5 include $(TOP)/configs/current
30 glsl_parser_extras.cpp \
32 glsl_symbol_table.cpp \
33 hir_field_selection.cpp \
36 ir_constant_expression.cpp \
38 ir_expression_flattening.cpp \
39 ir_function_can_inline.cpp \
41 ir_hierarchical_visitor.cpp \
43 ir_import_prototypes.cpp \
44 ir_print_visitor.cpp \
46 ir_rvalue_visitor.cpp \
47 ir_set_program_inouts.cpp \
50 ir_variable_refcount.cpp \
57 lower_if_to_cond_assign.cpp \
58 lower_instructions.cpp \
60 lower_mat_op_to_vec.cpp \
62 lower_texture_projection.cpp \
63 lower_variable_index_to_cond_assign.cpp \
64 lower_vec_index_to_cond_assign.cpp \
65 lower_vec_index_to_swizzle.cpp \
68 opt_constant_folding.cpp \
69 opt_constant_propagation.cpp \
70 opt_constant_variable.cpp \
71 opt_copy_propagation.cpp \
73 opt_dead_code_local.cpp \
74 opt_dead_functions.cpp \
75 opt_discard_simplification.cpp \
76 opt_function_inlining.cpp \
77 opt_if_simplification.cpp \
78 opt_noop_swizzle.cpp \
79 opt_redundant_jumps.cpp \
80 opt_structure_splitting.cpp \
81 opt_swizzle_swizzle.cpp \
82 opt_tree_grafting.cpp \
86 $(TOP)/src/glsl/libglsl.a
88 APPS = glsl_compiler glcpp/glcpp
91 ../mesa/program/hash_table.c \
92 ../mesa/program/symbol_table.c
97 $(GLSL2_C_SOURCES:.c=.o) \
98 $(GLSL2_CXX_SOURCES:.cpp=.o)
100 ### Basic defines ###
107 $(GLCPP_SOURCES:.c=.o) \
108 ../mesa/program/hash_table.o
112 $(CXX_SOURCES:.cpp=.o)
124 $(GLSL2_CXX_SOURCES) \
129 default: depend lib$(LIBNAME).a $(APPS)
131 lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
132 $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
134 depend: $(ALL_SOURCES) Makefile
137 $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
139 # Remove .o and backup files
141 rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
151 glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
152 $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
154 glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
155 $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
158 $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
161 $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
163 glsl_lexer.cpp: glsl_lexer.lpp
164 flex --nounistd -o$@ $<
166 glsl_parser.cpp: glsl_parser.ypp
167 bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
169 glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
170 flex --nounistd -o$@ $<
172 glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
173 bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
175 builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
176 $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
178 builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
179 @echo Regenerating builtin_function.cpp...
180 $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp