r600g: don't decompress depth or stencil if there isn't any
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47         /* When set, atoms are added at the beginning of the dirty list
48          * instead of the end. */
49         EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53  * command stream. It's not limited to states only, it can be used for anything
54  * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58         unsigned                num_dw;
59         enum r600_atom_flags    flags;
60         bool                    dirty;
61
62         struct list_head        head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66  * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68         struct r600_atom atom;
69         uint32_t *buf;
70         unsigned max_num_dw;
71         unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75         struct r600_atom atom;
76         unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80         struct r600_atom atom;
81         bool occlusion_query_enabled;
82         bool flush_depthstencil_through_cb;
83         bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87         struct r600_atom atom;
88         unsigned cb_color_control; /* this comes from blend state */
89         unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90         unsigned nr_cbufs;
91         unsigned nr_ps_color_outputs;
92         bool multiwrite;
93         bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97         struct r600_atom atom;
98         unsigned sx_alpha_test_control; /* this comes from dsa state */
99         unsigned sx_alpha_ref; /* this comes from dsa state */
100         bool bypass;
101         bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105         struct r600_atom atom;
106         struct r600_pipe_compute *shader;
107 };
108
109 enum r600_pipe_state_id {
110         R600_PIPE_STATE_BLEND = 0,
111         R600_PIPE_STATE_BLEND_COLOR,
112         R600_PIPE_STATE_CONFIG,
113         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
114         R600_PIPE_STATE_CLIP,
115         R600_PIPE_STATE_SCISSOR,
116         R600_PIPE_STATE_VIEWPORT,
117         R600_PIPE_STATE_RASTERIZER,
118         R600_PIPE_STATE_VGT,
119         R600_PIPE_STATE_FRAMEBUFFER,
120         R600_PIPE_STATE_DSA,
121         R600_PIPE_STATE_STENCIL_REF,
122         R600_PIPE_STATE_PS_SHADER,
123         R600_PIPE_STATE_VS_SHADER,
124         R600_PIPE_STATE_CONSTANT,
125         R600_PIPE_STATE_SAMPLER,
126         R600_PIPE_STATE_RESOURCE,
127         R600_PIPE_STATE_POLYGON_OFFSET,
128         R600_PIPE_STATE_FETCH_SHADER,
129         R600_PIPE_STATE_SPI,
130         R600_PIPE_NSTATES
131 };
132
133 struct compute_memory_pool;
134 void compute_memory_pool_delete(struct compute_memory_pool* pool);
135 struct compute_memory_pool* compute_memory_pool_new(
136         struct r600_screen *rscreen);
137
138 struct r600_pipe_fences {
139         struct r600_resource            *bo;
140         unsigned                        *data;
141         unsigned                        next_index;
142         /* linked list of preallocated blocks */
143         struct list_head                blocks;
144         /* linked list of freed fences */
145         struct list_head                pool;
146         pipe_mutex                      mutex;
147 };
148
149 struct r600_screen {
150         struct pipe_screen              screen;
151         struct radeon_winsys            *ws;
152         unsigned                        family;
153         enum chip_class                 chip_class;
154         struct radeon_info              info;
155         bool                            has_streamout;
156         struct r600_tiling_info         tiling_info;
157         struct r600_pipe_fences         fences;
158
159         bool                            use_surface_alloc;
160
161         /*for compute global memory binding, we allocate stuff here, instead of
162          * buffers.
