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[profile/ivi/mesa.git] / src / gallium / include / pipe / p_context.h
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32
33
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37
38    
39 struct pipe_screen;
40 struct pipe_fence_handle;
41 struct pipe_state_cache;
42 struct pipe_query;
43 struct pipe_winsys;
44
45 /**
46  * Gallium rendering context.  Basically:
47  *  - state setting functions
48  *  - VBO drawing functions
49  *  - surface functions
50  */
51 struct pipe_context {
52    struct pipe_winsys *winsys;
53    struct pipe_screen *screen;
54
55    void *priv;  /**< context private data (for DRI for example) */
56    void *draw;  /**< private, for draw module (temporary?) */
57
58    void (*destroy)( struct pipe_context * );
59
60    /**
61     * VBO drawing
62     */
63    /*@{*/
64    void (*draw_arrays)( struct pipe_context *pipe,
65                         unsigned mode, unsigned start, unsigned count);
66
67    void (*draw_elements)( struct pipe_context *pipe,
68                           struct pipe_resource *indexBuffer,
69                           unsigned indexSize,
70                           unsigned mode, unsigned start, unsigned count);
71
72    void (*draw_arrays_instanced)(struct pipe_context *pipe,
73                                  unsigned mode,
74                                  unsigned start,
75                                  unsigned count,
76                                  unsigned startInstance,
77                                  unsigned instanceCount);
78
79    void (*draw_elements_instanced)(struct pipe_context *pipe,
80                                    struct pipe_resource *indexBuffer,
81                                    unsigned indexSize,
82                                    unsigned mode,
83                                    unsigned start,
84                                    unsigned count,
85                                    unsigned startInstance,
86                                    unsigned instanceCount);
87
88    /* XXX: this is (probably) a temporary entrypoint, as the range
89     * information should be available from the vertex_buffer state.
90     * Using this to quickly evaluate a specialized path in the draw
91     * module.
92     */
93    void (*draw_range_elements)( struct pipe_context *pipe,
94                                 struct pipe_resource *indexBuffer,
95                                 unsigned indexSize,
96                                 unsigned minIndex,
97                                 unsigned maxIndex,
98                                 unsigned mode, 
99                                 unsigned start, 
100                                 unsigned count);
101    /*@}*/
102
103    /**
104     * Predicate subsequent rendering on occlusion query result
105     * \param query  the query predicate, or NULL if no predicate
106     * \param mode  one of PIPE_RENDER_COND_x
107     */
108    void (*render_condition)( struct pipe_context *pipe,
109                              struct pipe_query *query,
110                              uint mode );
111
112    /**
113     * Query objects
114     */
115    /*@{*/
116    struct pipe_query *(*create_query)( struct pipe_context *pipe,
117                                        unsigned query_type );
118
119    void (*destroy_query)(struct pipe_context *pipe,
120                          struct pipe_query *q);
121
122    void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
123    void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
124
125    /**
126     * Get results of a query.
127     * \param wait  if true, this query will block until the result is ready
128     * \return TRUE if results are ready, FALSE otherwise
129     */
130    boolean (*get_query_result)(struct pipe_context *pipe, 
131                                struct pipe_query *q,
132                                boolean wait,
133                                uint64_t *result);
134    /*@}*/
135
136    /**
137     * State functions (create/bind/destroy state objects)
138     */
139    /*@{*/
140    void * (*create_blend_state)(struct pipe_context *,
141                                 const struct pipe_blend_state *);
142    void   (*bind_blend_state)(struct pipe_context *, void *);
143    void   (*delete_blend_state)(struct pipe_context *, void  *);
144
145    void * (*create_sampler_state)(struct pipe_context *,
146                                   const struct pipe_sampler_state *);
147    void   (*bind_fragment_sampler_states)(struct pipe_context *,
148                                           unsigned num_samplers,
149                                           void **samplers);
150    void   (*bind_vertex_sampler_states)(struct pipe_context *,
151                                         unsigned num_samplers,
152                                         void **samplers);
153    void   (*delete_sampler_state)(struct pipe_context *, void *);
154
155    void * (*create_rasterizer_state)(struct pipe_context *,
156                                      const struct pipe_rasterizer_state *);
157    void   (*bind_rasterizer_state)(struct pipe_context *, void *);
158    void   (*delete_rasterizer_state)(struct pipe_context *, void *);
159
160    void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
161                                         const struct pipe_depth_stencil_alpha_state *);
162    void   (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
163    void   (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
164
165    void * (*create_fs_state)(struct pipe_context *,
166                              const struct pipe_shader_state *);
167    void   (*bind_fs_state)(struct pipe_context *, void *);
168    void   (*delete_fs_state)(struct pipe_context *, void *);
169
170    void * (*create_vs_state)(struct pipe_context *,
171                              const struct pipe_shader_state *);
172    void   (*bind_vs_state)(struct pipe_context *, void *);
173    void   (*delete_vs_state)(struct pipe_context *, void *);
174
175    void * (*create_gs_state)(struct pipe_context *,
176                              const struct pipe_shader_state *);
177    void   (*bind_gs_state)(struct pipe_context *, void *);
178    void   (*delete_gs_state)(struct pipe_context *, void *);
179
180    void * (*create_vertex_elements_state)(struct pipe_context *,
181                                           unsigned num_elements,
182                                           const struct pipe_vertex_element *);
183    void   (*bind_vertex_elements_state)(struct pipe_context *, void *);
184    void   (*delete_vertex_elements_state)(struct pipe_context *, void *);
185
186    /*@}*/
187
188    /**
189     * Parameter-like state (or properties)
190     */
191    /*@{*/
192    void (*set_blend_color)( struct pipe_context *,
193                             const struct pipe_blend_color * );
194
195    void (*set_stencil_ref)( struct pipe_context *,
196                             const struct pipe_stencil_ref * );
197
198    void (*set_clip_state)( struct pipe_context *,
199                             const struct pipe_clip_state * );
200
201    void (*set_constant_buffer)( struct pipe_context *,
202                                 uint shader, uint index,
203                                 struct pipe_resource *buf );
204
205    void (*set_framebuffer_state)( struct pipe_context *,
206                                   const struct pipe_framebuffer_state * );
207
208    void (*set_polygon_stipple)( struct pipe_context *,
209                                 const struct pipe_poly_stipple * );
210
211    void (*set_scissor_state)( struct pipe_context *,
212                               const struct pipe_scissor_state * );
213
214    void (*set_viewport_state)( struct pipe_context *,
215                                const struct pipe_viewport_state * );
216
217    void (*set_fragment_sampler_views)(struct pipe_context *,
218                                       unsigned num_views,
219                                       struct pipe_sampler_view **);
220
221    void (*set_vertex_sampler_views)(struct pipe_context *,
222                                     unsigned num_views,
223                                     struct pipe_sampler_view **);
224
225    void (*set_vertex_buffers)( struct pipe_context *,
226                                unsigned num_buffers,
227                                const struct pipe_vertex_buffer * );
228
229    /*@}*/
230
231
232    /**
233     * Surface functions
234     *
235     * The pipe driver is allowed to set these functions to NULL, and in that
236     * case, they will not be available.
