3 * Copyright 2012 Google Inc.
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
9 #ifndef GrShaderObj_DEFINED
10 #define GrShaderObj_DEFINED
12 #include "GrFakeRefObj.h"
13 #include "../GrGLDefines.h"
15 ////////////////////////////////////////////////////////////////////////////////
16 class GrShaderObj : public GrFakeRefObj {
17 GR_DEFINE_CREATOR(GrShaderObj);
22 , fType(GR_GL_VERTEX_SHADER) {}
24 void setType(GrGLenum type) { fType = type; }
25 GrGLenum getType() { return fType; }
27 void deleteAction() SK_OVERRIDE;
31 GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
33 typedef GrFakeRefObj INHERITED;
36 #endif // GrShaderObj_DEFINED