Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / svga / svga_swtnl_backend.c
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25
26 #include "draw/draw_vbuf.h"
27 #include "draw/draw_context.h"
28 #include "draw/draw_vertex.h"
29
30 #include "util/u_debug.h"
31 #include "util/u_inlines.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34
35 #include "svga_context.h"
36 #include "svga_state.h"
37 #include "svga_swtnl.h"
38
39 #include "svga_types.h"
40 #include "svga_reg.h"
41 #include "svga3d_reg.h"
42 #include "svga_draw.h"
43 #include "svga_swtnl_private.h"
44
45
46 static const struct vertex_info *
47 svga_vbuf_render_get_vertex_info( struct vbuf_render *render )
48 {
49    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
50    struct svga_context *svga = svga_render->svga;
51
52    svga_swtnl_update_vdecl(svga);
53
54    return &svga_render->vertex_info;
55 }
56
57
58 static boolean
59 svga_vbuf_render_allocate_vertices( struct vbuf_render *render,
60                                     ushort vertex_size,
61                                     ushort nr_vertices )
62 {
63    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
64    struct svga_context *svga = svga_render->svga;
65    struct pipe_screen *screen = svga->pipe.screen;
66    size_t size = (size_t)nr_vertices * (size_t)vertex_size;
67    boolean new_vbuf = FALSE;
68    boolean new_ibuf = FALSE;
69
70    if (svga_render->vertex_size != vertex_size)
71       svga->swtnl.new_vdecl = TRUE;
72    svga_render->vertex_size = (size_t)vertex_size;
73
74    if (svga->swtnl.new_vbuf)
75       new_ibuf = new_vbuf = TRUE;
76    svga->swtnl.new_vbuf = FALSE;
77
78    if (svga_render->vbuf_size < svga_render->vbuf_offset + svga_render->vbuf_used + size)
79       new_vbuf = TRUE;
80
81    if (new_vbuf)
82       pipe_resource_reference(&svga_render->vbuf, NULL);
83    if (new_ibuf)
84       pipe_resource_reference(&svga_render->ibuf, NULL);
85
86    if (!svga_render->vbuf) {
87       svga_render->vbuf_size = MAX2(size, svga_render->vbuf_alloc_size);
88       svga_render->vbuf = pipe_buffer_create(screen,
89                                              PIPE_BIND_VERTEX_BUFFER,
90                                              PIPE_USAGE_STREAM,
91                                              svga_render->vbuf_size);
92       if(!svga_render->vbuf) {
93          svga_context_flush(svga, NULL);
94          assert(!svga_render->vbuf);
95          svga_render->vbuf = pipe_buffer_create(screen,
96                                                 PIPE_BIND_VERTEX_BUFFER,
97                                                 PIPE_USAGE_STREAM,
98                                                 svga_render->vbuf_size);
99          assert(svga_render->vbuf);
100       }
101
102       svga->swtnl.new_vdecl = TRUE;
103       svga_render->vbuf_offset = 0;
104    } else {
105       svga_render->vbuf_offset += svga_render->vbuf_used;
106    }
107
108    svga_render->vbuf_used = 0;
109
110    if (svga->swtnl.new_vdecl)
111       svga_render->vdecl_offset = svga_render->vbuf_offset;
112
113    return TRUE;
114 }
115
116 static void *
117 svga_vbuf_render_map_vertices( struct vbuf_render *render )
118 {
119    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
120    struct svga_context *svga = svga_render->svga;
121
122    char *ptr = (char*)pipe_buffer_map(&svga->pipe,
123                                       svga_render->vbuf,
124                                       PIPE_TRANSFER_WRITE | 
125                                       PIPE_TRANSFER_FLUSH_EXPLICIT |
126                                       PIPE_TRANSFER_DISCARD |
127                                       PIPE_TRANSFER_UNSYNCHRONIZED,
128                                       &svga_render->vbuf_transfer);
129    return ptr + svga_render->vbuf_offset;
130 }
131
132 static void
133 svga_vbuf_render_unmap_vertices( struct vbuf_render *render,
134                                  ushort min_index,
135                                  ushort max_index )
136 {
137    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
138    struct svga_context *svga = svga_render->svga;
