Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / gpu / config / gpu_info_collector_win.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/config/gpu_info_collector.h"
6
7 // This has to be included before windows.h.
8 #include "third_party/re2/re2/re2.h"
9
10 #include <windows.h>
11 #include <d3d9.h>
12 #include <d3d11.h>
13 #include <dxgi.h>
14 #include <setupapi.h>
15
16 #include "base/command_line.h"
17 #include "base/debug/trace_event.h"
18 #include "base/files/file_enumerator.h"
19 #include "base/files/file_path.h"
20 #include "base/files/file_util.h"
21 #include "base/logging.h"
22 #include "base/message_loop/message_loop.h"
23 #include "base/metrics/field_trial.h"
24 #include "base/metrics/histogram.h"
25 #include "base/scoped_native_library.h"
26 #include "base/strings/string16.h"
27 #include "base/strings/string_number_conversions.h"
28 #include "base/strings/string_util.h"
29 #include "base/strings/stringprintf.h"
30 #include "base/strings/utf_string_conversions.h"
31 #include "base/threading/thread.h"
32 #include "base/threading/worker_pool.h"
33 #include "base/win/registry.h"
34 #include "base/win/scoped_com_initializer.h"
35 #include "base/win/scoped_comptr.h"
36 #include "base/win/windows_version.h"
37 #include "third_party/libxml/chromium/libxml_utils.h"
38 #include "ui/gl/gl_implementation.h"
39 #include "ui/gl/gl_surface_egl.h"
40
41 namespace gpu {
42
43 namespace {
44
45 // This must be kept in sync with histograms.xml.
46 enum DisplayLinkInstallationStatus {
47   DISPLAY_LINK_NOT_INSTALLED,
48   DISPLAY_LINK_7_1_OR_EARLIER,
49   DISPLAY_LINK_7_2_OR_LATER,
50   DISPLAY_LINK_INSTALLATION_STATUS_MAX
51 };
52
53 float ReadXMLFloatValue(XmlReader* reader) {
54   std::string score_string;
55   if (!reader->ReadElementContent(&score_string))
56     return 0.0;
57
58   double score;
59   if (!base::StringToDouble(score_string, &score))
60     return 0.0;
61
62   return static_cast<float>(score);
63 }
64
65 GpuPerformanceStats RetrieveGpuPerformanceStats() {
66   TRACE_EVENT0("gpu", "RetrieveGpuPerformanceStats");
67
68   // If the user re-runs the assessment without restarting, the COM API
69   // returns WINSAT_ASSESSMENT_STATE_NOT_AVAILABLE. Because of that and
70   // http://crbug.com/124325, read the assessment result files directly.
71   GpuPerformanceStats stats;
72
73   // Get path to WinSAT results files.
74   wchar_t winsat_results_path[MAX_PATH];
75   DWORD size = ExpandEnvironmentStrings(
76       L"%WinDir%\\Performance\\WinSAT\\DataStore\\",
77       winsat_results_path, MAX_PATH);
78   if (size == 0 || size > MAX_PATH) {
79     LOG(ERROR) << "The path to the WinSAT results is too long: "
80                << size << " chars.";
81     return stats;
82   }
83
84   // Find most recent formal assessment results.
85   base::FileEnumerator file_enumerator(
86       base::FilePath(winsat_results_path),
87       false,  // not recursive
88       base::FileEnumerator::FILES,
89       FILE_PATH_LITERAL("* * Formal.Assessment (*).WinSAT.xml"));
90
91   base::FilePath current_results;
92   for (base::FilePath results = file_enumerator.Next(); !results.empty();
93        results = file_enumerator.Next()) {
94     // The filenames start with the date and time as yyyy-mm-dd hh.mm.ss.xxx,
95     // so the greatest file lexicographically is also the most recent file.
