2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
8 #include "GrRRectEffect.h"
10 #include "GrConvexPolyEffect.h"
11 #include "GrFragmentProcessor.h"
12 #include "GrInvariantOutput.h"
13 #include "GrOvalEffect.h"
15 #include "glsl/GrGLSLFragmentProcessor.h"
16 #include "glsl/GrGLSLFragmentShaderBuilder.h"
17 #include "glsl/GrGLSLProgramBuilder.h"
18 #include "glsl/GrGLSLProgramDataManager.h"
20 // The effects defined here only handle rrect radii >= kRadiusMin.
21 static const SkScalar kRadiusMin = SK_ScalarHalf;
23 //////////////////////////////////////////////////////////////////////////////
25 class CircularRRectEffect : public GrFragmentProcessor {
29 kTopLeft_CornerFlag = (1 << SkRRect::kUpperLeft_Corner),
30 kTopRight_CornerFlag = (1 << SkRRect::kUpperRight_Corner),
31 kBottomRight_CornerFlag = (1 << SkRRect::kLowerRight_Corner),
32 kBottomLeft_CornerFlag = (1 << SkRRect::kLowerLeft_Corner),
34 kLeft_CornerFlags = kTopLeft_CornerFlag | kBottomLeft_CornerFlag,
35 kTop_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag,
36 kRight_CornerFlags = kTopRight_CornerFlag | kBottomRight_CornerFlag,
37 kBottom_CornerFlags = kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
39 kAll_CornerFlags = kTopLeft_CornerFlag | kTopRight_CornerFlag |
40 kBottomLeft_CornerFlag | kBottomRight_CornerFlag,
45 // The flags are used to indicate which corners are circluar (unflagged corners are assumed to
47 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, uint32_t circularCornerFlags,
50 virtual ~CircularRRectEffect() {};
52 const char* name() const override { return "CircularRRect"; }
54 const SkRRect& getRRect() const { return fRRect; }
56 uint32_t getCircularCornerFlags() const { return fCircularCornerFlags; }
58 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
61 CircularRRectEffect(GrPrimitiveEdgeType, uint32_t circularCornerFlags, const SkRRect&);
63 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
65 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
67 bool onIsEqual(const GrFragmentProcessor& other) const override;
69 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
72 GrPrimitiveEdgeType fEdgeType;
73 uint32_t fCircularCornerFlags;
75 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
77 typedef GrFragmentProcessor INHERITED;
80 GrFragmentProcessor* CircularRRectEffect::Create(GrPrimitiveEdgeType edgeType,
81 uint32_t circularCornerFlags,
82 const SkRRect& rrect) {
83 if (kFillAA_GrProcessorEdgeType != edgeType && kInverseFillAA_GrProcessorEdgeType != edgeType) {
86 return new CircularRRectEffect(edgeType, circularCornerFlags, rrect);
89 void CircularRRectEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
90 inout->mulByUnknownSingleComponent();
93 CircularRRectEffect::CircularRRectEffect(GrPrimitiveEdgeType edgeType, uint32_t circularCornerFlags,
97 , fCircularCornerFlags(circularCornerFlags) {
98 this->initClassID<CircularRRectEffect>();
99 this->setWillReadFragmentPosition();
102 bool CircularRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
103 const CircularRRectEffect& crre = other.cast<CircularRRectEffect>();
104 // The corner flags are derived from fRRect, so no need to check them.
