[INTERNAL] Added samper objects
[platform/core/uifw/coregl.git] / src / headers / sym_gl.h
1
2 /*
3  * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
4  */
5
6 // Defult use-case for exporting symbols
7 #ifndef _COREGL_SYMBOL
8 #define _COREGL_SYMBOL_NOT_DEFINED
9 #define _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) COREGL_API extern RET_TYPE FUNC_NAME PARAM_LIST;
10 #endif
11 #ifndef _COREGL_EXT_SYMBOL
12 #define _COREGL_EXT_SYMBOL_NOT_DEFINED
13 #define _COREGL_EXT_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST)
14 #endif
15 #ifndef _COREGL_EXT_SYMBOL_ALIAS
16 #define _COREGL_EXT_SYMBOL_ALIAS_NOT_DEFINED
17 #define _COREGL_EXT_SYMBOL_ALIAS(FUNC_NAME, ALIAS_NAME)
18 #endif
19 #ifndef _COREGL_FASTPATH_SUPPORTED_EXTENSION
20 #define _COREGL_FASTPATH_SUPPORTED_EXTENSION_NOT_DEFINED
21 #define _COREGL_FASTPATH_SUPPORTED_EXTENSION(NAME, MINVER, MAXVER)
22 #endif
23 #ifndef _COREGL_EXT_SYMBOL_FASTPATH_PASS
24 #define _COREGL_EXT_SYMBOL_FASTPATH_PASS_NOT_DEFINED
25 #define _COREGL_EXT_SYMBOL_FASTPATH_PASS(FUNC_NAME)
26 #endif
27 #ifndef _COREGL_EXT_SYMBOL_FASTPATH_BLOCK
28 #define _COREGL_EXT_SYMBOL_FASTPATH_BLOCK_NOT_DEFINED
29 #define _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(FUNC_NAME)
30 #endif
31
32 /* OpenGL ES 2.0 */
33 _COREGL_SYMBOL(GL_FALSE, void, glActiveTexture, (GLenum texture))
34 _COREGL_SYMBOL(GL_FALSE, void, glAttachShader, (GLuint program, GLuint shader))
35 _COREGL_SYMBOL(GL_FALSE, void, glBindAttribLocation, (GLuint program, GLuint index, const char* name))
36 _COREGL_SYMBOL(GL_FALSE, void, glBindBuffer, (GLenum target, GLuint buffer))
37 _COREGL_SYMBOL(GL_FALSE, void, glBindFramebuffer, (GLenum target, GLuint framebuffer))
38 _COREGL_SYMBOL(GL_FALSE, void, glBindRenderbuffer, (GLenum target, GLuint renderbuffer))
39 _COREGL_SYMBOL(GL_FALSE, void, glBindTexture, (GLenum target, GLuint texture))
40 _COREGL_SYMBOL(GL_FALSE, void, glBlendColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
41 _COREGL_SYMBOL(GL_FALSE, void, glBlendEquation, ( GLenum mode ))
42 _COREGL_SYMBOL(GL_FALSE, void, glBlendEquationSeparate, (GLenum modeRGB, GLenum modeAlpha))
43 _COREGL_SYMBOL(GL_FALSE, void, glBlendFunc, (GLenum sfactor, GLenum dfactor))
44 _COREGL_SYMBOL(GL_FALSE, void, glBlendFuncSeparate, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha))
45 _COREGL_SYMBOL(GL_FALSE, void, glBufferData, (GLenum target, GLsizeiptr size, const void* data, GLenum usage))
46 _COREGL_SYMBOL(GL_FALSE, void, glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const void* data))
47 _COREGL_SYMBOL(GL_FALSE, GLenum, glCheckFramebufferStatus, (GLenum target))
48 _COREGL_SYMBOL(GL_FALSE, void, glClear, (GLbitfield mask))
49 _COREGL_SYMBOL(GL_FALSE, void, glClearColor, (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha))
50 _COREGL_SYMBOL(GL_FALSE, void, glClearDepthf, (GLclampf depth))
51 _COREGL_SYMBOL(GL_FALSE, void, glClearStencil, (GLint s))
52 _COREGL_SYMBOL(GL_FALSE, void, glColorMask, (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha))
53 _COREGL_SYMBOL(GL_FALSE, void, glCompileShader, (GLuint shader))
54 _COREGL_SYMBOL(GL_FALSE, void, glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data))
55 _COREGL_SYMBOL(GL_FALSE, void, glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data))
56 _COREGL_SYMBOL(GL_FALSE, void, glCopyTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border))
57 _COREGL_SYMBOL(GL_FALSE, void, glCopyTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height))
58 _COREGL_SYMBOL(GL_FALSE, GLuint, glCreateProgram, (void))
59 _COREGL_SYMBOL(GL_FALSE, GLuint, glCreateShader, (GLenum type))
60 _COREGL_SYMBOL(GL_FALSE, void, glCullFace, (GLenum mode))
61 _COREGL_SYMBOL(GL_FALSE, void, glDeleteBuffers, (GLsizei n, const GLuint* buffers))
62 _COREGL_SYMBOL(GL_FALSE, void, glDeleteFramebuffers, (GLsizei n, const GLuint* framebuffers))
63 _COREGL_SYMBOL(GL_FALSE, void, glDeleteProgram, (GLuint program))
64 _COREGL_SYMBOL(GL_FALSE, void, glDeleteRenderbuffers, (GLsizei n, const GLuint* renderbuffers))
65 _COREGL_SYMBOL(GL_FALSE, void, glDeleteShader, (GLuint shader))
66 _COREGL_SYMBOL(GL_FALSE, void, glDeleteTextures, (GLsizei n, const GLuint* textures))
67 _COREGL_SYMBOL(GL_FALSE, void, glDepthFunc, (GLenum func))
68 _COREGL_SYMBOL(GL_FALSE, void, glDepthMask, (GLboolean flag))
69 _COREGL_SYMBOL(GL_FALSE, void, glDepthRangef, (GLclampf zNear, GLclampf zFar))
70 _COREGL_SYMBOL(GL_FALSE, void, glDetachShader, (GLuint program, GLuint shader))
71 _COREGL_SYMBOL(GL_FALSE, void, glDisable, (GLenum cap))
72 _COREGL_SYMBOL(GL_FALSE, void, glDisableVertexAttribArray, (GLuint index))
73 _COREGL_SYMBOL(GL_FALSE, void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
74 _COREGL_SYMBOL(GL_FALSE, void, glDrawElements, (GLenum mode, GLsizei count, GLenum type, const void* indices))
75 _COREGL_SYMBOL(GL_FALSE, void, glEnable, (GLenum cap))
76 _COREGL_SYMBOL(GL_FALSE, void, glEnableVertexAttribArray, (GLuint index))
77 _COREGL_SYMBOL(GL_FALSE, void, glFinish, (void))
78 _COREGL_SYMBOL(GL_FALSE, void, glFlush, (void))
79 _COREGL_SYMBOL(GL_FALSE, void, glFramebufferRenderbuffer, (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer))
80 _COREGL_SYMBOL(GL_FALSE, void, glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level))
