Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
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12  * the following conditions:
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14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_compiler.h"
32
33 #ifdef __cplusplus
34 extern "C" {
35 #endif
36
37
38 struct pipe_blend_color;
39 struct pipe_blend_state;
40 struct pipe_box;
41 struct pipe_clip_state;
42 struct pipe_depth_stencil_alpha_state;
43 struct pipe_draw_info;
44 struct pipe_fence_handle;
45 struct pipe_framebuffer_state;
46 struct pipe_index_buffer;
47 struct pipe_query;
48 struct pipe_poly_stipple;
49 struct pipe_rasterizer_state;
50 struct pipe_resource;
51 struct pipe_sampler_state;
52 struct pipe_sampler_view;
53 struct pipe_scissor_state;
54 struct pipe_shader_state;
55 struct pipe_stencil_ref;
56 struct pipe_stream_output_state;
57 struct pipe_surface;
58 struct pipe_vertex_buffer;
59 struct pipe_vertex_element;
60 struct pipe_viewport_state;
61
62 /**
63  * Gallium rendering context.  Basically:
64  *  - state setting functions
65  *  - VBO drawing functions
66  *  - surface functions
67  */
68 struct pipe_context {
69    struct pipe_winsys *winsys;
70    struct pipe_screen *screen;
71
72    void *priv;  /**< context private data (for DRI for example) */
73    void *draw;  /**< private, for draw module (temporary?) */
74
75    void (*destroy)( struct pipe_context * );
76
77    /**
78     * VBO drawing
79     */
80    /*@{*/
81    void (*draw_vbo)( struct pipe_context *pipe,
82                      const struct pipe_draw_info *info );
83
84    /**
85     * Draw the stream output buffer at index 0
86     */
87    void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
88    /*@}*/
89
90    /**
91     * Predicate subsequent rendering on occlusion query result
92     * \param query  the query predicate, or NULL if no predicate
93     * \param mode  one of PIPE_RENDER_COND_x
94     */
95    void (*render_condition)( struct pipe_context *pipe,
96                              struct pipe_query *query,
97                              uint mode );
98
99    /**
100     * Query objects
101     */
102    /*@{*/
103    struct pipe_query *(*create_query)( struct pipe_context *pipe,
104                                        unsigned query_type );
105
106    void (*destroy_query)(struct pipe_context *pipe,
107                          struct pipe_query *q);
108
109    void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
110    void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
111
112    /**
113     * Get results of a query.
114     * \param wait  if true, this query will block until the result is ready
115     * \return TRUE if results are ready, FALSE otherwise
116     */
117    boolean (*get_query_result)(struct pipe_context *pipe,
118                                struct pipe_query *q,
119                                boolean wait,
120                                void *result);
121    /*@}*/
122
123    /**
124     * State functions (create/bind/destroy state objects)
125     */
126    /*@{*/
127    void * (*create_blend_state)(struct pipe_context *,
128                                 const struct pipe_blend_state *);
129    void   (*bind_blend_state)(struct pipe_context *, void *);
130    void   (*delete_blend_state)(struct pipe_context *, void  *);
131
132    void * (*create_sampler_state)(struct pipe_context *,
133                                   const struct pipe_sampler_state *);
134    void   (*bind_fragment_sampler_states)(struct pipe_context *,
135                                           unsigned num_samplers,
136                                           void **samplers);
137    void   (*bind_vertex_sampler_states)(struct pipe_context *,
138                                         unsigned num_samplers,
139                                         void **samplers);
140    void   (*bind_geometry_sampler_states)(struct pipe_context *,
141                                           unsigned num_samplers,
142                                           void **samplers);
143    void   (*delete_sampler_state)(struct pipe_context *, void *);
144
145    void * (*create_rasterizer_state)(struct pipe_context *,
146                                      const struct pipe_rasterizer_state *);
147    void   (*bind_rasterizer_state)(struct pipe_context *, void *);
148    void   (*delete_rasterizer_state)(struct pipe_context *, void *);
149
150    void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
151                                         const struct pipe_depth_stencil_alpha_state *);
152    void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
153    void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
154
155    void * (*create_fs_state)(struct pipe_context *,
156                              const struct pipe_shader_state *);
157    void   (*bind_fs_state)(struct pipe_context *, void *);
158    void   (*delete_fs_state)(struct pipe_context *, void *);
159
160    void * (*create_vs_state)(struct pipe_context *,
161                              const struct pipe_shader_state *);
