gallium: don't put stencil ref value in pipe_depth_stencil_alpha_state
[profile/ivi/mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
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14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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26  **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38    
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46  * Gallium rendering context.  Basically:
47  *  - state setting functions
48  *  - VBO drawing functions
49  *  - surface functions
50  */
51 struct pipe_context {
52    struct pipe_winsys *winsys;
53    struct pipe_screen *screen;
54
55    void *priv;  /**< context private data (for DRI for example) */
56    void *draw;  /**< private, for draw module (temporary?) */
57
58    void (*destroy)( struct pipe_context * );
59
60    /**
61     * VBO drawing (return false on fallbacks (temporary??))
62     */
63    /*@{*/
64    void (*draw_arrays)( struct pipe_context *pipe,
65                         unsigned mode, unsigned start, unsigned count);
66
67    void (*draw_elements)( struct pipe_context *pipe,
68                           struct pipe_buffer *indexBuffer,
69                           unsigned indexSize,
70                           unsigned mode, unsigned start, unsigned count);
71
72    void (*draw_arrays_instanced)(struct pipe_context *pipe,
73                                  unsigned mode,
74                                  unsigned start,
75                                  unsigned count,
76                                  unsigned startInstance,
77                                  unsigned instanceCount);
78
79    void (*draw_elements_instanced)(struct pipe_context *pipe,
80                                    struct pipe_buffer *indexBuffer,
81                                    unsigned indexSize,
82                                    unsigned mode,
83                                    unsigned start,
84                                    unsigned count,
85                                    unsigned startInstance,
86                                    unsigned instanceCount);
87
88    /* XXX: this is (probably) a temporary entrypoint, as the range
89     * information should be available from the vertex_buffer state.
90     * Using this to quickly evaluate a specialized path in the draw
91     * module.
92     */
93    void (*draw_range_elements)( struct pipe_context *pipe,
94                                 struct pipe_buffer *indexBuffer,
95                                 unsigned indexSize,
96                                 unsigned minIndex,
97                                 unsigned maxIndex,
98                                 unsigned mode, 
99                                 unsigned start, 
100                                 unsigned count);
101    /*@}*/
102
103    /**
104     * Predicate subsequent rendering on occlusion query result
105     * \param query  the query predicate, or NULL if no predicate
106     * \param mode  one of PIPE_RENDER_COND_x
107     */
108    void (*render_condition)( struct pipe_context *pipe,
109                              struct pipe_query *query,
110                              uint mode );
111
112    /**
113     * Query objects
114     */
115    /*@{*/
116    struct pipe_query *(*create_query)( struct pipe_context *pipe,
117                                        unsigned query_type );
118
119    void (*destroy_query)(struct pipe_context *pipe,
120                          struct pipe_query *q);
121
122    void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
123    void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
124
125    /**
126     * Get results of a query.
127     * \param wait  if true, this query will block until the result is ready
128     * \return TRUE if results are ready, FALSE otherwise
129     */
130    boolean (*get_query_result)(struct pipe_context *pipe, 
131                                struct pipe_query *q,
132                                boolean wait,
133                                uint64_t *result);
134    /*@}*/
135
136    /**
137     * State functions (create/bind/destroy state objects)
138     */
139    /*@{*/
140    void * (*create_blend_state)(struct pipe_context *,
141                                 const struct pipe_blend_state *);
142    void   (*bind_blend_state)(struct pipe_context *, void *);
143    void   (*delete_blend_state)(struct pipe_context *, void  *);
144
145    void * (*create_sampler_state)(struct pipe_context *,
146                                   const struct pipe_sampler_state *);
147    void   (*bind_fragment_sampler_states)(struct pipe_context *,
148                                           unsigned num_samplers,
149                                           void **samplers);
150    void   (*bind_vertex_sampler_states)(struct pipe_context *,
151                                         unsigned num_samplers,
152                                         void **samplers);
153    void   (*delete_sampler_state)(struct pipe_context *, void *);
154
155    void * (*create_rasterizer_state)(struct pipe_context *,
156                                      const struct pipe_rasterizer_state *);
157    void   (*bind_rasterizer_state)(struct pipe_context *, void *);
158    void   (*delete_rasterizer_state)(struct pipe_context *, void *);
159
160    void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
161                                         const struct pipe_depth_stencil_alpha_state *);
162    void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
163    void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
164
165    void * (*create_fs_state)(struct pipe_context *,
166                              const struct pipe_shader_state *);
167    void   (*bind_fs_state)(struct pipe_context *, void *);
168    void   (*delete_fs_state)(struct pipe_context *, void *);
169
