2 @brief Ecore Library Public API Calls
4 These routines are used for Ecore Library interaction
14 Please see the @ref authors page for contact details.
16 @section intro Introduction
18 Ecore is a library of convenience functions. A brief explanation of how to use
19 it can be found in @ref Ecore_Main_Loop_Page.
21 The Ecore library provides the following modules:
22 @li @ref Ecore_Main_Loop_Group
23 @li @ref Ecore_File_Group
24 @li @ref Ecore_Con_Group
25 @li @ref Ecore_Evas_Group
26 @li @ref Ecore_FB_Group
27 @li @link Ecore_Ipc.h Ecore_IPC - Inter Process Communication functions. @endlink
28 @li @link Ecore_X.h Ecore_X - X Windows System wrapper. @endlink
29 @li @ref Ecore_Win32_Group
30 @li @ref Ecore_WinCE_Group
32 For more info on Ecore usage, there are these @ref Examples.
34 @section compiling How to compile using Ecore?
35 pkgconfig (.pc) files are installed for every ecore module.
36 Thus, to compile using any of them, you can use something like the following:
39 gcc *.c $(pkg-config ecore ecore-$x ecore-$y [...] --cflags --libs)
42 @section install How is it installed?
44 Suggested configure options for ecore for a Linux desktop X display
45 with OpenGL and Software support, communication (networking) and
46 IPC (inter process communication):
53 --enable-ecore-input \
54 --enable-ecore-input-evas \
57 --enable-ecore-evas-software-buffer \
58 --enable-ecore-evas-software-x11 \
59 --enable-ecore-evas-opengl-x11
68 @author Carsten Haitzler <raster@rasterman.com>
69 @author Tom Gilbert <tom@linuxbrit.co.uk>
70 @author Burra <burra@colorado.edu>
71 @author Chris Ross <chris@darkrock.co.uk>
72 @author Term <term@twistedpath.org>
73 @author Tilman Sauerbeck <tilman@code-monkey.de>
74 @author Ibukun Olumuyiwa <ibukun@computer.org>
75 @author Yuri <da2001@hotmail.ru>
76 @author Nicholas Curran <quasar@bigblue.net.au>
77 @author Howell Tam <pigeon@pigeond.net>
78 @author Nathan Ingersoll <rbdpngn@users.sourceforge.net>
79 @author Andrew Elcock <andy@elcock.org>
80 @author Kim Woelders <kim@woelders.dk>
81 @author Sebastian Dransfeld <sebastid@tango.flipp.net>
82 @author Simon Poole <simon.armlinux@themalago.net>
83 @author Jorge Luis Zapata Muga <jorgeluis.zapata@gmail.com>
84 @author dan sinclair <zero@everburning.com>
85 @author Michael 'Mickey' Lauer <mickey@tm.informatik.uni-frankfurt.de>
86 @author David 'onefang' Seikel <onefang@gmail.com>
87 @author Hisham 'CodeWarrior' Mardam Bey <hisham@hisham.cc>
88 @author Brian 'rephorm' Mattern <rephorm@rephorm.com>
89 @author Tim Horton <hortont424@gmail.com>
90 @author Arnaud de Turckheim 'quarium' <quarium@gmail.com>
91 @author Matt Barclay <mbarclay@gmail.com>
92 @author Peter Wehrfritz <peter.wehrfritz@web.de>
93 @author Albin "Lutin" Tonnerre <albin.tonnerre@gmail.com>
94 @author Vincent Torri <vincent.torri@gmail.com>
95 @author Lars Munch <lars@segv.dk>
96 @author Andre Dieb <andre.dieb@gmail.com>
97 @author Mathieu Taillefumier <mathieu.taillefumier@free.fr>
98 @author Rui Miguel Silva Seabra <rms@1407.org>
99 @author Samsung Electronics
101 @author Nicolas Aguirre <aguirre.nicolas@gmail.com>
102 @author Brett Nash <nash@nash.id.au>
103 @author Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
104 @author Leif Middelschulte <leif.middelschulte@gmail.com>
105 @author Mike McCormack <mj.mccormack@samsung.com>
106 @author Sangho Park <gouache95@gmail.com>
107 @author Jihoon Kim <jihoon48.kim@samsung.com> <imfine98@gmail.com>
108 @author PnB <Poor.NewBie@gmail.com>
109 @author Daniel Juyung Seo <seojuyung2@gmail.com> <juyung.seo@samsung.com>
110 @author Christopher 'devilhorns' Michael <cpmichael1@comcast.net>
111 @author ChunEon Park <hermet@hermet.pe.kr>
112 @author xlopez@igalia.com
113 @author Rafael Antognolli <antognolli@profusion.mobi>
114 @author Kim Yunhan <spbear@gmail.com>
115 @author Youness Alaoui <kakaroto@kakaroto.homelinux.net>
116 @author Bluezery <ohpowel@gmail.com>
117 @author Doyoun Kang <wayofmine@gmail.com> <doyoun.kang@samsung.com>
118 @author Haifeng Deng <haifeng.deng@samsung.com>
120 Please contact <enlightenment-devel@lists.sourceforge.net> to get in
121 contact with the developers and maintainers.
125 * @page Ecore_Main_Loop_Page The Ecore Main Loop
127 * @section intro What is Ecore?
129 * Ecore is a clean and tiny event loop library with many modules to do lots of
130 * convenient things for a programmer, to save time and effort. It's small and
131 * lean, designed to work from embedded systems all the way up to large and
132 * powerful multi-cpu workstations. The main loop has a number of primitives to
133 * be used with its main loop. It serializes all the primitives and allows for
134 * great responsiveness without the need for threads(or any other concurrency).
136 * @subsection timers Timers
138 * Timers serve two main purposes: doing something at a specified time and
139 * repeatedly doing something with a set interval.
140 * @see Ecore_Timer_Group
142 * @subsection poolers Poolers
144 * Poolers allow for pooling to be centralized into a single place therefore
145 * alleviating the need for different parts of the program to wake up at
146 * different times to do pooling, thereby making the code simpler and more
148 * @see Ecore_Poller_Group
150 * @subsection idler Idlers
152 * There are three types of idlers, enterers, idlers(proper) and exiters, they
153 * are called, respectively, when the program is about to enter an idle state,
154 * when the program is idle and when the program is leaving an idle state. Idler
155 * enterers are usually a good place to update the program state. Proper idlers
156 * are the appropriate place to do heavy computational tasks thereby using what
157 * would otherwise be wasted CPU cycles. Exiters are the perfect place to do
158 * anything your program should do just before processing events(also timers,
159 * poolers, file descriptor handlers and animators)
160 * @see Ecore_Idle_Group
162 * @subsection fd_handler File descriptor handlers
164 * File descriptor handlers allow you to monitor when there is data available to
165 * read on file descriptors, when writing will not block or if there was an
166 * error. Any valid file descriptor can be used with this API, regardless of if
167 * was gotten with an OS specific API or from ecore.
168 * @see Ecore_FD_Handler_Group
170 * @subsection animators Animators
172 * Ecore provides a facility called animators, so named since the intended use
173 * was in animations, that facilitates knowing what percentage of a given
174 * interval has elapsed. This is perfect for performing animations, but is not
175 * limited to that use, it can, for example, also be used to create a progress
177 * @see Ecore_Animator_Group
179 * @subsection ev_handlers Event handlers
181 * Event handlers are, arguably, the most important feature of the ecore main
182 * loop, they are what allows the programmer to easily handle user interaction.
183 * Events however are not only things the user does, events can represent
184 * anything for which a type is created.
185 * @see Ecore_Event_Group
187 * All of these primitives are discussed in more detail in their respective
188 * pages linked above.
190 * Here is a diagram of the main loop flow of a simple program:
192 * @image html prog_flow.png
193 * @image latex prog_flow.eps width=\textwidth
197 * @section work How does Ecore work?
199 * Ecore is very easy to learn and use. All the function calls are designed to
200 * be easy to remember, explicit in describing what they do, and heavily
201 * name-spaced. Ecore programs can start and be very simple.
209 * main(int argc, const char **argv)
212 * ecore_app_args_set(argc, argv);
213 * ecore_main_loop_begin();
219 * This program is very simple and doesn't check for errors, but it does start up
220 * and begin a main loop waiting for events or timers to tick off. This program
221 * doesn't set up any, but now we can expand on this simple program a little
222 * more by adding some event handlers and timers.
227 * Ecore_Timer *timer1 = NULL;
228 * Ecore_Event_Handler *handler1 = NULL;
229 * double start_time = 0.0;
232 * timer_func(void *data)
234 * printf("Tick timer. Sec: %3.2f\n", ecore_time_get() - start_time);
239 * exit_func(void *data, int ev_type, void *ev)
241 * Ecore_Event_Signal_Exit *e;
243 * e = (Ecore_Event_Signal_Exit *)ev;
244 * if (e->interrupt) printf("Exit: interrupt\n");
245 * else if (e->quit) printf("Exit: quit\n");
246 * else if (e->terminate) printf("Exit: terminate\n");
247 * ecore_main_loop_quit();
252 * main(int argc, const char **argv)
255 * ecore_app_args_set(argc, argv);
256 * start_time = ecore_time_get();
257 * handler1 = ecore_event_handler_add(ECORE_EVENT_SIGNAL_EXIT, exit_func, NULL);
258 * timer1 = ecore_timer_add(0.5, timer_func, NULL);
259 * ecore_main_loop_begin();
265 * In the previous example, we initialize our application and get the time at
266 * which our program has started so we can calculate an offset. We set
267 * up a timer to tick off in 0.5 seconds, and since it returns 1, will
268 * keep ticking off every 0.5 seconds until it returns 0, or is deleted
269 * by hand. An event handler is set up to call a function -
271 * whenever an event of type ECORE_EVENT_SIGNAL_EXIT is received (CTRL-C
272 * on the command line will cause such an event to happen). If this event
273 * occurs it tells you what kind of exit signal was received, and asks
274 * the main loop to quit when it is finished by calling
275 * ecore_main_loop_quit().
277 * The handles returned by ecore_timer_add() and
278 * ecore_event_handler_add() are
279 * only stored here as an example. If you don't need to address the timer or
280 * event handler again you don't need to store the result, so just call the
281 * function, and don't assign the result to any variable.
283 * This program looks slightly more complex than needed to do these simple
284 * things, but in principle, programs don't get any more complex. You add more
285 * event handlers, for more events, will have more timers and such, BUT it all
286 * follows the same principles as shown in this example.
291 @page Ecore_Config_Page The Enlightened Property Library
293 The Enlightened Property Library (Ecore_Config) is an adbstraction
294 from the complexities of writing your own configuration. It provides
295 many features using the Enlightenment 17 development libraries.
297 To use the library, you:
298 @li Set the default values of your properties.
299 @li Load the configuration from a file. You must set the default values
300 first, so that the library knows the correct type of each argument.