105 return fEdgeType == crre.fEdgeType && fRRect == crre.fRRect;
108 //////////////////////////////////////////////////////////////////////////////
110 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircularRRectEffect);
112 const GrFragmentProcessor* CircularRRectEffect::TestCreate(GrProcessorTestData* d) {
113 SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
114 SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
115 SkScalar r = d->fRandom->nextRangeF(kRadiusMin, 9.f);
117 rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
118 GrFragmentProcessor* fp;
120 GrPrimitiveEdgeType et =
121 (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt);
122 fp = GrRRectEffect::Create(et, rrect);
123 } while (nullptr == fp);
127 //////////////////////////////////////////////////////////////////////////////
129 class GLCircularRRectEffect : public GrGLSLFragmentProcessor {
131 GLCircularRRectEffect(const GrProcessor&);
133 virtual void emitCode(EmitArgs&) override;
135 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
138 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
141 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
142 GrGLSLProgramDataManager::UniformHandle fRadiusPlusHalfUniform;
144 typedef GrGLSLFragmentProcessor INHERITED;
147 GLCircularRRectEffect::GLCircularRRectEffect(const GrProcessor& ) {
148 fPrevRRect.setEmpty();
151 void GLCircularRRectEffect::emitCode(EmitArgs& args) {
152 const CircularRRectEffect& crre = args.fFp.cast<CircularRRectEffect>();
153 const char *rectName;
154 const char *radiusPlusHalfName;
155 // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom
156 // edges correspond to components x, y, z, and w, respectively. When a side of the rrect has
157 // only rectangular corners, that side's value corresponds to the rect edge's value outset by
159 fInnerRectUniform = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
160 kVec4f_GrSLType, kDefault_GrSLPrecision,
163 fRadiusPlusHalfUniform = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
164 kFloat_GrSLType, kDefault_GrSLPrecision,
166 &radiusPlusHalfName);
168 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
169 const char* fragmentPos = fragBuilder->fragmentPosition();
170 // At each quarter-circle corner we compute a vector that is the offset of the fragment position
171 // from the circle center. The vector is pinned in x and y to be in the quarter-plane relevant
172 // to that corner. This means that points near the interior near the rrect top edge will have
173 // a vector that points straight up for both the TL left and TR corners. Computing an
174 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
175 // fragments near the other three edges will get the correct AA. Fragments in the interior of
176 // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will
177 // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
178 // The code below is a simplified version of the above that performs maxs on the vector
179 // components before computing distances and alpha values so that only one distance computation
180 // need be computed to determine the min alpha.
182 // For the cases where one half of the rrect is rectangular we drop one of the x or y
183 // computations, compute a separate rect edge alpha for the rect side, and mul the two computed
185 switch (crre.getCircularCornerFlags()) {
186 case CircularRRectEffect::kAll_CornerFlags:
187 fragBuilder->codeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
188 fragBuilder->codeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
189 fragBuilder->codeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
190 fragBuilder->codeAppendf("\t\tfloat alpha = clamp(%s - length(dxy), 0.0, 1.0);\n",
193 case CircularRRectEffect::kTopLeft_CornerFlag:
194 fragBuilder->codeAppendf("\t\tvec2 dxy = max(%s.xy - %s.xy, 0.0);\n",
195 rectName, fragmentPos);
196 fragBuilder->codeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
197 rectName, fragmentPos);
198 fragBuilder->codeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
199 rectName, fragmentPos);
200 fragBuilder->codeAppendf(
201 "\t\tfloat alpha = bottomAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
204 case CircularRRectEffect::kTopRight_CornerFlag:
205 fragBuilder->codeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.z, %s.y - %s.y), 0.0);\n",
206 fragmentPos, rectName, rectName, fragmentPos);