96     if (base::FilePath::CompareLessIgnoreCase(current_results.value(),
97                                               results.value()))
98       current_results = results;
99   }
100
101   std::string current_results_string = current_results.MaybeAsASCII();
102   if (current_results_string.empty())
103     return stats;
104
105   // Get relevant scores from results file. XML schema at:
106   // http://msdn.microsoft.com/en-us/library/windows/desktop/aa969210.aspx
107   XmlReader reader;
108   if (!reader.LoadFile(current_results_string)) {
109     LOG(ERROR) << "Could not open WinSAT results file.";
110     return stats;
111   }
112   // Descend into <WinSAT> root element.
113   if (!reader.SkipToElement() || !reader.Read()) {
114     LOG(ERROR) << "Could not read WinSAT results file.";
115     return stats;
116   }
117
118   // Search for <WinSPR> element containing the results.
119   do {
120     if (reader.NodeName() == "WinSPR")
121       break;
122   } while (reader.Next());
123   // Descend into <WinSPR> element.
124   if (!reader.Read()) {
125     LOG(ERROR) << "Could not find WinSPR element in results file.";
126     return stats;
127   }
128
129   // Read scores.
130   for (int depth = reader.Depth(); reader.Depth() == depth; reader.Next()) {
131     std::string node_name = reader.NodeName();
132     if (node_name == "SystemScore")
133       stats.overall = ReadXMLFloatValue(&reader);
134     else if (node_name == "GraphicsScore")
135       stats.graphics = ReadXMLFloatValue(&reader);
136     else if (node_name == "GamingScore")
137       stats.gaming = ReadXMLFloatValue(&reader);
138   }
139
140   if (stats.overall == 0.0)
141     LOG(ERROR) << "Could not read overall score from assessment results.";
142   if (stats.graphics == 0.0)
143     LOG(ERROR) << "Could not read graphics score from assessment results.";
144   if (stats.gaming == 0.0)
145     LOG(ERROR) << "Could not read gaming score from assessment results.";
146
147   return stats;
148 }
149
150 GpuPerformanceStats RetrieveGpuPerformanceStatsWithHistograms() {
151   base::TimeTicks start_time = base::TimeTicks::Now();
152
153   GpuPerformanceStats stats = RetrieveGpuPerformanceStats();
154
155   UMA_HISTOGRAM_TIMES("GPU.WinSAT.ReadResultsFileTime",
156                       base::TimeTicks::Now() - start_time);
157   UMA_HISTOGRAM_CUSTOM_COUNTS(
158       "GPU.WinSAT.OverallScore2",
159       static_cast<base::HistogramBase::Sample>(stats.overall * 10), 10, 200,
160       50);
161   UMA_HISTOGRAM_CUSTOM_COUNTS(
162       "GPU.WinSAT.GraphicsScore2",
163       static_cast<base::HistogramBase::Sample>(stats.graphics * 10), 10, 200,
164       50);
165   UMA_HISTOGRAM_CUSTOM_COUNTS(
166       "GPU.WinSAT.GamingScore2",
167       static_cast<base::HistogramBase::Sample>(stats.gaming * 10), 10, 200, 50);
168   UMA_HISTOGRAM_BOOLEAN(
169       "GPU.WinSAT.HasResults",
170       stats.overall != 0.0 && stats.graphics != 0.0 && stats.gaming != 0.0);
171
172   return stats;
173 }
174
175 // Returns the display link driver version or an invalid version if it is
176 // not installed.
177 Version DisplayLinkVersion() {
178   base::win::RegKey key;
179
180   if (key.Open(HKEY_LOCAL_MACHINE, L"SOFTWARE", KEY_READ | KEY_WOW64_64KEY))
181     return Version();
182
183   if (key.OpenKey(L"DisplayLink", KEY_READ | KEY_WOW64_64KEY))
184     return Version();
185
186   if (key.OpenKey(L"Core", KEY_READ | KEY_WOW64_64KEY))
187     return Version();
188
189   base::string16 version;
190   if (key.ReadValue(L"Version", &version))
191     return Version();
192
193   return Version(base::UTF16ToASCII(version));
194 }
195
196 // Returns whether Lenovo dCute is installed.
