Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / softpipe / sp_context.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * Copyright 2008 VMware, Inc.  All rights reserved.
6  * 
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  * 
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  * 
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  * 
27  **************************************************************************/
28
29 /* Author:
30  *    Keith Whitwell <keith@tungstengraphics.com>
31  */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38 #include "util/u_inlines.h"
39 #include "tgsi/tgsi_exec.h"
40 #include "sp_clear.h"
41 #include "sp_context.h"
42 #include "sp_flush.h"
43 #include "sp_prim_vbuf.h"
44 #include "sp_state.h"
45 #include "sp_surface.h"
46 #include "sp_tile_cache.h"
47 #include "sp_tex_tile_cache.h"
48 #include "sp_texture.h"
49 #include "sp_query.h"
50
51
52
53 /**
54  * Map any drawing surfaces which aren't already mapped
55  */
56 void
57 softpipe_map_transfers(struct softpipe_context *sp)
58 {
59    unsigned i;
60
61    for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
62       sp_tile_cache_map_transfers(sp->cbuf_cache[i]);
63    }
64
65    sp_tile_cache_map_transfers(sp->zsbuf_cache);
66 }
67
68
69 /**
70  * Unmap any mapped drawing surfaces
71  */
72 void
73 softpipe_unmap_transfers(struct softpipe_context *sp)
74 {
75    uint i;
76
77    for (i = 0; i < sp->framebuffer.nr_cbufs; i++) {
78       sp_tile_cache_unmap_transfers(sp->cbuf_cache[i]);
79    }
80
81    sp_tile_cache_unmap_transfers(sp->zsbuf_cache);
82 }
83
84
85 static void
86 softpipe_destroy( struct pipe_context *pipe )
87 {
88    struct softpipe_context *softpipe = softpipe_context( pipe );
89    uint i;
90
91    if (softpipe->draw)
92       draw_destroy( softpipe->draw );
93
94    if (softpipe->quad.shade)
95       softpipe->quad.shade->destroy( softpipe->quad.shade );
96
97    if (softpipe->quad.depth_test)
98       softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
99
100    if (softpipe->quad.blend)
101       softpipe->quad.blend->destroy( softpipe->quad.blend );
102
103    if (softpipe->quad.pstipple)
104       softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
105
106    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
107       sp_destroy_tile_cache(softpipe->cbuf_cache[i]);
108       pipe_surface_reference(&softpipe->framebuffer.cbufs[i], NULL);
109    }
110
111    sp_destroy_tile_cache(softpipe->zsbuf_cache);
112    pipe_surface_reference(&softpipe->framebuffer.zsbuf, NULL);
113
114    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
115       sp_destroy_tex_tile_cache(softpipe->fragment_tex_cache[i]);
116       pipe_sampler_view_reference(&softpipe->fragment_sampler_views[i], NULL);
117    }
118
119    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
120       sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]);
121       pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL);
122    }
123
124    for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
125       sp_destroy_tex_tile_cache(softpipe->geometry_tex_cache[i]);
126       pipe_sampler_view_reference(&softpipe->geometry_sampler_views[i], NULL);
127    }
128
129    for (i = 0; i < PIPE_SHADER_TYPES; i++) {
130       uint j;
131
132       for (j = 0; j < PIPE_MAX_CONSTANT_BUFFERS; j++) {
133          if (softpipe->constants[i][j]) {
134             pipe_resource_reference(&softpipe->constants[i][j], NULL);
135          }
136       }
137    }
138
139    for (i = 0; i < softpipe->num_vertex_buffers; i++) {
140       pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
141    }
142
143    tgsi_exec_machine_destroy(softpipe->fs_machine);
144
145    FREE( softpipe );
146 }
147
148
149 /**
150  * if (the texture is being used as a framebuffer surface)
151  *    return SP_REFERENCED_FOR_WRITE
152  * else if (the texture is a bound texture source)
153  *    return SP_REFERENCED_FOR_READ
154  * else
155  *    return SP_UNREFERENCED
156  */
157 unsigned int
158 softpipe_is_resource_referenced( struct pipe_context *pipe,
159                                  struct pipe_resource *texture,
160                                  unsigned level, int layer)
161 {
162    struct softpipe_context *softpipe = softpipe_context( pipe );
163    unsigned i;
164
165    if (texture->target == PIPE_BUFFER)
166       return SP_UNREFERENCED;
167
168    /* check if any of the bound drawing surfaces are this texture */
169    if (softpipe->dirty_render_cache) {
170       for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
171          if (softpipe->framebuffer.cbufs[i] && 
172              softpipe->framebuffer.cbufs[i]->texture == texture) {
173             return SP_REFERENCED_FOR_WRITE;
174          }
175       }
176       if (softpipe->framebuffer.zsbuf && 
177           softpipe->framebuffer.zsbuf->texture == texture) {
178          return SP_REFERENCED_FOR_WRITE;
179       }
180    }
181    
182    /* check if any of the tex_cache textures are this texture */
183    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
184       if (softpipe->fragment_tex_cache[i] &&
185           softpipe->fragment_tex_cache[i]->texture == texture)
186          return SP_REFERENCED_FOR_READ;
187    }
188    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
189       if (softpipe->vertex_tex_cache[i] &&
190           softpipe->vertex_tex_cache[i]->texture == texture)
191          return SP_REFERENCED_FOR_READ;