162    void   (*bind_vs_state)(struct pipe_context *, void *);
163    void   (*delete_vs_state)(struct pipe_context *, void *);
164
165    void * (*create_gs_state)(struct pipe_context *,
166                              const struct pipe_shader_state *);
167    void   (*bind_gs_state)(struct pipe_context *, void *);
168    void   (*delete_gs_state)(struct pipe_context *, void *);
169
170    void * (*create_vertex_elements_state)(struct pipe_context *,
171                                           unsigned num_elements,
172                                           const struct pipe_vertex_element *);
173    void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
174    void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
175
176    void * (*create_stream_output_state)(struct pipe_context *,
177                                         const struct pipe_stream_output_state *);
178    void   (*bind_stream_output_state)(struct pipe_context *, void *);
179    void   (*delete_stream_output_state)(struct pipe_context*, void*);
180
181    /*@}*/
182
183    /**
184     * Parameter-like state (or properties)
185     */
186    /*@{*/
187    void (*set_blend_color)( struct pipe_context *,
188                             const struct pipe_blend_color * );
189
190    void (*set_stencil_ref)( struct pipe_context *,
191                             const struct pipe_stencil_ref * );
192
193    void (*set_sample_mask)( struct pipe_context *,
194                             unsigned sample_mask );
195
196    void (*set_clip_state)( struct pipe_context *,
197                             const struct pipe_clip_state * );
198
199    void (*set_constant_buffer)( struct pipe_context *,
200                                 uint shader, uint index,
201                                 struct pipe_resource *buf );
202
203    void (*set_framebuffer_state)( struct pipe_context *,
204                                   const struct pipe_framebuffer_state * );
205
206    void (*set_polygon_stipple)( struct pipe_context *,
207                                 const struct pipe_poly_stipple * );
208
209    void (*set_scissor_state)( struct pipe_context *,
210                               const struct pipe_scissor_state * );
211
212    void (*set_viewport_state)( struct pipe_context *,
213                                const struct pipe_viewport_state * );
214
215    void (*set_fragment_sampler_views)(struct pipe_context *,
216                                       unsigned num_views,
217                                       struct pipe_sampler_view **);
218
219    void (*set_vertex_sampler_views)(struct pipe_context *,
220                                     unsigned num_views,
221                                     struct pipe_sampler_view **);
222
223    void (*set_geometry_sampler_views)(struct pipe_context *,
224                                       unsigned num_views,
225                                       struct pipe_sampler_view **);
226
227    void (*set_vertex_buffers)( struct pipe_context *,
228                                unsigned num_buffers,
229                                const struct pipe_vertex_buffer * );
230
231    void (*set_index_buffer)( struct pipe_context *pipe,
232                              const struct pipe_index_buffer * );
233
234    void (*set_stream_output_buffers)(struct pipe_context *,
235                                      struct pipe_resource **buffers,
236                                      int *offsets, /*array of offsets
237                                                      from the start of each
238                                                      of the buffers */
239                                      int num_buffers);
240
241    /*@}*/
242
243
244    /**
245     * Resource functions for blit-like functionality
246     *
247     * If a driver supports multisampling, resource_resolve must be available.
248     */
249    /*@{*/
250
251    /**
252     * Copy a block of pixels from one resource to another.
253     * The resource must be of the same format.
254     * Resources with nr_samples > 1 are not allowed.
255     */
256    void (*resource_copy_region)(struct pipe_context *pipe,
257                                 struct pipe_resource *dst,
258                                 unsigned dst_level,
259                                 unsigned dstx, unsigned dsty, unsigned dstz,
260                                 struct pipe_resource *src,
261                                 unsigned src_level,
262                                 const struct pipe_box *src_box);
263
264    /**
265     * Resolve a multisampled resource into a non-multisampled one.
266     * Source and destination must have the same size and same format.
267     */
268    void (*resource_resolve)(struct pipe_context *pipe,
269                             struct pipe_resource *dst,
270                             unsigned dst_layer,
271                             struct pipe_resource *src,
272                             unsigned src_layer);
273
274    /*@}*/
275
276    /**
277     * Clear the specified set of currently bound buffers to specified values.