197 bool IsLenovoDCuteInstalled() {
198   base::win::RegKey key;
199
200   if (key.Open(HKEY_LOCAL_MACHINE, L"SOFTWARE", KEY_READ | KEY_WOW64_64KEY))
201     return false;
202
203   if (key.OpenKey(L"Lenovo", KEY_READ | KEY_WOW64_64KEY))
204     return false;
205
206   if (key.OpenKey(L"Lenovo dCute", KEY_READ | KEY_WOW64_64KEY))
207     return false;
208
209   return true;
210 }
211
212 // Determines whether D3D11 won't work, either because it is not supported on
213 // the machine or because it is known it is likely to crash.
214 bool D3D11ShouldWork(const GPUInfo& gpu_info) {
215   // TODO(apatrick): This is a temporary change to see what impact disabling
216   // D3D11 stats collection has on Canary.
217 #if 1
218   return false;
219 #else
220   // Windows XP never supports D3D11. It seems to be less stable that D3D9 on
221   // Vista.
222   if (base::win::GetVersion() <= base::win::VERSION_VISTA)
223     return false;
224
225   // http://crbug.com/175525.
226   if (gpu_info.display_link_version.IsValid())
227     return false;
228
229   return true;
230 #endif
231 }
232
233 // Collects information about the level of D3D11 support and records it in
234 // the UMA stats. Records no stats when D3D11 in not supported at all.
235 void CollectD3D11SupportOnWorkerThread() {
236   TRACE_EVENT0("gpu", "CollectD3D11Support");
237
238   typedef HRESULT (WINAPI *D3D11CreateDeviceFunc)(
239       IDXGIAdapter* adapter,
240       D3D_DRIVER_TYPE driver_type,
241       HMODULE software,
242       UINT flags,
243       const D3D_FEATURE_LEVEL* feature_levels,
244       UINT num_feature_levels,
245       UINT sdk_version,
246       ID3D11Device** device,
247       D3D_FEATURE_LEVEL* feature_level,
248       ID3D11DeviceContext** immediate_context);
249
250   // This enumeration must be kept in sync with histograms.xml. Do not reorder
251   // the members; always add to the end.
252   enum FeatureLevel {
253     FEATURE_LEVEL_UNKNOWN,
254     FEATURE_LEVEL_NO_D3D11_DLL,
255     FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT,
256     FEATURE_LEVEL_DEVICE_CREATION_FAILED,
257     FEATURE_LEVEL_9_1,
258     FEATURE_LEVEL_9_2,
259     FEATURE_LEVEL_9_3,
260     FEATURE_LEVEL_10_0,
261     FEATURE_LEVEL_10_1,
262     FEATURE_LEVEL_11_0,
263     NUM_FEATURE_LEVELS
264   };
265
266   FeatureLevel feature_level = FEATURE_LEVEL_UNKNOWN;
267   UINT bgra_support = 0;
268
269   // This module is leaked in case it is hooked by third party software.
