2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
48 #define R600_BIG_ENDIAN 0
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
61 R600_PIPE_STATE_FRAMEBUFFER,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
76 struct pipe_screen screen;
77 struct radeon_winsys *ws;
78 struct radeon *radeon;
79 struct radeon_info info;
80 struct r600_tiling_info tiling_info;
81 struct util_slab_mempool pool_buffers;
82 unsigned num_contexts;
84 /* for thread-safe write accessing to num_contexts */
85 pipe_mutex mutex_num_contexts;
88 struct r600_pipe_sampler_view {
89 struct pipe_sampler_view base;
90 struct r600_pipe_resource_state state;
93 struct r600_pipe_rasterizer {
94 struct r600_pipe_state rstate;
95 boolean clamp_vertex_color;
96 boolean clamp_fragment_color;
98 unsigned sprite_coord_enable;
103 struct r600_pipe_blend {
104 struct r600_pipe_state rstate;
105 unsigned cb_target_mask;
108 struct r600_pipe_dsa {
109 struct r600_pipe_state rstate;
113 struct r600_vertex_element
116 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
117 struct u_vbuf_mgr_elements *vmgr_elements;
118 struct r600_bo *fetch_shader;
120 struct r600_pipe_state rstate;
121 /* if offset is to big for fetch instructio we need to alterate
122 * offset of vertex buffer, record here the offset need to add
124 unsigned vbuffer_need_offset;
125 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
128 struct r600_pipe_shader {
129 struct r600_shader shader;
130 struct r600_pipe_state rstate;
132 struct r600_bo *bo_fetch;
133 struct r600_vertex_element vertex_elements;
134 struct tgsi_token *tokens;
137 struct r600_pipe_sampler_state {
138 struct r600_pipe_state rstate;
139 boolean seamless_cube_map;
142 /* needed for blitter save */
143 #define NUM_TEX_UNITS 16
145 struct r600_textures_info {
146 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
147 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
151 bool is_array_sampler[NUM_TEX_UNITS];
155 struct pipe_reference reference;
156 struct r600_pipe_context *ctx;
157 unsigned index; /* in the shared bo */
158 struct list_head head;
161 #define FENCE_BLOCK_SIZE 16
163 struct r600_fence_block {
164 struct r600_fence fences[FENCE_BLOCK_SIZE];
165 struct list_head head;
168 struct r600_pipe_fences {
172 /* linked list of preallocated blocks */
173 struct list_head blocks;
174 /* linked list of freed fences */
175 struct list_head pool;
178 #define R600_CONSTANT_ARRAY_SIZE 256
179 #define R600_RESOURCE_ARRAY_SIZE 160
181 struct r600_pipe_context {
182 struct pipe_context context;
183 struct blitter_context *blitter;
184 enum radeon_family family;
185 enum chip_class chip_class;
186 void *custom_dsa_flush;
187 struct r600_screen *screen;
188 struct radeon *radeon;
189 struct r600_pipe_state *states[R600_PIPE_NSTATES];
190 struct r600_context ctx;
191 struct r600_vertex_element *vertex_elements;
192 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
193 struct pipe_framebuffer_state framebuffer;
194 struct pipe_index_buffer index_buffer;
195 unsigned cb_target_mask;
196 /* for saving when using blitter */
197 struct pipe_stencil_ref stencil_ref;
198 struct pipe_viewport_state viewport;
199 struct pipe_clip_state clip;
200 struct r600_pipe_state config;
201 struct r600_pipe_shader *ps_shader;
202 struct r600_pipe_shader *vs_shader;
203 struct r600_pipe_state vs_const_buffer;
204 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
205 struct r600_pipe_state ps_const_buffer;
206 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
207 struct r600_pipe_rasterizer *rasterizer;
208 struct r600_pipe_state vgt;
209 struct r600_pipe_state spi;
210 struct pipe_query *current_render_cond;
211 unsigned current_render_cond_mode;
212 struct pipe_query *saved_render_cond;
213 unsigned saved_render_cond_mode;
214 /* shader information */
215 boolean clamp_vertex_color;
216 boolean clamp_fragment_color;
218 unsigned sprite_coord_enable;
220 boolean export_16bpc;
222 boolean alpha_ref_dirty;
224 struct r600_textures_info vs_samplers;
225 struct r600_textures_info ps_samplers;
227 struct r600_pipe_fences fences;
229 struct u_vbuf_mgr *vbuf_mgr;
230 struct util_slab_mempool pool_transfers;
232 boolean have_depth_texture, have_depth_fb;
234 unsigned default_ps_gprs, default_vs_gprs;
238 struct pipe_draw_info info;
239 struct pipe_context *ctx;
241 unsigned index_buffer_offset;
242 struct pipe_resource *index_buffer;
245 /* evergreen_state.c */
246 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
247 void evergreen_init_config(struct r600_pipe_context *rctx);
248 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
249 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
