a3ac4350c875fabb11f6e53375bfeef68d158e6f
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / service / image_manager.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/service/image_manager.h"
6
7 #include "ui/gl/gl_image.h"
8
9 namespace gpu {
10 namespace gles2 {
11
12 ImageManager::ImageManager() : release_after_use_(false) {
13 }
14
15 ImageManager::~ImageManager() {
16 }
17
18 void ImageManager::RegisterGpuMemoryBuffer(int32 id,
19                                            gfx::GpuMemoryBufferHandle buffer,
20                                            size_t width,
21                                            size_t height,
22                                            unsigned internalformat) {
23   if (id <= 0) {
24     DVLOG(0) << "Cannot register GPU memory buffer with non-positive ID.";
25     return;
26   }
27
28   if (LookupImage(id)) {
29     DVLOG(0) << "GPU memory buffer ID already in use.";
30     return;
31   }
32
33   scoped_refptr<gfx::GLImage> gl_image =
34       gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer,
35                                                     gfx::Size(width, height),
36                                                     internalformat);
37   if (!gl_image)
38     return;
39
40   if (release_after_use_)
41     gl_image->SetReleaseAfterUse();
42
43   AddImage(gl_image.get(), id);
44 }
45
46 void ImageManager::UnregisterGpuMemoryBuffer(int32 id) {
47   RemoveImage(id);
48 }
49
50 void ImageManager::AddImage(gfx::GLImage* image, int32 service_id) {
51   gl_images_[service_id] = image;
52 }
53
54 void ImageManager::RemoveImage(int32 service_id) {
55   gl_images_.erase(service_id);
56 }
57
58 gfx::GLImage* ImageManager::LookupImage(int32 service_id) {
59   GLImageMap::const_iterator iter = gl_images_.find(service_id);
60   if (iter != gl_images_.end())
61     return iter->second.get();
62
63   return NULL;
64 }
65
66 void ImageManager::SetReleaseAfterUse() {
67   release_after_use_ = true;
68 }
69
70 }  // namespace gles2
71 }  // namespace gpu