81 _COREGL_SYMBOL(GL_FALSE, void, glFrontFace, (GLenum mode))
82 _COREGL_SYMBOL(GL_FALSE, void, glGenBuffers, (GLsizei n, GLuint* buffers))
83 _COREGL_SYMBOL(GL_FALSE, void, glGenerateMipmap, (GLenum target))
84 _COREGL_SYMBOL(GL_FALSE, void, glGenFramebuffers, (GLsizei n, GLuint* framebuffers))
85 _COREGL_SYMBOL(GL_FALSE, void, glGenRenderbuffers, (GLsizei n, GLuint* renderbuffers))
86 _COREGL_SYMBOL(GL_FALSE, void, glGenTextures, (GLsizei n, GLuint* textures))
87 _COREGL_SYMBOL(GL_FALSE, void, glGetActiveAttrib, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name))
88 _COREGL_SYMBOL(GL_FALSE, void, glGetActiveUniform, (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name))
89 _COREGL_SYMBOL(GL_FALSE, void, glGetAttachedShaders, (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders))
90 _COREGL_SYMBOL(GL_FALSE, int, glGetAttribLocation, (GLuint program, const char* name))
91 _COREGL_SYMBOL(GL_FALSE, void, glGetBooleanv, (GLenum pname, GLboolean* params))
92 _COREGL_SYMBOL(GL_FALSE, void, glGetBufferParameteriv, (GLenum target, GLenum pname, GLint* params))
93 _COREGL_SYMBOL(GL_FALSE, GLenum, glGetError, (void))
94 _COREGL_SYMBOL(GL_FALSE, void, glGetFloatv, (GLenum pname, GLfloat* params))
95 _COREGL_SYMBOL(GL_FALSE, void, glGetFramebufferAttachmentParameteriv, (GLenum target, GLenum attachment, GLenum pname, GLint* params))
96 _COREGL_SYMBOL(GL_FALSE, void, glGetIntegerv, (GLenum pname, GLint* params))
97 _COREGL_SYMBOL(GL_FALSE, void, glGetProgramiv, (GLuint program, GLenum pname, GLint* params))
98 _COREGL_SYMBOL(GL_FALSE, void, glGetProgramInfoLog, (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog))
99 _COREGL_SYMBOL(GL_FALSE, void, glGetRenderbufferParameteriv, (GLenum target, GLenum pname, GLint* params))
100 _COREGL_SYMBOL(GL_FALSE, void, glGetShaderiv, (GLuint shader, GLenum pname, GLint* params))
101 _COREGL_SYMBOL(GL_FALSE, void, glGetShaderInfoLog, (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog))
102 _COREGL_SYMBOL(GL_FALSE, void, glGetShaderPrecisionFormat, (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision))
103 _COREGL_SYMBOL(GL_FALSE, void, glGetShaderSource, (GLuint shader, GLsizei bufsize, GLsizei* length, char* source))
104 _COREGL_SYMBOL(GL_FALSE, const GLubyte *, glGetString, (GLenum name))
105 _COREGL_SYMBOL(GL_FALSE, void, glGetTexParameterfv, (GLenum target, GLenum pname, GLfloat* params))
106 _COREGL_SYMBOL(GL_FALSE, void, glGetTexParameteriv, (GLenum target, GLenum pname, GLint* params))
107 _COREGL_SYMBOL(GL_FALSE, void, glGetUniformfv, (GLuint program, GLint location, GLfloat* params))
108 _COREGL_SYMBOL(GL_FALSE, void, glGetUniformiv, (GLuint program, GLint location, GLint* params))
109 _COREGL_SYMBOL(GL_FALSE, int, glGetUniformLocation, (GLuint program, const char* name))
110 _COREGL_SYMBOL(GL_FALSE, void, glGetVertexAttribfv, (GLuint index, GLenum pname, GLfloat* params))
111 _COREGL_SYMBOL(GL_FALSE, void, glGetVertexAttribiv, (GLuint index, GLenum pname, GLint* params))
112 _COREGL_SYMBOL(GL_FALSE, void, glGetVertexAttribPointerv, (GLuint index, GLenum pname, void** pointer))
113 _COREGL_SYMBOL(GL_FALSE, void, glHint, (GLenum target, GLenum mode))
114 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsBuffer, (GLuint buffer))
115 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsEnabled, (GLenum cap))
116 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsFramebuffer, (GLuint framebuffer))
117 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsProgram, (GLuint program))
118 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsRenderbuffer, (GLuint renderbuffer))
119 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsShader, (GLuint shader))
120 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsTexture, (GLuint texture))
121 _COREGL_SYMBOL(GL_FALSE, void, glLineWidth, (GLfloat width))
122 _COREGL_SYMBOL(GL_FALSE, void, glLinkProgram, (GLuint program))
123 _COREGL_SYMBOL(GL_FALSE, void, glPixelStorei, (GLenum pname, GLint param))
124 _COREGL_SYMBOL(GL_FALSE, void, glPolygonOffset, (GLfloat factor, GLfloat units))
125 _COREGL_SYMBOL(GL_FALSE, void, glReadPixels, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels))
126 _COREGL_SYMBOL(GL_FALSE, void, glReleaseShaderCompiler, (void))
127 _COREGL_SYMBOL(GL_FALSE, void, glRenderbufferStorage, (GLenum target, GLenum internalformat, GLsizei width, GLsizei height))
128 _COREGL_SYMBOL(GL_FALSE, void, glSampleCoverage, (GLclampf value, GLboolean invert))
129 _COREGL_SYMBOL(GL_FALSE, void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
130 _COREGL_SYMBOL(GL_FALSE, void, glShaderBinary, (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length))
131 _COREGL_SYMBOL(GL_FALSE, void, glShaderSource, (GLuint shader, GLsizei count, const char** string, const GLint* length))
132 _COREGL_SYMBOL(GL_FALSE, void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
133 _COREGL_SYMBOL(GL_FALSE, void, glStencilFuncSeparate, (GLenum face, GLenum func, GLint ref, GLuint mask))
134 _COREGL_SYMBOL(GL_FALSE, void, glStencilMask, (GLuint mask))
135 _COREGL_SYMBOL(GL_FALSE, void, glStencilMaskSeparate, (GLenum face, GLuint mask))
136 _COREGL_SYMBOL(GL_FALSE, void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