163          * XXX: Not sure if this is the best place for global_pool.  Also,
164          * it's not thread safe, so it won't work with multiple contexts. */
165         struct compute_memory_pool *global_pool;
166 };
167
168 struct r600_pipe_sampler_view {
169         struct pipe_sampler_view        base;
170         struct r600_resource            *tex_resource;
171         uint32_t                        tex_resource_words[8];
172 };
173
174 struct r600_pipe_rasterizer {
175         struct r600_pipe_state          rstate;
176         boolean                         flatshade;
177         boolean                         two_side;
178         unsigned                        sprite_coord_enable;
179         unsigned                        clip_plane_enable;
180         unsigned                        pa_sc_line_stipple;
181         unsigned                        pa_cl_clip_cntl;
182         float                           offset_units;
183         float                           offset_scale;
184         bool                            scissor_enable;
185 };
186
187 struct r600_pipe_blend {
188         struct r600_pipe_state          rstate;
189         unsigned                        cb_target_mask;
190         unsigned                        cb_color_control;
191         bool                            dual_src_blend;
192 };
193
194 struct r600_pipe_dsa {
195         struct r600_pipe_state          rstate;
196         unsigned                        alpha_ref;
197         ubyte                           valuemask[2];
198         ubyte                           writemask[2];
199         unsigned                        sx_alpha_test_control;
200 };
201
202 struct r600_vertex_element
203 {
204         unsigned                        count;
205         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
206         struct r600_resource            *fetch_shader;
207         unsigned                        fs_size;
208         struct r600_pipe_state          rstate;
209 };
210
211 struct r600_pipe_shader;
212
213 struct r600_pipe_shader_selector {
214         struct r600_pipe_shader *current;
215
216         struct tgsi_token       *tokens;
217         struct pipe_stream_output_info  so;
218
219         unsigned        num_shaders;
220
221         /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
222         unsigned        type;
223
224         unsigned        nr_ps_max_color_exports;
225 };
226
227 struct r600_pipe_shader {
228         struct r600_pipe_shader_selector *selector;
229         struct r600_pipe_shader *next_variant;
230         struct r600_shader              shader;
231         struct r600_pipe_state          rstate;
232         struct r600_resource            *bo;
233         struct r600_resource            *bo_fetch;
234         struct r600_vertex_element      vertex_elements;
235         unsigned        sprite_coord_enable;
236         unsigned        flatshade;
237         unsigned        pa_cl_vs_out_cntl;
238         unsigned        nr_ps_color_outputs;
239         unsigned        key;
240         unsigned                db_shader_control;
241         unsigned                ps_depth_export;
242 };
243
244 struct r600_pipe_sampler_state {
245         struct r600_pipe_state          rstate;
246         boolean seamless_cube_map;
247 };
248
249 /* needed for blitter save */
250 #define NUM_TEX_UNITS 16
251
252 struct r600_samplerview_state
253 {
254         struct r600_atom                atom;
255         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
256         uint32_t                        enabled_mask;
257         uint32_t                        dirty_mask;
258         uint32_t                        depth_texture_mask; /* which textures are depth */
259 };
260
261 struct r600_textures_info {
262         struct r600_samplerview_state   views;
263
264         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
265         unsigned                        n_samplers;
266         bool                            samplers_dirty;
267         bool                            is_array_sampler[NUM_TEX_UNITS];
268 };
269
270 struct r600_fence {
271         struct pipe_reference           reference;
272         unsigned                        index; /* in the shared bo */
273         struct r600_resource            *sleep_bo;
274         struct list_head                head;
275 };
276
277 #define FENCE_BLOCK_SIZE 16
278
279 struct r600_fence_block {
280         struct r600_fence               fences[FENCE_BLOCK_SIZE];
281         struct list_head                head;
282 };
283
284 #define R600_CONSTANT_ARRAY_SIZE 256
285 #define R600_RESOURCE_ARRAY_SIZE 160
286
287 struct r600_stencil_ref
288 {
289         ubyte ref_value[2];
290         ubyte valuemask[2];
291         ubyte writemask[2];
292 };
293
294 struct r600_constbuf_state
295 {
296         struct r600_atom                atom;
297         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
298         uint32_t                        enabled_mask;
299         uint32_t                        dirty_mask;
300 };
301
302 struct r600_vertexbuf_state
303 {
304         struct r600_atom                atom;
305         struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
306         uint32_t                        enabled_mask; /* non-NULL buffers */
