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glsl2: Move the compiler to the subdirectory it will live in in Mesa.
[platform/upstream/mesa.git]
/
src
/
glsl
/
tests
/
swiz-01.glsl
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/* PASS */
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#version 120
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void main()
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{
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float a;
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vec4 b;
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b.x = 6.0;
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a = b.x;
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}