137 _COREGL_SYMBOL(GL_FALSE, void, glStencilOpSeparate, (GLenum face, GLenum fail, GLenum zfail, GLenum zpass))
138 _COREGL_SYMBOL(GL_FALSE, void, glTexImage2D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels))
139 _COREGL_SYMBOL(GL_FALSE, void, glTexParameterf, (GLenum target, GLenum pname, GLfloat param))
140 _COREGL_SYMBOL(GL_FALSE, void, glTexParameterfv, (GLenum target, GLenum pname, const GLfloat* params))
141 _COREGL_SYMBOL(GL_FALSE, void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
142 _COREGL_SYMBOL(GL_FALSE, void, glTexParameteriv, (GLenum target, GLenum pname, const GLint* params))
143 _COREGL_SYMBOL(GL_FALSE, void, glTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels))
144 _COREGL_SYMBOL(GL_FALSE, void, glUniform1f, (GLint location, GLfloat x))
145 _COREGL_SYMBOL(GL_FALSE, void, glUniform1fv, (GLint location, GLsizei count, const GLfloat* v))
146 _COREGL_SYMBOL(GL_FALSE, void, glUniform1i, (GLint location, GLint x))
147 _COREGL_SYMBOL(GL_FALSE, void, glUniform1iv, (GLint location, GLsizei count, const GLint* v))
148 _COREGL_SYMBOL(GL_FALSE, void, glUniform2f, (GLint location, GLfloat x, GLfloat y))
149 _COREGL_SYMBOL(GL_FALSE, void, glUniform2fv, (GLint location, GLsizei count, const GLfloat* v))
150 _COREGL_SYMBOL(GL_FALSE, void, glUniform2i, (GLint location, GLint x, GLint y))
151 _COREGL_SYMBOL(GL_FALSE, void, glUniform2iv, (GLint location, GLsizei count, const GLint* v))
152 _COREGL_SYMBOL(GL_FALSE, void, glUniform3f, (GLint location, GLfloat x, GLfloat y, GLfloat z))
153 _COREGL_SYMBOL(GL_FALSE, void, glUniform3fv, (GLint location, GLsizei count, const GLfloat* v))
154 _COREGL_SYMBOL(GL_FALSE, void, glUniform3i, (GLint location, GLint x, GLint y, GLint z))
155 _COREGL_SYMBOL(GL_FALSE, void, glUniform3iv, (GLint location, GLsizei count, const GLint* v))
156 _COREGL_SYMBOL(GL_FALSE, void, glUniform4f, (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
157 _COREGL_SYMBOL(GL_FALSE, void, glUniform4fv, (GLint location, GLsizei count, const GLfloat* v))
158 _COREGL_SYMBOL(GL_FALSE, void, glUniform4i, (GLint location, GLint x, GLint y, GLint z, GLint w))
159 _COREGL_SYMBOL(GL_FALSE, void, glUniform4iv, (GLint location, GLsizei count, const GLint* v))
160 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
161 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
162 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
163 _COREGL_SYMBOL(GL_FALSE, void, glUseProgram, (GLuint program))
164 _COREGL_SYMBOL(GL_FALSE, void, glValidateProgram, (GLuint program))
165 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib1f, (GLuint index, GLfloat x))
166 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib1fv, (GLuint index, const GLfloat* values))
167 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib2f, (GLuint index, GLfloat x, GLfloat y))
168 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib2fv, (GLuint index, const GLfloat* values))
169 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib3f, (GLuint index, GLfloat x, GLfloat y, GLfloat z))
170 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib3fv, (GLuint index, const GLfloat* values))
171 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib4f, (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
172 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttrib4fv, (GLuint index, const GLfloat* values))
173 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribPointer, (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer))
174 _COREGL_SYMBOL(GL_FALSE, void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
175
176 /* OpenGL ES 3.0 */
177 _COREGL_SYMBOL(GL_FALSE, void, glReadBuffer, (GLenum mode))
178 _COREGL_SYMBOL(GL_FALSE, void, glDrawRangeElements, (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices))
179 _COREGL_SYMBOL(GL_FALSE, void, glTexImage3D, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels))
180 _COREGL_SYMBOL(GL_FALSE, void, glTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels))
181 _COREGL_SYMBOL(GL_FALSE, void, glCopyTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height))
182 _COREGL_SYMBOL(GL_FALSE, void, glCompressedTexImage3D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data))
183 _COREGL_SYMBOL(GL_FALSE, void, glCompressedTexSubImage3D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data))
184 _COREGL_SYMBOL(GL_FALSE, void, glGenQueries, (GLsizei n, GLuint* ids))
185 _COREGL_SYMBOL(GL_FALSE, void, glDeleteQueries, (GLsizei n, const GLuint* ids))
186 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsQuery, (GLuint id))
187 _COREGL_SYMBOL(GL_FALSE, void, glBeginQuery, (GLenum target, GLuint id))
188 _COREGL_SYMBOL(GL_FALSE, void, glEndQuery, (GLenum target))
189 _COREGL_SYMBOL(GL_FALSE, void, glGetQueryiv, (GLenum target, GLenum pname, GLint* params))
190 _COREGL_SYMBOL(GL_FALSE, void, glGetQueryObjectuiv, (GLuint id, GLenum pname, GLuint* params))
191 _COREGL_SYMBOL(GL_FALSE, GLboolean, glUnmapBuffer, (GLenum target))
192 _COREGL_SYMBOL(GL_FALSE, void, glGetBufferPointerv, (GLenum target, GLenum pname, GLvoid** params))
193 _COREGL_SYMBOL(GL_FALSE, void, glDrawBuffers, (GLsizei n, const GLenum* bufs))