250 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
251 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
252 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
253 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
254 struct r600_pipe_resource_state *rstate);
255 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
256 struct r600_resource *rbuffer,
257 unsigned offset, unsigned stride,
258 enum radeon_bo_usage usage);
259 boolean evergreen_is_format_supported(struct pipe_screen *screen,
260 enum pipe_format format,
261 enum pipe_texture_target target,
262 unsigned sample_count,
266 void r600_init_blit_functions(struct r600_pipe_context *rctx);
267 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
268 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
269 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
272 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
273 const struct pipe_resource *templ);
274 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
275 void *ptr, unsigned bytes,
277 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
281 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
285 void r600_init_query_functions(struct r600_pipe_context *rctx);
287 /* r600_resource.c */
288 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
291 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
292 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293 int r600_find_vs_semantic_index(struct r600_shader *vs,
294 struct r600_shader *ps, int id);
297 void r600_update_sampler_states(struct r600_pipe_context *rctx);
298 void r600_init_state_functions(struct r600_pipe_context *rctx);
299 void r600_init_config(struct r600_pipe_context *rctx);
300 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
301 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
303 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
304 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
305 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
306 struct r600_pipe_resource_state *rstate);
307 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
308 struct r600_resource *rbuffer,
309 unsigned offset, unsigned stride,
310 enum radeon_bo_usage usage);
311 void r600_adjust_gprs(struct r600_pipe_context *rctx);
312 boolean r600_is_format_supported(struct pipe_screen *screen,
313 enum pipe_format format,
314 enum pipe_texture_target target,
315 unsigned sample_count,
319 void r600_init_screen_texture_functions(struct pipe_screen *screen);
320 void r600_init_surface_functions(struct r600_pipe_context *r600);
321 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
322 const unsigned char *swizzle_view,
323 uint32_t *word4_p, uint32_t *yuv_format_p);
324 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
325 unsigned level, unsigned layer);
327 /* r600_translate.c */
328 void r600_translate_index_buffer(struct r600_pipe_context *r600,
329 struct pipe_resource **index_buffer,
330 unsigned *index_size,
331 unsigned *start, unsigned count);
333 /* r600_state_common.c */
334 void r600_set_index_buffer(struct pipe_context *ctx,
335 const struct pipe_index_buffer *ib);
336 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
337 const struct pipe_vertex_buffer *buffers);
338 void *r600_create_vertex_elements(struct pipe_context *ctx,
340 const struct pipe_vertex_element *elements);
341 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
342 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
343 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
344 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
345 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
346 void r600_sampler_view_destroy(struct pipe_context *ctx,
347 struct pipe_sampler_view *state);
348 void r600_delete_state(struct pipe_context *ctx, void *state);
349 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
350 void *r600_create_shader_state(struct pipe_context *ctx,
351 const struct pipe_shader_state *state);
352 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
353 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
354 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
355 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
356 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
357 struct pipe_resource *buffer);
358 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
363 static INLINE u32 S_FIXED(float value, u32 frac_bits)
365 return value * (1 << frac_bits);
367 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
369 static inline unsigned r600_tex_aniso_filter(unsigned filter)
371 if (filter <= 1) return 0;
372 if (filter <= 2) return 1;
373 if (filter <= 4) return 2;
374 if (filter <= 8) return 3;