Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / svga / svga_draw.c
1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25
26 #include "pipe/p_compiler.h"
27 #include "util/u_inlines.h"
28 #include "pipe/p_defines.h"
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_upload_mgr.h"
32
33 #include "svga_context.h"
34 #include "svga_draw.h"
35 #include "svga_draw_private.h"
36 #include "svga_debug.h"
37 #include "svga_screen.h"
38 #include "svga_resource_buffer.h"
39 #include "svga_resource_texture.h"
40 #include "svga_surface.h"
41 #include "svga_winsys.h"
42 #include "svga_cmd.h"
43
44
45 struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
46                                       struct u_upload_mgr *upload_ib,
47                                       struct svga_winsys_context *swc )
48 {
49    struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl);
50    if (hwtnl == NULL)
51       goto fail;
52
53    hwtnl->svga = svga;
54    hwtnl->upload_ib = upload_ib;
55    
56    hwtnl->cmd.swc = swc;
57
58    return hwtnl;
59
60 fail:
61    return NULL;
62 }
63
64 void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl )
65 {
66    int i, j;
67
68    for (i = 0; i < PIPE_PRIM_MAX; i++) {
69       for (j = 0; j < IDX_CACHE_MAX; j++) {
70          pipe_resource_reference( &hwtnl->index_cache[i][j].buffer,
71                                 NULL );
72       }
73    }
74
75    for (i = 0; i < hwtnl->cmd.vdecl_count; i++)
76       pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL);
77
78    for (i = 0; i < hwtnl->cmd.prim_count; i++)
79       pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL);
80       
81
82    FREE(hwtnl);
83 }
84
85
86 void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl,
87                                boolean flatshade,
88                                boolean flatshade_first )
89 {
90    hwtnl->hw_pv = PV_FIRST;
91    hwtnl->api_pv = (flatshade && !flatshade_first) ? PV_LAST : PV_FIRST;
92 }                               
93
94 void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl,
95                               unsigned mode )
96 {
97    hwtnl->api_fillmode = mode;
98 }                               
99
100 void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl,
101                              unsigned count )
102 {
103    unsigned i;
104
105    assert(hwtnl->cmd.prim_count == 0);
106
107    for (i = count; i < hwtnl->cmd.vdecl_count; i++) {
108       pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i],
109                             NULL);
110    }
111
112    hwtnl->cmd.vdecl_count = count;
113 }
114
115
116 void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl,
117                        unsigned i,
118                        const SVGA3dVertexDecl *decl,
119                        struct pipe_resource *vb)
120 {
121    assert(hwtnl->cmd.prim_count == 0);
122
123    assert( i < hwtnl->cmd.vdecl_count );
124
125    hwtnl->cmd.vdecl[i] = *decl;
126
127    pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], vb);   
128 }
129
130
131
132 enum pipe_error
133 svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
134 {
135    struct svga_winsys_context *swc = hwtnl->cmd.swc;
136    struct svga_context *svga = hwtnl->svga;
137    enum pipe_error ret;
138
139    if (hwtnl->cmd.prim_count) {
140       struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX];
141       struct svga_winsys_surface *ib_handle[QSZ];
142       struct svga_winsys_surface *handle;
143       SVGA3dVertexDecl *vdecl;
144       SVGA3dPrimitiveRange *prim;
145       unsigned i;
146
147       /* Unmap upload manager vertex buffers */
148       u_upload_flush(svga->upload_vb);
149
150       for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
151          handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]);
152          if (handle == NULL)
153             return PIPE_ERROR_OUT_OF_MEMORY;
154
155          vb_handle[i] = handle;
156       }
157
158       /* Unmap upload manager index buffers */
159       u_upload_flush(svga->upload_ib);
160
161       for (i = 0; i < hwtnl->cmd.prim_count; i++) {
162          if (hwtnl->cmd.prim_ib[i]) {
163             handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]);
164             if (handle == NULL)
165                return PIPE_ERROR_OUT_OF_MEMORY;
166          }
167          else
168             handle = NULL;
169
170          ib_handle[i] = handle;
171       }
172
173       if (svga->rebind.rendertargets) {
174          ret = svga_reemit_framebuffer_bindings(svga);
175          if (ret != PIPE_OK) {
176             return ret;
177          }
178       }
179
180       if (svga->rebind.texture_samplers) {
181          ret = svga_reemit_tss_bindings(svga);
182          if (ret != PIPE_OK) {
183             return ret;
184          }
185       }
186
187       SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n",
188                svga->curr.framebuffer.cbufs[0] ?
189                svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL,
190                hwtnl->cmd.prim_count);
191
192       ret = SVGA3D_BeginDrawPrimitives(swc, 
193                                        &vdecl, 
194                                        hwtnl->cmd.vdecl_count, 
195                                        &prim, 
196                                        hwtnl->cmd.prim_count);
197       if (ret != PIPE_OK) 
198          return ret;
199
200       
201       memcpy( vdecl,
202               hwtnl->cmd.vdecl,
203               hwtnl->cmd.vdecl_count * sizeof hwtnl->cmd.vdecl[0]);
204
205       for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
206          /* Given rangeHint is considered to be relative to indexBias, and 
207           * indexBias varies per primitive, we cannot accurately supply an 
208           * rangeHint when emitting more than one primitive per draw command.