302 The following examples show how to use the Enlightened Property Library:
303 @li @link config_basic_example.c config_basic_example.c @endlink
304 @li @link config_listener_example.c config_listener_example.c @endlink
309 @page X_Window_System_Page X Window System
311 The Ecore library includes a wrapper for handling the X window system.
312 This page briefly explains what the X window system is and various terms
330 # ifdef EFL_ECORE_BUILD
332 # define EAPI __declspec(dllexport)
335 # endif /* ! DLL_EXPORT */
337 # define EAPI __declspec(dllimport)
338 # endif /* ! EFL_ECORE_BUILD */
342 # define EAPI __attribute__ ((visibility("default")))
349 #endif /* ! _WIN32 */
352 # include <winsock2.h>
353 #elif (defined (__FreeBSD__) && (__FreeBSD_version >= 420001)) || defined (__OpenBSD__)
354 # include <sys/select.h>
357 # include <sys/time.h>
358 # if !defined (EXOTIC_NO_SIGNAL)
363 #include <sys/types.h>
370 * @defgroup Ecore_Init_Group Ecore initialization and shutdown functions.
375 EAPI int ecore_init(void);
376 EAPI int ecore_shutdown(void);
383 * @defgroup Ecore_Main_Loop_Group Ecore main loop
385 * This group discusses functions that are acting on Ecore's main loop itself or
386 * on events and infrastructure directly linked to it. Most programs only need
387 * to start and end the main loop, the rest of the function discussed here are
388 * meant to be used in special situations, and with great care.
390 * For details on the usage of ecore's main loop and how it interacts with other
391 * ecore facilities see: @ref Ecore_Main_Loop_Page.
396 #define ECORE_VERSION_MAJOR 1
397 #define ECORE_VERSION_MINOR 0
399 typedef struct _Ecore_Version
407 EAPI extern Ecore_Version *ecore_version;
409 #define ECORE_CALLBACK_CANCEL EINA_FALSE /**< Return value to remove a callback */
410 #define ECORE_CALLBACK_RENEW EINA_TRUE /**< Return value to keep a callback */
412 #define ECORE_CALLBACK_PASS_ON EINA_TRUE /**< Return value to pass event to next handler */
413 #define ECORE_CALLBACK_DONE EINA_FALSE /**< Return value to stop event handling */
416 * @typedef Ecore_Task_Cb Ecore_Task_Cb
417 * A callback run for a task (timer, idler, poller, animator, etc)
419 typedef Eina_Bool (*Ecore_Task_Cb)(void *data);
422 * @typedef Ecore_Eselect_Function
423 * A function which can be used to replace select() in the main loop
425 typedef int (*Ecore_Select_Function)(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
427 EAPI void ecore_main_loop_iterate(void);
429 EAPI void ecore_main_loop_select_func_set(Ecore_Select_Function func);
430 EAPI Ecore_Select_Function ecore_main_loop_select_func_get(void);
432 EAPI Eina_Bool ecore_main_loop_glib_integrate(void);
433 EAPI void ecore_main_loop_glib_always_integrate_disable(void);
435 EAPI void ecore_main_loop_begin(void);
436 EAPI void ecore_main_loop_quit(void);
439 * @typedef Ecore_Cb Ecore_Cb
440 * A generic callback called as a hook when a certain point in
441 * execution is reached.
443 typedef void (*Ecore_Cb)(void *data);
446 * @typedef Ecore_Data_Cb Ecore_Data_Cb
447 * A callback which is used to return data to the main function
449 typedef void *(*Ecore_Data_Cb)(void *data);
452 * @brief Call callback asynchronously in the main loop.
455 * @param callback The callback to call in the main loop
456 * @param data The data to give to that call back
458 * For all calls that need to happen in the main loop (most EFL functions do),
459 * this helper function provides the infrastructure needed to do it safely
460 * by avoiding dead lock, race condition and properly wake up the main loop.
462 * Remember after that function call, you should never touch again the @p data
463 * in the thread, it is owned by the main loop and your callback should take
464 * care of freeing it if necessary.
466 EAPI void ecore_main_loop_thread_safe_call_async(Ecore_Cb callback, void *data);
469 * @brief Call callback synchronously in the main loop.
472 * @param callback The callback to call in the main loop
473 * @param data The data to give to that call back
474 * @return the value returned by the callback in the main loop
476 * For all calls that need to happen in the main loop (most EFL functions do),
477 * this helper function provides the infrastructure needed to do it safely
478 * by avoiding dead lock, race condition and properly wake up the main loop.
480 * Remember this function will block until the callback is executed in the
481 * main loop. It can take time and you have no guaranty about the timeline.
483 EAPI void *ecore_main_loop_thread_safe_call_sync(Ecore_Data_Cb callback, void *data);
486 * @brief This function suspend the main loop in a know state
489 * @result the number of time ecore_thread_main_loop_begin() has been called
490 * in this thread, if the main loop was suspended correctly. If not, it return @c -1.
492 * This function suspend the main loop in a know state, this let you
493 * use any EFL call you want after it return. Be carefull, the main loop
494 * is blocked until you call ecore_thread_main_loop_end(). This is
495 * the only sane way to achieve pseudo thread safety.
497 * Notice that until the main loop is blocked, the thread is blocked
498 * and their is noway around that.
500 * We still advise you, when possible, to use ecore_main_loop_thread_safe_call_async()
501 * as it will not block the thread nor the main loop.
503 EAPI int ecore_thread_main_loop_begin(void);
506 * @brief Unlock the main loop.
509 * @result the number of time ecore_thread_main_loop_end() need to be called before
510 * the main loop is unlocked again. @c -1 will be returned if you are trying to unlock
511 * when there wasn't enough call to ecore_thread_main_loop_begin().
513 * After a call to ecore_thread_main_loop_begin(), you need to absolutly
514 * call ecore_thread_main_loop_end(), or you application will stay frozen.
516 EAPI int ecore_thread_main_loop_end(void);
523 * @defgroup Ecore_Event_Group Ecore Event functions
525 * Ecore events are used to wake up the Ecore main loop to warn
526 * about state changes, tasks completed, data available for reading
527 * or writing, etc. They are the base of the event oriented
530 * The idea is to write many functions (callbacks) that will be
531 * registered to specific events, and called when these events
532 * happen. This way, when the system state changes (a mouse click is
533 * detected, a key is pressed, or the content of a file changes, for
534 * example), the respective callbacks will be called with some
535 * information about that event. Usually the function/callback will
536 * have a data pointer to the event info (the position in the screen
537 * where the mouse was clicked, the name of the key that was
538 * pressed, or the name of the file that has changed).
540 * The basic usage, when one needs to watch for an existing event,
541 * is to register a callback to it using ecore_event_add(). Of
542 * course it's necessary to know beforehand what are the types of
543 * events that the system/library will emmit. This should be
544 * available with the documentation from that system/library.
546 * When writing a library or group of functions that need to inform
547 * about something, and you already are running on top of a main
548 * loop, it is usually a good approach to use events. This way you
549 * allow others to register as many callbacks as necessary to this
550 * event, and don't have to care about who is registering to it. The
551 * functions ecore_event_type_new() and ecore_event_add() are
552 * available for this purpose.
554 * Example that deals with events:
556 * @li @ref ecore_event_example_c
558 * @ingroup Ecore_Main_Loop_Group
563 #define ECORE_EVENT_NONE 0
564 #define ECORE_EVENT_SIGNAL_USER 1 /**< User signal event */
565 #define ECORE_EVENT_SIGNAL_HUP 2 /**< Hup signal event */
566 #define ECORE_EVENT_SIGNAL_EXIT 3 /**< Exit signal event */
567 #define ECORE_EVENT_SIGNAL_POWER 4 /**< Power signal event */
568 #define ECORE_EVENT_SIGNAL_REALTIME 5 /**< Realtime signal event */
569 #define ECORE_EVENT_COUNT 6
571 typedef struct _Ecore_Win32_Handler Ecore_Win32_Handler; /**< A handle for HANDLE handlers on Windows */
572 typedef struct _Ecore_Event_Handler Ecore_Event_Handler; /**< A handle for an event handler */
573 typedef struct _Ecore_Event_Filter Ecore_Event_Filter; /**< A handle for an event filter */
574 typedef struct _Ecore_Event Ecore_Event; /**< A handle for an event */
575 typedef struct _Ecore_Event_Signal_User Ecore_Event_Signal_User; /**< User signal event */
576 typedef struct _Ecore_Event_Signal_Hup Ecore_Event_Signal_Hup; /**< Hup signal event */
577 typedef struct _Ecore_Event_Signal_Exit Ecore_Event_Signal_Exit; /**< Exit signal event */
578 typedef struct _Ecore_Event_Signal_Power Ecore_Event_Signal_Power; /**< Power signal event */
579 typedef struct _Ecore_Event_Signal_Realtime Ecore_Event_Signal_Realtime; /**< Realtime signal event */
582 * @typedef Ecore_Filter_Cb
583 * A callback used for filtering events from the main loop.
585 typedef Eina_Bool (*Ecore_Filter_Cb)(void *data, void *loop_data, int type, void *event);
588 * @typedef Ecore_End_Cb Ecore_End_Cb
589 * This is the callback which is called at the end of a function,
590 * usually for cleanup purposes.
592 typedef void (*Ecore_End_Cb)(void *user_data, void *func_data);
595 * @typedef Ecore_Event_Handler_Cb Ecore_Event_Handler_Cb
596 * A callback used by the main loop to handle events of a specified
599 typedef Eina_Bool (*Ecore_Event_Handler_Cb)(void *data, int type, void *event);
601 struct _Ecore_Event_Signal_User /** User signal event */
603 int number; /**< The signal number. Either 1 or 2 */
604 void *ext_data; /**< Extension data - not used */
606 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
607 siginfo_t data; /**< Signal info */
611 struct _Ecore_Event_Signal_Hup /** Hup signal event */
613 void *ext_data; /**< Extension data - not used */
615 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
616 siginfo_t data; /**< Signal info */
620 struct _Ecore_Event_Signal_Exit /** Exit request event */
622 Eina_Bool interrupt : 1; /**< Set if the exit request was an interrupt signal*/
623 Eina_Bool quit : 1; /**< set if the exit request was a quit signal */
624 Eina_Bool terminate : 1; /**< Set if the exit request was a terminate singal */
625 void *ext_data; /**< Extension data - not used */
627 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
628 siginfo_t data; /**< Signal info */
632 struct _Ecore_Event_Signal_Power /** Power event */
634 void *ext_data; /**< Extension data - not used */
636 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
637 siginfo_t data; /**< Signal info */
641 struct _Ecore_Event_Signal_Realtime /** Realtime event */
643 int num; /**< The realtime signal's number */
645 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
646 siginfo_t data; /**< Signal info */
650 EAPI Ecore_Event_Handler *ecore_event_handler_add(int type, Ecore_Event_Handler_Cb func, const void *data);
651 EAPI void *ecore_event_handler_del(Ecore_Event_Handler *event_handler);
652 EAPI Ecore_Event *ecore_event_add(int type, void *ev, Ecore_End_Cb func_free, void *data);
653 EAPI void *ecore_event_del(Ecore_Event *event);
654 EAPI void *ecore_event_handler_data_get(Ecore_Event_Handler *eh);
655 EAPI void *ecore_event_handler_data_set(Ecore_Event_Handler *eh, const void *data);
656 EAPI int ecore_event_type_new(void);
657 EAPI Ecore_Event_Filter *ecore_event_filter_add(Ecore_Data_Cb func_start, Ecore_Filter_Cb func_filter, Ecore_End_Cb func_end, const void *data);
658 EAPI void *ecore_event_filter_del(Ecore_Event_Filter *ef);
659 EAPI int ecore_event_current_type_get(void);
660 EAPI void *ecore_event_current_event_get(void);
667 * @defgroup Ecore_Exe_Group Process Spawning Functions
669 * Functions that deal with and send signals to spawned processes.
