Upstream version 5.34.92.0
[platform/framework/web/crosswalk.git] / src / gpu / command_buffer / client / gl_in_process_context.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/command_buffer/client/gl_in_process_context.h"
6
7 #include <set>
8 #include <utility>
9 #include <vector>
10
11 #include <GLES2/gl2.h>
12 #ifndef GL_GLEXT_PROTOTYPES
13 #define GL_GLEXT_PROTOTYPES 1
14 #endif
15 #include <GLES2/gl2ext.h>
16 #include <GLES2/gl2extchromium.h>
17
18 #include "base/bind.h"
19 #include "base/bind_helpers.h"
20 #include "base/lazy_instance.h"
21 #include "base/logging.h"
22 #include "base/memory/scoped_ptr.h"
23 #include "base/memory/weak_ptr.h"
24 #include "base/message_loop/message_loop.h"
25 #include "gpu/command_buffer/client/gles2_implementation.h"
26 #include "gpu/command_buffer/client/transfer_buffer.h"
27 #include "gpu/command_buffer/common/command_buffer.h"
28 #include "gpu/command_buffer/common/constants.h"
29 #include "gpu/command_buffer/service/in_process_command_buffer.h"
30 #include "ui/gfx/size.h"
31 #include "ui/gl/gl_image.h"
32
33 #if defined(OS_ANDROID)
34 #include "ui/gl/android/surface_texture.h"
35 #endif
36
37 namespace gpu {
38
39 namespace {
40
41 const int32 kCommandBufferSize = 1024 * 1024;
42 // TODO(kbr): make the transfer buffer size configurable via context
43 // creation attributes.
44 const size_t kStartTransferBufferSize = 4 * 1024 * 1024;
45 const size_t kMinTransferBufferSize = 1 * 256 * 1024;
46 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024;
47
48 class GLInProcessContextImpl
49     : public GLInProcessContext,
50       public base::SupportsWeakPtr<GLInProcessContextImpl> {
51  public:
52   explicit GLInProcessContextImpl();
53   virtual ~GLInProcessContextImpl();
54
55   bool Initialize(scoped_refptr<gfx::GLSurface> surface,
56                   bool is_offscreen,
57                   bool share_resources,
58                   gfx::AcceleratedWidget window,
59                   const gfx::Size& size,
60                   const GLInProcessContextAttribs& attribs,
61                   gfx::GpuPreference gpu_preference);
62
63   // GLInProcessContext implementation:
64   virtual void SetContextLostCallback(const base::Closure& callback) OVERRIDE;
65   virtual gles2::GLES2Implementation* GetImplementation() OVERRIDE;
66
67 #if defined(OS_ANDROID)
68   virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(
69       uint32 stream_id) OVERRIDE;
70 #endif
71
72  private:
73   void Destroy();
74   void OnContextLost();
75   void OnSignalSyncPoint(const base::Closure& callback);
76
77   scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_;
78   scoped_ptr<TransferBuffer> transfer_buffer_;
79   scoped_ptr<gles2::GLES2Implementation> gles2_implementation_;
80   scoped_ptr<InProcessCommandBuffer> command_buffer_;
81
82   unsigned int share_group_id_;
83   bool context_lost_;
84   base::Closure context_lost_callback_;
85
86   DISALLOW_COPY_AND_ASSIGN(GLInProcessContextImpl);
87 };
88
89 base::LazyInstance<base::Lock> g_all_shared_contexts_lock =
90     LAZY_INSTANCE_INITIALIZER;
91 base::LazyInstance<std::set<GLInProcessContextImpl*> > g_all_shared_contexts =
92     LAZY_INSTANCE_INITIALIZER;
93
94 GLInProcessContextImpl::GLInProcessContextImpl()
95     : share_group_id_(0), context_lost_(false) {}
96
97 GLInProcessContextImpl::~GLInProcessContextImpl() {
98   {
99     base::AutoLock lock(g_all_shared_contexts_lock.Get());
100     g_all_shared_contexts.Get().erase(this);
101   }
102   Destroy();
103 }
104
105 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() {
106   return gles2_implementation_.get();
107 }
108
109 void GLInProcessContextImpl::SetContextLostCallback(
110     const base::Closure& callback) {
111   context_lost_callback_ = callback;
112 }
113
114 void GLInProcessContextImpl::OnContextLost() {
115   context_lost_ = true;
116   if (!context_lost_callback_.is_null()) {
117     context_lost_callback_.Run();
118   }
119 }
120
121 bool GLInProcessContextImpl::Initialize(
122     scoped_refptr<gfx::GLSurface> surface,
123     bool is_offscreen,