194 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix2x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
195 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix3x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
196 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix2x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
197 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix4x2fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
198 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix3x4fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
199 _COREGL_SYMBOL(GL_FALSE, void, glUniformMatrix4x3fv, (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value))
200 _COREGL_SYMBOL(GL_FALSE, void, glBlitFramebuffer, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter))
201 _COREGL_SYMBOL(GL_FALSE, void, glRenderbufferStorageMultisample, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))
202 _COREGL_SYMBOL(GL_FALSE, void, glFramebufferTextureLayer, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer))
203 _COREGL_SYMBOL(GL_FALSE, GLvoid*, glMapBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access))
204 _COREGL_SYMBOL(GL_FALSE, void, glFlushMappedBufferRange, (GLenum target, GLintptr offset, GLsizeiptr length))
205 _COREGL_SYMBOL(GL_FALSE, void, glBindVertexArray, (GLuint array))
206 _COREGL_SYMBOL(GL_FALSE, void, glDeleteVertexArrays, (GLsizei n, const GLuint* arrays))
207 _COREGL_SYMBOL(GL_FALSE, void, glGenVertexArrays, (GLsizei n, GLuint* arrays))
208 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsVertexArray, (GLuint array))
209 _COREGL_SYMBOL(GL_FALSE, void, glGetIntegeri_v, (GLenum target, GLuint index, GLint* data))
210 _COREGL_SYMBOL(GL_FALSE, void, glBeginTransformFeedback, (GLenum primitiveMode))
211 _COREGL_SYMBOL(GL_FALSE, void, glEndTransformFeedback, (void))
212 _COREGL_SYMBOL(GL_FALSE, void, glBindBufferRange, (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size))
213 _COREGL_SYMBOL(GL_FALSE, void, glBindBufferBase, (GLenum target, GLuint index, GLuint buffer))
214 _COREGL_SYMBOL(GL_FALSE, void, glTransformFeedbackVaryings, (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode))
215 _COREGL_SYMBOL(GL_FALSE, void, glGetTransformFeedbackVarying, (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name))
216 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribIPointer, (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer))
217 _COREGL_SYMBOL(GL_FALSE, void, glGetVertexAttribIiv, (GLuint index, GLenum pname, GLint* params))
218 _COREGL_SYMBOL(GL_FALSE, void, glGetVertexAttribIuiv, (GLuint index, GLenum pname, GLuint* params))
219 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribI4i, (GLuint index, GLint x, GLint y, GLint z, GLint w))
220 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribI4ui, (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w))
221 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribI4iv, (GLuint index, const GLint* v))
222 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribI4uiv, (GLuint index, const GLuint* v))
223 _COREGL_SYMBOL(GL_FALSE, void, glGetUniformuiv, (GLuint program, GLint location, GLuint* params))
224 _COREGL_SYMBOL(GL_FALSE, GLint, glGetFragDataLocation, (GLuint program, const GLchar *name))
225 _COREGL_SYMBOL(GL_FALSE, void, glUniform1ui, (GLint location, GLuint v0))
226 _COREGL_SYMBOL(GL_FALSE, void, glUniform2ui, (GLint location, GLuint v0, GLuint v1))
227 _COREGL_SYMBOL(GL_FALSE, void, glUniform3ui, (GLint location, GLuint v0, GLuint v1, GLuint v2))
228 _COREGL_SYMBOL(GL_FALSE, void, glUniform4ui, (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3))
229 _COREGL_SYMBOL(GL_FALSE, void, glUniform1uiv, (GLint location, GLsizei count, const GLuint* value))
230 _COREGL_SYMBOL(GL_FALSE, void, glUniform2uiv, (GLint location, GLsizei count, const GLuint* value))
231 _COREGL_SYMBOL(GL_FALSE, void, glUniform3uiv, (GLint location, GLsizei count, const GLuint* value))
232 _COREGL_SYMBOL(GL_FALSE, void, glUniform4uiv, (GLint location, GLsizei count, const GLuint* value))
233 _COREGL_SYMBOL(GL_FALSE, void, glClearBufferiv, (GLenum buffer, GLint drawbuffer, const GLint* value))
234 _COREGL_SYMBOL(GL_FALSE, void, glClearBufferuiv, (GLenum buffer, GLint drawbuffer, const GLuint* value))
235 _COREGL_SYMBOL(GL_FALSE, void, glClearBufferfv, (GLenum buffer, GLint drawbuffer, const GLfloat* value))
236 _COREGL_SYMBOL(GL_FALSE, void, glClearBufferfi, (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil))
237 _COREGL_SYMBOL(GL_FALSE, const GLubyte*, glGetStringi, (GLenum name, GLuint index))
238 _COREGL_SYMBOL(GL_FALSE, void, glCopyBufferSubData, (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size))
239 _COREGL_SYMBOL(GL_FALSE, void, glGetUniformIndices, (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices))
240 _COREGL_SYMBOL(GL_FALSE, void, glGetActiveUniformsiv, (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params))
241 _COREGL_SYMBOL(GL_FALSE, GLuint, glGetUniformBlockIndex, (GLuint program, const GLchar* uniformBlockName))
242 _COREGL_SYMBOL(GL_FALSE, void, glGetActiveUniformBlockiv, (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params))
243 _COREGL_SYMBOL(GL_FALSE, void, glGetActiveUniformBlockName, (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName))