207 fragBuilder->codeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
208 fragmentPos, rectName);
209 fragBuilder->codeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
210 rectName, fragmentPos);
211 fragBuilder->codeAppendf(
212 "\t\tfloat alpha = bottomAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
215 case CircularRRectEffect::kBottomRight_CornerFlag:
216 fragBuilder->codeAppendf("\t\tvec2 dxy = max(%s.xy - %s.zw, 0.0);\n",
217 fragmentPos, rectName);
218 fragBuilder->codeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
219 fragmentPos, rectName);
220 fragBuilder->codeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
221 fragmentPos, rectName);
222 fragBuilder->codeAppendf(
223 "\t\tfloat alpha = topAlpha * leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
226 case CircularRRectEffect::kBottomLeft_CornerFlag:
227 fragBuilder->codeAppendf("\t\tvec2 dxy = max(vec2(%s.x - %s.x, %s.y - %s.w), 0.0);\n",
228 rectName, fragmentPos, fragmentPos, rectName);
229 fragBuilder->codeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
230 rectName, fragmentPos);
231 fragBuilder->codeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
232 fragmentPos, rectName);
233 fragBuilder->codeAppendf(
234 "\t\tfloat alpha = topAlpha * rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
237 case CircularRRectEffect::kLeft_CornerFlags:
238 fragBuilder->codeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
239 fragBuilder->codeAppendf("\t\tfloat dy1 = %s.y - %s.w;\n", fragmentPos, rectName);
240 fragBuilder->codeAppend("\t\tvec2 dxy = max(vec2(dxy0.x, max(dxy0.y, dy1)), 0.0);\n");
241 fragBuilder->codeAppendf("\t\tfloat rightAlpha = clamp(%s.z - %s.x, 0.0, 1.0);\n",
242 rectName, fragmentPos);
243 fragBuilder->codeAppendf(
244 "\t\tfloat alpha = rightAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
247 case CircularRRectEffect::kTop_CornerFlags:
248 fragBuilder->codeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
249 fragBuilder->codeAppendf("\t\tfloat dx1 = %s.x - %s.z;\n", fragmentPos, rectName);
250 fragBuilder->codeAppend("\t\tvec2 dxy = max(vec2(max(dxy0.x, dx1), dxy0.y), 0.0);\n");
251 fragBuilder->codeAppendf("\t\tfloat bottomAlpha = clamp(%s.w - %s.y, 0.0, 1.0);\n",
252 rectName, fragmentPos);
253 fragBuilder->codeAppendf(
254 "\t\tfloat alpha = bottomAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
257 case CircularRRectEffect::kRight_CornerFlags:
258 fragBuilder->codeAppendf("\t\tfloat dy0 = %s.y - %s.y;\n", rectName, fragmentPos);
259 fragBuilder->codeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
260 fragBuilder->codeAppend("\t\tvec2 dxy = max(vec2(dxy1.x, max(dy0, dxy1.y)), 0.0);\n");
261 fragBuilder->codeAppendf("\t\tfloat leftAlpha = clamp(%s.x - %s.x, 0.0, 1.0);\n",
262 fragmentPos, rectName);
263 fragBuilder->codeAppendf(
264 "\t\tfloat alpha = leftAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
267 case CircularRRectEffect::kBottom_CornerFlags:
268 fragBuilder->codeAppendf("\t\tfloat dx0 = %s.x - %s.x;\n", rectName, fragmentPos);
269 fragBuilder->codeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
270 fragBuilder->codeAppend("\t\tvec2 dxy = max(vec2(max(dx0, dxy1.x), dxy1.y), 0.0);\n");
271 fragBuilder->codeAppendf("\t\tfloat topAlpha = clamp(%s.y - %s.y, 0.0, 1.0);\n",
272 fragmentPos, rectName);
273 fragBuilder->codeAppendf(
274 "\t\tfloat alpha = topAlpha * clamp(%s - length(dxy), 0.0, 1.0);\n",
279 if (kInverseFillAA_GrProcessorEdgeType == crre.getEdgeType()) {
280 fragBuilder->codeAppend("\t\talpha = 1.0 - alpha;\n");
283 fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor,
284 (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
287 void GLCircularRRectEffect::GenKey(const GrProcessor& processor, const GrGLSLCaps&,
288 GrProcessorKeyBuilder* b) {
289 const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>();
290 GR_STATIC_ASSERT(kGrProcessorEdgeTypeCnt <= 8);
291 b->add32((crre.getCircularCornerFlags() << 3) | crre.getEdgeType());
294 void GLCircularRRectEffect::onSetData(const GrGLSLProgramDataManager& pdman,
295 const GrProcessor& processor) {
296 const CircularRRectEffect& crre = processor.cast<CircularRRectEffect>();
297 const SkRRect& rrect = crre.getRRect();
298 if (rrect != fPrevRRect) {
299 SkRect rect = rrect.getBounds();
301 switch (crre.getCircularCornerFlags()) {
302 case CircularRRectEffect::kAll_CornerFlags:
303 SkASSERT(rrect.isSimpleCircular());
304 radius = rrect.getSimpleRadii().fX;
