r600g: fix texture array filtering
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_STATE_SPI,
72         R600_PIPE_NSTATES
73 };
74
75 struct r600_screen {
76         struct pipe_screen              screen;
77         struct radeon_winsys            *ws;
78         struct radeon                   *radeon;
79         struct r600_tiling_info         *tiling_info;
80         struct util_slab_mempool        pool_buffers;
81         unsigned                        num_contexts;
82
83         /* for thread-safe write accessing to num_contexts */
84         pipe_mutex                      mutex_num_contexts;
85 };
86
87 struct r600_pipe_sampler_view {
88         struct pipe_sampler_view        base;
89         struct r600_pipe_resource_state         state;
90 };
91
92 struct r600_pipe_rasterizer {
93         struct r600_pipe_state          rstate;
94         boolean                         clamp_vertex_color;
95         boolean                         clamp_fragment_color;
96         boolean                         flatshade;
97         unsigned                        sprite_coord_enable;
98         float                           offset_units;
99         float                           offset_scale;
100 };
101
102 struct r600_pipe_blend {
103         struct r600_pipe_state          rstate;
104         unsigned                        cb_target_mask;
105 };
106
107 struct r600_pipe_dsa {
108         struct r600_pipe_state          rstate;
109         unsigned                        alpha_ref;
110 };
111
112 struct r600_vertex_element
113 {
114         unsigned                        count;
115         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
116         struct u_vbuf_mgr_elements      *vmgr_elements;
117         struct r600_bo                  *fetch_shader;
118         unsigned                        fs_size;
119         struct r600_pipe_state          rstate;
120         /* if offset is to big for fetch instructio we need to alterate
121          * offset of vertex buffer, record here the offset need to add
122          */
123         unsigned                        vbuffer_need_offset;
124         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
125 };
126
127 struct r600_pipe_shader {
128         struct r600_shader              shader;
129         struct r600_pipe_state          rstate;
130         struct r600_bo                  *bo;
131         struct r600_bo                  *bo_fetch;
132         struct r600_vertex_element      vertex_elements;
133         struct tgsi_token               *tokens;
134 };
135
136 struct r600_pipe_sampler_state {
137         struct r600_pipe_state          rstate;
138         boolean seamless_cube_map;
139 };
140
141 /* needed for blitter save */
142 #define NUM_TEX_UNITS 16
143
144 struct r600_textures_info {
145         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
146         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
147         unsigned                        n_views;
148         unsigned                        n_samplers;
149         bool                            samplers_dirty;
150         bool                            is_array_sampler[NUM_TEX_UNITS];
151 };
152
153 struct r600_fence {
154         struct pipe_reference           reference;
155         struct r600_pipe_context        *ctx;
156         unsigned                        index; /* in the shared bo */
157         struct list_head                head;
158 };
159
160 #define FENCE_BLOCK_SIZE 16
161
162 struct r600_fence_block {
163         struct r600_fence               fences[FENCE_BLOCK_SIZE];
164         struct list_head                head;
165 };
166
167 struct r600_pipe_fences {
168         struct r600_bo                  *bo;
169         unsigned                        *data;
170         unsigned                        next_index;
171         /* linked list of preallocated blocks */
172         struct list_head                blocks;
173         /* linked list of freed fences */
174         struct list_head                pool;
175 };
176
177 #define R600_CONSTANT_ARRAY_SIZE 256
178 #define R600_RESOURCE_ARRAY_SIZE 160
179
180 struct r600_pipe_context {
181         struct pipe_context             context;
182         struct blitter_context          *blitter;
183         enum radeon_family              family;
184         enum chip_class                 chip_class;
185         void                            *custom_dsa_flush;
186         struct r600_screen              *screen;
187         struct radeon                   *radeon;
188         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
189         struct r600_context             ctx;
190         struct r600_vertex_element      *vertex_elements;
191         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
192         struct pipe_framebuffer_state   framebuffer;
193         struct pipe_index_buffer        index_buffer;
194         unsigned                        cb_target_mask;
195         /* for saving when using blitter */
196         struct pipe_stencil_ref         stencil_ref;
197         struct pipe_viewport_state      viewport;
198         struct pipe_clip_state          clip;
199         struct r600_pipe_state          config;
200         struct r600_pipe_shader         *ps_shader;
201         struct r600_pipe_shader         *vs_shader;
202         struct r600_pipe_state          vs_const_buffer;
203         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
204         struct r600_pipe_state          ps_const_buffer;
205         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
206         struct r600_pipe_rasterizer     *rasterizer;
207         struct r600_pipe_state          vgt;
208         struct r600_pipe_state          spi;
209         struct pipe_query               *current_render_cond;
210         unsigned                        current_render_cond_mode;
211         struct pipe_query               *saved_render_cond;
212         unsigned                        saved_render_cond_mode;
213         /* shader information */
214         boolean                         clamp_vertex_color;
215         boolean                         clamp_fragment_color;
216         boolean                         spi_dirty;
217         unsigned                        sprite_coord_enable;
218         boolean                         flatshade;
219         boolean                         export_16bpc;
220         unsigned                        alpha_ref;
221         boolean                         alpha_ref_dirty;
222         unsigned                        nr_cbufs;
223         struct r600_textures_info       vs_samplers;
224         struct r600_textures_info       ps_samplers;
225
226         struct r600_pipe_fences         fences;
227
228         struct u_vbuf_mgr               *vbuf_mgr;
229         struct util_slab_mempool        pool_transfers;
230         boolean                         blit;
231         boolean                         have_depth_texture, have_depth_fb;
232
233         unsigned default_ps_gprs, default_vs_gprs;
234 };
235
236 struct r600_drawl {
237         struct pipe_draw_info   info;
238         struct pipe_context     *ctx;
239         unsigned                index_size;
240         unsigned                index_buffer_offset;
241         struct pipe_resource    *index_buffer;
242 };
243
244 /* evergreen_state.c */
245 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
246 void evergreen_init_config(struct r600_pipe_context *rctx);
247 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
248 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
249 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
250 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
251 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
252 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
253                                          struct r600_pipe_resource_state *rstate);
254 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
255                                         struct r600_resource *rbuffer,
256                                         unsigned offset, unsigned stride,
257                                         enum radeon_bo_usage usage);
258 boolean evergreen_is_format_supported(struct pipe_screen *screen,
259                                       enum pipe_format format,
260                                       enum pipe_texture_target target,
261                                       unsigned sample_count,
262                                       unsigned usage);
263
264 /* r600_blit.c */
265 void r600_init_blit_functions(struct r600_pipe_context *rctx);
266 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
267 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
268 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
269
270 /* r600_buffer.c */
271 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
272                                          const struct pipe_resource *templ);
273 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
274                                               void *ptr, unsigned bytes,
275                                               unsigned bind);
276 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
277                                               struct winsys_handle *whandle);
278 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
279
280
281 /* r600_pipe.c */
282 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
283                 unsigned flags);
284
285 /* r600_query.c */
286 void r600_init_query_functions(struct r600_pipe_context *rctx);
287
288 /* r600_resource.c */
289 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
290
291 /* r600_shader.c */
292 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
294 int r600_find_vs_semantic_index(struct r600_shader *vs,
295                                 struct r600_shader *ps, int id);
296
297 /* r600_state.c */
298 void r600_update_sampler_states(struct r600_pipe_context *rctx);
299 void r600_init_state_functions(struct r600_pipe_context *rctx);
300 void r600_init_config(struct r600_pipe_context *rctx);
301 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
304 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
305 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
306 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
307                                     struct r600_pipe_resource_state *rstate);
308 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
309                                    struct r600_resource *rbuffer,
310                                    unsigned offset, unsigned stride,
311                                    enum radeon_bo_usage usage);
312 void r600_adjust_gprs(struct r600_pipe_context *rctx);
313 boolean r600_is_format_supported(struct pipe_screen *screen,
314                                  enum pipe_format format,
315                                  enum pipe_texture_target target,
316                                  unsigned sample_count,
317                                  unsigned usage);
318
319 /* r600_texture.c */
320 void r600_init_screen_texture_functions(struct pipe_screen *screen);
321 void r600_init_surface_functions(struct r600_pipe_context *r600);
322 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
323                                   const unsigned char *swizzle_view,
324                                   uint32_t *word4_p, uint32_t *yuv_format_p);
325 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
326                                         unsigned level, unsigned layer);
327
328 /* r600_translate.c */
329 void r600_translate_index_buffer(struct r600_pipe_context *r600,
330                                  struct pipe_resource **index_buffer,
331                                  unsigned *index_size,
332                                  unsigned *start, unsigned count);
333
334 /* r600_state_common.c */
335 void r600_set_index_buffer(struct pipe_context *ctx,
336                            const struct pipe_index_buffer *ib);
337 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
338                              const struct pipe_vertex_buffer *buffers);
339 void *r600_create_vertex_elements(struct pipe_context *ctx,
340                                   unsigned count,
341                                   const struct pipe_vertex_element *elements);
342 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
343 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
344 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
345 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
346 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
347 void r600_sampler_view_destroy(struct pipe_context *ctx,
348                                struct pipe_sampler_view *state);
349 void r600_delete_state(struct pipe_context *ctx, void *state);
350 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
351 void *r600_create_shader_state(struct pipe_context *ctx,
352                                const struct pipe_shader_state *state);
353 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
354 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
355 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
356 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
357 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
358                               struct pipe_resource *buffer);
359 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
360
361 /*
362  * common helpers
363  */
364 static INLINE u32 S_FIXED(float value, u32 frac_bits)
365 {
366         return value * (1 << frac_bits);
367 }
368 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
369
370 static inline unsigned r600_tex_aniso_filter(unsigned filter)
371 {
372         if (filter <= 1)   return 0;
373         if (filter <= 2)   return 1;
374         if (filter <= 4)   return 2;
375         if (filter <= 8)   return 3;
376          /* else */        return 4;
377 }
378
379 #endif