209           */
210          if (hwtnl->cmd.prim_count == 1) {
211             vdecl[i].rangeHint.first = hwtnl->cmd.min_index[0];
212             vdecl[i].rangeHint.last = hwtnl->cmd.max_index[0] + 1;
213          }
214          else {
215             vdecl[i].rangeHint.first = 0;
216             vdecl[i].rangeHint.last = 0;
217          }
218
219          swc->surface_relocation(swc,
220                                  &vdecl[i].array.surfaceId,
221                                  vb_handle[i],
222                                  SVGA_RELOC_READ);
223       }
224
225       memcpy( prim,
226               hwtnl->cmd.prim,
227               hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]);
228
229       for (i = 0; i < hwtnl->cmd.prim_count; i++) {
230          swc->surface_relocation(swc,
231                                  &prim[i].indexArray.surfaceId,
232                                  ib_handle[i],
233                                  SVGA_RELOC_READ);
234          pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL);
235       }
236       
237       SVGA_FIFOCommitAll( swc );
238       hwtnl->cmd.prim_count = 0;
239    }
240
241    return PIPE_OK;
242 }
243
244
245
246
247
248 /***********************************************************************
249  * Internal functions:
250  */
251
252 enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
253                                  const SVGA3dPrimitiveRange *range,
254                                  unsigned min_index,
255                                  unsigned max_index,
256                                  struct pipe_resource *ib )
257 {
258    int ret = PIPE_OK;
259
260 #ifdef DEBUG
261    {
262       unsigned i;
263       for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
264          struct pipe_resource *vb = hwtnl->cmd.vdecl_vb[i];
265          unsigned size = vb ? vb->width0 : 0;
266          unsigned offset = hwtnl->cmd.vdecl[i].array.offset;
267          unsigned stride = hwtnl->cmd.vdecl[i].array.stride;
268          unsigned index_bias = range->indexBias;
269          unsigned width;
270
271          assert(vb);
272          assert(size);
273          assert(offset < size);
274          assert(index_bias >= 0);
275          assert(min_index <= max_index);
276          assert(offset + index_bias*stride < size);
277          if (min_index != ~0) {
278             assert(offset + (index_bias + min_index) * stride < size);
279          }
280
281          switch (hwtnl->cmd.vdecl[i].identity.type) {
282          case SVGA3D_DECLTYPE_FLOAT1:
283             width = 4;
284             break;
285          case SVGA3D_DECLTYPE_FLOAT2:
286             width = 4*2;
287             break;
288          case SVGA3D_DECLTYPE_FLOAT3:
289             width = 4*3;
290             break;
291          case SVGA3D_DECLTYPE_FLOAT4:
292             width = 4*4;
293             break;
294          case SVGA3D_DECLTYPE_D3DCOLOR:
295             width = 4;
296             break;
297          case SVGA3D_DECLTYPE_UBYTE4:
298             width = 1*4;
299             break;
300          case SVGA3D_DECLTYPE_SHORT2:
301             width = 2*2;
302             break;
303          case SVGA3D_DECLTYPE_SHORT4:
304             width = 2*4;
305             break;
306          case SVGA3D_DECLTYPE_UBYTE4N:
307             width = 1*4;
308             break;
309          case SVGA3D_DECLTYPE_SHORT2N:
310             width = 2*2;
311             break;
312          case SVGA3D_DECLTYPE_SHORT4N:
313             width = 2*4;
314             break;
315          case SVGA3D_DECLTYPE_USHORT2N:
316             width = 2*2;
317             break;
318          case SVGA3D_DECLTYPE_USHORT4N:
319             width = 2*4;
320             break;
321          case SVGA3D_DECLTYPE_UDEC3:
322             width = 4;
323             break;
324          case SVGA3D_DECLTYPE_DEC3N:
325             width = 4;
326             break;
327          case SVGA3D_DECLTYPE_FLOAT16_2:
328             width = 2*2;
329             break;
330          case SVGA3D_DECLTYPE_FLOAT16_4:
331             width = 2*4;
332             break;
333          default:
334             assert(0);
335             width = 0;
336             break;
337          }
338
339          if (max_index != ~0) {
340             assert(offset + (index_bias + max_index) * stride + width <= size);
341          }
342       }
343
344       assert(range->indexWidth == range->indexArray.stride);
345
346       if(ib) {
347          unsigned size = ib->width0;
348          unsigned offset = range->indexArray.offset;
349          unsigned stride = range->indexArray.stride;
350          unsigned count;
351
352          assert(size);
353          assert(offset < size);
354          assert(stride);
355
356          switch (range->primType) {
357          case SVGA3D_PRIMITIVE_POINTLIST:
358             count = range->primitiveCount;
359             break;
360          case SVGA3D_PRIMITIVE_LINELIST:
361             count = range->primitiveCount * 2;
362             break;
363          case SVGA3D_PRIMITIVE_LINESTRIP:
364             count = range->primitiveCount + 1;
365             break;
366          case SVGA3D_PRIMITIVE_TRIANGLELIST:
367             count = range->primitiveCount * 3;
368             break;
369          case SVGA3D_PRIMITIVE_TRIANGLESTRIP:
370             count = range->primitiveCount + 2;
371             break;
372          case SVGA3D_PRIMITIVE_TRIANGLEFAN:
373             count = range->primitiveCount + 2;
374             break;
375          default:
376             assert(0);
377             count = 0;
378             break;
379          }
380
381          assert(offset + count*stride <= size);
382       }
383    }
384 #endif
385
386    if (hwtnl->cmd.prim_count+1 >= QSZ) {
387       ret = svga_hwtnl_flush( hwtnl );
388       if (ret != PIPE_OK)
389          return ret;
390    }
391    
392    /* min/max indices are relative to bias */
393    hwtnl->cmd.min_index[hwtnl->cmd.prim_count] = min_index;
394    hwtnl->cmd.max_index[hwtnl->cmd.prim_count] = max_index;
395
396    hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range;
397
398    pipe_resource_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib);
399    hwtnl->cmd.prim_count++;
400
401    return ret;
402 }