124     bool share_resources,
125     gfx::AcceleratedWidget window,
126     const gfx::Size& size,
127     const GLInProcessContextAttribs& attribs,
128     gfx::GpuPreference gpu_preference) {
129   DCHECK(size.width() >= 0 && size.height() >= 0);
130
131   // Changes to these values should also be copied to
132   // gpu/command_buffer/client/gl_in_process_context.cc and to
133   // content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h
134   const int32 ALPHA_SIZE     = 0x3021;
135   const int32 BLUE_SIZE      = 0x3022;
136   const int32 GREEN_SIZE     = 0x3023;
137   const int32 RED_SIZE       = 0x3024;
138   const int32 DEPTH_SIZE     = 0x3025;
139   const int32 STENCIL_SIZE   = 0x3026;
140   const int32 SAMPLES        = 0x3031;
141   const int32 SAMPLE_BUFFERS = 0x3032;
142   const int32 NONE           = 0x3038;
143
144   // Chromium-specific attributes
145   const int32 FAIL_IF_MAJOR_PERF_CAVEAT = 0x10002;
146
147   std::vector<int32> attrib_vector;
148   if (attribs.alpha_size >= 0) {
149     attrib_vector.push_back(ALPHA_SIZE);
150     attrib_vector.push_back(attribs.alpha_size);
151   }
152   if (attribs.blue_size >= 0) {
153     attrib_vector.push_back(BLUE_SIZE);
154     attrib_vector.push_back(attribs.blue_size);
155   }
156   if (attribs.green_size >= 0) {
157     attrib_vector.push_back(GREEN_SIZE);
158     attrib_vector.push_back(attribs.green_size);
159   }
160   if (attribs.red_size >= 0) {
161     attrib_vector.push_back(RED_SIZE);
162     attrib_vector.push_back(attribs.red_size);
163   }
164   if (attribs.depth_size >= 0) {
165     attrib_vector.push_back(DEPTH_SIZE);
166     attrib_vector.push_back(attribs.depth_size);
167   }
168   if (attribs.stencil_size >= 0) {
169     attrib_vector.push_back(STENCIL_SIZE);
170     attrib_vector.push_back(attribs.stencil_size);
171   }
172   if (attribs.samples >= 0) {
173     attrib_vector.push_back(SAMPLES);
174     attrib_vector.push_back(attribs.samples);
175   }
176   if (attribs.sample_buffers >= 0) {
177     attrib_vector.push_back(SAMPLE_BUFFERS);
178     attrib_vector.push_back(attribs.sample_buffers);
179   }
180   if (attribs.fail_if_major_perf_caveat > 0) {
181     attrib_vector.push_back(FAIL_IF_MAJOR_PERF_CAVEAT);
182     attrib_vector.push_back(attribs.fail_if_major_perf_caveat);
183   }
184   attrib_vector.push_back(NONE);
185
186   base::Closure wrapped_callback =
187       base::Bind(&GLInProcessContextImpl::OnContextLost, AsWeakPtr());
188   command_buffer_.reset(new InProcessCommandBuffer());
189
190   scoped_ptr<base::AutoLock> scoped_shared_context_lock;
191   scoped_refptr<gles2::ShareGroup> share_group;
192   if (share_resources) {
193     scoped_shared_context_lock.reset(
194         new base::AutoLock(g_all_shared_contexts_lock.Get()));
195     for (std::set<GLInProcessContextImpl*>::const_iterator it =
196              g_all_shared_contexts.Get().begin();
197          it != g_all_shared_contexts.Get().end();
198          it++) {
199       const GLInProcessContextImpl* context = *it;
200       if (!context->context_lost_) {
201         share_group = context->gles2_implementation_->share_group();
202         DCHECK(share_group);
203         share_group_id_ = context->share_group_id_;
204         break;
205       }
206       share_group_id_ = std::max(share_group_id_, context->share_group_id_);
207     }
208     if (!share_group && !++share_group_id_)
209         ++share_group_id_;
210   }
211   if (!command_buffer_->Initialize(surface,
212                                    is_offscreen,
213                                    share_resources,
214                                    window,
215                                    size,
216                                    attrib_vector,
217                                    gpu_preference,
218                                    wrapped_callback,
219                                    share_group_id_)) {
220     LOG(ERROR) << "Failed to initialize InProcessCommmandBuffer";
221     return false;
222   }
223
224   // Create the GLES2 helper, which writes the command buffer protocol.
