1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
7 #ifndef GL_GLEXT_PROTOTYPES
8 #define GL_GLEXT_PROTOTYPES
10 #include "gpu/GLES2/gl2extchromium.h"
11 #include "third_party/khronos/GLES2/gl2.h"
12 #include "third_party/khronos/GLES2/gl2ext.h"
13 #include "third_party/skia/include/gpu/gl/GrGLInterface.h"
15 namespace skia_bindings {
17 GrGLInterface* CreateCommandBufferSkiaGLBinding() {
18 GrGLInterface* interface = new GrGLInterface;
19 interface->fBindingsExported = kES2_GrGLBinding;
20 interface->fActiveTexture = glActiveTexture;
21 interface->fAttachShader = glAttachShader;
22 interface->fBindAttribLocation = glBindAttribLocation;
23 interface->fBindBuffer = glBindBuffer;
24 interface->fBindTexture = glBindTexture;
25 interface->fBindVertexArray = glBindVertexArrayOES;
26 interface->fBlendColor = glBlendColor;
27 interface->fBlendFunc = glBlendFunc;
28 interface->fBufferData = glBufferData;
29 interface->fBufferSubData = glBufferSubData;
30 interface->fClear = glClear;
31 interface->fClearColor = glClearColor;
32 interface->fClearStencil = glClearStencil;
33 interface->fColorMask = glColorMask;
34 interface->fCompileShader = glCompileShader;
35 interface->fCompressedTexImage2D = glCompressedTexImage2D;
36 interface->fCopyTexSubImage2D = glCopyTexSubImage2D;
37 interface->fCreateProgram = glCreateProgram;
38 interface->fCreateShader = glCreateShader;
39 interface->fCullFace = glCullFace;
40 interface->fDeleteBuffers = glDeleteBuffers;
41 interface->fDeleteProgram = glDeleteProgram;
42 interface->fDeleteShader = glDeleteShader;
43 interface->fDeleteTextures = glDeleteTextures;
44 interface->fDeleteVertexArrays = glDeleteVertexArraysOES;
45 interface->fDepthMask = glDepthMask;
46 interface->fDisable = glDisable;
47 interface->fDisableVertexAttribArray = glDisableVertexAttribArray;
48 interface->fDrawArrays = glDrawArrays;
49 interface->fDrawElements = glDrawElements;
50 interface->fEnable = glEnable;
51 interface->fEnableVertexAttribArray = glEnableVertexAttribArray;
52 interface->fFinish = glFinish;
53 interface->fFlush = glFlush;
54 interface->fFrontFace = glFrontFace;
55 interface->fGenBuffers = glGenBuffers;
56 interface->fGenTextures = glGenTextures;
57 interface->fGenVertexArrays = glGenVertexArraysOES;
58 interface->fGetBufferParameteriv = glGetBufferParameteriv;
59 interface->fGetError = glGetError;
60 interface->fGetIntegerv = glGetIntegerv;
61 interface->fGetProgramInfoLog = glGetProgramInfoLog;
62 interface->fGetProgramiv = glGetProgramiv;
63 interface->fGetShaderInfoLog = glGetShaderInfoLog;
64 interface->fGetShaderiv = glGetShaderiv;
65 interface->fGetString = glGetString;
66 interface->fGetUniformLocation = glGetUniformLocation;
67 interface->fLineWidth = glLineWidth;
68 interface->fLinkProgram = glLinkProgram;
69 interface->fPixelStorei = glPixelStorei;
70 interface->fReadPixels = glReadPixels;
71 interface->fScissor = glScissor;
72 interface->fShaderSource = glShaderSource;
73 interface->fStencilFunc = glStencilFunc;
74 interface->fStencilFuncSeparate = glStencilFuncSeparate;
75 interface->fStencilMask = glStencilMask;
76 interface->fStencilMaskSeparate = glStencilMaskSeparate;
77 interface->fStencilOp = glStencilOp;
78 interface->fStencilOpSeparate = glStencilOpSeparate;
79 interface->fTexImage2D = glTexImage2D;
80 interface->fTexParameteri = glTexParameteri;
81 interface->fTexParameteriv = glTexParameteriv;
82 interface->fTexStorage2D = glTexStorage2DEXT;
83 interface->fTexSubImage2D = glTexSubImage2D;
84 interface->fUniform1f = glUniform1f;
85 interface->fUniform1i = glUniform1i;
86 interface->fUniform1fv = glUniform1fv;
87 interface->fUniform1iv = glUniform1iv;
88 interface->fUniform2f = glUniform2f;
89 interface->fUniform2i = glUniform2i;
90 interface->fUniform2fv = glUniform2fv;
91 interface->fUniform2iv = glUniform2iv;
92 interface->fUniform3f = glUniform3f;
93 interface->fUniform3i = glUniform3i;
94 interface->fUniform3fv = glUniform3fv;
95 interface->fUniform3iv = glUniform3iv;
96 interface->fUniform4f = glUniform4f;
97 interface->fUniform4i = glUniform4i;
98 interface->fUniform4fv = glUniform4fv;
99 interface->fUniform4iv = glUniform4iv;
100 interface->fUniformMatrix2fv = glUniformMatrix2fv;
101 interface->fUniformMatrix3fv = glUniformMatrix3fv;
102 interface->fUniformMatrix4fv = glUniformMatrix4fv;
103 interface->fUseProgram = glUseProgram;
104 interface->fVertexAttrib4fv = glVertexAttrib4fv;
105 interface->fVertexAttribPointer = glVertexAttribPointer;
106 interface->fViewport = glViewport;
107 interface->fBindFramebuffer = glBindFramebuffer;
108 interface->fBindRenderbuffer = glBindRenderbuffer;
109 interface->fCheckFramebufferStatus = glCheckFramebufferStatus;
110 interface->fDeleteFramebuffers = glDeleteFramebuffers;
111 interface->fDeleteRenderbuffers = glDeleteRenderbuffers;
112 interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
113 interface->fFramebufferTexture2D = glFramebufferTexture2D;
114 interface->fFramebufferTexture2DMultisample =
115 glFramebufferTexture2DMultisampleEXT;
116 interface->fGenFramebuffers = glGenFramebuffers;
117 interface->fGenRenderbuffers = glGenRenderbuffers;
118 interface->fGetFramebufferAttachmentParameteriv =
119 glGetFramebufferAttachmentParameteriv;
120 interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
121 interface->fRenderbufferStorage = glRenderbufferStorage;
122 interface->fRenderbufferStorageMultisample =
123 glRenderbufferStorageMultisampleCHROMIUM;
124 interface->fRenderbufferStorageMultisampleES2EXT =
125 glRenderbufferStorageMultisampleEXT;
126 interface->fBindUniformLocation = glBindUniformLocationCHROMIUM;
127 interface->fBlitFramebuffer = glBlitFramebufferCHROMIUM;
128 interface->fGenerateMipmap = glGenerateMipmap;