139    unsigned offset, length;
140    size_t used = svga_render->vertex_size * ((size_t)max_index + 1);
141
142    offset = svga_render->vbuf_offset + svga_render->vertex_size * min_index;
143    length = svga_render->vertex_size * (max_index + 1 - min_index);
144    pipe_buffer_flush_mapped_range(&svga->pipe,
145                                   svga_render->vbuf_transfer,
146                                   offset, length);
147    pipe_buffer_unmap(&svga->pipe, svga_render->vbuf_transfer);
148    svga_render->min_index = min_index;
149    svga_render->max_index = max_index;
150    svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used);
151 }
152
153 static boolean
154 svga_vbuf_render_set_primitive( struct vbuf_render *render,
155                                 unsigned prim )
156 {
157    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
158    svga_render->prim = prim;
159
160    return TRUE;
161 }
162
163 static void
164 svga_vbuf_submit_state( struct svga_vbuf_render *svga_render )
165 {
166    struct svga_context *svga = svga_render->svga;
167    SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
168    enum pipe_error ret;
169    int i;
170
171    /* if the vdecl or vbuf hasn't changed do nothing */
172    if (!svga->swtnl.new_vdecl)
173       return;
174
175    memcpy(vdecl, svga_render->vdecl, sizeof(vdecl));
176
177    /* flush the hw state */
178    ret = svga_hwtnl_flush(svga->hwtnl);
179    if (ret) {
180       svga_context_flush(svga, NULL);
181       ret = svga_hwtnl_flush(svga->hwtnl);
182       /* if we hit this path we might become synced with hw */
183       svga->swtnl.new_vbuf = TRUE;
184       assert(ret == 0);
185    }
186
187    svga_hwtnl_reset_vdecl(svga->hwtnl, svga_render->vdecl_count);
188
189    for (i = 0; i < svga_render->vdecl_count; i++) {
190       vdecl[i].array.offset += svga_render->vdecl_offset;
191
192       svga_hwtnl_vdecl( svga->hwtnl,
193                         i,
194                         &vdecl[i],
195                         svga_render->vbuf );
196    }
197
198    /* We have already taken care of flatshading, so let the hwtnl
199     * module use whatever is most convenient:
200     */
201    if (svga->state.sw.need_pipeline) {
202       svga_hwtnl_set_flatshade(svga->hwtnl, FALSE, FALSE);
203       svga_hwtnl_set_unfilled(svga->hwtnl, PIPE_POLYGON_MODE_FILL);
204    }
205    else {
206       svga_hwtnl_set_flatshade( svga->hwtnl,
207                                 svga->curr.rast->templ.flatshade,
208                                 svga->curr.rast->templ.flatshade_first );
209
210       svga_hwtnl_set_unfilled( svga->hwtnl,
211                                svga->curr.rast->hw_unfilled );
212    }
213
214    svga->swtnl.new_vdecl = FALSE;
215 }
216
217 static void
218 svga_vbuf_render_draw_arrays( struct vbuf_render *render,
219                               unsigned start,
220                               uint nr )
221 {
222    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
223    struct svga_context *svga = svga_render->svga;
224    unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
225    enum pipe_error ret = 0;
226
227    /* off to hardware */
228    svga_vbuf_submit_state(svga_render);
229
230    /* Need to call update_state() again as the draw module may have
231     * altered some of our state behind our backs.  Testcase:
232     * redbook/polys.c
233     */
234    svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
235
236    ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
237    if (ret != PIPE_OK) {
238       svga_context_flush(svga, NULL);
239       ret = svga_hwtnl_draw_arrays(svga->hwtnl, svga_render->prim, start + bias, nr);
240       svga->swtnl.new_vbuf = TRUE;
241       assert(ret == PIPE_OK);
242    }
243 }
244
245
246 static void
247 svga_vbuf_render_draw_elements( struct vbuf_render *render,
248                                 const ushort *indices,
249                                 uint nr_indices)
250 {
251    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
252    struct svga_context *svga = svga_render->svga;
253    struct pipe_screen *screen = svga->pipe.screen;