270   base::NativeLibrary d3d11_module = base::LoadNativeLibrary(
271       base::FilePath(L"d3d11.dll"),
272       NULL);
273
274   if (!d3d11_module) {
275     feature_level = FEATURE_LEVEL_NO_D3D11_DLL;
276   } else {
277     D3D11CreateDeviceFunc create_func =
278         reinterpret_cast<D3D11CreateDeviceFunc>(
279             base::GetFunctionPointerFromNativeLibrary(d3d11_module,
280                                                       "D3D11CreateDevice"));
281     if (!create_func) {
282       feature_level = FEATURE_LEVEL_NO_CREATE_DEVICE_ENTRY_POINT;
283     } else {
284       static const D3D_FEATURE_LEVEL d3d_feature_levels[] = {
285         D3D_FEATURE_LEVEL_11_0,
286         D3D_FEATURE_LEVEL_10_1,
287         D3D_FEATURE_LEVEL_10_0,
288         D3D_FEATURE_LEVEL_9_3,
289         D3D_FEATURE_LEVEL_9_2,
290         D3D_FEATURE_LEVEL_9_1
291       };
292
293       base::win::ScopedComPtr<ID3D11Device> device;
294       D3D_FEATURE_LEVEL d3d_feature_level;
295       base::win::ScopedComPtr<ID3D11DeviceContext> device_context;
296       HRESULT hr = create_func(NULL,
297                                D3D_DRIVER_TYPE_HARDWARE,
298                                NULL,
299                                0,
300                                d3d_feature_levels,
301                                arraysize(d3d_feature_levels),
302                                D3D11_SDK_VERSION,
303                                device.Receive(),
304                                &d3d_feature_level,
305                                device_context.Receive());
306       if (FAILED(hr)) {
307         feature_level = FEATURE_LEVEL_DEVICE_CREATION_FAILED;
308       } else {
309         switch (d3d_feature_level) {
310           case D3D_FEATURE_LEVEL_11_0:
311             feature_level = FEATURE_LEVEL_11_0;
312             break;
313           case D3D_FEATURE_LEVEL_10_1:
314             feature_level = FEATURE_LEVEL_10_1;
315             break;
316           case D3D_FEATURE_LEVEL_10_0:
317             feature_level = FEATURE_LEVEL_10_0;
318             break;
319           case D3D_FEATURE_LEVEL_9_3:
320             feature_level = FEATURE_LEVEL_9_3;
321             break;
322           case D3D_FEATURE_LEVEL_9_2:
323             feature_level = FEATURE_LEVEL_9_2;
324             break;
325           case D3D_FEATURE_LEVEL_9_1:
326             feature_level = FEATURE_LEVEL_9_1;
327             break;
328           default:
329             NOTREACHED();
330             break;
331         }
332
333         hr = device->CheckFormatSupport(DXGI_FORMAT_B8G8R8A8_UNORM,
334                                         &bgra_support);
335         DCHECK(SUCCEEDED(hr));
336       }
337     }
338   }
339
340   UMA_HISTOGRAM_ENUMERATION("GPU.D3D11_FeatureLevel",
341                             feature_level,
342                             NUM_FEATURE_LEVELS);
343
344   // ANGLE requires at least feature level 10.0. Do not record any further
345   // stats if ANGLE would not work anyway.
346   if (feature_level < FEATURE_LEVEL_10_0)
347     return;
348
349   UMA_HISTOGRAM_BOOLEAN(
350       "GPU.D3D11_B8G8R8A8_Texture2DSupport",
351       (bgra_support & D3D11_FORMAT_SUPPORT_TEXTURE2D) != 0);
352   UMA_HISTOGRAM_BOOLEAN(
353       "GPU.D3D11_B8G8R8A8_RenderTargetSupport",
354       (bgra_support & D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0);
355 }
356
357 // Collects information about the level of D3D11 support and records it in
358 // the UMA stats. Records no stats when D3D11 in not supported at all.
359 void CollectD3D11Support() {
360   // D3D11 takes about 50ms to initialize so do this on a worker thread.
361   base::WorkerPool::PostTask(
362       FROM_HERE,
363       base::Bind(CollectD3D11SupportOnWorkerThread),
364       false);
365 }
366 }  // namespace anonymous
367
368 #if defined(GOOGLE_CHROME_BUILD) && defined(OFFICIAL_BUILD)
369 // This function has a real implementation for official builds that can
370 // be found in src/third_party/amd.