671 * @ingroup Ecore_Main_Loop_Group
676 /** Inherit priority from parent process */
677 #define ECORE_EXE_PRIORITY_INHERIT 9999
679 EAPI extern int ECORE_EXE_EVENT_ADD; /**< A child process has been added */
680 EAPI extern int ECORE_EXE_EVENT_DEL; /**< A child process has been deleted (it exited, naming consistent with the rest of ecore). */
681 EAPI extern int ECORE_EXE_EVENT_DATA; /**< Data from a child process. */
682 EAPI extern int ECORE_EXE_EVENT_ERROR; /**< Errors from a child process. */
684 enum _Ecore_Exe_Flags /* flags for executing a child with its stdin and/or stdout piped back */
686 ECORE_EXE_NONE = 0, /**< No exe flags at all */
687 ECORE_EXE_PIPE_READ = 1, /**< Exe Pipe Read mask */
688 ECORE_EXE_PIPE_WRITE = 2, /**< Exe Pipe Write mask */
689 ECORE_EXE_PIPE_ERROR = 4, /**< Exe Pipe error mask */
690 ECORE_EXE_PIPE_READ_LINE_BUFFERED = 8, /**< Reads are buffered until a newline and split 1 line per Ecore_Exe_Event_Data_Line */
691 ECORE_EXE_PIPE_ERROR_LINE_BUFFERED = 16, /**< Errors are buffered until a newline and split 1 line per Ecore_Exe_Event_Data_Line */
692 ECORE_EXE_PIPE_AUTO = 32, /**< stdout and stderr are buffered automatically */
693 ECORE_EXE_RESPAWN = 64, /**< FIXME: Exe is restarted if it dies */
694 ECORE_EXE_USE_SH = 128, /**< Use /bin/sh to run the command. */
695 ECORE_EXE_NOT_LEADER = 256, /**< Do not use setsid() to have the executed process be its own session leader */
696 ECORE_EXE_TERM_WITH_PARENT = 512 /**< Makes child receive SIGTERM when parent dies. */
698 typedef enum _Ecore_Exe_Flags Ecore_Exe_Flags;
700 enum _Ecore_Exe_Win32_Priority
702 ECORE_EXE_WIN32_PRIORITY_IDLE, /**< Idle priority, for monitoring the system */
703 ECORE_EXE_WIN32_PRIORITY_BELOW_NORMAL, /**< Below default priority */
704 ECORE_EXE_WIN32_PRIORITY_NORMAL, /**< Default priority */
705 ECORE_EXE_WIN32_PRIORITY_ABOVE_NORMAL, /**< Above default priority */
706 ECORE_EXE_WIN32_PRIORITY_HIGH, /**< High priority, use with care as other threads in the system will not get processor time */
707 ECORE_EXE_WIN32_PRIORITY_REALTIME /**< Realtime priority, should be almost never used as it can interrupt system threads that manage mouse input, keyboard input, and background disk flushing */
709 typedef enum _Ecore_Exe_Win32_Priority Ecore_Exe_Win32_Priority;
711 typedef struct _Ecore_Exe Ecore_Exe; /**< A handle for spawned processes */
714 * @typedef Ecore_Exe_Cb Ecore_Exe_Cb
715 * A callback to run with the associated @ref Ecore_Exe, usually
716 * for cleanup purposes.
718 typedef void (*Ecore_Exe_Cb)(void *data, const Ecore_Exe *exe);
720 typedef struct _Ecore_Exe_Event_Add Ecore_Exe_Event_Add; /**< Spawned Exe add event */
721 typedef struct _Ecore_Exe_Event_Del Ecore_Exe_Event_Del; /**< Spawned Exe exit event */
722 typedef struct _Ecore_Exe_Event_Data_Line Ecore_Exe_Event_Data_Line; /**< Lines from a child process */
723 typedef struct _Ecore_Exe_Event_Data Ecore_Exe_Event_Data; /**< Data from a child process */
725 struct _Ecore_Exe_Event_Add /** Process add event */
727 Ecore_Exe *exe; /**< The handle to the added process */
728 void *ext_data; /**< Extension data - not used */
731 struct _Ecore_Exe_Event_Del /** Process exit event */
733 pid_t pid; /**< The process ID of the process that exited */
734 int exit_code; /**< The exit code of the process */
735 Ecore_Exe *exe; /**< The handle to the exited process, or NULL if not found */
736 int exit_signal; /** < The signal that caused the process to exit */
737 Eina_Bool exited : 1; /** < set to 1 if the process exited of its own accord */
738 Eina_Bool signalled : 1; /** < set to 1 id the process exited due to uncaught signal */
739 void *ext_data; /**< Extension data - not used */
740 #if !defined (_WIN32) && !defined (__lv2ppu__) && !defined (EXOTIC_NO_SIGNAL)
741 siginfo_t data; /**< Signal info */
745 struct _Ecore_Exe_Event_Data_Line /**< Lines from a child process */
751 struct _Ecore_Exe_Event_Data /** Data from a child process event */
753 Ecore_Exe *exe; /**< The handle to the process */
754 void *data; /**< the raw binary data from the child process that was received */
755 int size; /**< the size of this data in bytes */
756 Ecore_Exe_Event_Data_Line *lines; /**< an array of line data if line buffered, the last one has it's line member set to NULL */
759 EAPI void ecore_exe_run_priority_set(int pri);
760 EAPI int ecore_exe_run_priority_get(void);
761 EAPI Ecore_Exe *ecore_exe_run(const char *exe_cmd, const void *data);
762 EAPI Ecore_Exe *ecore_exe_pipe_run(const char *exe_cmd, Ecore_Exe_Flags flags, const void *data);
763 EAPI void ecore_exe_callback_pre_free_set(Ecore_Exe *exe, Ecore_Exe_Cb func);
764 EAPI Eina_Bool ecore_exe_send(Ecore_Exe *exe, const void *data, int size);
765 EAPI void ecore_exe_close_stdin(Ecore_Exe *exe);
766 EAPI void ecore_exe_auto_limits_set(Ecore_Exe *exe, int start_bytes, int end_bytes, int start_lines, int end_lines);
767 EAPI Ecore_Exe_Event_Data *ecore_exe_event_data_get(Ecore_Exe *exe, Ecore_Exe_Flags flags);
768 EAPI void ecore_exe_event_data_free(Ecore_Exe_Event_Data *data);
769 EAPI void *ecore_exe_free(Ecore_Exe *exe);
770 EAPI pid_t ecore_exe_pid_get(const Ecore_Exe *exe);
771 EAPI void ecore_exe_tag_set(Ecore_Exe *exe, const char *tag);
772 EAPI const char *ecore_exe_tag_get(const Ecore_Exe *exe);
773 EAPI const char *ecore_exe_cmd_get(const Ecore_Exe *exe);
774 EAPI void *ecore_exe_data_get(const Ecore_Exe *exe);
775 EAPI void *ecore_exe_data_set(Ecore_Exe *exe, void *data);
776 EAPI Ecore_Exe_Flags ecore_exe_flags_get(const Ecore_Exe *exe);
777 EAPI void ecore_exe_pause(Ecore_Exe *exe);
778 EAPI void ecore_exe_continue(Ecore_Exe *exe);
779 EAPI void ecore_exe_interrupt(Ecore_Exe *exe);
780 EAPI void ecore_exe_quit(Ecore_Exe *exe);
781 EAPI void ecore_exe_terminate(Ecore_Exe *exe);
782 EAPI void ecore_exe_kill(Ecore_Exe *exe);
783 EAPI void ecore_exe_signal(Ecore_Exe *exe, int num);
784 EAPI void ecore_exe_hup(Ecore_Exe *exe);
791 * @defgroup Ecore_FD_Handler_Group File Event Handling Functions
793 * Functions that deal with file descriptor handlers.
795 * The @ref Ecore_Fd_Handler can be used to watch a file descriptor
796 * for data available for reading, for the availability to write
797 * without blocking, and for errors on the file descriptor.
799 *ecore_main_fd_handler_add() is used to setup a handler for a
800 * given file descriptor. This file descriptor can be the standard
801 * input, a network socket, a stream received through some driver
802 * of a hardware decoder, etc. Thus it can contain errors, like a
803 * disconnection, a broken pipe, and so, and that's why it's
804 * possible to check for these errors with the @ref ECORE_FD_ERROR
807 * An @ref Ecore_Fd_Handler can be used to watch on a file
808 * descriptor without blocking, still being able to receive events,
809 * expire timers, and watch for other things that happen in
810 * the Ecore main loop.
812 * Example of use of a file descriptor handler:
813 * @li @ref ecore_fd_handler_example_c
815 * @ingroup Ecore_Main_Loop_Group
820 typedef struct _Ecore_Fd_Handler Ecore_Fd_Handler; /**< A handle for Fd handlers */
822 enum _Ecore_Fd_Handler_Flags
824 ECORE_FD_READ = 1, /**< Fd Read mask */
825 ECORE_FD_WRITE = 2, /**< Fd Write mask */
826 ECORE_FD_ERROR = 4 /**< Fd Error mask */
828 typedef enum _Ecore_Fd_Handler_Flags Ecore_Fd_Handler_Flags;
831 * @typedef Ecore_Fd_Cb Ecore_Fd_Cb
832 * A callback used by an @ref Ecore_Fd_Handler.
834 typedef Eina_Bool (*Ecore_Fd_Cb)(void *data, Ecore_Fd_Handler *fd_handler);
837 * @typedef Ecore_Fd_Prep_Cb Ecore_Fd_Prep_Cb
838 * A callback used by an @ref Ecore_Fd_Handler.
840 typedef void (*Ecore_Fd_Prep_Cb)(void *data, Ecore_Fd_Handler *fd_handler);
843 * @typedef Ecore_Win32_Handle_Cb Ecore_Win32_Handle_Cb
844 * A callback used by an @ref Ecore_Win32_Handler.