307         uint32_t                        dirty_mask;
308 };
309
310 struct r600_context {
311         struct pipe_context             context;
312         struct blitter_context          *blitter;
313         enum radeon_family              family;
314         enum chip_class                 chip_class;
315         boolean                         has_vertex_cache;
316         unsigned                        r6xx_num_clause_temp_gprs;
317         void                            *custom_dsa_flush;
318         struct r600_screen              *screen;
319         struct radeon_winsys            *ws;
320         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
321         struct r600_vertex_element      *vertex_elements;
322         struct pipe_framebuffer_state   framebuffer;
323         unsigned                        compute_cb_target_mask;
324         unsigned                        db_shader_control;
325         unsigned                        pa_sc_line_stipple;
326         unsigned                        pa_cl_clip_cntl;
327         /* for saving when using blitter */
328         struct pipe_stencil_ref         stencil_ref;
329         struct pipe_viewport_state      viewport;
330         struct pipe_clip_state          clip;
331         struct r600_pipe_shader_selector        *ps_shader;
332         struct r600_pipe_shader_selector        *vs_shader;
333         struct r600_pipe_rasterizer     *rasterizer;
334         struct r600_pipe_state          vgt;
335         struct r600_pipe_state          spi;
336         struct pipe_query               *current_render_cond;
337         unsigned                        current_render_cond_mode;
338         struct pipe_query               *saved_render_cond;
339         unsigned                        saved_render_cond_mode;
340         /* shader information */
341         boolean                         two_side;
342         boolean                         spi_dirty;
343         unsigned                        sprite_coord_enable;
344         boolean                         flatshade;
345         boolean                         export_16bpc;
346         unsigned                        nr_cbufs;
347
348         struct u_upload_mgr             *uploader;
349         struct util_slab_mempool        pool_transfers;
350
351         unsigned default_ps_gprs, default_vs_gprs;
352
353         /* States based on r600_atom. */
354         struct list_head                dirty_states;
355         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
356         /** Compute specific registers initializations.  The start_cs_cmd atom
357          *  must be emitted before start_compute_cs_cmd. */
358         struct r600_command_buffer      start_compute_cs_cmd;
359         struct r600_surface_sync_cmd    surface_sync_cmd;
360         struct r600_atom                r6xx_flush_and_inv_cmd;
361         struct r600_alphatest_state     alphatest_state;
362         struct r600_cb_misc_state       cb_misc_state;
363         struct r600_db_misc_state       db_misc_state;
364         /** Vertex buffers for fetch shaders */
365         struct r600_vertexbuf_state     vertex_buffer_state;
366         /** Vertex buffers for compute shaders */
367         struct r600_vertexbuf_state     cs_vertex_buffer_state;
368         struct r600_constbuf_state      vs_constbuf_state;
369         struct r600_constbuf_state      ps_constbuf_state;
370         struct r600_textures_info       vs_samplers;
371         struct r600_textures_info       ps_samplers;
372         struct r600_cs_shader_state     cs_shader_state;
373
374         struct radeon_winsys_cs *cs;
375
376         struct r600_range       *range;
377         unsigned                nblocks;
378         struct r600_block       **blocks;
379         struct list_head        dirty;
380         struct list_head        enable_list;
381         unsigned                pm4_dirty_cdwords;
382         unsigned                ctx_pm4_ndwords;
383
384         /* The list of active queries. Only one query of each type can be active. */
385         int                     num_occlusion_queries;
386
387         /* Manage queries in two separate groups:
388          * The timer ones and the others (streamout, occlusion).
389          *
390          * We do this because we should only suspend non-timer queries for u_blitter,
391          * and later if the non-timer queries are suspended, the context flush should
392          * only suspend and resume the timer queries. */
393         struct list_head        active_timer_queries;
394         unsigned                num_cs_dw_timer_queries_suspend;
395         struct list_head        active_nontimer_queries;
396         unsigned                num_cs_dw_nontimer_queries_suspend;
397
398         unsigned                num_cs_dw_streamout_end;
399
400         unsigned                backend_mask;
401         unsigned                max_db; /* for OQ */
402         unsigned                flags;
403         boolean                 predicate_drawing;
404
405         unsigned                num_so_targets;
406         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
407         boolean                 streamout_start;
408         unsigned                streamout_append_bitmask;
409
410         /* There is no scissor enable bit on r6xx, so we must use a workaround.