254    int bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
255    boolean ret;
256    size_t size = 2 * nr_indices;
257
258    assert(( svga_render->vbuf_offset - svga_render->vdecl_offset) % svga_render->vertex_size == 0);
259    
260    if (svga_render->ibuf_size < svga_render->ibuf_offset + size)
261       pipe_resource_reference(&svga_render->ibuf, NULL);
262
263    if (!svga_render->ibuf) {
264       svga_render->ibuf_size = MAX2(size, svga_render->ibuf_alloc_size);
265       svga_render->ibuf = pipe_buffer_create(screen,
266                                              PIPE_BIND_INDEX_BUFFER,
267                                              PIPE_USAGE_STREAM,
268                                              svga_render->ibuf_size);
269       svga_render->ibuf_offset = 0;
270    }
271
272    pipe_buffer_write_nooverlap(&svga->pipe, svga_render->ibuf,
273                                svga_render->ibuf_offset, 2 * nr_indices, indices);
274
275    /* off to hardware */
276    svga_vbuf_submit_state(svga_render);
277
278    /* Need to call update_state() again as the draw module may have
279     * altered some of our state behind our backs.  Testcase:
280     * redbook/polys.c
281     */
282    svga_update_state_retry( svga, SVGA_STATE_HW_DRAW );
283
284    ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
285                                         svga_render->ibuf,
286                                         2,
287                                         bias,
288                                         svga_render->min_index,
289                                         svga_render->max_index,
290                                         svga_render->prim,
291                                         svga_render->ibuf_offset / 2, nr_indices);
292    if(ret != PIPE_OK) {
293       svga_context_flush(svga, NULL);
294       ret = svga_hwtnl_draw_range_elements(svga->hwtnl,
295                                            svga_render->ibuf,
296                                            2,
297                                            bias,
298                                            svga_render->min_index,
299                                            svga_render->max_index,
300                                            svga_render->prim,
301                                            svga_render->ibuf_offset / 2, nr_indices);
302       svga->swtnl.new_vbuf = TRUE;
303       assert(ret == PIPE_OK);
304    }
305
306    svga_render->ibuf_offset += size;
307 }
308
309
310 static void
311 svga_vbuf_render_release_vertices( struct vbuf_render *render )
312 {
313
314 }
315
316
317 static void
318 svga_vbuf_render_destroy( struct vbuf_render *render )
319 {
320    struct svga_vbuf_render *svga_render = svga_vbuf_render(render);
321
322    pipe_resource_reference(&svga_render->vbuf, NULL);
323    pipe_resource_reference(&svga_render->ibuf, NULL);
324    FREE(svga_render);
325 }
326
327
328 /**
329  * Create a new primitive render.
330  */
331 struct vbuf_render *
332 svga_vbuf_render_create( struct svga_context *svga )
333 {
334    struct svga_vbuf_render *svga_render = CALLOC_STRUCT(svga_vbuf_render);
335
336    svga_render->svga = svga;
337    svga_render->ibuf_size = 0;
338    svga_render->vbuf_size = 0;
339    svga_render->ibuf_alloc_size = 4*1024;
340    svga_render->vbuf_alloc_size = 64*1024;
341    svga_render->base.max_vertex_buffer_bytes = 64*1024/10;
342    svga_render->base.max_indices = 65536;
343    svga_render->base.get_vertex_info = svga_vbuf_render_get_vertex_info;
344    svga_render->base.allocate_vertices = svga_vbuf_render_allocate_vertices;
345    svga_render->base.map_vertices = svga_vbuf_render_map_vertices;
346    svga_render->base.unmap_vertices = svga_vbuf_render_unmap_vertices;
347    svga_render->base.set_primitive = svga_vbuf_render_set_primitive;
348    svga_render->base.draw_elements = svga_vbuf_render_draw_elements;
349    svga_render->base.draw_arrays = svga_vbuf_render_draw_arrays;
350    svga_render->base.release_vertices = svga_vbuf_render_release_vertices;
351    svga_render->base.destroy = svga_vbuf_render_destroy;
352
353    return &svga_render->base;
354 }