244 _COREGL_SYMBOL(GL_FALSE, void, glUniformBlockBinding, (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding))
245 _COREGL_SYMBOL(GL_FALSE, void, glDrawArraysInstanced, (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount))
246 _COREGL_SYMBOL(GL_FALSE, void, glDrawElementsInstanced, (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount))
247 _COREGL_SYMBOL(GL_FALSE, GLsync, glFenceSync, (GLenum condition, GLbitfield flags))
248 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsSync, (GLsync sync))
249 _COREGL_SYMBOL(GL_FALSE, void, glDeleteSync, (GLsync sync))
250 _COREGL_SYMBOL(GL_FALSE, GLenum, glClientWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout))
251 _COREGL_SYMBOL(GL_FALSE, void, glWaitSync, (GLsync sync, GLbitfield flags, GLuint64 timeout))
252 _COREGL_SYMBOL(GL_FALSE, void, glGetInteger64v, (GLenum pname, GLint64* params))
253 _COREGL_SYMBOL(GL_FALSE, void, glGetSynciv, (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values))
254 _COREGL_SYMBOL(GL_FALSE, void, glGetInteger64i_v, (GLenum target, GLuint index, GLint64* data))
255 _COREGL_SYMBOL(GL_FALSE, void, glGetBufferParameteri64v, (GLenum target, GLenum pname, GLint64* params))
256 _COREGL_SYMBOL(GL_FALSE, void, glGenSamplers, (GLsizei n, GLuint* samplers))
257 _COREGL_SYMBOL(GL_FALSE, void, glDeleteSamplers, (GLsizei n, const GLuint* samplers))
258 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsSampler, (GLuint sampler))
259 _COREGL_SYMBOL(GL_FALSE, void, glBindSampler, (GLuint unit, GLuint sampler))
260 _COREGL_SYMBOL(GL_FALSE, void, glSamplerParameteri, (GLuint sampler, GLenum pname, GLint param))
261 _COREGL_SYMBOL(GL_FALSE, void, glSamplerParameteriv, (GLuint sampler, GLenum pname, const GLint* param))
262 _COREGL_SYMBOL(GL_FALSE, void, glSamplerParameterf, (GLuint sampler, GLenum pname, GLfloat param))
263 _COREGL_SYMBOL(GL_FALSE, void, glSamplerParameterfv, (GLuint sampler, GLenum pname, const GLfloat* param))
264 _COREGL_SYMBOL(GL_FALSE, void, glGetSamplerParameteriv, (GLuint sampler, GLenum pname, GLint* params))
265 _COREGL_SYMBOL(GL_FALSE, void, glGetSamplerParameterfv, (GLuint sampler, GLenum pname, GLfloat* params))
266 _COREGL_SYMBOL(GL_FALSE, void, glVertexAttribDivisor, (GLuint index, GLuint divisor))
267 _COREGL_SYMBOL(GL_FALSE, void, glBindTransformFeedback, (GLenum target, GLuint id))
268 _COREGL_SYMBOL(GL_FALSE, void, glDeleteTransformFeedbacks, (GLsizei n, const GLuint* ids))
269 _COREGL_SYMBOL(GL_FALSE, void, glGenTransformFeedbacks, (GLsizei n, GLuint* ids))
270 _COREGL_SYMBOL(GL_FALSE, GLboolean, glIsTransformFeedback, (GLuint id))
271 _COREGL_SYMBOL(GL_FALSE, void, glPauseTransformFeedback, (void))
272 _COREGL_SYMBOL(GL_FALSE, void, glResumeTransformFeedback, (void))
273 _COREGL_SYMBOL(GL_FALSE, void, glGetProgramBinary, (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary))
274 _COREGL_SYMBOL(GL_FALSE, void, glProgramBinary, (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length))
275 _COREGL_SYMBOL(GL_FALSE, void, glProgramParameteri, (GLuint program, GLenum pname, GLint value))
276 _COREGL_SYMBOL(GL_FALSE, void, glInvalidateFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum* attachments))
277 _COREGL_SYMBOL(GL_FALSE, void, glInvalidateSubFramebuffer, (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height))
278 _COREGL_SYMBOL(GL_FALSE, void, glTexStorage2D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height))
279 _COREGL_SYMBOL(GL_FALSE, void, glTexStorage3D, (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth))
280 _COREGL_SYMBOL(GL_FALSE, void, glGetInternalformativ, (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params))
281
282
283 /* Extensions */
284
285 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_EGL_image", 1.1, -1)
286 _COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image))
287 _COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image))
288 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_EGL_image_external", 1.1, -1)
289
290 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_get_program_binary", 2.0, -1)
291 _COREGL_EXT_SYMBOL_ALIAS(glGetProgramBinaryOES, glGetProgramBinary) // Replaced to ES 3.0 API
292 _COREGL_EXT_SYMBOL_ALIAS(glProgramBinaryOES, glProgramBinary) // Replaced to ES 3.0 API
293
294 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_AMD_program_binary_Z400", 2.0, -1)
295 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_IMG_program_binary ", 2.0, -1)
296 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ARM_mali_program_binary", 2.0, -1)
297 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_program_binary", 2.0, -1)
298
299 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_separate_shader_objects", 2.0, -1)
300 _COREGL_EXT_SYMBOL(GL_TRUE, void, glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program))
301 _COREGL_EXT_SYMBOL(GL_TRUE, void, glActiveShaderProgramEXT, (GLuint pipeline, GLuint program))
302 _COREGL_EXT_SYMBOL(GL_TRUE, GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const char **strings))
303 _COREGL_EXT_SYMBOL(GL_TRUE, void, glBindProgramPipelineEXT, (GLuint pipeline))
304 _COREGL_EXT_SYMBOL(GL_TRUE, void, glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint *pipelines))