846 typedef Eina_Bool (*Ecore_Win32_Handle_Cb)(void *data, Ecore_Win32_Handler *wh);
848 EAPI Ecore_Fd_Handler *ecore_main_fd_handler_add(int fd, Ecore_Fd_Handler_Flags flags, Ecore_Fd_Cb func, const void *data, Ecore_Fd_Cb buf_func, const void *buf_data);
849 EAPI void ecore_main_fd_handler_prepare_callback_set(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Prep_Cb func, const void *data);
850 EAPI void *ecore_main_fd_handler_del(Ecore_Fd_Handler *fd_handler);
851 EAPI int ecore_main_fd_handler_fd_get(Ecore_Fd_Handler *fd_handler);
852 EAPI Eina_Bool ecore_main_fd_handler_active_get(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Handler_Flags flags);
853 EAPI void ecore_main_fd_handler_active_set(Ecore_Fd_Handler *fd_handler, Ecore_Fd_Handler_Flags flags);
855 EAPI Ecore_Win32_Handler *ecore_main_win32_handler_add(void *h, Ecore_Win32_Handle_Cb func, const void *data);
856 EAPI void *ecore_main_win32_handler_del(Ecore_Win32_Handler *win32_handler);
863 * @defgroup Ecore_Poller_Group Ecore Poll functions
865 * These functions are for the need to poll information, but provide
866 * a shared abstracted API to pool such polling to minimise wakeup
867 * and ensure all the polling happens in as few spots as possible
868 * around a core poll interval. For now only 1 core poller type is
869 * supprted: ECORE_POLLER_CORE
871 * Example of @ref Ecore_Poller :
872 * @li @ref ecore_poller_example_c
874 * @ingroup Ecore_Main_Loop_Group
879 enum _Ecore_Poller_Type /* Poller types */
881 ECORE_POLLER_CORE = 0 /**< The core poller interval */
883 typedef enum _Ecore_Poller_Type Ecore_Poller_Type;
885 typedef struct _Ecore_Poller Ecore_Poller; /**< A handle for pollers */
887 EAPI void ecore_poller_poll_interval_set(Ecore_Poller_Type type, double poll_time);
888 EAPI double ecore_poller_poll_interval_get(Ecore_Poller_Type type);
889 EAPI Eina_Bool ecore_poller_poller_interval_set(Ecore_Poller *poller, int interval);
890 EAPI int ecore_poller_poller_interval_get(Ecore_Poller *poller);
891 EAPI Ecore_Poller *ecore_poller_add(Ecore_Poller_Type type, int interval, Ecore_Task_Cb func, const void *data);
892 EAPI void *ecore_poller_del(Ecore_Poller *poller);
899 * @defgroup Ecore_Animator_Group Ecore Animator functions
901 * @brief Ecore animators are a helper to simplify creating
904 * Creating an animation is as simple as saying for how long it
905 * should be run and having a callback that does the animation,
906 * something like this:
909 * _do_animation(void *data, double pos)
911 * evas_object_move(data, 100 * pos, 100 * pos);
912 * ... do some more animating ...
915 *ecore_animator_timeline_add(2, _do_animation, my_evas_object);
917 * In the sample above we create an animation to move
918 * @c my_evas_object from position (0,0) to (100,100) in 2 seconds.
920 * If your animation will run for an unspecified amount of time you
921 * can use ecore_animator_add(), which is like using
922 *ecore_timer_add() with the interval being the
923 * @ref ecore_animator_frametime_set "framerate". Note that this has
924 * tangible benefits to creating a timer for each animation in terms
927 * For a more detailed example that show several animation see
928 * @ref tutorial_ecore_animator.
930 * @ingroup Ecore_Main_Loop_Group
935 typedef struct _Ecore_Animator Ecore_Animator; /**< A handle for animators */
937 enum _Ecore_Pos_Map /* Position mappings */
939 ECORE_POS_MAP_LINEAR, /**< Linear 0.0 -> 1.0 */
940 ECORE_POS_MAP_ACCELERATE, /**< Start slow then speed up */
941 ECORE_POS_MAP_DECELERATE, /**< Start fast then slow down */
942 ECORE_POS_MAP_SINUSOIDAL, /**< Start slow, speed up then slow down at end */
943 ECORE_POS_MAP_ACCELERATE_FACTOR, /**< Start slow then speed up, v1 being a power factor, 0.0 being linear, 1.0 being normal accelerate, 2.0 being much more pronounced accelerate (squared), 3.0 being cubed, etc. */
944 ECORE_POS_MAP_DECELERATE_FACTOR, /**< Start fast then slow down, v1 being a power factor, 0.0 being linear, 1.0 being normal decelerate, 2.0 being much more pronounced decelerate (squared), 3.0 being cubed, etc. */
945 ECORE_POS_MAP_SINUSOIDAL_FACTOR, /**< Start slow, speed up then slow down at end, v1 being a power factor, 0.0 being linear, 1.0 being normal sinusoidal, 2.0 being much more pronounced sinusoidal (squared), 3.0 being cubed, etc. */
946 ECORE_POS_MAP_DIVISOR_INTERP, /**< Start at gradient * v1, interpolated via power of v2 curve */
947 ECORE_POS_MAP_BOUNCE, /**< Start at 0.0 then "drop" like a ball bouncing to the ground at 1.0, and bounce v2 times, with decay factor of v1 */
948 ECORE_POS_MAP_SPRING /**< Start at 0.0 then "wobble" like a spring rest position 1.0, and wobble v2 times, with decay factor of v1 */
950 typedef enum _Ecore_Pos_Map Ecore_Pos_Map;
952 enum _Ecore_Animator_Source /* Timing sources for animators */
954 ECORE_ANIMATOR_SOURCE_TIMER, /**< The default system clock/timer based animator that ticks every "frametime" seconds */
955 ECORE_ANIMATOR_SOURCE_CUSTOM /**< A custom animator trigger that you need to call ecore_animator_trigger() to make it tick */
957 typedef enum _Ecore_Animator_Source Ecore_Animator_Source;
960 * @typedef Ecore_Timeline_Cb Ecore_Timeline_Cb
961 * A callback run for a task (animators with runtimes)
963 typedef Eina_Bool (*Ecore_Timeline_Cb)(void *data, double pos);
966 * @brief Add an animator to call @p func at every animaton tick during main
969 * @param func The function to call when it ticks off
970 * @param data The data to pass to the function
971 * @return A handle to the new animator
973 * This function adds a animator and returns its handle on success and NULL on
974 * failure. The function @p func will be called every N seconds where N is the
975 * @p frametime interval set by ecore_animator_frametime_set(). The function
976 * will be passed the @p data pointer as its parameter.
978 * When the animator @p func is called, it must return a value of either 1 or
979 * 0. If it returns 1 (or ECORE_CALLBACK_RENEW), it will be called again at
980 * the next tick, or if it returns 0 (or ECORE_CALLBACK_CANCEL) it will be
981 * deleted automatically making any references/handles for it invalid.
983 * @note The default @p frametime value is 1/30th of a second.
985 * @see ecore_animator_timeline_add()
986 * @see ecore_animator_frametime_set()
988 EAPI Ecore_Animator *ecore_animator_add(Ecore_Task_Cb func, const void *data);
990 * @brief Add a animator that runs for a limited time
992 * @param runtime The time to run in seconds
993 * @param func The function to call when it ticks off
994 * @param data The data to pass to the function
995 * @return A handle to the new animator
997 * This function is just like ecore_animator_add() except the animator only
998 * runs for a limited time specified in seconds by @p runtime. Once the
999 * runtime the animator has elapsed (animator finished) it will automatically
1000 * be deleted. The callback function @p func can return ECORE_CALLBACK_RENEW
1001 * to keep the animator running or ECORE_CALLBACK_CANCEL ro stop it and have
1002 * it be deleted automatically at any time.
1004 * The @p func will ALSO be passed a position parameter that will be in value
1005 * from 0.0 to 1.0 to indicate where along the timeline (0.0 start, 1.0 end)
1006 * the animator run is at. If the callback wishes not to have a linear
1007 * transition it can "map" this value to one of several curves and mappings
1008 * via ecore_animator_pos_map().
1010 * @note The default @p frametime value is 1/30th of a second.
1012 * @see ecore_animator_add()
1013 * @see ecore_animator_pos_map()
1016 EAPI Ecore_Animator *ecore_animator_timeline_add(double runtime, Ecore_Timeline_Cb func, const void *data);
1018 * @brief Delete the specified animator from the animator list.
1020 * @param animator The animator to delete
1021 * @return The data pointer set for the animator on add
1023 * Delete the specified @p animator from the set of animators that are
1024 * executed during main loop execution. This function returns the data
1025 * parameter that was being passed to the callback on success, or NULL on
1026 * failure. After this call returns the specified animator object @p animator
1027 * is invalid and should not be used again. It will not get called again after
1030 EAPI void *ecore_animator_del(Ecore_Animator *animator);
1032 * @brief Suspend the specified animator.
1034 * @param animator The animator to delete
1036 * The specified @p animator will be temporarly removed from the set of
1037 * animators that are executed during main loop.
1039 * @warning Freezing an animator doesn't freeze accounting of how long that
1040 * animator has been running. Therefore if the animator was created with
1041 *ecore_animator_timeline_add() the @p pos argument given to the callback
1042 * will increase as if the animator hadn't been frozen and the animator may
1043 * have it's execution halted if @p runtime elapsed.
1045 EAPI void ecore_animator_freeze(Ecore_Animator *animator);
1047 * @brief Restore execution of the specified animator.
1049 * @param animator The animator to delete
1051 * The specified @p animator will be put back in the set of animators that are
1052 * executed during main loop.
1054 EAPI void ecore_animator_thaw(Ecore_Animator *animator);
1056 * @brief Set the animator call interval in seconds.
1058 * @param frametime The time in seconds in between animator ticks.
1060 * This function sets the time interval (in seconds) between animator ticks.
1061 * At every tick the callback of every existing animator will be called.
1063 * @warning Too small a value may cause performance issues and too high a
1064 * value may cause your animation to seem "jerky".
1066 * @note The default @p frametime value is 1/30th of a second.
1068 EAPI void ecore_animator_frametime_set(double frametime);
1070 * @brief Get the animator call interval in seconds.
1072 * @return The time in second in between animator ticks.
1074 * This function retrieves the time in seconds between animator ticks.
1076 * @see ecore_animator_frametime_set()
1078 EAPI double ecore_animator_frametime_get(void);
1080 * @brief Maps an input position from 0.0 to 1.0 along a timeline to a
1081 * position in a different curve.
1083 * @param pos The input position to map
1084 * @param map The mapping to use
1085 * @param v1 A parameter use by the mapping (pass 0.0 if not used)
1086 * @param v2 A parameter use by the mapping (pass 0.0 if not used)
1087 * @return The mapped value
1089 * Takes an input position (0.0 to 1.0) and maps to a new position (normally
1090 * between 0.0 and 1.0, but it may go above/below 0.0 or 1.0 to show that it
1091 * has "overshot" the mark) using some interpolation (mapping) algorithm.