305 SkASSERT(radius >= kRadiusMin);
306 rect.inset(radius, radius);
308 case CircularRRectEffect::kTopLeft_CornerFlag:
309 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
310 rect.fLeft += radius;
313 rect.fBottom += 0.5f;
315 case CircularRRectEffect::kTopRight_CornerFlag:
316 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
319 rect.fRight -= radius;
320 rect.fBottom += 0.5f;
322 case CircularRRectEffect::kBottomRight_CornerFlag:
323 radius = rrect.radii(SkRRect::kLowerRight_Corner).fX;
326 rect.fRight -= radius;
327 rect.fBottom -= radius;
329 case CircularRRectEffect::kBottomLeft_CornerFlag:
330 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
331 rect.fLeft += radius;
334 rect.fBottom -= radius;
336 case CircularRRectEffect::kLeft_CornerFlags:
337 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
338 rect.fLeft += radius;
341 rect.fBottom -= radius;
343 case CircularRRectEffect::kTop_CornerFlags:
344 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX;
345 rect.fLeft += radius;
347 rect.fRight -= radius;
348 rect.fBottom += 0.5f;
350 case CircularRRectEffect::kRight_CornerFlags:
351 radius = rrect.radii(SkRRect::kUpperRight_Corner).fX;
354 rect.fRight -= radius;
355 rect.fBottom -= radius;
357 case CircularRRectEffect::kBottom_CornerFlags:
358 radius = rrect.radii(SkRRect::kLowerLeft_Corner).fX;
359 rect.fLeft += radius;
361 rect.fRight -= radius;
362 rect.fBottom -= radius;
365 SkFAIL("Should have been one of the above cases.");
367 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
368 pdman.set1f(fRadiusPlusHalfUniform, radius + 0.5f);
373 ////////////////////////////////////////////////////////////////////////////////////////////////////
375 void CircularRRectEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
376 GrProcessorKeyBuilder* b) const {
377 GLCircularRRectEffect::GenKey(*this, caps, b);
380 GrGLSLFragmentProcessor* CircularRRectEffect::onCreateGLSLInstance() const {
381 return new GLCircularRRectEffect(*this);
384 //////////////////////////////////////////////////////////////////////////////
386 class EllipticalRRectEffect : public GrFragmentProcessor {
388 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, const SkRRect&);
390 virtual ~EllipticalRRectEffect() {};
392 const char* name() const override { return "EllipticalRRect"; }
394 const SkRRect& getRRect() const { return fRRect; }
396 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; }
399 EllipticalRRectEffect(GrPrimitiveEdgeType, const SkRRect&);
401 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
403 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
405 bool onIsEqual(const GrFragmentProcessor& other) const override;
407 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
410 GrPrimitiveEdgeType fEdgeType;
412 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
414 typedef GrFragmentProcessor INHERITED;
418 EllipticalRRectEffect::Create(GrPrimitiveEdgeType edgeType, const SkRRect& rrect) {
419 if (kFillAA_GrProcessorEdgeType != edgeType && kInverseFillAA_GrProcessorEdgeType != edgeType) {
422 return new EllipticalRRectEffect(edgeType, rrect);
425 void EllipticalRRectEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
426 inout->mulByUnknownSingleComponent();
429 EllipticalRRectEffect::EllipticalRRectEffect(GrPrimitiveEdgeType edgeType, const SkRRect& rrect)
431 , fEdgeType(edgeType) {
432 this->initClassID<EllipticalRRectEffect>();
433 this->setWillReadFragmentPosition();
436 bool EllipticalRRectEffect::onIsEqual(const GrFragmentProcessor& other) const {
437 const EllipticalRRectEffect& erre = other.cast<EllipticalRRectEffect>();
438 return fEdgeType == erre.fEdgeType && fRRect == erre.fRRect;
441 //////////////////////////////////////////////////////////////////////////////
443 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(EllipticalRRectEffect);
445 const GrFragmentProcessor* EllipticalRRectEffect::TestCreate(GrProcessorTestData* d) {
446 SkScalar w = d->fRandom->nextRangeScalar(20.f, 1000.f);
447 SkScalar h = d->fRandom->nextRangeScalar(20.f, 1000.f);
449 r[SkRRect::kUpperLeft_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
450 // ensure at least one corner really is elliptical
452 r[SkRRect::kUpperLeft_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
453 } while (r[SkRRect::kUpperLeft_Corner].fY == r[SkRRect::kUpperLeft_Corner].fX);
456 if (d->fRandom->nextBool()) {
457 // half the time create a four-radii rrect.