305 _COREGL_EXT_SYMBOL(GL_TRUE, void, glGenProgramPipelinesEXT, (GLsizei n, GLuint *pipelines))
306 _COREGL_EXT_SYMBOL(GL_TRUE, GLboolean, glIsProgramPipelineEXT, (GLuint pipeline))
307 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value))
308 _COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint *params))
309 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1iEXT, (GLuint program, GLint location, GLint x))
310 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2iEXT, (GLuint program, GLint location, GLint x, GLint y))
311 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z))
312 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w))
313 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat x))
314 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y))
315 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z))
316 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
317 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
318 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
319 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
320 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
321 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
322 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
323 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
324 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
325 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
326 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
327 _COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
328 _COREGL_EXT_SYMBOL(GL_TRUE, void, glValidateProgramPipelineEXT, (GLuint pipeline))
329 _COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei *length, char *infoLog))
330
331 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_multisampled_render_to_texture", 2.0, -1)
332 _COREGL_EXT_SYMBOL_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) // Replaced to ES 3.0 API
333 _COREGL_EXT_SYMBOL(GL_TRUE, void, glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))
334
335 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_discard_framebuffer", 1.0, -1)
336 _COREGL_EXT_SYMBOL_ALIAS(glDiscardFramebufferEXT, glInvalidateFramebuffer) // Replaced to ES 3.0 API
337
338 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_3D", 2.0, -1)
339 _COREGL_EXT_SYMBOL_ALIAS(glTexImage3DOES, glTexImage3D) // Replaced to ES 3.0 API
340 _COREGL_EXT_SYMBOL_ALIAS(glTexSubImage3DOES, glTexSubImage3D) // Replaced to ES 3.0 API
341 _COREGL_EXT_SYMBOL_ALIAS(glCopyTexSubImage3DOES, glCopyTexSubImage3D) // Replaced to ES 3.0 API
342 _COREGL_EXT_SYMBOL_ALIAS(glCompressedTexImage3DOES, glCompressedTexImage3D) // Replaced to ES 3.0 API
343 _COREGL_EXT_SYMBOL_ALIAS(glCompressedTexSubImage3DOES, glCompressedTexSubImage3D) // Replaced to ES 3.0 API
344 _COREGL_EXT_SYMBOL(GL_TRUE, void, glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset))
345
346 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_mapbuffer", 1.1, -1)
347 _COREGL_EXT_SYMBOL(GL_TRUE, void, glGetBufferPointervOES, (GLenum target, GLenum pname, GLvoid** params))
348 _COREGL_EXT_SYMBOL(GL_TRUE, void *, glMapBufferOES, (GLenum target, GLenum access))
349 _COREGL_EXT_SYMBOL(GL_TRUE, GLboolean, glUnmapBufferOES, (GLenum target))
350
351
352 // ANGLE_framebuffer_blit
353 _COREGL_EXT_SYMBOL(GL_TRUE, void, glBlitFramebufferANGLE, (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter))
354
355 // ANGLE_framebuffer_multisample
356 _COREGL_EXT_SYMBOL(GL_TRUE, void, glRenderbufferStorageMultisampleANGLE, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))
357
358
359
360 /* Fastpath Verified extensions */
361 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_IMG_shader_binary", -1, -1)
362 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ARM_mali_shader_binary", -1, -1)
363 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_VIV_shader_binary", -1, -1)
364 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_DMP_shader_binary", -1, -1)
365 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_FJ_shader_binary_GCCSO", -1, -1)
366 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ARM_mali_shader_binary", -1, -1)
367
368 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_compressed_ETC1_RGB8_texture", -1, -1)
369 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_compressed_paletted_texture", -1, -1)
370 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_AMD_compressed_3DC_texture", -1, -1)
371 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_AMD_compressed_ATC_texture", -1, -1)
372 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_compression_dxt1", -1, -1)
373 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_IMG_texture_compression_pvrtc", -1, -1)
374 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_NV_texture_compression_s3tc_update", -1, -1)
375 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_texture_compression_dxt3", -1, -1)
376 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_texture_compression_dxt5", -1, -1)
377 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_KHR_texture_compression_astc_ldr", -1, -1)
378 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_NV_texture_compression_s3tc", -1, -1)
