update to 9.0.3
[profile/ivi/mesa.git] / src / glsl / Makefile.sources
1 # shared source lists for Makefile, SConscript, and Android.mk
2
3 GLSL_SRCDIR = $(top_srcdir)/src/glsl
4 GLSL_BUILDDIR = $(top_builddir)/src/glsl
5
6 # libglcpp
7
8 LIBGLCPP_FILES = \
9         $(GLSL_SRCDIR)/glcpp/pp.c
10
11 LIBGLCPP_GENERATED_FILES = \
12         $(GLSL_BUILDDIR)/glcpp/glcpp-lex.c \
13         $(GLSL_BUILDDIR)/glcpp/glcpp-parse.c
14
15 # libglsl
16
17 LIBGLSL_FILES = \
18         $(GLSL_SRCDIR)/strtod.c \
19         $(GLSL_SRCDIR)/ralloc.c
20
21 LIBGLSL_CXX_FILES = \
22         $(GLSL_SRCDIR)/ast_expr.cpp \
23         $(GLSL_SRCDIR)/ast_function.cpp \
24         $(GLSL_SRCDIR)/ast_to_hir.cpp \
25         $(GLSL_SRCDIR)/ast_type.cpp \
26         $(GLSL_SRCDIR)/builtin_variables.cpp \
27         $(GLSL_SRCDIR)/glsl_parser_extras.cpp \
28         $(GLSL_SRCDIR)/glsl_types.cpp \
29         $(GLSL_SRCDIR)/glsl_symbol_table.cpp \
30         $(GLSL_SRCDIR)/hir_field_selection.cpp \
31         $(GLSL_SRCDIR)/ir_basic_block.cpp \
32         $(GLSL_SRCDIR)/ir_builder.cpp \
33         $(GLSL_SRCDIR)/ir_clone.cpp \
34         $(GLSL_SRCDIR)/ir_constant_expression.cpp \
35         $(GLSL_SRCDIR)/ir.cpp \
36         $(GLSL_SRCDIR)/ir_expression_flattening.cpp \
37         $(GLSL_SRCDIR)/ir_function_can_inline.cpp \
38         $(GLSL_SRCDIR)/ir_function_detect_recursion.cpp \
39         $(GLSL_SRCDIR)/ir_function.cpp \
40         $(GLSL_SRCDIR)/ir_hierarchical_visitor.cpp \
41         $(GLSL_SRCDIR)/ir_hv_accept.cpp \
42         $(GLSL_SRCDIR)/ir_import_prototypes.cpp \
43         $(GLSL_SRCDIR)/ir_print_visitor.cpp \
44         $(GLSL_SRCDIR)/ir_reader.cpp \
45         $(GLSL_SRCDIR)/ir_rvalue_visitor.cpp \
46         $(GLSL_SRCDIR)/ir_set_program_inouts.cpp \
47         $(GLSL_SRCDIR)/ir_validate.cpp \
48         $(GLSL_SRCDIR)/ir_variable_refcount.cpp \
49         $(GLSL_SRCDIR)/linker.cpp \
50         $(GLSL_SRCDIR)/link_functions.cpp \
51         $(GLSL_SRCDIR)/link_uniforms.cpp \
52         $(GLSL_SRCDIR)/link_uniform_initializers.cpp \
53         $(GLSL_SRCDIR)/loop_analysis.cpp \
54         $(GLSL_SRCDIR)/loop_controls.cpp \
55         $(GLSL_SRCDIR)/loop_unroll.cpp \
56         $(GLSL_SRCDIR)/lower_clip_distance.cpp \
57         $(GLSL_SRCDIR)/lower_discard.cpp \
58         $(GLSL_SRCDIR)/lower_discard_flow.cpp \
59         $(GLSL_SRCDIR)/lower_if_to_cond_assign.cpp \
60         $(GLSL_SRCDIR)/lower_instructions.cpp \
61         $(GLSL_SRCDIR)/lower_jumps.cpp \
62         $(GLSL_SRCDIR)/lower_mat_op_to_vec.cpp \
63         $(GLSL_SRCDIR)/lower_noise.cpp \
64         $(GLSL_SRCDIR)/lower_texture_projection.cpp \
65         $(GLSL_SRCDIR)/lower_variable_index_to_cond_assign.cpp \
66         $(GLSL_SRCDIR)/lower_vec_index_to_cond_assign.cpp \
67         $(GLSL_SRCDIR)/lower_vec_index_to_swizzle.cpp \
68         $(GLSL_SRCDIR)/lower_vector.cpp \
69         $(GLSL_SRCDIR)/lower_output_reads.cpp \
70         $(GLSL_SRCDIR)/lower_ubo_reference.cpp \
71         $(GLSL_SRCDIR)/opt_algebraic.cpp \
72         $(GLSL_SRCDIR)/opt_array_splitting.cpp \
73         $(GLSL_SRCDIR)/opt_constant_folding.cpp \
74         $(GLSL_SRCDIR)/opt_constant_propagation.cpp \
75         $(GLSL_SRCDIR)/opt_constant_variable.cpp \
76         $(GLSL_SRCDIR)/opt_copy_propagation.cpp \
77         $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \
78         $(GLSL_SRCDIR)/opt_dead_code.cpp \
79         $(GLSL_SRCDIR)/opt_dead_code_local.cpp \
80         $(GLSL_SRCDIR)/opt_dead_functions.cpp \
81         $(GLSL_SRCDIR)/opt_function_inlining.cpp \
82         $(GLSL_SRCDIR)/opt_if_simplification.cpp \
83         $(GLSL_SRCDIR)/opt_noop_swizzle.cpp \
84         $(GLSL_SRCDIR)/opt_redundant_jumps.cpp \
85         $(GLSL_SRCDIR)/opt_structure_splitting.cpp \
86         $(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
87         $(GLSL_SRCDIR)/opt_tree_grafting.cpp \
88         $(GLSL_SRCDIR)/s_expression.cpp
89
90 # glsl_compiler
91
92 GLSL_COMPILER_CXX_FILES = \
93         $(GLSL_SRCDIR)/standalone_scaffolding.cpp \
94         $(GLSL_SRCDIR)/main.cpp
95
96 # builtin_compiler
97 #
98 # This is built before libglsl to generate builtin_funciton.cpp for libglsl.
99 # For this to work, a dummy version of builtin_function.cpp,
100 # builtin_stubs.cpp, is used.
101
102 BUILTIN_COMPILER_CXX_FILES = \
103         $(GLSL_SRCDIR)/builtin_stubs.cpp
104
105 BUILTIN_COMPILER_GENERATED_CXX_FILES = \
106         $(GLSL_BUILDDIR)/glsl_lexer.cc \
107         $(GLSL_BUILDDIR)/glsl_parser.cc
108
109 # libglsl generated sources
110 LIBGLSL_GENERATED_CXX_FILES = \
111         $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
112         $(GLSL_BUILDDIR)/builtin_function.cpp