170    void * (*create_vs_state)(struct pipe_context *,
171                              const struct pipe_shader_state *);
172    void   (*bind_vs_state)(struct pipe_context *, void *);
173    void   (*delete_vs_state)(struct pipe_context *, void *);
174
175    void * (*create_gs_state)(struct pipe_context *,
176                              const struct pipe_shader_state *);
177    void   (*bind_gs_state)(struct pipe_context *, void *);
178    void   (*delete_gs_state)(struct pipe_context *, void *);
179
180    /*@}*/
181
182    /**
183     * Parameter-like state (or properties)
184     */
185    /*@{*/
186    void (*set_blend_color)( struct pipe_context *,
187                             const struct pipe_blend_color * );
188
189    void (*set_stencil_ref)( struct pipe_context *,
190                             const struct pipe_stencil_ref * );
191
192    void (*set_clip_state)( struct pipe_context *,
193                             const struct pipe_clip_state * );
194
195    void (*set_constant_buffer)( struct pipe_context *,
196                                 uint shader, uint index,
197                                 struct pipe_buffer *buf );
198
199    void (*set_framebuffer_state)( struct pipe_context *,
200                                   const struct pipe_framebuffer_state * );
201
202    void (*set_polygon_stipple)( struct pipe_context *,
203                                 const struct pipe_poly_stipple * );
204
205    void (*set_scissor_state)( struct pipe_context *,
206                               const struct pipe_scissor_state * );
207
208    void (*set_viewport_state)( struct pipe_context *,
209                                const struct pipe_viewport_state * );
210
211    void (*set_fragment_sampler_textures)(struct pipe_context *,
212                                          unsigned num_textures,
213                                          struct pipe_texture **);
214
215    void (*set_vertex_sampler_textures)(struct pipe_context *,
216                                        unsigned num_textures,
217                                        struct pipe_texture **);
218
219    void (*set_vertex_buffers)( struct pipe_context *,
220                                unsigned num_buffers,
221                                const struct pipe_vertex_buffer * );
222
223    void (*set_vertex_elements)( struct pipe_context *,
224                                 unsigned num_elements,
225                                 const struct pipe_vertex_element * );
226    /*@}*/
227
228
229    /**
230     * Surface functions
231     *
232     * The pipe driver is allowed to set these functions to NULL, and in that
233     * case, they will not be available.
234     */
235    /*@{*/
236
237    /**
238     * Copy a block of pixels from one surface to another.
239     * The surfaces must be of the same format.
240     */
241    void (*surface_copy)(struct pipe_context *pipe,
242                         struct pipe_surface *dest,
243                         unsigned destx, unsigned desty,
244                         struct pipe_surface *src,
245                         unsigned srcx, unsigned srcy,
246                         unsigned width, unsigned height);
247
248    /**
249     * Fill a region of a surface with a constant value.
250     */
251    void (*surface_fill)(struct pipe_context *pipe,
252                         struct pipe_surface *dst,
253                         unsigned dstx, unsigned dsty,
254                         unsigned width, unsigned height,
255                         unsigned value);
256    /*@}*/
257
258    /**
259     * Clear the specified set of currently bound buffers to specified values.
260     * The entire buffers are cleared (no scissor, no colormask, etc).
261     *
262     * \param buffers  bitfield of PIPE_CLEAR_* values.
263     * \param rgba  pointer to an array of one float for each of r, g, b, a.
264     * \param depth  depth clear value in [0,1].
265     * \param stencil  stencil clear value
266     */
267    void (*clear)(struct pipe_context *pipe,
268                  unsigned buffers,
269                  const float *rgba,
270                  double depth,
271                  unsigned stencil);
272
273    /** Flush rendering
274     * \param flags  bitmask of PIPE_FLUSH_x tokens)
275     */
276    void (*flush)( struct pipe_context *pipe,
277                   unsigned flags,
278                   struct pipe_fence_handle **fence );
279
280    /**
281     * Check whether a texture is referenced by an unflushed hw command.
282     * The state-tracker uses this function to avoid unnecessary flushes.
283     * It is safe (but wasteful) to always return
284     * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
285     * \param pipe  context whose unflushed hw commands will be checked.
286     * \param texture  texture to check.
287     * \param face  cubemap face. Use 0 for non-cubemap texture.
288     * \param level  mipmap level.
289     * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
290     */
291    unsigned int (*is_texture_referenced)(struct pipe_context *pipe,
292                                          struct pipe_texture *texture,
293                                          unsigned face, unsigned level);
294
295    /**
296     * Check whether a buffer is referenced by an unflushed hw command.
297     * The state-tracker uses this function to avoid unnecessary flushes.
298     * It is safe (but wasteful) to always return
299     * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
300     * \param pipe  context whose unflushed hw commands will be checked.
301     * \param buf  buffer to check.
302     * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
303     */
304    unsigned int (*is_buffer_referenced)(struct pipe_context *pipe,
305                                         struct pipe_buffer *buf);
306 };
307
308
309 #ifdef __cplusplus
310 }
311 #endif
312
313 #endif /* PIPE_CONTEXT_H */