379 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_NV_texture_compression_latc", -1, -1)
380 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_IMG_texture_compression_pvrtc2", -1, -1)
381
382 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_type_2_10_10_10_REV", -1, -1)
383 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_format_BGRA8888", -1, -1)
384 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_APPLE_texture_format_BGRA8888", 1.0, -1)
385 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_half_float_linear", 2.0, -1)
386 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_float_linear", 2.0, -1)
387 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_half_float", 2.0, -1)
388 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_float", 2.0, -1)
389 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_texture_npot", 1.0, -1)
390 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_IMG_texture_env_enhanced_fixed_function", 1.0, -1)
391 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_APPLE_texture_max_level", 1.0, -1)
392 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_NV_texture_npot_2D_mipmap", 2.0, -1)
393 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_texture_usage", 2.0, -1)
394 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_rg", 2.0, -1)
395 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_sRGB", 1.0, -1)
396 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_sRGB_decode", 2.0, -1)
397 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_filter_anisotropic", 1.2, -1)
398
399 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_standard_derivatives", 2.0, -1)
400 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_depth24", 1.0, -1)
401 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ARM_rgba8", 1.1, -1)
402 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_depth_texture", 2.0, -1)
403 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_packed_depth_stencil", 1.0, -1)
404 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_texture_format_BGRA8888", 1.0, -1)
405 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_blend_minmax", -1, -1)
406 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_EGL_sync", -1, -1)
407 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_rgb8_rgba8", 1.0, -1)
408 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_shader_texture_lod", 2.0, -1)
409
410 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_element_index_uint", 1.0, -1)
411 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_fbo_render_mipmap", 1.0, -1)
412
413 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_depth_texture_cube_map", 2.0, -1)
414 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_vertex_half_float", 2.0, -1)
415 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_vertex_type_10_10_10_2", 2.0, -1)
416
417 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_color_buffer_half_float", 2.0, -1)
418 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_color_buffer_float", 3.0, -1)
419
420 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_element_index_uint", 1.0, -1)
421 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_element_index_uint", 1.0, -1)
422
423 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_debug_marker", 1.1, -1)
424
425 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_AMD_performance_monitor", -1, -1)
426 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorGroupsAMD)
427 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorCountersAMD)
428 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorGroupStringAMD)
429 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorCounterStringAMD)
430 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorCounterInfoAMD)
431 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGenPerfMonitorsAMD)
432 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glDeletePerfMonitorsAMD)
433 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glSelectPerfMonitorCountersAMD)
434 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glBeginPerfMonitorAMD)
435 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glEndPerfMonitorAMD)
436 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetPerfMonitorCounterDataAMD)
437
438 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_NV_fence", -1, -1)
439 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glSetFenceNV)
440 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glTestFenceNV)
441 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glFinishFenceNV)
442 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGenFencesNV)
443 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glDeleteFencesNV)
444 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glIsFenceNV)
445 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetFenceivNV)
446
447 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_driver_control", 1.0, -1)
448 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetDriverControlsQCOM)
449 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glGetDriverControlStringQCOM)
450 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glEnableDriverControlQCOM)
451 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glDisableDriverControlQCOM)
