1 #ifndef XORG_EXA_TGSI_H
2 #define XORG_EXA_TGSI_H
4 #include "xorg_renderer.h"
9 VS_SOLID_FILL = 1 << 2,
10 VS_LINGRAD_FILL = 1 << 3,
11 VS_RADGRAD_FILL = 1 << 4,
15 VS_FILL = (VS_SOLID_FILL |
21 FS_COMPOSITE = 1 << 0,
23 FS_SOLID_FILL = 1 << 2,
24 FS_LINGRAD_FILL = 1 << 3,
25 FS_RADGRAD_FILL = 1 << 4,
26 FS_CA_FULL = 1 << 5, /* src.rgba * mask.rgba */
27 FS_CA_SRCALPHA = 1 << 6, /* src.aaaa * mask.rgba */
29 FS_SRC_REPEAT_NONE = 1 << 8,
30 FS_MASK_REPEAT_NONE = 1 << 9,
31 FS_SRC_SWIZZLE_RGB = 1 << 10,
32 FS_MASK_SWIZZLE_RGB = 1 << 11,
33 FS_SRC_SET_ALPHA = 1 << 12,
34 FS_MASK_SET_ALPHA = 1 << 13,
35 FS_SRC_LUMINANCE = 1 << 14,
36 FS_MASK_LUMINANCE = 1 << 15,
38 FS_FILL = (FS_SOLID_FILL |
41 FS_COMPONENT_ALPHA = (FS_CA_FULL |
52 struct xorg_shaders *xorg_shaders_create(struct xorg_renderer *renderer);
53 void xorg_shaders_destroy(struct xorg_shaders *shaders);
55 struct xorg_shader xorg_shaders_get(struct xorg_shaders *shaders,