Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / state_trackers / egl / common / egl_g3d_st.c
1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.9
4  *
5  * Copyright (C) 2010 LunarG Inc.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23  * DEALINGS IN THE SOFTWARE.
24  *
25  * Authors:
26  *    Chia-I Wu <olv@lunarg.com>
27  */
28
29 #include "util/u_memory.h"
30 #include "util/u_string.h"
31 #include "util/u_inlines.h"
32 #include "util/u_pointer.h"
33 #include "util/u_dl.h"
34 #include "egldriver.h"
35 #include "eglimage.h"
36 #include "eglmutex.h"
37
38 #include "egl_g3d.h"
39 #include "egl_g3d_st.h"
40
41 struct egl_g3d_st_manager {
42    struct st_manager base;
43    _EGLDisplay *display;
44 };
45
46 static INLINE struct egl_g3d_st_manager *
47 egl_g3d_st_manager(struct st_manager *smapi)
48 {
49    return (struct egl_g3d_st_manager *) smapi;
50 }
51
52 static boolean
53 egl_g3d_st_manager_get_egl_image(struct st_manager *smapi,
54                                  void *egl_image,
55                                  struct st_egl_image *out)
56 {
57    struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi);
58    EGLImageKHR handle = (EGLImageKHR) egl_image;
59    _EGLImage *img;
60    struct egl_g3d_image *gimg;
61
62    /* this is called from state trackers */
63    _eglLockMutex(&gsmapi->display->Mutex);
64
65    img = _eglLookupImage(handle, gsmapi->display);
66    if (!img) {
67       _eglUnlockMutex(&gsmapi->display->Mutex);
68       return FALSE;
69    }
70
71    gimg = egl_g3d_image(img);
72
73    out->texture = NULL;
74    pipe_resource_reference(&out->texture, gimg->texture);
75    out->level = gimg->level;
76    out->layer = gimg->layer;
77
78    _eglUnlockMutex(&gsmapi->display->Mutex);
79
80    return TRUE;
81 }
82
83 static int
84 egl_g3d_st_manager_get_param(struct st_manager *smapi,
85                              enum st_manager_param param)
86 {
87    return 0;
88 }
89
90 struct st_manager *
91 egl_g3d_create_st_manager(_EGLDisplay *dpy)
92 {
93    struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
94    struct egl_g3d_st_manager *gsmapi;
95
96    gsmapi = CALLOC_STRUCT(egl_g3d_st_manager);
97    if (gsmapi) {
98       gsmapi->display = dpy;
99
100       gsmapi->base.screen = gdpy->native->screen;
101       gsmapi->base.get_egl_image = egl_g3d_st_manager_get_egl_image;
102       gsmapi->base.get_param = egl_g3d_st_manager_get_param;
103    }
104
105    return &gsmapi->base;;
106 }
107
108 void
109 egl_g3d_destroy_st_manager(struct st_manager *smapi)
110 {
111    struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi);
112    FREE(gsmapi);
113 }
114
115 static boolean
116 egl_g3d_st_framebuffer_flush_front_pbuffer(struct st_framebuffer_iface *stfbi,
117                                            enum st_attachment_type statt)
118 {
119    return TRUE;
120 }
121
122 static void
123 pbuffer_reference_openvg_image(struct egl_g3d_surface *gsurf)
124 {
125    /* TODO */
126 }
127
128 static void
129 pbuffer_allocate_render_texture(struct egl_g3d_surface *gsurf)
130 {
131    struct egl_g3d_display *gdpy =
132       egl_g3d_display(gsurf->base.Resource.Display);
133    struct pipe_screen *screen = gdpy->native->screen;
134    struct pipe_resource templ, *ptex;
135
136    memset(&templ, 0, sizeof(templ));
137    templ.target = PIPE_TEXTURE_2D;
138    templ.last_level = 0;
139    templ.width0 = gsurf->base.Width;
140    templ.height0 = gsurf->base.Height;
141    templ.depth0 = 1;
142    templ.array_size = 1;
143    templ.format = gsurf->stvis.color_format;
144    templ.bind = PIPE_BIND_RENDER_TARGET;
145
146    ptex = screen->resource_create(screen, &templ);
147    gsurf->render_texture = ptex;
148 }
149
150 static boolean
151 egl_g3d_st_framebuffer_validate_pbuffer(struct st_framebuffer_iface *stfbi,
152                                         const enum st_attachment_type *statts,
153                                         unsigned count,
154                                         struct pipe_resource **out)
155 {
156    _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private;
157    struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
158    unsigned i;
159
160    for (i = 0; i < count; i++) {
161       out[i] = NULL;
162
163       if (gsurf->stvis.render_buffer != statts[i])
164          continue;
165
166       if (!gsurf->render_texture) {
167          switch (gsurf->client_buffer_type) {
168          case EGL_NONE:
169             pbuffer_allocate_render_texture(gsurf);
170             break;
171          case EGL_OPENVG_IMAGE:
172             pbuffer_reference_openvg_image(gsurf);
173             break;
174          default:
175             break;
176          }
177
178          if (!gsurf->render_texture)
179             return FALSE;
180       }
181
182       pipe_resource_reference(&out[i], gsurf->render_texture);
183    }
184
185    return TRUE;
186 }
187
188 static boolean
189 egl_g3d_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
190                                    enum st_attachment_type statt)
191 {
192    _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private;
193    struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
194
195    return gsurf->native->present(gsurf->native,
196          NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
197 }
198
199 static boolean 
200 egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
201                                 const enum st_attachment_type *statts,
202                                 unsigned count,
203                                 struct pipe_resource **out)
204 {
205    _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private;
206    struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
207    struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
208    uint attachment_mask = 0;
209    unsigned i;
210
211    for (i = 0; i < count; i++) {
212       int natt;
213
214       switch (statts[i]) {
215       case ST_ATTACHMENT_FRONT_LEFT:
216          natt = NATIVE_ATTACHMENT_FRONT_LEFT;
217          break;
218       case ST_ATTACHMENT_BACK_LEFT:
219          natt = NATIVE_ATTACHMENT_BACK_LEFT;
220          break;
221       case ST_ATTACHMENT_FRONT_RIGHT:
222          natt = NATIVE_ATTACHMENT_FRONT_RIGHT;
223          break;
224       case ST_ATTACHMENT_BACK_RIGHT:
225          natt = NATIVE_ATTACHMENT_BACK_RIGHT;
226          break;
227       default:
228          natt = -1;
229          break;
230       }
231
232       if (natt >= 0)
233          attachment_mask |= 1 << natt;
234    }
235
236    if (!gsurf->native->validate(gsurf->native, attachment_mask,
237          &gsurf->sequence_number, textures, &gsurf->base.Width,
238          &gsurf->base.Height))
239       return FALSE;
240
241    for (i = 0; i < count; i++) {
242       struct pipe_resource *tex;
243       int natt;
244
245       switch (statts[i]) {
246       case ST_ATTACHMENT_FRONT_LEFT:
247          natt = NATIVE_ATTACHMENT_FRONT_LEFT;
248          break;
249       case ST_ATTACHMENT_BACK_LEFT:
250          natt = NATIVE_ATTACHMENT_BACK_LEFT;
251          break;
252       case ST_ATTACHMENT_FRONT_RIGHT:
253          natt = NATIVE_ATTACHMENT_FRONT_RIGHT;
254          break;
255       case ST_ATTACHMENT_BACK_RIGHT:
256          natt = NATIVE_ATTACHMENT_BACK_RIGHT;
257          break;
258       default:
259          natt = -1;
260          break;
261       }
262
263       if (natt >= 0) {
264          tex = textures[natt];
265
266          if (statts[i] == stfbi->visual->render_buffer)
267             pipe_resource_reference(&gsurf->render_texture, tex);
268
269          if (attachment_mask & (1 << natt)) {
270             /* transfer the ownership to the caller */
271             out[i] = tex;
272             attachment_mask &= ~(1 << natt);
273          }
274          else {
275             /* the attachment is listed more than once */
276             pipe_resource_reference(&out[i], tex);
277          }
278       }
279    }
280
281    return TRUE;
282 }
283
284 struct st_framebuffer_iface *
285 egl_g3d_create_st_framebuffer(_EGLSurface *surf)
286 {
287    struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
288    struct st_framebuffer_iface *stfbi;
289
290    stfbi = CALLOC_STRUCT(st_framebuffer_iface);
291    if (!stfbi)
292       return NULL;
293
294    stfbi->visual = &gsurf->stvis;
295    if (gsurf->base.Type != EGL_PBUFFER_BIT) {
296       stfbi->flush_front = egl_g3d_st_framebuffer_flush_front;
297       stfbi->validate = egl_g3d_st_framebuffer_validate;
298    }
299    else {
300       stfbi->flush_front = egl_g3d_st_framebuffer_flush_front_pbuffer;
301       stfbi->validate = egl_g3d_st_framebuffer_validate_pbuffer;
302    }
303    stfbi->st_manager_private = (void *) &gsurf->base;
304
305    return stfbi;
306 }
307
308 void
309 egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi)
310 {
311    FREE(stfbi);
312 }