1093 * This function useful to create non-linear animations. It offers a variety
1094 * of possible animaton curves to be used:
1095 * @li ECORE_POS_MAP_LINEAR - Linear, returns @p pos
1096 * @li ECORE_POS_MAP_ACCELERATE - Start slow then speed up
1097 * @li ECORE_POS_MAP_DECELERATE - Start fast then slow down
1098 * @li ECORE_POS_MAP_SINUSOIDAL - Start slow, speed up then slow down at end
1099 * @li ECORE_POS_MAP_ACCELERATE_FACTOR - Start slow then speed up, v1 being a
1100 * power factor, 0.0 being linear, 1.0 being ECORE_POS_MAP_ACCELERATE, 2.0
1101 * being much more pronounced accelerate (squared), 3.0 being cubed, etc.
1102 * @li ECORE_POS_MAP_DECELERATE_FACTOR - Start fast then slow down, v1 being a
1103 * power factor, 0.0 being linear, 1.0 being ECORE_POS_MAP_DECELERATE, 2.0
1104 * being much more pronounced decelerate (squared), 3.0 being cubed, etc.
1105 * @li ECORE_POS_MAP_SINUSOIDAL_FACTOR - Start slow, speed up then slow down
1106 * at end, v1 being a power factor, 0.0 being linear, 1.0 being
1107 * ECORE_POS_MAP_SINUSOIDAL, 2.0 being much more pronounced sinusoidal
1108 * (squared), 3.0 being cubed, etc.
1109 * @li ECORE_POS_MAP_DIVISOR_INTERP - Start at gradient * v1, interpolated via
1111 * @li ECORE_POS_MAP_BOUNCE - Start at 0.0 then "drop" like a ball bouncing to
1112 * the ground at 1.0, and bounce v2 times, with decay factor of v1
1113 * @li ECORE_POS_MAP_SPRING - Start at 0.0 then "wobble" like a spring rest
1114 * position 1.0, and wobble v2 times, with decay factor of v1
1115 * @note When not listed v1 and v2 have no effect.
1117 * @image html ecore-pos-map.png
1118 * @image latex ecore-pos-map.eps width=\textwidth
1120 * One way to use this would be:
1122 * double pos; // input position in a timeline from 0.0 to 1.0
1123 * double out; // output position after mapping
1124 * int x1, y1, x2, y2; // x1 & y1 are start position, x2 & y2 are end position
1125 * int x, y; // x & y are the calculated position
1127 * out = ecore_animator_pos_map(pos, ECORE_POS_MAP_BOUNCE, 1.8, 7);
1128 * x = (x1 * out) + (x2 * (1.0 - out));
1129 * y = (y1 * out) + (y2 * (1.0 - out));
1130 * move_my_object_to(myobject, x, y);
1132 * This will make an animaton that bounces 7 each times diminishing by a
1135 * @see _Ecore_Pos_Map
1139 EAPI double ecore_animator_pos_map(double pos, Ecore_Pos_Map map, double v1, double v2);
1141 * @brief Set the source of animator ticks for the mainloop
1143 * @param source The source of animator ticks to use
1145 * This sets the source of animator ticks. When an animator is active the
1146 * mainloop will "tick" over frame by frame calling all animators that are
1147 * registered until none are. The mainloop will tick at a given rate based
1148 * on the animator source. The default source is the system clock timer
1149 * source - ECORE_ANIMATOR_SOURCE_TIMER. This source uses the system clock
1150 * to tick over every N seconds (specified by ecore_animator_frametime_set(),
1151 * with the default being 1/30th of a second unless set otherwise). You can
1152 * set a custom tick source by setting the source to
1153 * ECORE_ANIMATOR_SOURCE_CUSTOM and then drive it yourself based on some input
1154 * tick source (like another application via ipc, some vertical blanking
1155 * interrupt interrupt etc.) using
1156 *ecore_animator_custom_source_tick_begin_callback_set() and
1157 *ecore_animator_custom_source_tick_end_callback_set() to set the functions
1158 * that will be called to start and stop the ticking source, which when it
1159 * gets a "tick" should call ecore_animator_custom_tick() to make the "tick" over 1
1162 EAPI void ecore_animator_source_set(Ecore_Animator_Source source);
1164 * @brief Get the animator source currently set.
1166 * @return The current animator source
1168 * This gets the current animator source.
1170 * @see ecore_animator_source_set()
1172 EAPI Ecore_Animator_Source ecore_animator_source_get(void);
1174 * @brief Set the function that begins a custom animator tick source
1176 * @param func The function to call when ticking is to begin
1177 * @param data The data passed to the tick begin function as its parameter
1179 * The Ecore Animator infrastructure handles tracking if animators are needed
1180 * or not and which ones need to be called and when, but when the tick source
1181 * is custom, you have to provide a tick source by calling
1182 *ecore_animator_custom_tick() to indicate a frame tick happened. In order
1183 * to allow the source of ticks to be dynamically enabled or disabled as
1184 * needed, the @p func when set is called to enable the tick source to
1185 * produce tick events that call ecore_animator_custom_tick(). If @p func
1186 * is NULL then no function is called to begin custom ticking.
1188 * @see ecore_animator_source_set()
1189 * @see ecore_animator_custom_source_tick_end_callback_set()
1190 * @see ecore_animator_custom_tick()
1192 EAPI void ecore_animator_custom_source_tick_begin_callback_set(Ecore_Cb func, const void *data);
1194 * @brief Set the function that ends a custom animator tick source
1196 * @param func The function to call when ticking is to end
1197 * @param data The data passed to the tick end function as its parameter
1199 * This function is a matching pair to the function set by
1200 *ecore_animator_custom_source_tick_begin_callback_set() and is called
1201 * when ticking is to stop. If @p func is NULL then no function will be
1202 * called to stop ticking. For more information please see
1203 *ecore_animator_custom_source_tick_begin_callback_set().
1205 * @see ecore_animator_source_set()
1206 * @see ecore_animator_custom_source_tick_begin_callback_set()
1207 * @see ecore_animator_custom_tick()
1209 EAPI void ecore_animator_custom_source_tick_end_callback_set(Ecore_Cb func, const void *data);
1211 * @brief Trigger a custom animator tick
1213 * When animator source is set to ECORE_ANIMATOR_SOURCE_CUSTOM, then calling
1214 * this function triggers a run of all animators currently registered with
1215 * Ecore as this indicates a "frame tick" happened. This will do nothing if
1216 * the animator source(set by ecore_animator_source_set()) is not set to
1217 * ECORE_ANIMATOR_SOURCE_CUSTOM.
1219 * @see ecore_animator_source_set()
1220 * @see ecore_animator_custom_source_tick_begin_callback_set
1221 * @see ecore_animator_custom_source_tick_end_callback_set()()
1223 EAPI void ecore_animator_custom_tick(void);
1230 * @defgroup Ecore_Time_Group Ecore time functions
1232 * These are function to retrieve time in a given format.
1235 * @li @ref ecore_time_functions_example_c
1238 EAPI double ecore_time_get(void);
1239 EAPI double ecore_time_unix_get(void);
1240 EAPI double ecore_loop_time_get(void);
1247 * @defgroup Ecore_Timer_Group Ecore Timer functions
1249 * Functions to create events based on timers.
1252 * @li @ref ecore_timer_example_c
1254 * @ingroup Ecore_Main_Loop_Group
1259 typedef struct _Ecore_Timer Ecore_Timer; /**< A handle for timers */
1261 EAPI Ecore_Timer *ecore_timer_add(double in, Ecore_Task_Cb func, const void *data);
1262 EAPI Ecore_Timer *ecore_timer_loop_add(double in, Ecore_Task_Cb func, const void *data);
1263 EAPI void *ecore_timer_del(Ecore_Timer *timer);
1264 EAPI void ecore_timer_interval_set(Ecore_Timer *timer, double in);
1265 EAPI double ecore_timer_interval_get(Ecore_Timer *timer);
1266 EAPI void ecore_timer_freeze(Ecore_Timer *timer);
1267 EAPI void ecore_timer_thaw(Ecore_Timer *timer);
1268 EAPI void ecore_timer_delay(Ecore_Timer *timer, double add);
1269 EAPI void ecore_timer_reset(Ecore_Timer *timer);
1270 EAPI double ecore_timer_pending_get(Ecore_Timer *timer);
1271 EAPI double ecore_timer_precision_get(void);
1272 EAPI void ecore_timer_precision_set(double precision);
1273 EAPI char *ecore_timer_dump(void);
1280 * @defgroup Ecore_Idle_Group Ecore Idle functions
1282 * The idler functionality in Ecore allows for callbacks to be called when the
1283 * program isn't handling @ref Ecore_Event_Group "events", @ref Ecore_Timer_Group
1284 * "timers" or @ref Ecore_FD_Handler_Group "fd handlers".
1286 * There are three types of idlers: Enterers, Idlers(proper) and Exiters. They
1287 * are called, respectively, when the program is about to enter an idle state,
1288 * when the program is in an idle state and when the program has just left an
1289 * idle state and will begin processing @ref Ecore_Event_Group "events", @ref
1290 * Ecore_Timer_Group "timers" or @ref Ecore_FD_Handler_Group "fd handlers".
1292 * Enterer callbacks are good for updating your program's state, if
1293 * it has a state engine. Once all of the enterer handlers are
1294 * called, the program will enter a "sleeping" state.
1296 * Idler callbacks are called when the main loop has called all
1297 * enterer handlers. They are useful for interfaces that require
1298 * polling and timers would be too slow to use.
1300 * Exiter callbacks are called when the main loop wakes up from an idle state.
1302 * If no idler callbacks are specified, then the process literally
1303 * goes to sleep. Otherwise, the idler callbacks are called
1304 * continuously while the loop is "idle", using as much CPU as is
1305 * available to the process.
1307 * @note Idle state doesn't mean that the @b program is idle, but
1308 * that the <b>main loop</b> is idle. It doesn't have any timers,
1309 * events, fd handlers or anything else to process (which in most
1310 * <em>event driven</em> programs also means that the @b program is
1311 * idle too, but it's not a rule). The program itself may be doing
1312 * a lot of processing in the idler, or in another thread, for
1315 * Example with functions that deal with idle state:
1317 * @li @ref ecore_idler_example_c
1319 * @ingroup Ecore_Main_Loop_Group
1324 typedef struct _Ecore_Idler Ecore_Idler; /**< A handle for idlers */
1325 typedef struct _Ecore_Idle_Enterer Ecore_Idle_Enterer; /**< A handle for idle enterers */
1326 typedef struct _Ecore_Idle_Exiter Ecore_Idle_Exiter; /**< A handle for idle exiters */
1329 * Add an idler handler.
1330 * @param func The function to call when idling.
1331 * @param data The data to be passed to this @p func call.
1332 * @return A idler handle if successfully added. NULL otherwise.
1334 * Add an idler handle to the event loop, returning a handle on
1335 * success and NULL otherwise. The function @p func will be called
1336 * repeatedly while no other events are ready to be processed, as
1337 * long as it returns 1 (or ECORE_CALLBACK_RENEW). A return of 0
1338 * (or ECORE_CALLBACK_CANCEL) deletes the idler.
1340 * Idlers are useful for progressively prossessing data without blocking.
