2 // Open Service Platform
3 // Copyright (c) 2012-2013 Samsung Electronics Co., Ltd.
5 // Licensed under the Flora License, Version 1.0 (the License);
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
9 // http://floralicense.org/license/
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an AS IS BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
19 * @file FGrp_CanvasTexture.h
20 * @brief This is the header file for CanvasTexture class.
24 #ifndef _FGRP_INTERNAL_CANVAS_TEXTURE_H_
25 #define _FGRP_INTERNAL_CANVAS_TEXTURE_H_
27 #include <FGraphicsOpengl2.h>
29 namespace Tizen { namespace Graphics {
34 namespace Tizen { namespace Graphics { namespace Opengl
41 virtual ~_CanvasTexture(void);
43 result Construct(int textureId, int width, int height);
45 Tizen::Graphics::Canvas* GetCanvasN(void) const;
47 static bool IsSupported(void);
50 _CanvasTexture(const _CanvasTexture& rhs);
51 _CanvasTexture& operator =(const _CanvasTexture& rhs);
54 result __Release(void);
55 bool __IsValid(void) const;
57 EGLNativePixmapType __nativePixmap;
58 EGLImageKHR __eglImage;
62 }}} // Tizen::Graphics::Opengl
64 #endif //_FGRP_CANVAS_TEXTURE_H_