452
453 _COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_tiled_rendering", 1.0, -1)
454 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glStartTilingQCOM)
455 _COREGL_EXT_SYMBOL_FASTPATH_PASS(glEndTilingQCOM)
456
457
458 /* Fastpath Blocked extensions */
459
460 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_robustness", 1.1, -1)
461 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetGraphicsResetStatusEXT)
462 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glReadnPixelsEXT)
463 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetnUniformfvEXT)
464 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetnUniformivEXT)
465
466 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_debug_label", 1.1, -1)
467 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glLabelObjectEXT)
468 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetObjectLabelEXT)
469
470 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_EXT_disjoint_timer_query", 2.0, -1)
471 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGenQueriesEXT)
472 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glDeleteQueriesEXT)
473 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glIsQueryEXT)
474 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glBeginQueryEXT)
475 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glEndQueryEXT)
476 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glQueryCounterEXT)
477 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetQueryivEXT)
478 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetQueryObjectivEXT)
479 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetQueryObjectuivEXT)
480 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetQueryObjecti64vEXT)
481 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGetQueryObjectui64vEXT)
482
483 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_OES_vertex_array_object", 1.1, -1)
484 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glBindVertexArrayOES)
485 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glDeleteVertexArraysOES)
486 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glGenVertexArraysOES)
487 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glIsVertexArrayOES)
488
489 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_alpha_test", 2.0, -1)
490
491 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_binning_control", 1.0, -1)
492
493 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_perfmon_global_mode", -1, -1)
494
495 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_writeonly_rendering", 1.0, -1)
496
497 // QCOM_extended_get
498 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_extended_get", 1.0, -1)
499 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetTexturesQCOM)
500 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetBuffersQCOM)
501 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetRenderbuffersQCOM)
502 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetFramebuffersQCOM)
503 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetTexLevelParameterivQCOM)
504 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtTexObjectStateOverrideiQCOM)
505 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetTexSubImageQCOM)
506 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetBufferPointervQCOM)
507
508 // QCOM_extended_get2
509 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_QCOM_extended_get2", 1.0, -1)
510 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetShadersQCOM)
511 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetProgramsQCOM)
512 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtIsProgramBinaryQCOM)
513 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glExtGetProgramBinarySourceQCOM)
514
515 // ANGLE_framebuffer_blit
516 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_framebuffer_blit", 1.0, -1)
517 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glBlitFramebufferANGLE)
518
519 // ANGLE_framebuffer_multisample
520 //_COREGL_FASTPATH_SUPPORTED_EXTENSION("GL_ANGLE_framebuffer_multisample", 1.0, -1)
521 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glRenderbufferStorageMultisampleANGLE)
522
523 // ES3 Invalid usages
524 _COREGL_EXT_SYMBOL_FASTPATH_BLOCK(glBlitFramebuffer)
525
526
527
528 #ifdef _COREGL_EXT_SYMBOL_NOT_DEFINED
529 #undef _COREGL_EXT_SYMBOL_NOT_DEFINED
530 #undef _COREGL_EXT_SYMBOL
531 #endif
532
533 #ifdef _COREGL_SYMBOL_NOT_DEFINED
534 #undef _COREGL_SYMBOL_NOT_DEFINED
535 #undef _COREGL_SYMBOL
536 #endif
537
538 #ifdef _COREGL_EXT_SYMBOL_ALIAS_NOT_DEFINED
539 #undef _COREGL_EXT_SYMBOL_ALIAS_NOT_DEFINED
540 #undef _COREGL_EXT_SYMBOL_ALIAS
541 #endif
542
543 #ifdef _COREGL_FASTPATH_SUPPORTED_EXTENSION_NOT_DEFINED
544 #undef _COREGL_FASTPATH_SUPPORTED_EXTENSION_NOT_DEFINED
545 #undef _COREGL_FASTPATH_SUPPORTED_EXTENSION
546 #endif
547
548 #ifdef _COREGL_EXT_SYMBOL_FASTPATH_PASS_NOT_DEFINED
549 #undef _COREGL_EXT_SYMBOL_FASTPATH_PASS_NOT_DEFINED
550 #undef _COREGL_EXT_SYMBOL_FASTPATH_PASS
551 #endif
552
553 #ifdef _COREGL_EXT_SYMBOL_FASTPATH_BLOCK_NOT_DEFINED
554 #undef _COREGL_EXT_SYMBOL_FASTPATH_BLOCK_NOT_DEFINED
555 #undef _COREGL_EXT_SYMBOL_FASTPATH_BLOCK
556 #endif
557