411          * These track the current scissor state. */
412         bool                    scissor_enable;
413         struct pipe_scissor_state scissor_state;
414
415         /* With rasterizer discard, there doesn't have to be a pixel shader.
416          * In that case, we bind this one: */
417         void                    *dummy_pixel_shader;
418
419         boolean                 dual_src_blend;
420
421         /* Index buffer. */
422         struct pipe_index_buffer index_buffer;
423 };
424
425 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
426 {
427         atom->emit(rctx, atom);
428         atom->dirty = false;
429         if (atom->head.next && atom->head.prev)
430                 LIST_DELINIT(&atom->head);
431 }
432
433 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
434 {
435         if (!state->dirty) {
436                 if (state->flags & EMIT_EARLY) {
437                         LIST_ADD(&state->head, &rctx->dirty_states);
438                 } else {
439                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
440                 }
441                 state->dirty = true;
442         }
443 }
444
445 /* evergreen_state.c */
446 void evergreen_init_state_functions(struct r600_context *rctx);
447 void evergreen_init_atom_start_cs(struct r600_context *rctx);
448 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
449 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
450 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
451 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
452 void evergreen_polygon_offset_update(struct r600_context *rctx);
453 boolean evergreen_is_format_supported(struct pipe_screen *screen,
454                                       enum pipe_format format,
455                                       enum pipe_texture_target target,
456                                       unsigned sample_count,
457                                       unsigned usage);
458 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
459                          const struct pipe_framebuffer_state *state, int cb);
460
461
462 void evergreen_update_dual_export_state(struct r600_context * rctx);
463
464 /* r600_blit.c */
465 void r600_copy_buffer(struct pipe_context *ctx, struct
466                       pipe_resource *dst, unsigned dstx,
467                       struct pipe_resource *src, const struct pipe_box *src_box);
468 void r600_init_blit_functions(struct r600_context *rctx);
469 void r600_blit_uncompress_depth(struct pipe_context *ctx,
470                 struct r600_resource_texture *texture,
471                 struct r600_resource_texture *staging,
472                 unsigned first_level, unsigned last_level,
473                 unsigned first_layer, unsigned last_layer);
474 void r600_flush_depth_textures(struct r600_context *rctx,
475                                struct r600_samplerview_state *textures);
476 /* r600_buffer.c */
477 bool r600_init_resource(struct r600_screen *rscreen,
478                         struct r600_resource *res,
479                         unsigned size, unsigned alignment,
480                         unsigned bind, unsigned usage);
481 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
482                                          const struct pipe_resource *templ);
483
484 /* r600_pipe.c */
485 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
486                 unsigned flags);
487
488 /* r600_query.c */
489 void r600_init_query_functions(struct r600_context *rctx);
490 void r600_suspend_nontimer_queries(struct r600_context *ctx);
491 void r600_resume_nontimer_queries(struct r600_context *ctx);
492 void r600_suspend_timer_queries(struct r600_context *ctx);
493 void r600_resume_timer_queries(struct r600_context *ctx);
494
495 /* r600_resource.c */
496 void r600_init_context_resource_functions(struct r600_context *r600);
497
498 /* r600_shader.c */
499 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
500 #ifdef HAVE_OPENCL
501 int r600_compute_shader_create(struct pipe_context * ctx,
502         LLVMModuleRef mod,  struct r600_bytecode * bytecode);
503 #endif
504 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
505
506 /* r600_state.c */
507 void r600_set_scissor_state(struct r600_context *rctx,
508                             const struct pipe_scissor_state *state);
509 void r600_update_sampler_states(struct r600_context *rctx);
510 void r600_init_state_functions(struct r600_context *rctx);
511 void r600_init_atom_start_cs(struct r600_context *rctx);
512 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
513 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
514 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
515 void *r600_create_db_flush_dsa(struct r600_context *rctx);
516 void r600_polygon_offset_update(struct r600_context *rctx);
517 void r600_adjust_gprs(struct r600_context *rctx);
518 boolean r600_is_format_supported(struct pipe_screen *screen,
519                                  enum pipe_format format,
520                                  enum pipe_texture_target target,
521                                  unsigned sample_count,
522                                  unsigned usage);
523 void r600_update_dual_export_state(struct r600_context * rctx);
524
525 /* r600_texture.c */
526 void r600_init_screen_texture_functions(struct pipe_screen *screen);
527 void r600_init_surface_functions(struct r600_context *r600);
528 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
529                                   const unsigned char *swizzle_view,
530                                   uint32_t *word4_p, uint32_t *yuv_format_p);