371 void GetAMDVideocardInfo(GPUInfo* gpu_info);
372 #else
373 void GetAMDVideocardInfo(GPUInfo* gpu_info) {
374   DCHECK(gpu_info);
375   return;
376 }
377 #endif
378
379 CollectInfoResult CollectDriverInfoD3D(const std::wstring& device_id,
380                                        GPUInfo* gpu_info) {
381   TRACE_EVENT0("gpu", "CollectDriverInfoD3D");
382
383   // create device info for the display device
384   HDEVINFO device_info = SetupDiGetClassDevsW(
385       NULL, device_id.c_str(), NULL,
386       DIGCF_PRESENT | DIGCF_PROFILE | DIGCF_ALLCLASSES);
387   if (device_info == INVALID_HANDLE_VALUE) {
388     LOG(ERROR) << "Creating device info failed";
389     return kCollectInfoNonFatalFailure;
390   }
391
392   DWORD index = 0;
393   bool found = false;
394   SP_DEVINFO_DATA device_info_data;
395   device_info_data.cbSize = sizeof(device_info_data);
396   while (SetupDiEnumDeviceInfo(device_info, index++, &device_info_data)) {
397     WCHAR value[255];
398     if (SetupDiGetDeviceRegistryPropertyW(device_info,
399                                         &device_info_data,
400                                         SPDRP_DRIVER,
401                                         NULL,
402                                         reinterpret_cast<PBYTE>(value),
403                                         sizeof(value),
404                                         NULL)) {
405       HKEY key;
406       std::wstring driver_key = L"System\\CurrentControlSet\\Control\\Class\\";
407       driver_key += value;
408       LONG result = RegOpenKeyExW(
409           HKEY_LOCAL_MACHINE, driver_key.c_str(), 0, KEY_QUERY_VALUE, &key);
410       if (result == ERROR_SUCCESS) {
411         DWORD dwcb_data = sizeof(value);
412         std::string driver_version;
413         result = RegQueryValueExW(
414             key, L"DriverVersion", NULL, NULL,
415             reinterpret_cast<LPBYTE>(value), &dwcb_data);
416         if (result == ERROR_SUCCESS)
417           driver_version = base::UTF16ToASCII(std::wstring(value));
418
419         std::string driver_date;
420         dwcb_data = sizeof(value);
421         result = RegQueryValueExW(
422             key, L"DriverDate", NULL, NULL,
423             reinterpret_cast<LPBYTE>(value), &dwcb_data);
424         if (result == ERROR_SUCCESS)
425           driver_date = base::UTF16ToASCII(std::wstring(value));
426
427         std::string driver_vendor;
428         dwcb_data = sizeof(value);
429         result = RegQueryValueExW(
430             key, L"ProviderName", NULL, NULL,
431             reinterpret_cast<LPBYTE>(value), &dwcb_data);
432         if (result == ERROR_SUCCESS) {
433           driver_vendor = base::UTF16ToASCII(std::wstring(value));
434           if (driver_vendor == "Advanced Micro Devices, Inc." ||
435               driver_vendor == "ATI Technologies Inc.") {
436             // We are conservative and assume that in the absence of a clear
437             // signal the videocard is assumed to be switchable. Additionally,
438             // some switchable systems with Intel GPUs aren't correctly
439             // detected, so always count them.
440             GetAMDVideocardInfo(gpu_info);
441             if (!gpu_info->amd_switchable &&
442                 gpu_info->gpu.vendor_id == 0x8086) {
443               gpu_info->amd_switchable = true;
444               gpu_info->secondary_gpus.push_back(gpu_info->gpu);
445               gpu_info->gpu.vendor_id = 0x1002;
446               gpu_info->gpu.device_id = 0;  // Unknown discrete AMD GPU.