192    }
193    for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
194       if (softpipe->geometry_tex_cache[i] &&
195           softpipe->geometry_tex_cache[i]->texture == texture)
196          return SP_REFERENCED_FOR_READ;
197    }
198
199    return SP_UNREFERENCED;
200 }
201
202
203
204
205 static void
206 softpipe_render_condition( struct pipe_context *pipe,
207                            struct pipe_query *query,
208                            uint mode )
209 {
210    struct softpipe_context *softpipe = softpipe_context( pipe );
211
212    softpipe->render_cond_query = query;
213    softpipe->render_cond_mode = mode;
214 }
215
216
217
218 struct pipe_context *
219 softpipe_create_context( struct pipe_screen *screen,
220                          void *priv )
221 {
222    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
223    uint i;
224
225    util_init_math();
226
227 #ifdef PIPE_ARCH_X86
228    softpipe->use_sse = !debug_get_bool_option( "GALLIUM_NOSSE", FALSE );
229 #else
230    softpipe->use_sse = FALSE;
231 #endif
232
233    softpipe->dump_fs = debug_get_bool_option( "SOFTPIPE_DUMP_FS", FALSE );
234    softpipe->dump_gs = debug_get_bool_option( "SOFTPIPE_DUMP_GS", FALSE );
235
236    softpipe->pipe.winsys = NULL;
237    softpipe->pipe.screen = screen;
238    softpipe->pipe.destroy = softpipe_destroy;
239    softpipe->pipe.priv = priv;
240
241    /* state setters */
242    softpipe_init_blend_funcs(&softpipe->pipe);
243    softpipe_init_clip_funcs(&softpipe->pipe);
244    softpipe_init_query_funcs( softpipe );
245    softpipe_init_rasterizer_funcs(&softpipe->pipe);
246    softpipe_init_sampler_funcs(&softpipe->pipe);
247    softpipe_init_shader_funcs(&softpipe->pipe);
248    softpipe_init_streamout_funcs(&softpipe->pipe);
249    softpipe_init_texture_funcs( &softpipe->pipe );
250    softpipe_init_vertex_funcs(&softpipe->pipe);
251
252    softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
253
254    softpipe->pipe.draw_vbo = softpipe_draw_vbo;
255    softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
256
257    softpipe->pipe.clear = softpipe_clear;
258    softpipe->pipe.flush = softpipe_flush_wrapped;
259
260    softpipe->pipe.render_condition = softpipe_render_condition;
261
262    /*
263     * Alloc caches for accessing drawing surfaces and textures.
264     * Must be before quad stage setup!
265     */
266    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
267       softpipe->cbuf_cache[i] = sp_create_tile_cache( &softpipe->pipe );
268    softpipe->zsbuf_cache = sp_create_tile_cache( &softpipe->pipe );
269
270    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
271       softpipe->fragment_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
272       if (!softpipe->fragment_tex_cache[i])
273          goto fail;
274    }
275
276    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
277       softpipe->vertex_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
278       if (!softpipe->vertex_tex_cache[i])
279          goto fail;
280    }
281
282    for (i = 0; i < PIPE_MAX_GEOMETRY_SAMPLERS; i++) {
283       softpipe->geometry_tex_cache[i] = sp_create_tex_tile_cache( &softpipe->pipe );
284       if (!softpipe->geometry_tex_cache[i])
285          goto fail;
286    }
287
288    softpipe->fs_machine = tgsi_exec_machine_create();
289
290    /* setup quad rendering stages */
291    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
292    softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
293    softpipe->quad.blend = sp_quad_blend_stage(softpipe);
294    softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
295
296
297    /*
298     * Create drawing context and plug our rendering stage into it.
299     */
300    softpipe->draw = draw_create(&softpipe->pipe);
301    if (!softpipe->draw) 
302       goto fail;
303
304    draw_texture_samplers(softpipe->draw,
305                          PIPE_SHADER_VERTEX,
306                          PIPE_MAX_VERTEX_SAMPLERS,
307                          (struct tgsi_sampler **)
308                             softpipe->tgsi.vert_samplers_list);
309
310    draw_texture_samplers(softpipe->draw,
311                          PIPE_SHADER_GEOMETRY,
312                          PIPE_MAX_GEOMETRY_SAMPLERS,
313                          (struct tgsi_sampler **)
314                             softpipe->tgsi.geom_samplers_list);
315
316    if (debug_get_bool_option( "SOFTPIPE_NO_RAST", FALSE ))
317       softpipe->no_rast = TRUE;
318
319    softpipe->vbuf_backend = sp_create_vbuf_backend(softpipe);
320    if (!softpipe->vbuf_backend)
321       goto fail;
322
323    softpipe->vbuf = draw_vbuf_stage(softpipe->draw, softpipe->vbuf_backend);
324    if (!softpipe->vbuf)
325       goto fail;
326
327    draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
328    draw_set_render(softpipe->draw, softpipe->vbuf_backend);
329
330
331    /* plug in AA line/point stages */
332    draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
333    draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
334
335    /* Do polygon stipple w/ texture map + frag prog? */
336 #if DO_PSTIPPLE_IN_DRAW_MODULE
337    draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
338 #endif
339
340    draw_wide_point_sprites(softpipe->draw, TRUE);
341
342    sp_init_surface_functions(softpipe);
343
344    return &softpipe->pipe;
345
346  fail:
347    softpipe_destroy(&softpipe->pipe);
348    return NULL;
349 }