237     */
238    /*@{*/
239
240    /**
241     * Copy a block of pixels from one surface to another.
242     * The surfaces must be of the same format.
243     */
244    void (*surface_copy)(struct pipe_context *pipe,
245                         struct pipe_surface *dest,
246                         unsigned destx, unsigned desty,
247                         struct pipe_surface *src,
248                         unsigned srcx, unsigned srcy,
249                         unsigned width, unsigned height);
250
251    /**
252     * Fill a region of a surface with a constant value.
253     */
254    void (*surface_fill)(struct pipe_context *pipe,
255                         struct pipe_surface *dst,
256                         unsigned dstx, unsigned dsty,
257                         unsigned width, unsigned height,
258                         unsigned value);
259    /*@}*/
260
261    /**
262     * Clear the specified set of currently bound buffers to specified values.
263     * The entire buffers are cleared (no scissor, no colormask, etc).
264     *
265     * \param buffers  bitfield of PIPE_CLEAR_* values.
266     * \param rgba  pointer to an array of one float for each of r, g, b, a.
267     * \param depth  depth clear value in [0,1].
268     * \param stencil  stencil clear value
269     */
270    void (*clear)(struct pipe_context *pipe,
271                  unsigned buffers,
272                  const float *rgba,
273                  double depth,
274                  unsigned stencil);
275
276    /** Flush rendering
277     * \param flags  bitmask of PIPE_FLUSH_x tokens)
278     */
279    void (*flush)( struct pipe_context *pipe,
280                   unsigned flags,
281                   struct pipe_fence_handle **fence );
282
283    /**
284     * Check whether a texture is referenced by an unflushed hw command.
285     * The state-tracker uses this function to avoid unnecessary flushes.
286     * It is safe (but wasteful) to always return
287     * PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
288     * \param pipe  context whose unflushed hw commands will be checked.
289     * \param texture  texture to check.
290     * \param face  cubemap face. Use 0 for non-cubemap texture.
291     * \param level  mipmap level.
292     * \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
293     */
294    unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
295                                           struct pipe_resource *texture,
296                                           unsigned face, unsigned level);
297
298    /**
299     * Create a view on a texture to be used by a shader stage.
300     */
301    struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx,
302                                                      struct pipe_resource *texture,
303                                                      const struct pipe_sampler_view *templat);
304
305    void (*sampler_view_destroy)(struct pipe_context *ctx,
306                                 struct pipe_sampler_view *view);
307
308
309    /**
310     * Get a transfer object for transferring data to/from a texture.
311     *
312     * Transfers are (by default) context-private and allow uploads to be
313     * interleaved with
314     */
315    struct pipe_transfer *(*get_transfer)(struct pipe_context *,
316                                          struct pipe_resource *resource,
317                                          struct pipe_subresource,
318                                          unsigned usage,  /* a combination of PIPE_TRANSFER_x */
319                                          const struct pipe_box *);
320
321    void (*transfer_destroy)(struct pipe_context *,
322                                 struct pipe_transfer *);
323    
324    void *(*transfer_map)( struct pipe_context *,
325                           struct pipe_transfer *transfer );
326
327    /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
328     * regions specified with this call are guaranteed to be written to
329     * the resource.
330     */
331    void (*transfer_flush_region)( struct pipe_context *,
332                                   struct pipe_transfer *transfer,
333                                   const struct pipe_box *);
334
335    void (*transfer_unmap)( struct pipe_context *,
336                            struct pipe_transfer *transfer );
337
338
339    /* One-shot transfer operation with data supplied in a user
340     * pointer.  XXX: strides??
341     */
342    void (*transfer_inline_write)( struct pipe_context *,
343                                   struct pipe_resource *,
344                                   struct pipe_subresource,
345                                   unsigned usage, /* a combination of PIPE_TRANSFER_x */
346                                   const struct pipe_box *,
347                                   const void *data,
348                                   unsigned stride,
349                                   unsigned slice_stride);
350
351 };
352
353
354 #ifdef __cplusplus
355 }
356 #endif
357
358 #endif /* PIPE_CONTEXT_H */