Merge branch 'draw-instanced'
[profile/ivi/mesa.git] / src / glsl / Makefile
1 #src/glsl/pp/Makefile
2
3 TOP = ../..
4
5 include $(TOP)/configs/current
6
7 LIBNAME = glsl
8
9 LIBGLCPP_SOURCES = \
10         glcpp/glcpp-lex.c \
11         glcpp/glcpp-parse.c \
12         glcpp/pp.c
13
14 GLCPP_SOURCES = \
15         $(LIBGLCPP_SOURCES) \
16         glcpp/glcpp.c
17
18 C_SOURCES = \
19         strtod.c \
20         $(LIBGLCPP_SOURCES)
21
22 CXX_SOURCES = \
23         ast_expr.cpp \
24         ast_function.cpp \
25         ast_to_hir.cpp \
26         ast_type.cpp \
27         glsl_lexer.cpp \
28         glsl_parser.cpp \
29         glsl_parser_extras.cpp \
30         glsl_types.cpp \
31         glsl_symbol_table.cpp \
32         hir_field_selection.cpp \
33         ir_basic_block.cpp \
34         ir_clone.cpp \
35         ir_constant_expression.cpp \
36         ir.cpp \
37         ir_expression_flattening.cpp \
38         ir_function_can_inline.cpp \
39         ir_function.cpp \
40         ir_hierarchical_visitor.cpp \
41         ir_hv_accept.cpp \
42         ir_import_prototypes.cpp \
43         ir_print_visitor.cpp \
44         ir_reader.cpp \
45         ir_rvalue_visitor.cpp \
46         ir_set_program_inouts.cpp \
47         ir_validate.cpp \
48         ir_variable.cpp \
49         ir_variable_refcount.cpp \
50         linker.cpp \
51         link_functions.cpp \
52         loop_analysis.cpp \
53         loop_controls.cpp \
54         loop_unroll.cpp \
55         lower_discard.cpp \
56         lower_if_to_cond_assign.cpp \
57         lower_instructions.cpp \
58         lower_jumps.cpp \
59         lower_mat_op_to_vec.cpp \
60         lower_noise.cpp \
61         lower_texture_projection.cpp \
62         lower_variable_index_to_cond_assign.cpp \
63         lower_vec_index_to_cond_assign.cpp \
64         lower_vec_index_to_swizzle.cpp \
65         lower_vector.cpp \
66         opt_algebraic.cpp \
67         opt_constant_folding.cpp \
68         opt_constant_propagation.cpp \
69         opt_constant_variable.cpp \
70         opt_copy_propagation.cpp \
71         opt_dead_code.cpp \
72         opt_dead_code_local.cpp \
73         opt_dead_functions.cpp \
74         opt_discard_simplification.cpp \
75         opt_function_inlining.cpp \
76         opt_if_simplification.cpp \
77         opt_noop_swizzle.cpp \
78         opt_redundant_jumps.cpp \
79         opt_structure_splitting.cpp \
80         opt_swizzle_swizzle.cpp \
81         opt_tree_grafting.cpp \
82         s_expression.cpp
83
84 LIBS = \
85         $(TOP)/src/glsl/libglsl.a \
86         $(TALLOC_LIBS)
87
88 APPS = glsl_compiler glcpp/glcpp
89
90 GLSL2_C_SOURCES = \
91         ../mesa/program/hash_table.c \
92         ../mesa/program/symbol_table.c
93 GLSL2_CXX_SOURCES = \
94         main.cpp
95
96 GLSL2_OBJECTS = \
97         $(GLSL2_C_SOURCES:.c=.o) \
98         $(GLSL2_CXX_SOURCES:.cpp=.o)
99
100 ### Basic defines ###
101
102 DEFINES += \
103         $(LIBRARY_DEFINES) \
104         $(API_DEFINES)
105
106 GLCPP_OBJECTS = \
107         $(GLCPP_SOURCES:.c=.o) \
108         ../mesa/program/hash_table.o
109
110 OBJECTS = \
111         $(C_SOURCES:.c=.o) \
112         $(CXX_SOURCES:.cpp=.o)
113
114 INCLUDES = \
115         $(TALLOC_CFLAGS) \
116         -I. \
117         -I../mesa \
118         -I../mapi \
119         -I../../include \
120         $(LIBRARY_INCLUDES)
121
122 ALL_SOURCES = \
123         $(C_SOURCES) \
124         $(CXX_SOURCES) \
125         $(GLSL2_CXX_SOURCES) \
126         $(GLSL2_C_SOURCES)
127
128 ##### TARGETS #####
129
130 default: depend lib$(LIBNAME).a $(APPS)
131
132 lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
133         $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
134
135 depend: $(ALL_SOURCES) Makefile
136         rm -f depend
137         touch depend
138         $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
139
140 # Remove .o and backup files
141 clean:
142         rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
143         -rm -f $(APPS)
144
145 # Dummy target
146 install:
147         @echo -n ""
148
149
150 ##### RULES #####
151
152 glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
153         $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
154
155 glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
156         $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
157
158 .cpp.o:
159         $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
160
161 .c.o:
162         $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
163
164 glsl_lexer.cpp: glsl_lexer.lpp
165         flex --nounistd -o$@  $<
166
167 glsl_parser.cpp: glsl_parser.ypp
168         bison -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
169
170 glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
171         flex --nounistd -o$@  $<
172
173 glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
174         bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
175
176 builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
177         $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o $(TALLOC_LIBS) -o $@
178
179 builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
180         @echo Regenerating builtin_function.cpp...
181         $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp
182
183 -include depend