2 * Copyright 2013 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #ifndef GrSimpleTextureEffect_DEFINED
9 #define GrSimpleTextureEffect_DEFINED
11 #include "GrSingleTextureEffect.h"
13 class GrInvariantOutput;
16 * The output color of this effect is a modulation of the input color and a sample from a texture.
17 * It allows explicit specification of the filtering and wrap modes (GrTextureParams). It can use
18 * local coords or device space coords as input texture coords. The input coords may be transformed
21 class GrSimpleTextureEffect : public GrSingleTextureEffect {
23 /* unfiltered, clamp mode */
24 static const GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
26 const SkMatrix& matrix,
27 GrCoordSet coordSet = kLocal_GrCoordSet) {
28 return new GrSimpleTextureEffect(procDataManager, tex, matrix,
29 GrTextureParams::kNone_FilterMode, coordSet);
33 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
35 const SkMatrix& matrix,
36 GrTextureParams::FilterMode filterMode,
37 GrCoordSet coordSet = kLocal_GrCoordSet) {
38 return new GrSimpleTextureEffect(procDataManager, tex, matrix, filterMode, coordSet);
41 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
43 const SkMatrix& matrix,
44 const GrTextureParams& p,
45 GrCoordSet coordSet = kLocal_GrCoordSet) {
46 return new GrSimpleTextureEffect(procDataManager, tex, matrix, p, coordSet);
49 virtual ~GrSimpleTextureEffect() {}
51 const char* name() const override { return "SimpleTexture"; }
54 GrSimpleTextureEffect(GrProcessorDataManager* procDataManager,
56 const SkMatrix& matrix,
57 GrTextureParams::FilterMode filterMode,
59 : GrSingleTextureEffect(procDataManager, texture, matrix, filterMode, coordSet) {
60 this->initClassID<GrSimpleTextureEffect>();
63 GrSimpleTextureEffect(GrProcessorDataManager* procDataManager,
65 const SkMatrix& matrix,
66 const GrTextureParams& params,
68 : GrSingleTextureEffect(procDataManager, texture, matrix, params, coordSet) {
69 this->initClassID<GrSimpleTextureEffect>();
72 GrGLFragmentProcessor* onCreateGLInstance() const override;
74 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
76 bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
78 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
80 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
82 typedef GrSingleTextureEffect INHERITED;