2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
31 #include <pipe/p_state.h>
32 #include <pipe/p_screen.h>
33 #include <pipe/p_context.h>
34 #include <util/u_math.h>
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
48 #define R600_BIG_ENDIAN 0
51 enum r600_pipe_state_id {
52 R600_PIPE_STATE_BLEND = 0,
53 R600_PIPE_STATE_BLEND_COLOR,
54 R600_PIPE_STATE_CONFIG,
55 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
57 R600_PIPE_STATE_SCISSOR,
58 R600_PIPE_STATE_VIEWPORT,
59 R600_PIPE_STATE_RASTERIZER,
61 R600_PIPE_STATE_FRAMEBUFFER,
63 R600_PIPE_STATE_STENCIL_REF,
64 R600_PIPE_STATE_PS_SHADER,
65 R600_PIPE_STATE_VS_SHADER,
66 R600_PIPE_STATE_CONSTANT,
67 R600_PIPE_STATE_SAMPLER,
68 R600_PIPE_STATE_RESOURCE,
69 R600_PIPE_STATE_POLYGON_OFFSET,
70 R600_PIPE_STATE_FETCH_SHADER,
76 struct pipe_screen screen;
77 struct radeon *radeon;
78 struct r600_tiling_info *tiling_info;
79 struct util_slab_mempool pool_buffers;
80 unsigned num_contexts;
82 /* for thread-safe write accessing to num_contexts */
83 pipe_mutex mutex_num_contexts;
86 struct r600_pipe_sampler_view {
87 struct pipe_sampler_view base;
88 struct r600_pipe_resource_state state;
91 struct r600_pipe_rasterizer {
92 struct r600_pipe_state rstate;
93 boolean clamp_vertex_color;
94 boolean clamp_fragment_color;
96 unsigned sprite_coord_enable;
101 struct r600_pipe_blend {
102 struct r600_pipe_state rstate;
103 unsigned cb_target_mask;
106 struct r600_pipe_dsa {
107 struct r600_pipe_state rstate;
111 struct r600_vertex_element
114 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
115 struct u_vbuf_mgr_elements *vmgr_elements;
116 struct r600_bo *fetch_shader;
118 struct r600_pipe_state rstate;
119 /* if offset is to big for fetch instructio we need to alterate
120 * offset of vertex buffer, record here the offset need to add
122 unsigned vbuffer_need_offset;
123 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
126 struct r600_pipe_shader {
127 struct r600_shader shader;
128 struct r600_pipe_state rstate;
130 struct r600_bo *bo_fetch;
131 struct r600_vertex_element vertex_elements;
132 struct tgsi_token *tokens;
135 struct r600_pipe_sampler_state {
136 struct r600_pipe_state rstate;
137 boolean seamless_cube_map;
140 /* needed for blitter save */
141 #define NUM_TEX_UNITS 16
143 struct r600_textures_info {
144 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
146 void *samplers[NUM_TEX_UNITS];
151 struct pipe_reference reference;
152 struct r600_pipe_context *ctx;
153 unsigned index; /* in the shared bo */
154 struct list_head head;
157 #define FENCE_BLOCK_SIZE 16
159 struct r600_fence_block {
160 struct r600_fence fences[FENCE_BLOCK_SIZE];
161 struct list_head head;
164 struct r600_pipe_fences {
168 /* linked list of preallocated blocks */
169 struct list_head blocks;
170 /* linked list of freed fences */
171 struct list_head pool;
174 #define R600_CONSTANT_ARRAY_SIZE 256
175 #define R600_RESOURCE_ARRAY_SIZE 160
177 struct r600_pipe_context {
178 struct pipe_context context;
179 struct blitter_context *blitter;
180 enum radeon_family family;
181 enum chip_class chip_class;
182 void *custom_dsa_flush;
183 struct r600_screen *screen;
184 struct radeon *radeon;
185 struct r600_pipe_state *states[R600_PIPE_NSTATES];
186 struct r600_context ctx;
187 struct r600_vertex_element *vertex_elements;
188 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
189 struct pipe_framebuffer_state framebuffer;
190 struct pipe_index_buffer index_buffer;
191 unsigned cb_target_mask;
192 /* for saving when using blitter */
193 struct pipe_stencil_ref stencil_ref;
194 struct pipe_viewport_state viewport;
195 struct pipe_clip_state clip;
196 struct r600_pipe_state config;
197 struct r600_pipe_shader *ps_shader;
198 struct r600_pipe_shader *vs_shader;
199 struct r600_pipe_state vs_const_buffer;
200 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
201 struct r600_pipe_state ps_const_buffer;
202 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
203 struct r600_pipe_rasterizer *rasterizer;
204 struct r600_pipe_state vgt;
205 struct r600_pipe_state spi;
206 struct pipe_query *current_render_cond;
207 unsigned current_render_cond_mode;
208 struct pipe_query *saved_render_cond;
209 unsigned saved_render_cond_mode;
210 /* shader information */
211 boolean clamp_vertex_color;
212 boolean clamp_fragment_color;
214 unsigned sprite_coord_enable;
216 boolean export_16bpc;
218 boolean alpha_ref_dirty;
220 struct r600_textures_info ps_samplers;
222 struct r600_pipe_fences fences;
224 struct u_vbuf_mgr *vbuf_mgr;
225 struct util_slab_mempool pool_transfers;
227 boolean have_depth_texture, have_depth_fb;
229 unsigned default_ps_gprs, default_vs_gprs;
233 struct pipe_draw_info info;
234 struct pipe_context *ctx;
236 unsigned index_buffer_offset;
237 struct pipe_resource *index_buffer;
240 /* evergreen_state.c */
241 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
242 void evergreen_init_config(struct r600_pipe_context *rctx);
243 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
244 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
245 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
246 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
247 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
248 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
249 struct r600_pipe_resource_state *rstate);
250 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
251 struct r600_resource *rbuffer,
252 unsigned offset, unsigned stride);
253 boolean evergreen_is_format_supported(struct pipe_screen *screen,
254 enum pipe_format format,
255 enum pipe_texture_target target,
256 unsigned sample_count,
260 void r600_init_blit_functions(struct r600_pipe_context *rctx);
261 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
262 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
263 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
266 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
267 const struct pipe_resource *templ);
268 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
269 void *ptr, unsigned bytes,
271 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
272 struct winsys_handle *whandle);
273 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
276 void r600_init_query_functions(struct r600_pipe_context *rctx);
278 /* r600_resource.c */
279 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
282 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
283 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
284 int r600_find_vs_semantic_index(struct r600_shader *vs,
285 struct r600_shader *ps, int id);
288 void r600_init_state_functions(struct r600_pipe_context *rctx);
289 void r600_init_config(struct r600_pipe_context *rctx);
290 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
291 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
292 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
293 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
294 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
295 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
296 struct r600_pipe_resource_state *rstate);
297 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
298 struct r600_resource *rbuffer,
299 unsigned offset, unsigned stride);
300 void r600_adjust_gprs(struct r600_pipe_context *rctx);
301 boolean r600_is_format_supported(struct pipe_screen *screen,
302 enum pipe_format format,
303 enum pipe_texture_target target,
304 unsigned sample_count,
308 void r600_init_screen_texture_functions(struct pipe_screen *screen);
309 void r600_init_surface_functions(struct r600_pipe_context *r600);
310 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
311 const unsigned char *swizzle_view,
312 uint32_t *word4_p, uint32_t *yuv_format_p);
313 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
314 unsigned level, unsigned layer);
316 /* r600_translate.c */
317 void r600_translate_index_buffer(struct r600_pipe_context *r600,
318 struct pipe_resource **index_buffer,
319 unsigned *index_size,
320 unsigned *start, unsigned count);
322 /* r600_state_common.c */
323 void r600_set_index_buffer(struct pipe_context *ctx,
324 const struct pipe_index_buffer *ib);
325 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
326 const struct pipe_vertex_buffer *buffers);
327 void *r600_create_vertex_elements(struct pipe_context *ctx,
329 const struct pipe_vertex_element *elements);
330 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
331 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
332 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
333 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
334 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
335 void r600_sampler_view_destroy(struct pipe_context *ctx,
336 struct pipe_sampler_view *state);
337 void r600_delete_state(struct pipe_context *ctx, void *state);
338 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
339 void *r600_create_shader_state(struct pipe_context *ctx,
340 const struct pipe_shader_state *state);
341 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
342 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
343 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
344 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
345 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
346 struct pipe_resource *buffer);
347 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
352 static INLINE u32 S_FIXED(float value, u32 frac_bits)
354 return value * (1 << frac_bits);
356 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
358 static inline unsigned r600_tex_aniso_filter(unsigned filter)
360 if (filter <= 1) return 0;
361 if (filter <= 2) return 1;
362 if (filter <= 4) return 2;
363 if (filter <= 8) return 3;