225   gles2_helper_.reset(new gles2::GLES2CmdHelper(command_buffer_.get()));
226   if (!gles2_helper_->Initialize(kCommandBufferSize)) {
227     LOG(ERROR) << "Failed to initialize GLES2CmdHelper";
228     Destroy();
229     return false;
230   }
231
232   // Create a transfer buffer.
233   transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get()));
234
235   bool bind_generates_resources = false;
236   bool free_everything_when_invisible = false;
237
238   // Create the object exposing the OpenGL API.
239   gles2_implementation_.reset(new gles2::GLES2Implementation(
240       gles2_helper_.get(),
241       share_group,
242       transfer_buffer_.get(),
243       bind_generates_resources,
244       free_everything_when_invisible,
245       command_buffer_.get()));
246
247   if (share_resources) {
248     g_all_shared_contexts.Get().insert(this);
249     scoped_shared_context_lock.reset();
250   }
251
252   if (!gles2_implementation_->Initialize(
253       kStartTransferBufferSize,
254       kMinTransferBufferSize,
255       kMaxTransferBufferSize,
256       gles2::GLES2Implementation::kNoLimit)) {
257     return false;
258   }
259
260   return true;
261 }
262
263 void GLInProcessContextImpl::Destroy() {
264   if (gles2_implementation_) {
265     // First flush the context to ensure that any pending frees of resources
266     // are completed. Otherwise, if this context is part of a share group,
267     // those resources might leak. Also, any remaining side effects of commands
268     // issued on this context might not be visible to other contexts in the
269     // share group.
270     gles2_implementation_->Flush();
271
272     gles2_implementation_.reset();
273   }
274
275   transfer_buffer_.reset();
276   gles2_helper_.reset();
277   command_buffer_.reset();
278 }
279
280 #if defined(OS_ANDROID)
281 scoped_refptr<gfx::SurfaceTexture>
282 GLInProcessContextImpl::GetSurfaceTexture(uint32 stream_id) {
283   return command_buffer_->GetSurfaceTexture(stream_id);
284 }
285 #endif
286
287 }  // anonymous namespace
288
289 GLInProcessContextAttribs::GLInProcessContextAttribs()
290     : alpha_size(-1),
291       blue_size(-1),
292       green_size(-1),
293       red_size(-1),
294       depth_size(-1),
295       stencil_size(-1),
296       samples(-1),
297       sample_buffers(-1) {}
298
299 // static
300 GLInProcessContext* GLInProcessContext::CreateContext(
301     bool is_offscreen,
302     gfx::AcceleratedWidget window,
303     const gfx::Size& size,
304     bool share_resources,
305     const GLInProcessContextAttribs& attribs,
306     gfx::GpuPreference gpu_preference) {
307   scoped_ptr<GLInProcessContextImpl> context(
308       new GLInProcessContextImpl());
309   if (!context->Initialize(
310       NULL /* surface */,
311       is_offscreen,
312       share_resources,
313       window,
314       size,
315       attribs,
316       gpu_preference))
317     return NULL;
318
319   return context.release();
320 }
321
322 // static
323 GLInProcessContext* GLInProcessContext::CreateWithSurface(
324     scoped_refptr<gfx::GLSurface> surface,
325     bool share_resources,
326     const GLInProcessContextAttribs& attribs,
327     gfx::GpuPreference gpu_preference) {
328   scoped_ptr<GLInProcessContextImpl> context(
329       new GLInProcessContextImpl());
330   if (!context->Initialize(
331       surface,
332       surface->IsOffscreen(),
333       share_resources,
334       gfx::kNullAcceleratedWidget,
335       surface->GetSize(),
336       attribs,
337       gpu_preference))
338     return NULL;
339
340   return context.release();
341 }
342
343 }  // namespace gpu