278     * The entire buffers are cleared (no scissor, no colormask, etc).
279     *
280     * \param buffers  bitfield of PIPE_CLEAR_* values.
281     * \param rgba  pointer to an array of one float for each of r, g, b, a.
282     * \param depth  depth clear value in [0,1].
283     * \param stencil  stencil clear value
284     */
285    void (*clear)(struct pipe_context *pipe,
286                  unsigned buffers,
287                  const float *rgba,
288                  double depth,
289                  unsigned stencil);
290
291    /**
292     * Clear a color rendertarget surface.
293     * \param rgba  pointer to an array of one float for each of r, g, b, a.
294     */
295    void (*clear_render_target)(struct pipe_context *pipe,
296                                struct pipe_surface *dst,
297                                const float *rgba,
298                                unsigned dstx, unsigned dsty,
299                                unsigned width, unsigned height);
300
301    /**
302     * Clear a depth-stencil surface.
303     * \param clear_flags  bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
304     * \param depth  depth clear value in [0,1].
305     * \param stencil  stencil clear value
306     */
307    void (*clear_depth_stencil)(struct pipe_context *pipe,
308                                struct pipe_surface *dst,
309                                unsigned clear_flags,
310                                double depth,
311                                unsigned stencil,
312                                unsigned dstx, unsigned dsty,
313                                unsigned width, unsigned height);
314
315    /** Flush draw commands
316     */
317    void (*flush)( struct pipe_context *pipe,
318                   struct pipe_fence_handle **fence );
319
320    /**
321     * Create a view on a texture to be used by a shader stage.
322     */
323    struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
324                                                      struct pipe_resource *texture,
325                                                      const struct pipe_sampler_view *templat);
326
327    void (*sampler_view_destroy)(struct pipe_context *ctx,
328                                 struct pipe_sampler_view *view);
329
330
331    /**
332     * Get a surface which is a "view" into a resource, used by
333     * render target / depth stencil stages.
334     * \param usage  bitmaks of PIPE_BIND_* flags
335     */
336    struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
337                                           struct pipe_resource *resource,
338                                           const struct pipe_surface *templat);
339
340    void (*surface_destroy)(struct pipe_context *ctx,
341                            struct pipe_surface *);
342
343    /**
344     * Get a transfer object for transferring data to/from a texture.
345     *
346     * Transfers are (by default) context-private and allow uploads to be
347     * interleaved with
348     */
349    struct pipe_transfer *(*get_transfer)(struct pipe_context *,
350                                          struct pipe_resource *resource,
351                                          unsigned level,
352                                          unsigned usage,  /* a combination of PIPE_TRANSFER_x */
353                                          const struct pipe_box *);
354
355    void (*transfer_destroy)(struct pipe_context *,
356                             struct pipe_transfer *);
357
358    void *(*transfer_map)( struct pipe_context *,
359                           struct pipe_transfer *transfer );
360
361    /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
362     * regions specified with this call are guaranteed to be written to
363     * the resource.
364     */
365    void (*transfer_flush_region)( struct pipe_context *,
366                                   struct pipe_transfer *transfer,
367                                   const struct pipe_box *);
368
369    void (*transfer_unmap)( struct pipe_context *,
370                            struct pipe_transfer *transfer );
371
372
373    /* One-shot transfer operation with data supplied in a user
374     * pointer.  XXX: strides??
375     */
376    void (*transfer_inline_write)( struct pipe_context *,
377                                   struct pipe_resource *,
378                                   unsigned level,
379                                   unsigned usage, /* a combination of PIPE_TRANSFER_x */
380                                   const struct pipe_box *,
381                                   const void *data,
382                                   unsigned stride,
383                                   unsigned layer_stride);
384
385
386    /* Notify a driver that a content of a user buffer has been changed.
387     * The changed range is [offset, offset+size-1].
388     * The new width0 of the buffer is offset+size. */
389    void (*redefine_user_buffer)(struct pipe_context *,
390                                 struct pipe_resource *,
391                                 unsigned offset,
392                                 unsigned size);
393
394    /**
395     * Flush any pending framebuffer writes and invalidate texture caches.
396     */
397    void (*texture_barrier)(struct pipe_context *);
398 };
399
400
401 #ifdef __cplusplus
402 }
403 #endif
404
405 #endif /* PIPE_CONTEXT_H */