1342 EAPI Ecore_Idler *ecore_idler_add(Ecore_Task_Cb func, const void *data);
1345 * Delete an idler callback from the list to be executed.
1346 * @param idler The handle of the idler callback to delete
1347 * @return The data pointer passed to the idler callback on success. NULL
1350 EAPI void *ecore_idler_del(Ecore_Idler *idler);
1352 EAPI Ecore_Idle_Enterer *ecore_idle_enterer_add(Ecore_Task_Cb func, const void *data);
1353 EAPI Ecore_Idle_Enterer *ecore_idle_enterer_before_add(Ecore_Task_Cb func, const void *data);
1354 EAPI void *ecore_idle_enterer_del(Ecore_Idle_Enterer *idle_enterer);
1356 EAPI Ecore_Idle_Exiter *ecore_idle_exiter_add(Ecore_Task_Cb func, const void *data);
1357 EAPI void *ecore_idle_exiter_del(Ecore_Idle_Exiter *idle_exiter);
1364 * @defgroup Ecore_Thread_Group Ecore Thread functions
1366 * Facilities to run heavy tasks in different threads to avoid blocking
1369 * The EFL is, for the most part, not thread safe. This means that if you
1370 * have some task running in another thread and you have, for example, an
1371 * Evas object to show the status progress of this task, you cannot update
1372 * the object from within the thread. This can only be done from the main
1373 * thread, the one running the main loop. This problem can be solved
1374 * by running a thread that sends messages to the main one using an
1375 * @ref Ecore_Pipe_Group "Ecore_Pipe", but when you need to handle other
1376 * things like cancelling the thread, your code grows in coplexity and gets
1377 * much harder to maintain.
1379 * Ecore Thread is here to solve that problem. It is @b not a simple wrapper
1380 * around standard POSIX threads (or the equivalent in other systems) and
1381 * it's not meant to be used to run parallel tasks throughout the entire
1382 * duration of the program, especially when these tasks are performance
1383 * critical, as Ecore manages these tasks using a pool of threads based on
1384 * system configuration.
1386 * What Ecore Thread does, is make it a lot easier to dispatch a worker
1387 * function to perform some heavy task and then get the result once it
1388 * completes, without blocking the application's UI. In addition, cancelling
1389 * and rescheduling comes practically for free and the developer needs not
1390 * worry about how many threads are launched, since Ecore will schedule
1391 * them according to the number of processors the system has and maximum
1392 * amount of concurrent threads set for the application.
1394 * At the system level, Ecore will start a new thread on an as-needed basis
1395 * until the maximum set is reached. When no more threads can be launched,
1396 * new worker functions will be queued in a waiting list until a thread
1397 * becomes available. This way, system threads will be shared throughout
1398 * different worker functions, but running only one at a time. At the same
1399 * time, a worker function that is rescheduled may be run on a different
1400 * thread the next time.
1402 * The ::Ecore_Thread handler has two meanings, depending on what context
1403 * it is on. The one returned when starting a worker with any of the
1404 * functions ecore_thread_run() or ecore_thread_feedback_run() is an
1405 * identifier of that specific instance of the function and can be used from
1406 * the main loop with the ecore_thread_cancel() and ecore_thread_check()
1407 * functions. This handler must not be shared with the worker function
1408 * function running in the thread. This same handler will be the one received
1409 * on the @c end, @c cancel and @c feedback callbacks.
1411 * The worker function, that's the one running in the thread, also receives
1412 * an ::Ecore_Thread handler that can be used with ecore_thread_cancel() and
1413 *ecore_thread_check(), sharing the flag with the main loop. But this
1414 * handler is also associated with the thread where the function is running.
1415 * This has strong implications when working with thread local data.
1417 * There are two kinds of worker threads Ecore handles: simple, or short,
1418 * workers and feedback workers.
1420 * The first kind is for simple functions that perform a
1421 * usually small but time consuming task. Ecore will run this function in
1422 * a thread as soon as one becomes available and notify the calling user of
1423 * its completion once the task is done.
1425 * The following image shows the flow of a program running four tasks on
1426 * a pool of two threads.
1428 * @image html ecore_thread.png
1429 * @image rtf ecore_thread.png
1430 * @image latex ecore_thread.eps width=\textwidth
1432 * For larger tasks that may require continuous communication with the main
1433 * program, the feedback workers provide the same functionality plus a way
1434 * for the function running in the thread to send messages to the main
1437 * The next diagram omits some details shown in the previous one regarding
1438 * how threads are spawned and tasks are queued, but illustrates how feedback
1439 * jobs communicate with the main loop and the special case of threads
1440 * running out of pool.
1442 * @image html ecore_thread_feedback.png
1443 * @image rtf ecore_thread_feedback.png
1444 * @image latex ecore_thread_feedback.eps width=\textwidth
1446 * See an overview example in @ref ecore_thread_example_c.
1448 * @ingroup Ecore_Main_Loop_Group
1453 typedef struct _Ecore_Thread Ecore_Thread; /**< A handle for threaded jobs */
1456 * @typedef Ecore_Thread_Cb Ecore_Thread_Cb
1457 * A callback used by Ecore_Thread helper.
1459 typedef void (*Ecore_Thread_Cb)(void *data, Ecore_Thread *thread);
1461 * @typedef Ecore_Thread_Notify_Cb Ecore_Thread_Notify_Cb
1462 * A callback used by the main loop to receive data sent by an
1463 * @ref Ecore_Thread_Group.
1465 typedef void (*Ecore_Thread_Notify_Cb)(void *data, Ecore_Thread *thread, void *msg_data);
1468 * Schedule a task to run in a parallel thread to avoid locking the main loop
1470 * @param func_blocking The function that should run in another thread.
1471 * @param func_end Function to call from main loop when @p func_blocking
1472 * completes its task successfully (may be NULL)
1473 * @param func_cancel Function to call from main loop if the thread running
1474 * @p func_blocking is cancelled or fails to start (may be NULL)
1475 * @param data User context data to pass to all callbacks.
1476 * @return A new thread handler, or NULL on failure
1478 * This function will try to create a new thread to run @p func_blocking in,
1479 * or if the maximum number of concurrent threads has been reached, will
1480 * add it to the pending list, where it will wait until a thread becomes
1481 * available. The return value will be an ::Ecore_Thread handle that can
1482 * be used to cancel the thread before its completion.
1484 * @note This function should always return immediately, but in the rare
1485 * case that Ecore is built with no thread support, @p func_blocking will
1486 * be called here, actually blocking the main loop.
1488 * Once a thread becomes available, @p func_blocking will be run in it until
1489 * it finishes, then @p func_end is called from the thread containing the
1490 * main loop to inform the user of its completion. While in @p func_blocking,
1491 * no functions from the EFL can be used, except for those from Eina that are
1492 * marked to be thread-safe. Even for the latter, caution needs to be taken
1493 * if the data is shared across several threads.
1495 * @p func_end will be called from the main thread when @p func_blocking ends,
1496 * so here it's safe to use anything from the EFL freely.
1498 * The thread can also be cancelled before its completion calling
1499 *ecore_thread_cancel(), either from the main thread or @p func_blocking.
1500 * In this case, @p func_cancel will be called, also from the main thread
1501 * to inform of this happening. If the thread could not be created, this
1502 * function will be called and it's @c thread parameter will be NULL. It's
1503 * also safe to call any EFL function here, as it will be running in the
1506 * Inside @p func_blocking, it's possible to call ecore_thread_reschedule()
1507 * to tell Ecore that this function should be called again.
1509 * Be aware that no assumptions can be made about the order in which the
1510 * @p func_end callbacks for each task will be called. Once the function is
1511 * running in a different thread, it's the OS that will handle its running
1512 * schedule, and different functions may take longer to finish than others.
1513 * Also remember that just starting several tasks together doesn't mean they
1514 * will be running at the same time. Ecore will schedule them based on the
1515 * number of threads available for the particular system it's running in,
1516 * so some of the jobs started may be waiting until another one finishes
1517 * before it can execute its own @p func_blocking.
1519 * @see ecore_thread_feedback_run()
1520 * @see ecore_thread_cancel()
1521 * @see ecore_thread_reschedule()
1522 * @see ecore_thread_max_set()
1524 EAPI Ecore_Thread *ecore_thread_run(Ecore_Thread_Cb func_blocking, Ecore_Thread_Cb func_end, Ecore_Thread_Cb func_cancel, const void *data);
1526 * Launch a thread to run a task than can talk back to the main thread
1528 * @param func_heavy The function that should run in another thread.
1529 * @param func_notify Function that receives the data sent from the thread
1530 * @param func_end Function to call from main loop when @p func_heavy
1531 * completes its task successfully
1532 * @param func_cancel Function to call from main loop if the thread running
1533 * @p func_heavy is cancelled or fails to start
1534 * @param data User context data to pass to all callback.
1535 * @param try_no_queue If you want to run outside of the thread pool.
1536 * @return A new thread handler, or NULL on failure
1538 * See ecore_thread_run() for a general description of this function.
1540 * The difference with the above is that ecore_thread_run() is meant for
1541 * tasks that don't need to communicate anything until they finish, while
1542 * this function is provided with a new callback, @p func_notify, that will
1543 * be called from the main thread for every message sent from @p func_heavy
1544 * with ecore_thread_feedback().
1546 * Like with ecore_thread_run(), a new thread will be launched to run
1547 * @p func_heavy unless the maximum number of simultaneous threadas has been
1548 * reached, in which case the function will be scheduled to run whenever a
1549 * running task ends and a thread becomes free. But if @p try_no_queue is
1550 * set, Ecore will first try to launch a thread outside of the pool to run
1551 * the task. If it fails, it will revert to the normal behaviour of using a
1552 * thread from the pool as if @p try_no_queue had not been set.
1554 * Keep in mind that Ecore handles the thread pool based on the number of
1555 * CPUs available, but running a thread outside of the pool doesn't count for
1556 * this, so having too many of them may have drastic effects over the
1557 * program's performance.
1559 * @see ecore_thread_feedback()
1560 * @see ecore_thread_run()
1561 * @see ecore_thread_cancel()
1562 * @see ecore_thread_reschedule()
1563 * @see ecore_thread_max_set()
1565 EAPI Ecore_Thread *ecore_thread_feedback_run(Ecore_Thread_Cb func_heavy, Ecore_Thread_Notify_Cb func_notify,
1566 Ecore_Thread_Cb func_end, Ecore_Thread_Cb func_cancel,
1567 const void *data, Eina_Bool try_no_queue);
1569 * Cancel a running thread.
1571 * @param thread The thread to cancel.
1572 * @return Will return EINA_TRUE if the thread has been cancelled,
1573 * EINA_FALSE if it is pending.
1575 * This function can be called both in the main loop or in the running thread.
1577 * This function cancels a running thread. If @p thread can be immediately
1578 * cancelled (it's still pending execution after creation or rescheduling),
1579 * then the @c cancel callback will be called, @p thread will be freed and
1580 * the function will return EINA_TRUE.
