Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / state_trackers / vega / renderer.h
1 /**************************************************************************
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27
28 #ifndef RENDERER_H
29 #define RENDERER_H
30
31 #include "VG/openvg.h"
32
33 struct renderer;
34
35 struct vg_context;
36 struct vg_state;
37 struct st_framebuffer;
38 struct pipe_resource;
39 struct pipe_sampler_state;
40 struct pipe_sampler_view;
41 struct pipe_surface;
42 struct pipe_vertex_element;
43 struct pipe_vertex_buffer;
44 struct matrix;
45
46 struct renderer *renderer_create(struct vg_context *owner);
47 void renderer_destroy(struct renderer *);
48
49 void renderer_validate(struct renderer *renderer,
50                        VGbitfield dirty,
51                        const struct st_framebuffer *stfb,
52                        const struct vg_state *state);
53
54 void renderer_validate_for_shader(struct renderer *renderer,
55                                   const struct pipe_sampler_state **samplers,
56                                   struct pipe_sampler_view **views,
57                                   VGint num_samplers,
58                                   const struct matrix *modelview,
59                                   void *fs,
60                                   const void *const_buffer,
61                                   VGint const_buffer_len);
62
63 void renderer_validate_for_mask_rendering(struct renderer *renderer,
64                                           struct pipe_surface *dst,
65                                           const struct matrix *modelview);
66
67 VGboolean renderer_copy_begin(struct renderer *renderer,
68                               struct pipe_surface *dst,
69                               VGboolean y0_top,
70                               struct pipe_sampler_view *src);
71
72 void renderer_copy(struct renderer *renderer,
73                    VGint x, VGint y, VGint w, VGint h,
74                    VGint sx, VGint sy, VGint sw, VGint sh);
75
76 void renderer_copy_end(struct renderer *renderer);
77
78 VGboolean renderer_drawtex_begin(struct renderer *renderer,
79                                  struct pipe_sampler_view *src);
80
81 void renderer_drawtex(struct renderer *renderer,
82                       VGint x, VGint y, VGint w, VGint h,
83                       VGint sx, VGint sy, VGint sw, VGint sh);
84
85 void renderer_drawtex_end(struct renderer *renderer);
86
87 VGboolean renderer_scissor_begin(struct renderer *renderer,
88                                  VGboolean restore_dsa);
89
90 void renderer_scissor(struct renderer *renderer,
91                       VGint x, VGint y, VGint width, VGint height);
92
93 void renderer_scissor_end(struct renderer *renderer);
94
95 VGboolean renderer_clear_begin(struct renderer *renderer);
96
97 void renderer_clear(struct renderer *renderer,
98                     VGint x, VGint y, VGint width, VGint height,
99                     const VGfloat color[4]);
100
101 void renderer_clear_end(struct renderer *renderer);
102
103 VGboolean renderer_filter_begin(struct renderer *renderer,
104                                 struct pipe_resource *dst,
105                                 VGboolean y0_top,
106                                 VGbitfield channel_mask,
107                                 const struct pipe_sampler_state **samplers,
108                                 struct pipe_sampler_view **views,
109                                 VGint num_samplers,
110                                 void *fs,
111                                 const void *const_buffer,
112                                 VGint const_buffer_len);
113
114 void renderer_filter(struct renderer *renderer,
115                      VGint x, VGint y, VGint w, VGint h,
116                      VGint sx, VGint sy, VGint sw, VGint sh);
117
118 void renderer_filter_end(struct renderer *renderer);
119
120 VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
121                                          struct pipe_vertex_element *velem,
122                                          VGFillRule rule,
123                                          VGboolean restore_dsa);
124
125 void renderer_polygon_stencil(struct renderer *renderer,
126                               struct pipe_vertex_buffer *vbuf,
127                               VGuint mode, VGuint start, VGuint count);
128
129 void renderer_polygon_stencil_end(struct renderer *renderer);
130
131 VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
132                                       VGboolean save_dsa);
133
134 void renderer_polygon_fill(struct renderer *renderer,
135                            VGfloat min_x, VGfloat min_y,
136                            VGfloat max_x, VGfloat max_y);
137
138 void renderer_polygon_fill_end(struct renderer *renderer);
139
140 void renderer_texture_quad(struct renderer *,
141                            struct pipe_resource *texture,
142                            VGfloat x1offset, VGfloat y1offset,
143                            VGfloat x2offset, VGfloat y2offset,
144                            VGfloat x1, VGfloat y1,
145                            VGfloat x2, VGfloat y2,
146                            VGfloat x3, VGfloat y3,
147                            VGfloat x4, VGfloat y4);
148
149 void renderer_copy_surface(struct renderer *r,
150                            struct pipe_surface *src,
151                            int sx1, int sy1,
152                            int sx2, int sy2,
153                            struct pipe_surface *dst,
154                            int dx1, int dy1,
155                            int dx2, int dy2,
156                            float z, unsigned filter);
157
158
159 #endif