447             }
448           }
449         }
450
451         gpu_info->driver_vendor = driver_vendor;
452         gpu_info->driver_version = driver_version;
453         gpu_info->driver_date = driver_date;
454         found = true;
455         RegCloseKey(key);
456         break;
457       }
458     }
459   }
460   SetupDiDestroyDeviceInfoList(device_info);
461   return found ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
462 }
463
464 CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info) {
465   TRACE_EVENT0("gpu", "CollectGraphicsInfo");
466
467   DCHECK(gpu_info);
468
469   if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) {
470     std::string requested_implementation_name =
471         CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL);
472     if (requested_implementation_name == "swiftshader") {
473       gpu_info->software_rendering = true;
474       gpu_info->context_info_state = kCollectInfoNonFatalFailure;
475       return kCollectInfoNonFatalFailure;
476     }
477   }
478
479   CollectInfoResult result = CollectGraphicsInfoGL(gpu_info);
480   if (result != kCollectInfoSuccess) {
481     gpu_info->context_info_state = result;
482     return result;
483   }
484
485   // ANGLE's renderer strings are of the form:
486   // ANGLE (<adapter_identifier> Direct3D<version> vs_x_x ps_x_x)
487   std::string direct3d_version;
488   int vertex_shader_major_version = 0;
489   int vertex_shader_minor_version = 0;
490   int pixel_shader_major_version = 0;
491   int pixel_shader_minor_version = 0;
492   gpu_info->adapter_luid = 0;
493   if (RE2::FullMatch(gpu_info->gl_renderer,
494                      "ANGLE \\(.*\\)") &&
495       RE2::PartialMatch(gpu_info->gl_renderer,
496                         " Direct3D(\\w+)",
497                         &direct3d_version) &&
498       RE2::PartialMatch(gpu_info->gl_renderer,
499                         " vs_(\\d+)_(\\d+)",
500                         &vertex_shader_major_version,
501                         &vertex_shader_minor_version) &&
502       RE2::PartialMatch(gpu_info->gl_renderer,
503                         " ps_(\\d+)_(\\d+)",
504                         &pixel_shader_major_version,
505                         &pixel_shader_minor_version)) {
506     gpu_info->can_lose_context = direct3d_version == "9";
507     gpu_info->vertex_shader_version =
508         base::StringPrintf("%d.%d",
509                            vertex_shader_major_version,
510                            vertex_shader_minor_version);
511     gpu_info->pixel_shader_version =
512         base::StringPrintf("%d.%d",
513                            pixel_shader_major_version,
514                            pixel_shader_minor_version);
515
516     // ANGLE's EGL vendor strings are of the form:
517     // Google, Inc. (adapter LUID: 0123456789ABCDEF)
518     // The LUID is optional and identifies the GPU adapter ANGLE is using.
519     const char* egl_vendor = eglQueryString(
520         gfx::GLSurfaceEGL::GetHardwareDisplay(),
521         EGL_VENDOR);
522     RE2::PartialMatch(egl_vendor,
523                       " \\(adapter LUID: ([0-9A-Fa-f]{16})\\)",
524                       RE2::Hex(&gpu_info->adapter_luid));
525
526     // DirectX diagnostics are collected asynchronously because it takes a
527     // couple of seconds.
528   } else {
529     gpu_info->dx_diagnostics_info_state = kCollectInfoNonFatalFailure;
530   }
531
532   gpu_info->context_info_state = kCollectInfoSuccess;
533   return kCollectInfoSuccess;
534 }
535
536 CollectInfoResult CollectGpuID(uint32* vendor_id, uint32* device_id) {
537   DCHECK(vendor_id && device_id);
538   *vendor_id = 0;
539   *device_id = 0;
540
541   // Taken from http://developer.nvidia.com/object/device_ids.html
542   DISPLAY_DEVICE dd;
543   dd.cb = sizeof(DISPLAY_DEVICE);
544   std::wstring id;
545   for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
546     if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
547       id = dd.DeviceID;
548       break;
549     }
550   }
551
552   if (id.length() > 20) {
553     int vendor = 0, device = 0;
554     std::wstring vendor_string = id.substr(8, 4);
555     std::wstring device_string = id.substr(17, 4);
556     base::HexStringToInt(base::UTF16ToASCII(vendor_string), &vendor);
557     base::HexStringToInt(base::UTF16ToASCII(device_string), &device);
558     *vendor_id = vendor;
559     *device_id = device;
560     if (*vendor_id != 0 && *device_id != 0)
561       return kCollectInfoSuccess;
562   }
563   return kCollectInfoNonFatalFailure;
564 }
565
566 CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info) {
567   TRACE_EVENT0("gpu", "CollectPreliminaryGraphicsInfo");
568
569   DCHECK(gpu_info);
570
571   gpu_info->performance_stats = RetrieveGpuPerformanceStatsWithHistograms();
572
573   // nvd3d9wrap.dll is loaded into all processes when Optimus is enabled.