458 r[SkRRect::kLowerRight_Corner].fX = d->fRandom->nextRangeF(kRadiusMin, 9.f);
459 r[SkRRect::kLowerRight_Corner].fY = d->fRandom->nextRangeF(kRadiusMin, 9.f);
461 r[SkRRect::kUpperRight_Corner].fX = r[SkRRect::kLowerRight_Corner].fX;
462 r[SkRRect::kUpperRight_Corner].fY = r[SkRRect::kUpperLeft_Corner].fY;
464 r[SkRRect::kLowerLeft_Corner].fX = r[SkRRect::kUpperLeft_Corner].fX;
465 r[SkRRect::kLowerLeft_Corner].fY = r[SkRRect::kLowerRight_Corner].fY;
467 rrect.setRectRadii(SkRect::MakeWH(w, h), r);
469 rrect.setRectXY(SkRect::MakeWH(w, h), r[SkRRect::kUpperLeft_Corner].fX,
470 r[SkRRect::kUpperLeft_Corner].fY);
472 GrFragmentProcessor* fp;
474 GrPrimitiveEdgeType et =
475 (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt);
476 fp = GrRRectEffect::Create(et, rrect);
477 } while (nullptr == fp);
481 //////////////////////////////////////////////////////////////////////////////
483 class GLEllipticalRRectEffect : public GrGLSLFragmentProcessor {
485 GLEllipticalRRectEffect(const GrProcessor&);
487 virtual void emitCode(EmitArgs&) override;
489 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
492 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
495 GrGLSLProgramDataManager::UniformHandle fInnerRectUniform;
496 GrGLSLProgramDataManager::UniformHandle fInvRadiiSqdUniform;
498 typedef GrGLSLFragmentProcessor INHERITED;
501 GLEllipticalRRectEffect::GLEllipticalRRectEffect(const GrProcessor& effect) {
502 fPrevRRect.setEmpty();
505 void GLEllipticalRRectEffect::emitCode(EmitArgs& args) {
506 const EllipticalRRectEffect& erre = args.fFp.cast<EllipticalRRectEffect>();
507 const char *rectName;
508 // The inner rect is the rrect bounds inset by the x/y radii
509 fInnerRectUniform = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
510 kVec4f_GrSLType, kDefault_GrSLPrecision,
514 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
515 const char* fragmentPos = fragBuilder->fragmentPosition();
516 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
517 // to the ellipse center. The vector is pinned in x and y to be in the quarter-plane relevant
518 // to that corner. This means that points near the interior near the rrect top edge will have
519 // a vector that points straight up for both the TL left and TR corners. Computing an
520 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
521 // fragments near the other three edges will get the correct AA. Fragments in the interior of
522 // the rrect will have a (0,0) vector at all four corners. So long as the radii > 0.5 they will
523 // correctly produce an alpha value of 1 at all four corners. We take the min of all the alphas.
525 // The code below is a simplified version of the above that performs maxs on the vector
526 // components before computing distances and alpha values so that only one distance computation
527 // need be computed to determine the min alpha.
528 fragBuilder->codeAppendf("\t\tvec2 dxy0 = %s.xy - %s.xy;\n", rectName, fragmentPos);
529 fragBuilder->codeAppendf("\t\tvec2 dxy1 = %s.xy - %s.zw;\n", fragmentPos, rectName);
530 // The uniforms with the inv squared radii are highp to prevent underflow.
531 switch (erre.getRRect().getType()) {
532 case SkRRect::kSimple_Type: {
533 const char *invRadiiXYSqdName;
534 fInvRadiiSqdUniform = args.fBuilder->addUniform(
535 GrGLSLProgramBuilder::kFragment_Visibility,
536 kVec2f_GrSLType, kHigh_GrSLPrecision,
539 fragBuilder->codeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
540 // Z is the x/y offsets divided by squared radii.
