1 # src/gallium/winsys/i965/xlib/Makefile
3 # This makefile produces a "stand-alone" libGL.so which is based on
4 # Xlib (no DRI HW acceleration)
8 include $(TOP)/configs/current
13 GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
19 -I$(TOP)/src/mesa/main \
20 -I$(TOP)/src/gallium/include \
21 -I$(TOP)/src/gallium/drivers \
22 -I$(TOP)/src/gallium/drivers/i965 \
23 -I$(TOP)/src/gallium/drivers/i965/include \
24 -I$(TOP)/src/gallium/state_trackers/glx/xlib \
25 -I$(TOP)/src/gallium/auxiliary \
28 XLIB_WINSYS_SOURCES = \
33 XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)
38 $(TOP)/src/gallium/drivers/i965/libi965.a \
39 $(TOP)/src/gallium/drivers/trace/libtrace.a \
40 $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \
41 $(TOP)/src/mapi/glapi/libglapi.a \
42 $(TOP)/src/mesa/libmesagallium.a \
43 $(GALLIUM_AUXILIARIES)
45 # $(TOP)/src/gallium/drivers/i965/lib/libi9xx.a \
50 $(CC) -c $(INCLUDE_DIRS) $(DEFINES) $(CFLAGS) $< -o $@
53 $(CXX) -c $(INCLUDE_DIRS) $(DEFINES) $(CXXFLAGS) $< -o $@
57 default: $(TOP)/$(LIB_DIR)/gallium $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME)
59 $(TOP)/$(LIB_DIR)/gallium:
60 @ mkdir -p $(TOP)/$(LIB_DIR)/gallium
62 # Make the libGL.so library
63 $(TOP)/$(LIB_DIR)/gallium/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS) Makefile
64 $(TOP)/bin/mklib -o $(GL_LIB) \
66 -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
67 -install $(TOP)/$(LIB_DIR)/gallium \
68 $(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
69 -Wl,--start-group $(LIBS) -Wl,--end-group $(GL_LIB_DEPS)
72 depend: $(XLIB_WINSYS_SOURCES)
73 @ echo "running $(MKDEP)"
74 @ rm -f depend # workaround oops on gutsy?!?
76 $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(XLIB_WINSYS_SOURCES) \
77 > /dev/null 2>/dev/null
81 $(INSTALL) -d $(INSTALL_DIR)/include/GL
82 $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
83 $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
84 @if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
85 $(MINSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
91 etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h