531 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
532                                         unsigned level, unsigned layer);
533
534 /* r600_translate.c */
535 void r600_translate_index_buffer(struct r600_context *r600,
536                                  struct pipe_index_buffer *ib,
537                                  unsigned count);
538
539 /* r600_state_common.c */
540 void r600_init_atom(struct r600_atom *atom,
541                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
542                     unsigned num_dw, enum r600_atom_flags flags);
543 void r600_init_common_atoms(struct r600_context *rctx);
544 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
545 void r600_texture_barrier(struct pipe_context *ctx);
546 void r600_set_index_buffer(struct pipe_context *ctx,
547                            const struct pipe_index_buffer *ib);
548 void r600_vertex_buffers_dirty(struct r600_context *rctx);
549 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
550                              const struct pipe_vertex_buffer *input);
551 void r600_sampler_views_dirty(struct r600_context *rctx,
552                               struct r600_samplerview_state *state);
553 void r600_set_sampler_views(struct r600_context *rctx,
554                             struct r600_textures_info *dst,
555                             unsigned count,
556                             struct pipe_sampler_view **views);
557 void *r600_create_vertex_elements(struct pipe_context *ctx,
558                                   unsigned count,
559                                   const struct pipe_vertex_element *elements);
560 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
561 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
562 void r600_set_blend_color(struct pipe_context *ctx,
563                           const struct pipe_blend_color *state);
564 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
565 void r600_set_max_scissor(struct r600_context *rctx);
566 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
567 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
568 void r600_sampler_view_destroy(struct pipe_context *ctx,
569                                struct pipe_sampler_view *state);
570 void r600_delete_state(struct pipe_context *ctx, void *state);
571 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
572 void *r600_create_shader_state_ps(struct pipe_context *ctx,
573                    const struct pipe_shader_state *state);
574 void *r600_create_shader_state_vs(struct pipe_context *ctx,
575                    const struct pipe_shader_state *state);
576 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
577 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
578 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
579 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
580 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
581 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
582                               struct pipe_constant_buffer *cb);
583 struct pipe_stream_output_target *
584 r600_create_so_target(struct pipe_context *ctx,
585                       struct pipe_resource *buffer,
586                       unsigned buffer_offset,
587                       unsigned buffer_size);
588 void r600_so_target_destroy(struct pipe_context *ctx,
589                             struct pipe_stream_output_target *target);
590 void r600_set_so_targets(struct pipe_context *ctx,
591                          unsigned num_targets,
592                          struct pipe_stream_output_target **targets,
593                          unsigned append_bitmask);
594 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
595                                const struct pipe_stencil_ref *state);
596 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
597 uint32_t r600_translate_stencil_op(int s_op);
598 uint32_t r600_translate_fill(uint32_t func);
599 unsigned r600_tex_wrap(unsigned wrap);
600 unsigned r600_tex_filter(unsigned filter);
601 unsigned r600_tex_mipfilter(unsigned filter);
602 unsigned r600_tex_compare(unsigned compare);
603
604 /*
605  * Helpers for building command buffers
606  */
607
608 #define PKT3_SET_CONFIG_REG     0x68
609 #define PKT3_SET_CONTEXT_REG    0x69
610 #define PKT3_SET_CTL_CONST      0x6F
611 #define PKT3_SET_LOOP_CONST                    0x6C
612
613 #define R600_CONFIG_REG_OFFSET  0x08000
614 #define R600_CONTEXT_REG_OFFSET 0x28000
615 #define R600_CTL_CONST_OFFSET   0x3CFF0
616 #define R600_LOOP_CONST_OFFSET                 0X0003E200
617 #define EG_LOOP_CONST_OFFSET               0x0003A200
618
619 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
620 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
621 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
622 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
623 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
624
625 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
626
627 /*Evergreen Compute packet3*/
628 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
629
630 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
631 {
632         cb->buf[cb->atom.num_dw++] = value;
633 }
634
635 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
636 {
637         assert(reg < R600_CONTEXT_REG_OFFSET);
638         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
639         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
640         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
641 }
642
643 /**
644  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
645  * shaders.