1582 * If the thread is already running, then this function returns EINA_FALSE
1583 * after marking the @p thread as pending cancellation. For the thread to
1584 * actually be terminated, it needs to return from the user function back
1585 * into Ecore control. This can happen in several ways:
1586 * @li The function ends and returns normally. If it hadn't been cancelled,
1587 * @c func_end would be called here, but instead @c func_cancel will happen.
1588 * @li The function returns after requesting to be rescheduled with
1589 *ecore_thread_reschedule().
1590 * @li The function is prepared to leave early by checking if
1591 *ecore_thread_check() returns EINA_TRUE.
1593 * The user function can cancel itself by calling ecore_thread_cancel(), but
1594 * it should always use the ::Ecore_Thread handle passed to it and never
1595 * share it with the main loop thread by means of shared user data or any
1598 * @p thread will be freed and should not be used again if this function
1599 * returns EINA_TRUE or after the @c func_cancel callback returns.
1601 * @see ecore_thread_check()
1603 EAPI Eina_Bool ecore_thread_cancel(Ecore_Thread *thread);
1605 * Checks if a thread is pending cancellation
1607 * @param thread The thread to test.
1608 * @return EINA_TRUE if the thread is pending cancellation,
1609 * EINA_FALSE if it is not.
1611 * This function can be called both in the main loop or in the running thread.
1613 * When ecore_thread_cancel() is called on an already running task, the
1614 * thread is marked as pending cancellation. This function returns EINA_TRUE
1615 * if this mark is set for the given @p thread and can be used from the
1616 * main loop thread to check if a still active thread has been cancelled,
1617 * or from the user function running in the thread to check if it should
1618 * stop doing what it's doing and return early, effectively cancelling the
1621 * @see ecore_thread_cancel()
1623 EAPI Eina_Bool ecore_thread_check(Ecore_Thread *thread);
1625 * Sends data from the worker thread to the main loop
1627 * @param thread The current ::Ecore_Thread context to send data from
1628 * @param msg_data Data to be transmitted to the main loop
1629 * @return EINA_TRUE if @p msg_data was successfully sent to main loop,
1630 * EINA_FALSE if anything goes wrong.
1632 * You should use this function only in the @c func_heavy call.
1634 * Only the address to @p msg_data will be sent and once this function
1635 * returns EINA_TRUE, the job running in the thread should never touch the
1636 * contents of it again. The data sent should be malloc()'ed or something
1637 * similar, as long as it's not memory local to the thread that risks being
1638 * overwritten or deleted once it goes out of scope or the thread finishes.
1640 * Care must be taken that @p msg_data is properly freed in the @c func_notify
1641 * callback set when creating the thread.
1643 * @see ecore_thread_feedback_run()
1645 EAPI Eina_Bool ecore_thread_feedback(Ecore_Thread *thread, const void *msg_data);
1647 * Asks for the function in the thread to be called again at a later time
1649 * @param thread The current ::Ecore_Thread context to rescheduled
1650 * @return EINA_TRUE if the task was successfully rescheduled,
1651 * EINA_FALSE if anything goes wrong.
1653 * This function should be called only from the same function represented
1656 * Calling this function will mark the thread for a reschedule, so as soon
1657 * as it returns, it will be added to the end of the list of pending tasks.
1658 * If no other tasks are waiting or there are sufficient threads available,
1659 * the rescheduled task will be launched again immediately.
1661 * This should never return EINA_FALSE, unless it was called from the wrong
1662 * thread or with the wrong arguments.
1664 * The @c func_end callback set when the thread is created will not be
1665 * called until the function in the thread returns without being rescheduled.
1666 * Similarly, if the @p thread is cancelled, the reschedule will not take
1669 EAPI Eina_Bool ecore_thread_reschedule(Ecore_Thread *thread);
1671 * Gets the number of active threads running jobs
1673 * @return Number of active threads running jobs
1675 * This returns the number of threads currently running jobs of any type
1676 * through the Ecore_Thread API.
1678 * @note Jobs started through the ecore_thread_feedback_run() function with
1679 * the @c try_no_queue parameter set to EINA_TRUE will not be accounted for
1680 * in the return of this function unless the thread creation fails and it
1681 * falls back to using one from the pool.
1683 EAPI int ecore_thread_active_get(void);
1685 * Gets the number of short jobs waiting for a thread to run
1687 * @return Number of pending threads running "short" jobs
1689 * This returns the number of tasks started with ecore_thread_run() that are
1690 * pending, waiting for a thread to become available to run them.
1692 EAPI int ecore_thread_pending_get(void);
1694 * Gets the number of feedback jobs waiting for a thread to run
1696 * @return Number of pending threads running "feedback" jobs
1698 * This returns the number of tasks started with ecore_thread_feedback_run()
1699 * that are pending, waiting for a thread to become available to run them.
1701 EAPI int ecore_thread_pending_feedback_get(void);
1703 * Gets the total number of pending jobs
1705 * @return Number of pending threads running jobs
1707 * Same as the sum of ecore_thread_pending_get() and
1708 *ecore_thread_pending_feedback_get().
1710 EAPI int ecore_thread_pending_total_get(void);
1712 * Gets the maximum number of threads that can run simultaneously
1714 * @return Max possible number of Ecore_Thread's running concurrently
1716 * This returns the maximum number of Ecore_Thread's that may be running at
1717 * the same time. If this number is reached, new jobs started by either
1718 *ecore_thread_run() or ecore_thread_feedback_run() will be added to the
1719 * respective pending queue until one of the running threads finishes its
1720 * task and becomes available to run a new one.
1722 * By default, this will be the number of available CPUs for the
1723 * running program (as returned by eina_cpu_count()), or 1 if this value
1724 * could not be fetched.
1726 * @see ecore_thread_max_set()
1727 * @see ecore_thread_max_reset()
1729 EAPI int ecore_thread_max_get(void);
1731 * Sets the maximum number of threads allowed to run simultaneously
1733 * @param num The new maximum
1735 * This sets a new value for the maximum number of concurrently running
1736 * Ecore_Thread's. It @b must an integer between 1 and (2 * @c x), where @c x
1737 * is the number for CPUs available.
1739 * @see ecore_thread_max_get()
1740 * @see ecore_thread_max_reset()
1742 EAPI void ecore_thread_max_set(int num);
1744 * Resets the maximum number of concurrently running threads to the default
1746 * This resets the value returned by ecore_thread_max_get() back to its
1749 * @see ecore_thread_max_get()
1750 * @see ecore_thread_max_set()
1752 EAPI void ecore_thread_max_reset(void);
1754 * Gets the number of threads available for running tasks
1756 * @return The number of available threads
1758 * Same as doing ecore_thread_max_get() - ecore_thread_active_get().
1760 * This function may return a negative number only in the case the user
1761 * changed the maximum number of running threads while other tasks are
1764 EAPI int ecore_thread_available_get(void);
1766 * Adds some data to a hash local to the thread
1768 * @param thread The thread context the data belongs to
1769 * @param key The name under which the data will be stored
1770 * @param value The data to add
1771 * @param cb Function to free the data when removed from the hash
1772 * @param direct If true, this will not copy the key string (like
1773 * eina_hash_direct_add())
1774 * @return EINA_TRUE on success, EINA_FALSE on failure
1776 * Ecore Thread has a mechanism to share data across several worker functions
1777 * that run on the same system thread. That is, the data is stored per
1778 * thread and for a worker function to have access to it, it must be run
1779 * by the same thread that stored the data.
1781 * When there are no more workers pending, the thread will be destroyed
1782 * along with the internal hash and any data left in it will be freed with
1783 * the @p cb function given.
1785 * This set of functions is useful to share things around several instances
1786 * of a function when that thing is costly to create and can be reused, but
1787 * may only be used by one function at a time.
1789 * For example, if you have a program doing requisitions to a database,
1790 * these requisitions can be done in threads so that waiting for the
1791 * database to respond doesn't block the UI. Each of these threads will
1792 * run a function, and each function will be dependent on a connection to
1793 * the database, which may not be able to handle more than one request at
1794 * a time so for each running function you will need one connection handle.
1795 * The options then are:
1796 * @li Each function opens a connection when it's called, does the work and
1797 * closes the connection when it finishes. This may be costly, wasting a lot
1798 * of time on resolving hostnames, negotiating permissions and allocating
1800 * @li Open the connections in the main loop and pass it to the threads
1801 * using the data pointer. Even worse, it's just as costly as before and now
1802 * it may even be kept with connections open doing nothing until a thread
1803 * becomes available to run the function.
1804 * @li Have a way to share connection handles, so that each instance of the
1805 * function can check if an available connection exists, and if it doesn't,
1806 * create one and add it to the pool. When no more connections are needed,
1807 * they are all closed.
1809 * The last option is the most efficient, but it requires a lot of work to
1810 * implement properly. Using thread local data helps to achieve the same
1811 * result while avoiding doing all the tracking work on your code. The way
1812 * to use it would be, at the worker function, to ask for the connection
1813 * with ecore_thread_local_data_find() and if it doesn't exist, then open
1814 * a new one and save it with ecore_thread_local_data_add(). Do the work and
1815 * forget about the connection handle, when everything is done the function
1816 * just ends. The next worker to run on that thread will check if a
1817 * connection exists and find that it does, so the process of opening a
1818 * new one has been spared. When no more workers exist, the thread is
1819 * destroyed and the callback used when saving the connection will be called
1822 * This function adds the data @p value to the thread data under the given
1824 * No other value in the hash may have the same @p key. If you need to
1825 * change the value under a @p key, or you don't know if one exists already,
1826 * you can use ecore_thread_local_data_set().
1828 * Neither @p key nor @p value may be NULL and @p key will be copied in the
1829 * hash, unless @p direct is set, in which case the string used should not
1830 * be freed until the data is removed from the hash.
1832 * The @p cb function will be called when the data in the hash needs to be
1833 * freed, be it because it got deleted with ecore_thread_local_data_del() or
1834 * because @p thread was terminated and the hash destroyed. This parameter
1835 * may be NULL, in which case @p value needs to be manually freed after
1836 * removing it from the hash with either ecore_thread_local_data_del() or
1837 *ecore_thread_local_data_set(), but it's very unlikely that this is what
1840 * This function, and all of the others in the @c ecore_thread_local_data
1841 * family of functions, can only be called within the worker function running
1842 * in the thread. Do not call them from the main loop or from a thread
1843 * other than the one represented by @p thread.
1845 * @see ecore_thread_local_data_set()
1846 * @see ecore_thread_local_data_find()
1847 * @see ecore_thread_local_data_del()
1849 EAPI Eina_Bool ecore_thread_local_data_add(Ecore_Thread *thread, const char *key, void *value,
1850 Eina_Free_Cb cb, Eina_Bool direct);
1852 * Sets some data in the hash local to the given thread
1854 * @param thread The thread context the data belongs to
1855 * @param key The name under which the data will be stored
1856 * @param value The data to add
1857 * @param cb Function to free the data when removed from the hash
1859 * If no data exists in the hash under the @p key, this function adds
1860 * @p value in the hash under the given @p key and returns NULL.