541 fragBuilder->codeAppendf("\t\tvec2 Z = dxy * %s;\n", invRadiiXYSqdName);
544 case SkRRect::kNinePatch_Type: {
545 const char *invRadiiLTRBSqdName;
546 fInvRadiiSqdUniform = args.fBuilder->addUniform(
547 GrGLSLProgramBuilder::kFragment_Visibility,
548 kVec4f_GrSLType, kHigh_GrSLPrecision,
550 &invRadiiLTRBSqdName);
551 fragBuilder->codeAppend("\t\tvec2 dxy = max(max(dxy0, dxy1), 0.0);\n");
552 // Z is the x/y offsets divided by squared radii. We only care about the (at most) one
553 // corner where both the x and y offsets are positive, hence the maxes. (The inverse
554 // squared radii will always be positive.)
555 fragBuilder->codeAppendf("\t\tvec2 Z = max(max(dxy0 * %s.xy, dxy1 * %s.zw), 0.0);\n",
556 invRadiiLTRBSqdName, invRadiiLTRBSqdName);
560 SkFAIL("RRect should always be simple or nine-patch.");
562 // implicit is the evaluation of (x/a)^2 + (y/b)^2 - 1.
563 fragBuilder->codeAppend("\t\tfloat implicit = dot(Z, dxy) - 1.0;\n");
564 // grad_dot is the squared length of the gradient of the implicit.
565 fragBuilder->codeAppendf("\t\tfloat grad_dot = 4.0 * dot(Z, Z);\n");
566 // avoid calling inversesqrt on zero.
567 fragBuilder->codeAppend("\t\tgrad_dot = max(grad_dot, 1.0e-4);\n");
568 fragBuilder->codeAppendf("\t\tfloat approx_dist = implicit * inversesqrt(grad_dot);\n");
570 if (kFillAA_GrProcessorEdgeType == erre.getEdgeType()) {
571 fragBuilder->codeAppend("\t\tfloat alpha = clamp(0.5 - approx_dist, 0.0, 1.0);\n");
573 fragBuilder->codeAppend("\t\tfloat alpha = clamp(0.5 + approx_dist, 0.0, 1.0);\n");
576 fragBuilder->codeAppendf("\t\t%s = %s;\n", args.fOutputColor,
577 (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str());
580 void GLEllipticalRRectEffect::GenKey(const GrProcessor& effect, const GrGLSLCaps&,
581 GrProcessorKeyBuilder* b) {
582 const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>();
583 GR_STATIC_ASSERT(kLast_GrProcessorEdgeType < (1 << 3));
584 b->add32(erre.getRRect().getType() | erre.getEdgeType() << 3);
587 void GLEllipticalRRectEffect::onSetData(const GrGLSLProgramDataManager& pdman,
588 const GrProcessor& effect) {
589 const EllipticalRRectEffect& erre = effect.cast<EllipticalRRectEffect>();
590 const SkRRect& rrect = erre.getRRect();
591 if (rrect != fPrevRRect) {
592 SkRect rect = rrect.getBounds();
593 const SkVector& r0 = rrect.radii(SkRRect::kUpperLeft_Corner);
594 SkASSERT(r0.fX >= kRadiusMin);
595 SkASSERT(r0.fY >= kRadiusMin);
596 switch (erre.getRRect().getType()) {
597 case SkRRect::kSimple_Type:
598 rect.inset(r0.fX, r0.fY);
599 pdman.set2f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
600 1.f / (r0.fY * r0.fY));
602 case SkRRect::kNinePatch_Type: {
603 const SkVector& r1 = rrect.radii(SkRRect::kLowerRight_Corner);
604 SkASSERT(r1.fX >= kRadiusMin);
605 SkASSERT(r1.fY >= kRadiusMin);
608 rect.fRight -= r1.fX;
609 rect.fBottom -= r1.fY;
610 pdman.set4f(fInvRadiiSqdUniform, 1.f / (r0.fX * r0.fX),
611 1.f / (r0.fY * r0.fY),
612 1.f / (r1.fX * r1.fX),
613 1.f / (r1.fY * r1.fY));
617 SkFAIL("RRect should always be simple or nine-patch.");
619 pdman.set4f(fInnerRectUniform, rect.fLeft, rect.fTop, rect.fRight, rect.fBottom);