646  */
647 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
648 {
649         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
650         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
651         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
652         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
653 }
654
655 /**
656  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
657  * shaders.
658  */
659 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
660 {
661         assert(reg >= R600_CTL_CONST_OFFSET);
662         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
663         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
664         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
665 }
666
667 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
668 {
669         assert(reg >= R600_LOOP_CONST_OFFSET);
670         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
671         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
672         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
673 }
674
675 /**
676  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
677  * shaders.
678  */
679 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
680 {
681         assert(reg >= EG_LOOP_CONST_OFFSET);
682         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
683         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
684         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
685 }
686
687 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
688 {
689         r600_store_config_reg_seq(cb, reg, 1);
690         r600_store_value(cb, value);
691 }
692
693 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
694 {
695         r600_store_context_reg_seq(cb, reg, 1);
696         r600_store_value(cb, value);
697 }
698
699 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
700 {
701         r600_store_ctl_const_seq(cb, reg, 1);
702         r600_store_value(cb, value);
703 }
704
705 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
706 {
707         r600_store_loop_const_seq(cb, reg, 1);
708         r600_store_value(cb, value);
709 }
710
711 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
712 {
713         eg_store_loop_const_seq(cb, reg, 1);
714         r600_store_value(cb, value);
715 }
716
717 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
718 void r600_release_command_buffer(struct r600_command_buffer *cb);
719
720 /*
721  * Helpers for emitting state into a command stream directly.
722  */
723
724 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
725                                              enum radeon_bo_usage usage)
726 {
727         assert(usage);
728         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
729 }
730
731 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
732 {
733         cs->buf[cs->cdw++] = value;
734 }
735
736 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
737 {
738         assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
739         memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
740         cs->cdw += num;
741 }
742
743 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
744 {
745         assert(reg < R600_CONTEXT_REG_OFFSET);
746         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
747         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
748         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
749 }
750
751 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
752 {
753         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
754         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
755         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
756         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
757 }
758
759 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
760 {
761         r600_write_context_reg_seq(cs, reg, num);
762         /* Set the compute bit on the packet header */
763         cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
764 }
765
766 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
767 {
768         assert(reg >= R600_CTL_CONST_OFFSET);
769         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
770         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
771         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
772 }
773
774 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
775 {
776         r600_write_config_reg_seq(cs, reg, 1);
777         r600_write_value(cs, value);
778 }
779
780 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
781 {
782         r600_write_context_reg_seq(cs, reg, 1);
783         r600_write_value(cs, value);
784 }
785
786 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
787 {
788         r600_write_compute_context_reg_seq(cs, reg, 1);
789         r600_write_value(cs, value);
790 }
791
792 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
793 {
794         r600_write_ctl_const_seq(cs, reg, 1);
795         r600_write_value(cs, value);
796 }
797
798 /*
799  * common helpers
800  */
801 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
802 {
803         return value * (1 << frac_bits);
804 }
805 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
806
807 static inline unsigned r600_tex_aniso_filter(unsigned filter)
808 {
809         if (filter <= 1)   return 0;
810         if (filter <= 2)   return 1;
811         if (filter <= 4)   return 2;
812         if (filter <= 8)   return 3;
813          /* else */        return 4;
814 }
815
816 /* 12.4 fixed-point */
817 static INLINE unsigned r600_pack_float_12p4(float x)
818 {
819         return x <= 0    ? 0 :
820                x >= 4096 ? 0xffff : x * 16;
821 }
822
823 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
824 {
825         struct r600_screen *rscreen = (struct r600_screen*)screen;
826         struct r600_resource *rresource = (struct r600_resource*)resource;
827
828         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
829 }
830
831 #endif