2 * Copyright 2018 Collabora Ltd.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #ifndef ZINK_COMPILER_H
25 #define ZINK_COMPILER_H
27 #include "zink_types.h"
29 #define ZINK_WORKGROUP_SIZE_X 1
30 #define ZINK_WORKGROUP_SIZE_Y 2
31 #define ZINK_WORKGROUP_SIZE_Z 3
32 #define ZINK_INLINE_VAL_FLAT_MASK 0
33 #define ZINK_INLINE_VAL_PV_LAST_VERT 1
35 /* stop inlining shaders if they have >limit ssa vals after inlining:
36 * recompile time isn't worth the inline
38 #define ZINK_ALWAYS_INLINE_LIMIT 1500
40 struct zink_shader_key;
45 static inline gl_shader_stage
46 clamp_stage(const shader_info *info)
48 return info->stage == MESA_SHADER_KERNEL ? MESA_SHADER_COMPUTE : info->stage;
52 zink_get_compiler_options(struct pipe_screen *screen,
53 enum pipe_shader_ir ir,
54 gl_shader_stage shader);
57 zink_tgsi_to_nir(struct pipe_screen *screen, const struct tgsi_token *tokens);
60 zink_create_quads_emulation_gs(const nir_shader_compiler_options *options,
61 const nir_shader *prev_stage,
62 int last_pv_vert_offset);
65 zink_screen_init_compiler(struct zink_screen *screen);
67 zink_compiler_assign_io(struct zink_screen *screen, nir_shader *producer, nir_shader *consumer);
68 /* pass very large shader key data with extra_data */
70 zink_shader_compile(struct zink_screen *screen, struct zink_shader *zs, nir_shader *nir, const struct zink_shader_key *key, const void *extra_data);
71 struct zink_shader_object
72 zink_shader_compile_separate(struct zink_screen *screen, struct zink_shader *zs);
74 zink_shader_create(struct zink_screen *screen, struct nir_shader *nir,
75 const struct pipe_stream_output_info *so_info);
78 zink_shader_finalize(struct pipe_screen *pscreen, void *nirptr);
81 zink_shader_free(struct zink_screen *screen, struct zink_shader *shader);
83 zink_gfx_shader_free(struct zink_screen *screen, struct zink_shader *shader);
85 struct zink_shader_object
86 zink_shader_tcs_compile(struct zink_screen *screen, struct zink_shader *zs, unsigned patch_vertices);
88 zink_shader_tcs_create(struct zink_screen *screen, nir_shader *tes, unsigned vertices_per_patch, nir_shader **nir_ret);
91 zink_shader_descriptor_is_buffer(struct zink_shader *zs, enum zink_descriptor_type type, unsigned i)
93 return zs->bindings[type][i].type == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER ||
94 zs->bindings[type][i].type == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
98 zink_shader_has_cubes(nir_shader *nir);
100 zink_shader_blob_deserialize(struct zink_screen *screen, struct blob *blob);
102 zink_shader_deserialize(struct zink_screen *screen, struct zink_shader *zs);
104 zink_shader_serialize_blob(nir_shader *nir, struct blob *blob);
106 zink_print_shader(struct zink_screen *screen, struct zink_shader *zs, FILE *fp);