1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_
8 #include "gpu/command_buffer/service/shader_translator.h"
9 #include "ui/gl/gl_implementation.h"
10 #include "ui/gl/gl_mock.h"
15 struct DisallowedFeatures;
25 static const GLuint kServiceBlackTexture2dId = 701;
26 static const GLuint kServiceDefaultTexture2dId = 702;
27 static const GLuint kServiceBlackTextureCubemapId = 703;
28 static const GLuint kServiceDefaultTextureCubemapId = 704;
29 static const GLuint kServiceBlackExternalTextureId = 705;
30 static const GLuint kServiceDefaultExternalTextureId = 706;
31 static const GLuint kServiceBlackRectangleTextureId = 707;
32 static const GLuint kServiceDefaultRectangleTextureId = 708;
34 static const GLint kMaxSamples = 4;
35 static const GLint kMaxRenderbufferSize = 1024;
36 static const GLint kMaxTextureSize = 2048;
37 static const GLint kMaxCubeMapTextureSize = 256;
38 static const GLint kNumVertexAttribs = 16;
39 static const GLint kNumTextureUnits = 8;
40 static const GLint kMaxTextureImageUnits = 8;
41 static const GLint kMaxVertexTextureImageUnits = 2;
42 static const GLint kMaxFragmentUniformVectors = 16;
43 static const GLint kMaxFragmentUniformComponents =
44 kMaxFragmentUniformVectors * 4;
45 static const GLint kMaxVaryingVectors = 8;
46 static const GLint kMaxVaryingFloats = kMaxVaryingVectors * 4;
47 static const GLint kMaxVertexUniformVectors = 128;
48 static const GLint kMaxVertexUniformComponents = kMaxVertexUniformVectors * 4;
63 GLint desired_location;
64 const char* good_name;
67 static void SetupContextGroupInitExpectations(
68 ::gfx::MockGLInterface* gl,
69 const DisallowedFeatures& disallowed_features,
70 const char* extensions,
71 const char* gl_version,
72 bool bind_generates_resource);
73 static void SetupFeatureInfoInitExpectations(
74 ::gfx::MockGLInterface* gl, const char* extensions);
75 static void SetupFeatureInfoInitExpectationsWithGLVersion(
76 ::gfx::MockGLInterface* gl,
77 const char* extensions,
78 const char* gl_renderer,
79 const char* gl_version);
80 static void SetupTextureManagerInitExpectations(::gfx::MockGLInterface* gl,
81 const char* extensions,
82 bool use_default_textures);
83 static void SetupTextureManagerDestructionExpectations(
84 ::gfx::MockGLInterface* gl,
85 const char* extensions,
86 bool use_default_textures);
88 static void SetupExpectationsForClearingUniforms(
89 ::gfx::MockGLInterface* gl, UniformInfo* uniforms, size_t num_uniforms);
91 static void SetupShader(
92 ::gfx::MockGLInterface* gl,
93 AttribInfo* attribs, size_t num_attribs,
94 UniformInfo* uniforms, size_t num_uniforms,
97 static void SetupProgramSuccessExpectations(::gfx::MockGLInterface* gl,
98 AttribInfo* attribs, size_t num_attribs,
99 UniformInfo* uniforms, size_t num_uniforms,
102 static void DoBufferData(
103 ::gfx::MockGLInterface* gl, MockErrorState* error_state,
104 BufferManager* manager, Buffer* buffer, GLsizeiptr size, GLenum usage,
105 const GLvoid* data, GLenum error);
107 static void SetTexParameteriWithExpectations(
108 ::gfx::MockGLInterface* gl, MockErrorState* error_state,
109 TextureManager* manager, TextureRef* texture_ref,
110 GLenum pname, GLint value, GLenum error);
112 static void SetShaderStates(
113 ::gfx::MockGLInterface* gl, Shader* shader,
115 const std::string* const expected_log_info,
116 const std::string* const expected_translated_source,
117 const AttributeMap* const expected_attrib_map,
118 const UniformMap* const expected_uniform_map,
119 const VaryingMap* const expected_varying_map,
120 const NameMap* const expected_name_map);
122 static void SetShaderStates(
123 ::gfx::MockGLInterface* gl, Shader* shader, bool valid);
125 static sh::Attribute ConstructAttribute(
126 GLenum type, GLint array_size, GLenum precision,
127 bool static_use, const std::string& name);
128 static sh::Uniform ConstructUniform(
129 GLenum type, GLint array_size, GLenum precision,
130 bool static_use, const std::string& name);
131 static sh::Varying ConstructVarying(
132 GLenum type, GLint array_size, GLenum precision,
133 bool static_use, const std::string& name);
136 static void SetupTextureInitializationExpectations(::gfx::MockGLInterface* gl,
138 bool use_default_textures);
139 static void SetupTextureDestructionExpectations(::gfx::MockGLInterface* gl,
141 bool use_default_textures);
144 // This object temporaritly Sets what gfx::GetGLImplementation returns. During
145 // testing the GLImplementation is set to kGLImplemenationMockGL but lots of
146 // code branches based on what gfx::GetGLImplementation returns.
147 class ScopedGLImplementationSetter {
149 explicit ScopedGLImplementationSetter(gfx::GLImplementation implementation);
150 ~ScopedGLImplementationSetter();
153 gfx::GLImplementation old_implementation_;
159 #endif // GPU_COMMAND_BUFFER_SERVICE_TEST_HELPER_H_