6 include $(TOP)/configs/current
11 include Makefile.sources
14 $(LIBGLCPP_GENERATED_FILES) \
20 $(LIBGLCPP_GENERATED_FILES) \
24 # common sources for builtin_compiler and libglsl
26 $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
30 $(TOP)/src/glsl/libglsl.a
32 APPS = glsl_compiler glsl_test glcpp/glcpp
35 ../mesa/program/hash_table.c \
36 ../mesa/program/symbol_table.c
38 $(GLSL_COMPILER_CXX_FILES)
41 $(GLSL2_C_SOURCES:.c=.o) \
42 $(GLSL2_CXX_SOURCES:.cpp=.o)
45 ../mesa/program/hash_table.c \
46 ../mesa/program/symbol_table.c
49 standalone_scaffolding.cpp \
54 $(TEST_C_SOURCES:.c=.o) \
55 $(TEST_CXX_SOURCES:.cpp=.o)
64 $(GLCPP_SOURCES:.c=.o) \
65 ../mesa/program/hash_table.o
69 $(CXX_SOURCES:.cpp=.o)
81 $(GLSL2_CXX_SOURCES) \
88 default: depend lib$(LIBNAME).a $(APPS)
90 lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
91 $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
93 depend: $(ALL_SOURCES) Makefile
96 $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(ALL_SOURCES) 2> /dev/null
98 # Remove .o and backup files
100 rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(TEST_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
109 glsl_compiler: $(GLSL2_OBJECTS) libglsl.a
110 $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLSL2_OBJECTS) $(LIBS) -o $@
112 glsl_test: $(TEST_OBJECTS) libglsl.a
113 $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(TEST_OBJECTS) $(LIBS) -o $@
116 glcpp/glcpp: $(GLCPP_OBJECTS)
117 $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
120 $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
123 $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
125 glsl_lexer.cpp: glsl_lexer.ll
126 $(FLEX) --nounistd -o$@ $<
128 glsl_parser.cpp: glsl_parser.yy
129 $(BISON) -v -o "$@" -p "_mesa_glsl_" --defines=glsl_parser.h $<
131 glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
132 $(FLEX) --nounistd -o$@ $<
134 glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
135 $(BISON) -v -o "$@" --defines=glcpp/glcpp-parse.h $<
137 builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
138 $(APP_CXX) $(INCLUDES) $(CXXFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o -o $@
140 builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/glsl/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
141 @echo Regenerating builtin_function.cpp...
142 $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp