r600g: precompute color buffer state in pipe_surface and reuse it
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47         /* When set, atoms are added at the beginning of the dirty list
48          * instead of the end. */
49         EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53  * command stream. It's not limited to states only, it can be used for anything
54  * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58         unsigned                num_dw;
59         enum r600_atom_flags    flags;
60         bool                    dirty;
61
62         struct list_head        head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66  * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68         struct r600_atom atom;
69         uint32_t *buf;
70         unsigned max_num_dw;
71         unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75         struct r600_atom atom;
76         unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80         struct r600_atom atom;
81         bool occlusion_query_enabled;
82         bool flush_depthstencil_through_cb;
83         bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87         struct r600_atom atom;
88         unsigned cb_color_control; /* this comes from blend state */
89         unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90         unsigned nr_cbufs;
91         unsigned nr_ps_color_outputs;
92         bool multiwrite;
93         bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97         struct r600_atom atom;
98         unsigned sx_alpha_test_control; /* this comes from dsa state */
99         unsigned sx_alpha_ref; /* this comes from dsa state */
100         bool bypass;
101         bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105         struct r600_atom atom;
106         struct r600_pipe_compute *shader;
107 };
108
109 enum r600_pipe_state_id {
110         R600_PIPE_STATE_BLEND = 0,
111         R600_PIPE_STATE_BLEND_COLOR,
112         R600_PIPE_STATE_CONFIG,
113         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
114         R600_PIPE_STATE_CLIP,
115         R600_PIPE_STATE_SCISSOR,
116         R600_PIPE_STATE_VIEWPORT,
117         R600_PIPE_STATE_RASTERIZER,
118         R600_PIPE_STATE_VGT,
119         R600_PIPE_STATE_FRAMEBUFFER,
120         R600_PIPE_STATE_DSA,
121         R600_PIPE_STATE_STENCIL_REF,
122         R600_PIPE_STATE_PS_SHADER,
123         R600_PIPE_STATE_VS_SHADER,
124         R600_PIPE_STATE_CONSTANT,
125         R600_PIPE_STATE_SAMPLER,
126         R600_PIPE_STATE_RESOURCE,
127         R600_PIPE_STATE_POLYGON_OFFSET,
128         R600_PIPE_STATE_FETCH_SHADER,
129         R600_PIPE_STATE_SPI,
130         R600_PIPE_NSTATES
131 };
132
133 struct compute_memory_pool;
134 void compute_memory_pool_delete(struct compute_memory_pool* pool);
135 struct compute_memory_pool* compute_memory_pool_new(
136         struct r600_screen *rscreen);
137
138 struct r600_pipe_fences {
139         struct r600_resource            *bo;
140         unsigned                        *data;
141         unsigned                        next_index;
142         /* linked list of preallocated blocks */
143         struct list_head                blocks;
144         /* linked list of freed fences */
145         struct list_head                pool;
146         pipe_mutex                      mutex;
147 };
148
149 struct r600_screen {
150         struct pipe_screen              screen;
151         struct radeon_winsys            *ws;
152         unsigned                        family;
153         enum chip_class                 chip_class;
154         struct radeon_info              info;
155         bool                            has_streamout;
156         struct r600_tiling_info         tiling_info;
157         struct r600_pipe_fences         fences;
158
159         /*for compute global memory binding, we allocate stuff here, instead of
160          * buffers.
161          * XXX: Not sure if this is the best place for global_pool.  Also,
162          * it's not thread safe, so it won't work with multiple contexts. */
163         struct compute_memory_pool *global_pool;
164 };
165
166 struct r600_pipe_sampler_view {
167         struct pipe_sampler_view        base;
168         struct r600_resource            *tex_resource;
169         uint32_t                        tex_resource_words[8];
170 };
171
172 struct r600_pipe_rasterizer {
173         struct r600_pipe_state          rstate;
174         boolean                         flatshade;
175         boolean                         two_side;
176         unsigned                        sprite_coord_enable;
177         unsigned                        clip_plane_enable;
178         unsigned                        pa_sc_line_stipple;
179         unsigned                        pa_cl_clip_cntl;
180         float                           offset_units;
181         float                           offset_scale;
182         bool                            scissor_enable;
183 };
184
185 struct r600_pipe_blend {
186         struct r600_pipe_state          rstate;
187         unsigned                        cb_target_mask;
188         unsigned                        cb_color_control;
189         bool                            dual_src_blend;
190 };
191
192 struct r600_pipe_dsa {
193         struct r600_pipe_state          rstate;
194         unsigned                        alpha_ref;
195         ubyte                           valuemask[2];
196         ubyte                           writemask[2];
197         unsigned                        sx_alpha_test_control;
198 };
199
200 struct r600_vertex_element
201 {
202         unsigned                        count;
203         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
204         struct r600_resource            *fetch_shader;
205         unsigned                        fs_size;
206         struct r600_pipe_state          rstate;
207 };
208
209 struct r600_pipe_shader;
210
211 struct r600_pipe_shader_selector {
212         struct r600_pipe_shader *current;
213
214         struct tgsi_token       *tokens;
215         struct pipe_stream_output_info  so;
216
217         unsigned        num_shaders;
218
219         /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
220         unsigned        type;
221
222         unsigned        nr_ps_max_color_exports;
223 };
224
225 struct r600_pipe_shader {
226         struct r600_pipe_shader_selector *selector;
227         struct r600_pipe_shader *next_variant;
228         struct r600_shader              shader;
229         struct r600_pipe_state          rstate;
230         struct r600_resource            *bo;
231         struct r600_resource            *bo_fetch;
232         struct r600_vertex_element      vertex_elements;
233         unsigned        sprite_coord_enable;
234         unsigned        flatshade;
235         unsigned        pa_cl_vs_out_cntl;
236         unsigned        nr_ps_color_outputs;
237         unsigned        key;
238         unsigned                db_shader_control;
239         unsigned                ps_depth_export;
240 };
241
242 struct r600_pipe_sampler_state {
243         struct r600_pipe_state          rstate;
244         boolean seamless_cube_map;
245 };
246
247 /* needed for blitter save */
248 #define NUM_TEX_UNITS 16
249
250 struct r600_samplerview_state
251 {
252         struct r600_atom                atom;
253         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
254         uint32_t                        enabled_mask;
255         uint32_t                        dirty_mask;
256         uint32_t                        depth_texture_mask; /* which textures are depth */
257 };
258
259 struct r600_textures_info {
260         struct r600_samplerview_state   views;
261
262         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
263         unsigned                        n_samplers;
264         bool                            samplers_dirty;
265         bool                            is_array_sampler[NUM_TEX_UNITS];
266 };
267
268 struct r600_fence {
269         struct pipe_reference           reference;
270         unsigned                        index; /* in the shared bo */
271         struct r600_resource            *sleep_bo;
272         struct list_head                head;
273 };
274
275 #define FENCE_BLOCK_SIZE 16
276
277 struct r600_fence_block {
278         struct r600_fence               fences[FENCE_BLOCK_SIZE];
279         struct list_head                head;
280 };
281
282 #define R600_CONSTANT_ARRAY_SIZE 256
283 #define R600_RESOURCE_ARRAY_SIZE 160
284
285 struct r600_stencil_ref
286 {
287         ubyte ref_value[2];
288         ubyte valuemask[2];
289         ubyte writemask[2];
290 };
291
292 struct r600_constbuf_state
293 {
294         struct r600_atom                atom;
295         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
296         uint32_t                        enabled_mask;
297         uint32_t                        dirty_mask;
298 };
299
300 struct r600_vertexbuf_state
301 {
302         struct r600_atom                atom;
303         struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
304         uint32_t                        enabled_mask; /* non-NULL buffers */
305         uint32_t                        dirty_mask;
306 };
307
308 struct r600_context {
309         struct pipe_context             context;
310         struct blitter_context          *blitter;
311         enum radeon_family              family;
312         enum chip_class                 chip_class;
313         boolean                         has_vertex_cache;
314         unsigned                        r6xx_num_clause_temp_gprs;
315         void                            *custom_dsa_flush;
316         struct r600_screen              *screen;
317         struct radeon_winsys            *ws;
318         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
319         struct r600_vertex_element      *vertex_elements;
320         struct pipe_framebuffer_state   framebuffer;
321         unsigned                        compute_cb_target_mask;
322         unsigned                        db_shader_control;
323         unsigned                        pa_sc_line_stipple;
324         unsigned                        pa_cl_clip_cntl;
325         /* for saving when using blitter */
326         struct pipe_stencil_ref         stencil_ref;
327         struct pipe_viewport_state      viewport;
328         struct pipe_clip_state          clip;
329         struct r600_pipe_shader_selector        *ps_shader;
330         struct r600_pipe_shader_selector        *vs_shader;
331         struct r600_pipe_rasterizer     *rasterizer;
332         struct r600_pipe_state          vgt;
333         struct r600_pipe_state          spi;
334         struct pipe_query               *current_render_cond;
335         unsigned                        current_render_cond_mode;
336         struct pipe_query               *saved_render_cond;
337         unsigned                        saved_render_cond_mode;
338         /* shader information */
339         boolean                         two_side;
340         boolean                         spi_dirty;
341         unsigned                        sprite_coord_enable;
342         boolean                         flatshade;
343         boolean                         export_16bpc;
344         unsigned                        nr_cbufs;
345
346         struct u_upload_mgr             *uploader;
347         struct util_slab_mempool        pool_transfers;
348
349         unsigned default_ps_gprs, default_vs_gprs;
350
351         /* States based on r600_atom. */
352         struct list_head                dirty_states;
353         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
354         /** Compute specific registers initializations.  The start_cs_cmd atom
355          *  must be emitted before start_compute_cs_cmd. */
356         struct r600_command_buffer      start_compute_cs_cmd;
357         struct r600_surface_sync_cmd    surface_sync_cmd;
358         struct r600_atom                r6xx_flush_and_inv_cmd;
359         struct r600_alphatest_state     alphatest_state;
360         struct r600_cb_misc_state       cb_misc_state;
361         struct r600_db_misc_state       db_misc_state;
362         /** Vertex buffers for fetch shaders */
363         struct r600_vertexbuf_state     vertex_buffer_state;
364         /** Vertex buffers for compute shaders */
365         struct r600_vertexbuf_state     cs_vertex_buffer_state;
366         struct r600_constbuf_state      vs_constbuf_state;
367         struct r600_constbuf_state      ps_constbuf_state;
368         struct r600_textures_info       vs_samplers;
369         struct r600_textures_info       ps_samplers;
370         struct r600_cs_shader_state     cs_shader_state;
371
372         struct radeon_winsys_cs *cs;
373
374         struct r600_range       *range;
375         unsigned                nblocks;
376         struct r600_block       **blocks;
377         struct list_head        dirty;
378         struct list_head        enable_list;
379         unsigned                pm4_dirty_cdwords;
380         unsigned                ctx_pm4_ndwords;
381
382         /* The list of active queries. Only one query of each type can be active. */
383         int                     num_occlusion_queries;
384
385         /* Manage queries in two separate groups:
386          * The timer ones and the others (streamout, occlusion).
387          *
388          * We do this because we should only suspend non-timer queries for u_blitter,
389          * and later if the non-timer queries are suspended, the context flush should
390          * only suspend and resume the timer queries. */
391         struct list_head        active_timer_queries;
392         unsigned                num_cs_dw_timer_queries_suspend;
393         struct list_head        active_nontimer_queries;
394         unsigned                num_cs_dw_nontimer_queries_suspend;
395
396         unsigned                num_cs_dw_streamout_end;
397
398         unsigned                backend_mask;
399         unsigned                max_db; /* for OQ */
400         unsigned                flags;
401         boolean                 predicate_drawing;
402
403         unsigned                num_so_targets;
404         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
405         boolean                 streamout_start;
406         unsigned                streamout_append_bitmask;
407
408         /* There is no scissor enable bit on r6xx, so we must use a workaround.
409          * These track the current scissor state. */
410         bool                    scissor_enable;
411         struct pipe_scissor_state scissor_state;
412
413         /* With rasterizer discard, there doesn't have to be a pixel shader.
414          * In that case, we bind this one: */
415         void                    *dummy_pixel_shader;
416
417         boolean                 dual_src_blend;
418
419         /* Index buffer. */
420         struct pipe_index_buffer index_buffer;
421 };
422
423 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
424 {
425         atom->emit(rctx, atom);
426         atom->dirty = false;
427         if (atom->head.next && atom->head.prev)
428                 LIST_DELINIT(&atom->head);
429 }
430
431 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
432 {
433         if (!state->dirty) {
434                 if (state->flags & EMIT_EARLY) {
435                         LIST_ADD(&state->head, &rctx->dirty_states);
436                 } else {
437                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
438                 }
439                 state->dirty = true;
440         }
441 }
442
443 /* evergreen_state.c */
444 void evergreen_init_state_functions(struct r600_context *rctx);
445 void evergreen_init_atom_start_cs(struct r600_context *rctx);
446 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
447 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
448 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
449 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
450 void evergreen_polygon_offset_update(struct r600_context *rctx);
451 boolean evergreen_is_format_supported(struct pipe_screen *screen,
452                                       enum pipe_format format,
453                                       enum pipe_texture_target target,
454                                       unsigned sample_count,
455                                       unsigned usage);
456 void evergreen_init_color_surface(struct r600_context *rctx,
457                                   struct r600_surface *surf);
458 void evergreen_update_dual_export_state(struct r600_context * rctx);
459
460 /* r600_blit.c */
461 void r600_copy_buffer(struct pipe_context *ctx, struct
462                       pipe_resource *dst, unsigned dstx,
463                       struct pipe_resource *src, const struct pipe_box *src_box);
464 void r600_init_blit_functions(struct r600_context *rctx);
465 void r600_blit_uncompress_depth(struct pipe_context *ctx,
466                 struct r600_resource_texture *texture,
467                 struct r600_resource_texture *staging,
468                 unsigned first_level, unsigned last_level,
469                 unsigned first_layer, unsigned last_layer);
470 void r600_flush_depth_textures(struct r600_context *rctx,
471                                struct r600_samplerview_state *textures);
472 /* r600_buffer.c */
473 bool r600_init_resource(struct r600_screen *rscreen,
474                         struct r600_resource *res,
475                         unsigned size, unsigned alignment,
476                         unsigned bind, unsigned usage);
477 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
478                                          const struct pipe_resource *templ);
479
480 /* r600_pipe.c */
481 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
482                 unsigned flags);
483
484 /* r600_query.c */
485 void r600_init_query_functions(struct r600_context *rctx);
486 void r600_suspend_nontimer_queries(struct r600_context *ctx);
487 void r600_resume_nontimer_queries(struct r600_context *ctx);
488 void r600_suspend_timer_queries(struct r600_context *ctx);
489 void r600_resume_timer_queries(struct r600_context *ctx);
490
491 /* r600_resource.c */
492 void r600_init_context_resource_functions(struct r600_context *r600);
493
494 /* r600_shader.c */
495 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
496 #ifdef HAVE_OPENCL
497 int r600_compute_shader_create(struct pipe_context * ctx,
498         LLVMModuleRef mod,  struct r600_bytecode * bytecode);
499 #endif
500 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
501
502 /* r600_state.c */
503 void r600_set_scissor_state(struct r600_context *rctx,
504                             const struct pipe_scissor_state *state);
505 void r600_update_sampler_states(struct r600_context *rctx);
506 void r600_init_state_functions(struct r600_context *rctx);
507 void r600_init_atom_start_cs(struct r600_context *rctx);
508 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
509 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
510 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
511 void *r600_create_db_flush_dsa(struct r600_context *rctx);
512 void r600_polygon_offset_update(struct r600_context *rctx);
513 void r600_adjust_gprs(struct r600_context *rctx);
514 boolean r600_is_format_supported(struct pipe_screen *screen,
515                                  enum pipe_format format,
516                                  enum pipe_texture_target target,
517                                  unsigned sample_count,
518                                  unsigned usage);
519 void r600_update_dual_export_state(struct r600_context * rctx);
520
521 /* r600_texture.c */
522 void r600_init_screen_texture_functions(struct pipe_screen *screen);
523 void r600_init_surface_functions(struct r600_context *r600);
524 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
525                                   const unsigned char *swizzle_view,
526                                   uint32_t *word4_p, uint32_t *yuv_format_p);
527 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
528                                         unsigned level, unsigned layer);
529
530 /* r600_translate.c */
531 void r600_translate_index_buffer(struct r600_context *r600,
532                                  struct pipe_index_buffer *ib,
533                                  unsigned count);
534
535 /* r600_state_common.c */
536 void r600_init_atom(struct r600_atom *atom,
537                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
538                     unsigned num_dw, enum r600_atom_flags flags);
539 void r600_init_common_atoms(struct r600_context *rctx);
540 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
541 void r600_texture_barrier(struct pipe_context *ctx);
542 void r600_set_index_buffer(struct pipe_context *ctx,
543                            const struct pipe_index_buffer *ib);
544 void r600_vertex_buffers_dirty(struct r600_context *rctx);
545 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
546                              const struct pipe_vertex_buffer *input);
547 void r600_sampler_views_dirty(struct r600_context *rctx,
548                               struct r600_samplerview_state *state);
549 void r600_set_sampler_views(struct r600_context *rctx,
550                             struct r600_textures_info *dst,
551                             unsigned count,
552                             struct pipe_sampler_view **views);
553 void *r600_create_vertex_elements(struct pipe_context *ctx,
554                                   unsigned count,
555                                   const struct pipe_vertex_element *elements);
556 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
557 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
558 void r600_set_blend_color(struct pipe_context *ctx,
559                           const struct pipe_blend_color *state);
560 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
561 void r600_set_max_scissor(struct r600_context *rctx);
562 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
563 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
564 void r600_sampler_view_destroy(struct pipe_context *ctx,
565                                struct pipe_sampler_view *state);
566 void r600_delete_state(struct pipe_context *ctx, void *state);
567 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
568 void *r600_create_shader_state_ps(struct pipe_context *ctx,
569                    const struct pipe_shader_state *state);
570 void *r600_create_shader_state_vs(struct pipe_context *ctx,
571                    const struct pipe_shader_state *state);
572 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
573 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
574 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
575 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
576 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
577 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
578                               struct pipe_constant_buffer *cb);
579 struct pipe_stream_output_target *
580 r600_create_so_target(struct pipe_context *ctx,
581                       struct pipe_resource *buffer,
582                       unsigned buffer_offset,
583                       unsigned buffer_size);
584 void r600_so_target_destroy(struct pipe_context *ctx,
585                             struct pipe_stream_output_target *target);
586 void r600_set_so_targets(struct pipe_context *ctx,
587                          unsigned num_targets,
588                          struct pipe_stream_output_target **targets,
589                          unsigned append_bitmask);
590 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
591                                const struct pipe_stencil_ref *state);
592 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
593 uint32_t r600_translate_stencil_op(int s_op);
594 uint32_t r600_translate_fill(uint32_t func);
595 unsigned r600_tex_wrap(unsigned wrap);
596 unsigned r600_tex_filter(unsigned filter);
597 unsigned r600_tex_mipfilter(unsigned filter);
598 unsigned r600_tex_compare(unsigned compare);
599
600 /*
601  * Helpers for building command buffers
602  */
603
604 #define PKT3_SET_CONFIG_REG     0x68
605 #define PKT3_SET_CONTEXT_REG    0x69
606 #define PKT3_SET_CTL_CONST      0x6F
607 #define PKT3_SET_LOOP_CONST                    0x6C
608
609 #define R600_CONFIG_REG_OFFSET  0x08000
610 #define R600_CONTEXT_REG_OFFSET 0x28000
611 #define R600_CTL_CONST_OFFSET   0x3CFF0
612 #define R600_LOOP_CONST_OFFSET                 0X0003E200
613 #define EG_LOOP_CONST_OFFSET               0x0003A200
614
615 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
616 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
617 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
618 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
619 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
620
621 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
622
623 /*Evergreen Compute packet3*/
624 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
625
626 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
627 {
628         cb->buf[cb->atom.num_dw++] = value;
629 }
630
631 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
632 {
633         assert(reg < R600_CONTEXT_REG_OFFSET);
634         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
635         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
636         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
637 }
638
639 /**
640  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
641  * shaders.
642  */
643 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
644 {
645         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
646         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
647         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
648         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
649 }
650
651 /**
652  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
653  * shaders.
654  */
655 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
656 {
657         assert(reg >= R600_CTL_CONST_OFFSET);
658         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
659         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
660         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
661 }
662
663 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664 {
665         assert(reg >= R600_LOOP_CONST_OFFSET);
666         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
668         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
669 }
670
671 /**
672  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
673  * shaders.
674  */
675 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
676 {
677         assert(reg >= EG_LOOP_CONST_OFFSET);
678         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
679         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
680         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
681 }
682
683 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
684 {
685         r600_store_config_reg_seq(cb, reg, 1);
686         r600_store_value(cb, value);
687 }
688
689 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
690 {
691         r600_store_context_reg_seq(cb, reg, 1);
692         r600_store_value(cb, value);
693 }
694
695 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
696 {
697         r600_store_ctl_const_seq(cb, reg, 1);
698         r600_store_value(cb, value);
699 }
700
701 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
702 {
703         r600_store_loop_const_seq(cb, reg, 1);
704         r600_store_value(cb, value);
705 }
706
707 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
708 {
709         eg_store_loop_const_seq(cb, reg, 1);
710         r600_store_value(cb, value);
711 }
712
713 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
714 void r600_release_command_buffer(struct r600_command_buffer *cb);
715
716 /*
717  * Helpers for emitting state into a command stream directly.
718  */
719
720 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
721                                              enum radeon_bo_usage usage)
722 {
723         assert(usage);
724         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
725 }
726
727 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
728 {
729         cs->buf[cs->cdw++] = value;
730 }
731
732 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
733 {
734         assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
735         memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
736         cs->cdw += num;
737 }
738
739 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
740 {
741         assert(reg < R600_CONTEXT_REG_OFFSET);
742         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
743         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
744         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
745 }
746
747 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
748 {
749         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
750         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
751         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
752         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
753 }
754
755 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
756 {
757         r600_write_context_reg_seq(cs, reg, num);
758         /* Set the compute bit on the packet header */
759         cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
760 }
761
762 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
763 {
764         assert(reg >= R600_CTL_CONST_OFFSET);
765         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
766         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
767         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
768 }
769
770 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
771 {
772         r600_write_config_reg_seq(cs, reg, 1);
773         r600_write_value(cs, value);
774 }
775
776 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
777 {
778         r600_write_context_reg_seq(cs, reg, 1);
779         r600_write_value(cs, value);
780 }
781
782 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
783 {
784         r600_write_compute_context_reg_seq(cs, reg, 1);
785         r600_write_value(cs, value);
786 }
787
788 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
789 {
790         r600_write_ctl_const_seq(cs, reg, 1);
791         r600_write_value(cs, value);
792 }
793
794 /*
795  * common helpers
796  */
797 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
798 {
799         return value * (1 << frac_bits);
800 }
801 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
802
803 static inline unsigned r600_tex_aniso_filter(unsigned filter)
804 {
805         if (filter <= 1)   return 0;
806         if (filter <= 2)   return 1;
807         if (filter <= 4)   return 2;
808         if (filter <= 8)   return 3;
809          /* else */        return 4;
810 }
811
812 /* 12.4 fixed-point */
813 static INLINE unsigned r600_pack_float_12p4(float x)
814 {
815         return x <= 0    ? 0 :
816                x >= 4096 ? 0xffff : x * 16;
817 }
818
819 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
820 {
821         struct r600_screen *rscreen = (struct r600_screen*)screen;
822         struct r600_resource *rresource = (struct r600_resource*)resource;
823
824         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
825 }
826
827 #endif