1861 * The key itself is copied.
1863 * If the hash already contains something under @p key, the data will be
1864 * replaced by @p value and the old value will be returned.
1866 * NULL will also be returned if either @p key or @p value are NULL, or if
1867 * an error occurred.
1869 * This function, and all of the others in the @c ecore_thread_local_data
1870 * family of functions, can only be called within the worker function running
1871 * in the thread. Do not call them from the main loop or from a thread
1872 * other than the one represented by @p thread.
1874 * @see ecore_thread_local_data_add()
1875 * @see ecore_thread_local_data_del()
1876 * @see ecore_thread_local_data_find()
1878 EAPI void *ecore_thread_local_data_set(Ecore_Thread *thread, const char *key, void *value, Eina_Free_Cb cb);
1880 * Gets data stored in the hash local to the given thread
1882 * @param thread The thread context the data belongs to
1883 * @param key The name under which the data is stored
1884 * @return The value under the given key, or NULL on error
1886 * Finds and return the data stored in the shared hash under the key @p key.
1888 * This function, and all of the others in the @c ecore_thread_local_data
1889 * family of functions, can only be called within the worker function running
1890 * in the thread. Do not call them from the main loop or from a thread
1891 * other than the one represented by @p thread.
1893 * @see ecore_thread_local_data_add()
1894 * @see ecore_thread_local_data_wait()
1896 EAPI void *ecore_thread_local_data_find(Ecore_Thread *thread, const char *key);
1898 * Deletes from the thread's hash the data corresponding to the given key
1900 * @param thread The thread context the data belongs to
1901 * @param key The name under which the data is stored
1902 * @return EINA_TRUE on success, EINA_FALSE on failure
1904 * If there's any data stored associated with @p key in the global hash,
1905 * this function will remove it from it and return EINA_TRUE. If no data
1906 * exists or an error occurs, it returns EINA_FALSE.
1908 * If the data was added to the hash with a free function, then it will
1909 * also be freed after removing it from the hash, otherwise it requires
1910 * to be manually freed by the user, which means that if no other reference
1911 * to it exists before calling this function, it will result in a memory
1914 * This function, and all of the others in the @c ecore_thread_local_data
1915 * family of functions, can only be called within the worker function running
1916 * in the thread. Do not call them from the main loop or from a thread
1917 * other than the one represented by @p thread.
1919 * @see ecore_thread_local_data_add()
1921 EAPI Eina_Bool ecore_thread_local_data_del(Ecore_Thread *thread, const char *key);
1924 * Adds some data to a hash shared by all threads
1926 * @param key The name under which the data will be stored
1927 * @param value The data to add
1928 * @param cb Function to free the data when removed from the hash
1929 * @param direct If true, this will not copy the key string (like
1930 * eina_hash_direct_add())
1931 * @return EINA_TRUE on success, EINA_FALSE on failure
1933 * Ecore Thread keeps a hash that can be used to share data across several
1934 * threads, including the main loop one, without having to manually handle
1935 * mutexes to do so safely.
1937 * This function adds the data @p value to this hash under the given @p key.
1938 * No other value in the hash may have the same @p key. If you need to
1939 * change the value under a @p key, or you don't know if one exists already,
1940 * you can use ecore_thread_global_data_set().
1942 * Neither @p key nor @p value may be NULL and @p key will be copied in the
1943 * hash, unless @p direct is set, in which case the string used should not
1944 * be freed until the data is removed from the hash.
1946 * The @p cb function will be called when the data in the hash needs to be
1947 * freed, be it because it got deleted with ecore_thread_global_data_del() or
1948 * because Ecore Thread was shut down and the hash destroyed. This parameter
1949 * may be NULL, in which case @p value needs to be manually freed after
1950 * removing it from the hash with either ecore_thread_global_data_del() or
1951 *ecore_thread_global_data_set().
1953 * Manually freeing any data that was added to the hash with a @p cb function
1954 * is likely to produce a segmentation fault, or any other strange
1955 * happenings, later on in the program.
1957 * @see ecore_thread_global_data_del()
1958 * @see ecore_thread_global_data_set()
1959 * @see ecore_thread_global_data_find()
1961 EAPI Eina_Bool ecore_thread_global_data_add(const char *key, void *value, Eina_Free_Cb cb, Eina_Bool direct);
1963 * Sets some data in the hash shared by all threads
1965 * @param key The name under which the data will be stored
1966 * @param value The data to add
1967 * @param cb Function to free the data when removed from the hash
1969 * If no data exists in the hash under the @p key, this function adds
1970 * @p value in the hash under the given @p key and returns NULL.
1971 * The key itself is copied.
1973 * If the hash already contains something under @p key, the data will be
1974 * replaced by @p value and the old value will be returned.
1976 * NULL will also be returned if either @p key or @p value are NULL, or if
1977 * an error occurred.
1979 * @see ecore_thread_global_data_add()
1980 * @see ecore_thread_global_data_del()
1981 * @see ecore_thread_global_data_find()
1983 EAPI void *ecore_thread_global_data_set(const char *key, void *value, Eina_Free_Cb cb);
1985 * Gets data stored in the hash shared by all threads
1987 * @param key The name under which the data is stored
1988 * @return The value under the given key, or NULL on error
1990 * Finds and return the data stored in the shared hash under the key @p key.
1992 * Keep in mind that the data returned may be used by more than one thread
1993 * at the same time and no reference counting is done on it by Ecore.
1994 * Freeing the data or modifying its contents may require additional
1995 * precautions to be considered, depending on the application's design.
1997 * @see ecore_thread_global_data_add()
1998 * @see ecore_thread_global_data_wait()
2000 EAPI void *ecore_thread_global_data_find(const char *key);
2002 * Deletes from the shared hash the data corresponding to the given key
2004 * @param key The name under which the data is stored
2005 * @return EINA_TRUE on success, EINA_FALSE on failure
2007 * If there's any data stored associated with @p key in the global hash,
2008 * this function will remove it from it and return EINA_TRUE. If no data
2009 * exists or an error occurs, it returns EINA_FALSE.
2011 * If the data was added to the hash with a free function, then it will
2012 * also be freed after removing it from the hash, otherwise it requires
2013 * to be manually freed by the user, which means that if no other reference
2014 * to it exists before calling this function, it will result in a memory
2017 * Note, also, that freeing data that other threads may be using will result
2018 * in a crash, so appropriate care must be taken by the application when
2019 * that possibility exists.
2021 * @see ecore_thread_global_data_add()
2023 EAPI Eina_Bool ecore_thread_global_data_del(const char *key);
2025 * Gets data stored in the shared hash, or wait for it if it doesn't exist
2027 * @param key The name under which the data is stored
2028 * @param seconds The amount of time in seconds to wait for the data.
2029 * @return The value under the given key, or NULL on error
2031 * Finds and return the data stored in the shared hash under the key @p key.
2033 * If there's nothing in the hash under the given @p key, the function
2034 * will block and wait up to @p seconds seconds for some other thread to
2035 * add it with either ecore_thread_global_data_add() or
2036 *ecore_thread_global_data_set(). If after waiting there's still no data
2037 * to get, NULL will be returned.
2039 * If @p seconds is 0, then no waiting will happen and this function works
2040 * like ecore_thread_global_data_find(). If @p seconds is less than 0, then
2041 * the function will wait indefinitely.
2043 * Keep in mind that the data returned may be used by more than one thread
2044 * at the same time and no reference counting is done on it by Ecore.
2045 * Freeing the data or modifying its contents may require additional
2046 * precautions to be considered, depending on the application's design.
2048 * @see ecore_thread_global_data_add()
2049 * @see ecore_thread_global_data_find()
2051 EAPI void *ecore_thread_global_data_wait(const char *key, double seconds);
2058 * @defgroup Ecore_Pipe_Group Pipe wrapper
2060 * These functions wrap the pipe / write / read functions to easily
2061 * integrate its use into ecore's main loop.
2063 * The ecore_pipe_add() function creates file descriptors (sockets
2064 * on Windows) and attach a handle to the ecore main loop. That
2065 * handle is called when data is read in the pipe. To write data in
2066 * the pipe, just call ecore_pipe_write(). When you are done, just
2067 * call ecore_pipe_del().
2069 * For examples see here:
2070 * @li @ref tutorial_ecore_pipe_gstreamer_example
2071 * @li @ref tutorial_ecore_pipe_simple_example
2073 * @ingroup Ecore_Main_Loop_Group
2078 typedef struct _Ecore_Pipe Ecore_Pipe; /**< A handle for pipes */
2081 * @typedef Ecore_Pipe_Cb Ecore_Pipe_Cb
2082 * The callback that data written to the pipe is sent to.
2084 typedef void (*Ecore_Pipe_Cb)(void *data, void *buffer, unsigned int nbyte);
2086 EAPI Ecore_Pipe *ecore_pipe_add(Ecore_Pipe_Cb handler, const void *data);
2087 EAPI void *ecore_pipe_del(Ecore_Pipe *p);
2088 EAPI Eina_Bool ecore_pipe_write(Ecore_Pipe *p, const void *buffer, unsigned int nbytes);
2089 EAPI void ecore_pipe_write_close(Ecore_Pipe *p);
2090 EAPI void ecore_pipe_read_close(Ecore_Pipe *p);
2091 EAPI void ecore_pipe_thaw(Ecore_Pipe *p);
2092 EAPI void ecore_pipe_freeze(Ecore_Pipe *p);
2093 EAPI int ecore_pipe_wait(Ecore_Pipe *p, int message_count, double wait);
2100 * @defgroup Ecore_Job_Group Ecore Job functions
2102 * You can queue jobs that are to be done by the main loop when the
2103 * current event is dealt with.
2105 * Jobs are processed by the main loop similarly to events. They
2106 * also will be executed in the order in which they were added.
2108 * A good use for them is when you don't want to execute an action
2109 * immeditately, but want to give the control back to the main loop
2110 * so that it will call your job callback when jobs start being
2111 * processed (and if there are other jobs added before yours, they
2112 * will be processed first). This also gives the chance to other
2113 * actions in your program to cancel the job before it is started.
2115 * Examples of using @ref Ecore_Job :
2116 * @li @ref ecore_job_example_c
2118 * @ingroup Ecore_Main_Loop_Group
2123 typedef struct _Ecore_Job Ecore_Job; /**< A job handle */
2125 EAPI Ecore_Job *ecore_job_add(Ecore_Cb func, const void *data);
2126 EAPI void *ecore_job_del(Ecore_Job *job);
2133 * @defgroup Ecore_Application_Group Ecore Application functions
2138 EAPI void ecore_app_args_set(int argc, const char **argv);
2139 EAPI void ecore_app_args_get(int *argc, char ***argv);
2140 EAPI void ecore_app_restart(void);
2147 * @defgroup Ecore_Throttle_Group Ecore Throttle functions
2149 * @ingroup Ecore_Main_Loop_Group
2154 EAPI void ecore_throttle_adjust(double amount);
2155 EAPI double ecore_throttle_get(void);