624 ////////////////////////////////////////////////////////////////////////////////////////////////////
626 void EllipticalRRectEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
627 GrProcessorKeyBuilder* b) const {
628 GLEllipticalRRectEffect::GenKey(*this, caps, b);
631 GrGLSLFragmentProcessor* EllipticalRRectEffect::onCreateGLSLInstance() const {
632 return new GLEllipticalRRectEffect(*this);
635 //////////////////////////////////////////////////////////////////////////////
637 GrFragmentProcessor* GrRRectEffect::Create(GrPrimitiveEdgeType edgeType, const SkRRect& rrect) {
638 if (rrect.isRect()) {
639 return GrConvexPolyEffect::Create(edgeType, rrect.getBounds());
642 if (rrect.isOval()) {
643 return GrOvalEffect::Create(edgeType, rrect.getBounds());
646 if (rrect.isSimple()) {
647 if (rrect.getSimpleRadii().fX < kRadiusMin || rrect.getSimpleRadii().fY < kRadiusMin) {
648 // In this case the corners are extremely close to rectangular and we collapse the
649 // clip to a rectangular clip.
650 return GrConvexPolyEffect::Create(edgeType, rrect.getBounds());
652 if (rrect.getSimpleRadii().fX == rrect.getSimpleRadii().fY) {
653 return CircularRRectEffect::Create(edgeType, CircularRRectEffect::kAll_CornerFlags,
656 return EllipticalRRectEffect::Create(edgeType, rrect);
660 if (rrect.isComplex() || rrect.isNinePatch()) {
661 // Check for the "tab" cases - two adjacent circular corners and two square corners.
662 SkScalar circularRadius = 0;
663 uint32_t cornerFlags = 0;
666 bool squashedRadii = false;
667 for (int c = 0; c < 4; ++c) {
668 radii[c] = rrect.radii((SkRRect::Corner)c);
669 SkASSERT((0 == radii[c].fX) == (0 == radii[c].fY));
670 if (0 == radii[c].fX) {
671 // The corner is square, so no need to squash or flag as circular.
674 if (radii[c].fX < kRadiusMin || radii[c].fY < kRadiusMin) {
676 squashedRadii = true;
679 if (radii[c].fX != radii[c].fY) {
684 circularRadius = radii[c].fX;
685 cornerFlags = 1 << c;
687 if (radii[c].fX != circularRadius) {
691 cornerFlags |= 1 << c;
695 switch (cornerFlags) {
696 case CircularRRectEffect::kAll_CornerFlags:
697 // This rrect should have been caught in the simple case above. Though, it would
698 // be correctly handled in the fallthrough code.
700 case CircularRRectEffect::kTopLeft_CornerFlag:
701 case CircularRRectEffect::kTopRight_CornerFlag:
702 case CircularRRectEffect::kBottomRight_CornerFlag:
703 case CircularRRectEffect::kBottomLeft_CornerFlag:
704 case CircularRRectEffect::kLeft_CornerFlags:
705 case CircularRRectEffect::kTop_CornerFlags:
706 case CircularRRectEffect::kRight_CornerFlags:
707 case CircularRRectEffect::kBottom_CornerFlags: {
708 SkTCopyOnFirstWrite<SkRRect> rr(rrect);
710 rr.writable()->setRectRadii(rrect.getBounds(), radii);
712 return CircularRRectEffect::Create(edgeType, cornerFlags, *rr);
714 case CircularRRectEffect::kNone_CornerFlags:
715 return GrConvexPolyEffect::Create(edgeType, rrect.getBounds());
718 // If we got here then we squashed some but not all the radii to zero. (If all
719 // had been squashed cornerFlags would be 0.) The elliptical effect doesn't
720 // support some rounded and some square corners.
723 if (rrect.isNinePatch()) {
724 return EllipticalRRectEffect::Create(edgeType, rrect);