Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / softpipe / sp_flush.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 /* Author:
29  *    Keith Whitwell <keith@tungstengraphics.com>
30  */
31
32
33 #include "pipe/p_defines.h"
34 #include "pipe/p_screen.h"
35 #include "draw/draw_context.h"
36 #include "sp_flush.h"
37 #include "sp_context.h"
38 #include "sp_state.h"
39 #include "sp_tile_cache.h"
40 #include "sp_tex_tile_cache.h"
41
42
43 void
44 softpipe_flush( struct pipe_context *pipe,
45                 unsigned flags,
46                 struct pipe_fence_handle **fence )
47 {
48    struct softpipe_context *softpipe = softpipe_context(pipe);
49    uint i;
50
51    draw_flush(softpipe->draw);
52
53    if (flags & SP_FLUSH_TEXTURE_CACHE) {
54       for (i = 0; i < softpipe->num_fragment_sampler_views; i++) {
55          sp_flush_tex_tile_cache(softpipe->fragment_tex_cache[i]);
56       }
57       for (i = 0; i < softpipe->num_vertex_sampler_views; i++) {
58          sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]);
59       }
60       for (i = 0; i < softpipe->num_geometry_sampler_views; i++) {
61          sp_flush_tex_tile_cache(softpipe->geometry_tex_cache[i]);
62       }
63    }
64
65    /* If this is a swapbuffers, just flush color buffers.
66     *
67     * The zbuffer changes are not discarded, but held in the cache
68     * in the hope that a later clear will wipe them out.
69     */
70    for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
71       if (softpipe->cbuf_cache[i])
72          sp_flush_tile_cache(softpipe->cbuf_cache[i]);
73
74    if (softpipe->zsbuf_cache)
75       sp_flush_tile_cache(softpipe->zsbuf_cache);
76
77    softpipe->dirty_render_cache = FALSE;
78
79    /* Need this call for hardware buffers before swapbuffers.
80     *
81     * there should probably be another/different flush-type function
82     * that's called before swapbuffers because we don't always want
83     * to unmap surfaces when flushing.
84     */
85    softpipe_unmap_transfers(softpipe);
86
87    /* Enable to dump BMPs of the color/depth buffers each frame */
88 #if 0
89    if(flags & PIPE_FLUSH_FRAME) {
90       static unsigned frame_no = 1;
91       static char filename[256];
92       util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
93       debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.cbufs[0]);
94       util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
95       debug_dump_surface_bmp(softpipe, filename, softpipe->framebuffer.zsbuf);
96       ++frame_no;
97    }
98 #endif
99
100    if (fence)
101       *fence = (void*)(intptr_t)1;
102 }
103
104 void
105 softpipe_flush_wrapped( struct pipe_context *pipe,
106                         struct pipe_fence_handle **fence )
107 {
108    softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence);
109 }
110
111
112 /**
113  * Flush context if necessary.
114  *
115  * Returns FALSE if it would have block, but do_not_block was set, TRUE
116  * otherwise.
117  *
118  * TODO: move this logic to an auxiliary library?
119  */
120 boolean
121 softpipe_flush_resource(struct pipe_context *pipe,
122                         struct pipe_resource *texture,
123                         unsigned level,
124                         int layer,
125                         unsigned flush_flags,
126                         boolean read_only,
127                         boolean cpu_access,
128                         boolean do_not_block)
129 {
130    unsigned referenced;
131
132    referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
133
134    if ((referenced & SP_REFERENCED_FOR_WRITE) ||
135        ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) {
136
137       /*
138        * TODO: The semantics of these flush flags are too obtuse. They should
139        * disappear and the pipe driver should just ensure that all visible
140        * side-effects happen when they need to happen.
141        */
142       if (referenced & SP_REFERENCED_FOR_READ)
143          flush_flags |= SP_FLUSH_TEXTURE_CACHE;
144
145       if (cpu_access) {
146          /*
147           * Flush and wait.
148           */
149
150          struct pipe_fence_handle *fence = NULL;
151
152          if (do_not_block)
153             return FALSE;
154
155          softpipe_flush(pipe, flush_flags, &fence);
156
157          if (fence) {
158             /*
159              * This is for illustrative purposes only, as softpipe does not
160              * have fences.
161              */
162             pipe->screen->fence_finish(pipe->screen, fence,
163                                        PIPE_TIMEOUT_INFINITE);
164             pipe->screen->fence_reference(pipe->screen, &fence, NULL);
165          }
166       } else {
167          /*
168           * Just flush.
169           */
170
171          softpipe_flush(pipe, flush_flags, NULL);
172       }
173    }
174
175    return TRUE;
176 }