574   HMODULE nvd3d9wrap = GetModuleHandleW(L"nvd3d9wrap.dll");
575   gpu_info->optimus = nvd3d9wrap != NULL;
576
577   gpu_info->lenovo_dcute = IsLenovoDCuteInstalled();
578
579   gpu_info->display_link_version = DisplayLinkVersion();
580
581   if (!gpu_info->display_link_version .IsValid()) {
582     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
583                               DISPLAY_LINK_NOT_INSTALLED,
584                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
585   } else if (gpu_info->display_link_version.IsOlderThan("7.2")) {
586     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
587                               DISPLAY_LINK_7_1_OR_EARLIER,
588                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
589   } else {
590     UMA_HISTOGRAM_ENUMERATION("GPU.DisplayLinkInstallationStatus",
591                               DISPLAY_LINK_7_2_OR_LATER,
592                               DISPLAY_LINK_INSTALLATION_STATUS_MAX);
593   }
594
595   // Taken from http://developer.nvidia.com/object/device_ids.html
596   DISPLAY_DEVICE dd;
597   dd.cb = sizeof(DISPLAY_DEVICE);
598   std::wstring id;
599   for (int i = 0; EnumDisplayDevices(NULL, i, &dd, 0); ++i) {
600     if (dd.StateFlags & DISPLAY_DEVICE_PRIMARY_DEVICE) {
601       id = dd.DeviceID;
602       break;
603     }
604   }
605
606   if (id.length() <= 20) {
607     gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
608     return kCollectInfoNonFatalFailure;
609   }
610
611   int vendor_id = 0, device_id = 0;
612   base::string16 vendor_id_string = id.substr(8, 4);
613   base::string16 device_id_string = id.substr(17, 4);
614   base::HexStringToInt(base::UTF16ToASCII(vendor_id_string), &vendor_id);
615   base::HexStringToInt(base::UTF16ToASCII(device_id_string), &device_id);
616   gpu_info->gpu.vendor_id = vendor_id;
617   gpu_info->gpu.device_id = device_id;
618   // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
619   if (!CollectDriverInfoD3D(id, gpu_info)) {
620     gpu_info->basic_info_state = kCollectInfoNonFatalFailure;
621     return kCollectInfoNonFatalFailure;
622   }
623
624   // Collect basic information about supported D3D11 features. Delay for 45
625   // seconds so as not to regress performance tests.
626   if (D3D11ShouldWork(*gpu_info)) {
627     // This is on a field trial so we can turn it off easily if it blows up
628     // again in stable channel.
629     scoped_refptr<base::FieldTrial> trial(
630         base::FieldTrialList::FactoryGetFieldTrial(
631             "D3D11Experiment", 100, "Disabled", 2015, 7, 8,
632             base::FieldTrial::SESSION_RANDOMIZED, NULL));
633     const int enabled_group =
634         trial->AppendGroup("Enabled", 0);
635
636     if (trial->group() == enabled_group) {
637       base::MessageLoop::current()->PostDelayedTask(
638           FROM_HERE,
639           base::Bind(&CollectD3D11Support),
640           base::TimeDelta::FromSeconds(45));
641     }
642   }
643
644   gpu_info->basic_info_state = kCollectInfoSuccess;
645   return kCollectInfoSuccess;
646 }
647
648 CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info) {
649   TRACE_EVENT0("gpu", "CollectDriverInfoGL");
650
651   if (!gpu_info->driver_version.empty())
652     return kCollectInfoSuccess;
653
654   bool parsed = RE2::PartialMatch(
655       gpu_info->gl_version, "([\\d\\.]+)$", &gpu_info->driver_version);
656   return parsed ? kCollectInfoSuccess : kCollectInfoNonFatalFailure;
657 }
658
659 void MergeGPUInfo(GPUInfo* basic_gpu_info,
660                   const GPUInfo& context_gpu_info) {
661   DCHECK(basic_gpu_info);
662
663   if (context_gpu_info.software_rendering) {
664     basic_gpu_info->software_rendering = true;
665     return;
666   }
667
668   MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
669
670   basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics;
671 }
672
673 }  // namespace gpu