2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "util/u_slab.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
43 #define R600_BIG_ENDIAN 0
46 enum r600_atom_flags {
47 /* When set, atoms are added at the beginning of the dirty list
48 * instead of the end. */
52 /* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
56 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
59 enum r600_atom_flags flags;
62 struct list_head head;
65 /* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68 struct r600_atom atom;
74 struct r600_surface_sync_cmd {
75 struct r600_atom atom;
76 unsigned flush_flags; /* CP_COHER_CNTL */
79 struct r600_db_misc_state {
80 struct r600_atom atom;
81 bool occlusion_query_enabled;
82 bool flush_depthstencil_enabled;
85 enum r600_pipe_state_id {
86 R600_PIPE_STATE_BLEND = 0,
87 R600_PIPE_STATE_BLEND_COLOR,
88 R600_PIPE_STATE_CONFIG,
89 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
91 R600_PIPE_STATE_SCISSOR,
92 R600_PIPE_STATE_VIEWPORT,
93 R600_PIPE_STATE_RASTERIZER,
95 R600_PIPE_STATE_FRAMEBUFFER,
97 R600_PIPE_STATE_STENCIL_REF,
98 R600_PIPE_STATE_PS_SHADER,
99 R600_PIPE_STATE_VS_SHADER,
100 R600_PIPE_STATE_CONSTANT,
101 R600_PIPE_STATE_SAMPLER,
102 R600_PIPE_STATE_RESOURCE,
103 R600_PIPE_STATE_POLYGON_OFFSET,
104 R600_PIPE_STATE_FETCH_SHADER,
109 struct compute_memory_pool;
110 void compute_memory_pool_delete(struct compute_memory_pool* pool);
111 struct compute_memory_pool* compute_memory_pool_new(
112 struct r600_screen *rscreen);
114 struct r600_pipe_fences {
115 struct r600_resource *bo;
118 /* linked list of preallocated blocks */
119 struct list_head blocks;
120 /* linked list of freed fences */
121 struct list_head pool;
126 struct pipe_screen screen;
127 struct radeon_winsys *ws;
129 enum chip_class chip_class;
130 struct radeon_info info;
132 struct r600_tiling_info tiling_info;
133 struct r600_pipe_fences fences;
135 bool use_surface_alloc;
136 int glsl_feature_level;
138 /*for compute global memory binding, we allocate stuff here, instead of
140 * XXX: Not sure if this is the best place for global_pool. Also,
141 * it's not thread safe, so it won't work with multiple contexts. */
142 struct compute_memory_pool *global_pool;
145 struct r600_pipe_sampler_view {
146 struct pipe_sampler_view base;
147 struct r600_pipe_resource_state state;
150 struct r600_pipe_rasterizer {
151 struct r600_pipe_state rstate;
154 unsigned sprite_coord_enable;
155 unsigned clip_plane_enable;
156 unsigned pa_sc_line_stipple;
157 unsigned pa_cl_clip_cntl;
163 struct r600_pipe_blend {
164 struct r600_pipe_state rstate;
165 unsigned cb_target_mask;
166 unsigned cb_color_control;
170 struct r600_pipe_dsa {
171 struct r600_pipe_state rstate;
176 unsigned sx_alpha_test_control;
179 struct r600_vertex_element
182 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
183 struct r600_resource *fetch_shader;
185 struct r600_pipe_state rstate;
188 struct r600_pipe_shader;
190 struct r600_pipe_shader_selector {
191 struct r600_pipe_shader *current;
193 struct tgsi_token *tokens;
194 struct pipe_stream_output_info so;
196 unsigned num_shaders;
198 /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
201 unsigned nr_ps_max_color_exports;
204 struct r600_pipe_shader {
205 struct r600_pipe_shader_selector *selector;
206 struct r600_pipe_shader *next_variant;
207 struct r600_shader shader;
208 struct r600_pipe_state rstate;
209 struct r600_resource *bo;
210 struct r600_resource *bo_fetch;
211 struct r600_vertex_element vertex_elements;
212 unsigned sprite_coord_enable;
214 unsigned pa_cl_vs_out_cntl;
215 unsigned ps_cb_shader_mask;
217 unsigned db_shader_control;
218 unsigned ps_depth_export;
221 struct r600_pipe_sampler_state {
222 struct r600_pipe_state rstate;
223 boolean seamless_cube_map;
226 /* needed for blitter save */
227 #define NUM_TEX_UNITS 16
229 struct r600_textures_info {
230 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
231 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
235 bool is_array_sampler[NUM_TEX_UNITS];
239 struct pipe_reference reference;
240 unsigned index; /* in the shared bo */
241 struct r600_resource *sleep_bo;
242 struct list_head head;
245 #define FENCE_BLOCK_SIZE 16
247 struct r600_fence_block {
248 struct r600_fence fences[FENCE_BLOCK_SIZE];
249 struct list_head head;
252 #define R600_CONSTANT_ARRAY_SIZE 256
253 #define R600_RESOURCE_ARRAY_SIZE 160
255 struct r600_stencil_ref
262 struct r600_constbuf_state
264 struct r600_atom atom;
265 struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
266 uint32_t enabled_mask;
270 struct r600_context {
271 struct pipe_context context;
272 struct blitter_context *blitter;
273 enum radeon_family family;
274 enum chip_class chip_class;
275 boolean has_vertex_cache;
276 unsigned r6xx_num_clause_temp_gprs;
277 void *custom_dsa_flush;
278 struct r600_screen *screen;
279 struct radeon_winsys *ws;
280 struct r600_pipe_state *states[R600_PIPE_NSTATES];
281 struct r600_vertex_element *vertex_elements;
282 struct pipe_framebuffer_state framebuffer;
283 unsigned cb_target_mask;
284 unsigned fb_cb_shader_mask;
285 unsigned sx_alpha_test_control;
286 unsigned cb_shader_mask;
287 unsigned db_shader_control;
288 unsigned cb_color_control;
289 unsigned pa_sc_line_stipple;
290 unsigned pa_cl_clip_cntl;
291 /* for saving when using blitter */
292 struct pipe_stencil_ref stencil_ref;
293 struct pipe_viewport_state viewport;
294 struct pipe_clip_state clip;
295 struct r600_pipe_shader_selector *ps_shader;
296 struct r600_pipe_shader_selector *vs_shader;
297 struct r600_pipe_compute *cs_shader;
298 struct r600_pipe_rasterizer *rasterizer;
299 struct r600_pipe_state vgt;
300 struct r600_pipe_state spi;
301 struct pipe_query *current_render_cond;
302 unsigned current_render_cond_mode;
303 struct pipe_query *saved_render_cond;
304 unsigned saved_render_cond_mode;
305 /* shader information */
308 unsigned sprite_coord_enable;
310 boolean export_16bpc;
312 boolean alpha_ref_dirty;
314 struct r600_textures_info vs_samplers;
315 struct r600_textures_info ps_samplers;
317 struct u_upload_mgr *uploader;
318 struct util_slab_mempool pool_transfers;
319 boolean have_depth_texture, have_depth_fb;
321 unsigned default_ps_gprs, default_vs_gprs;
323 /* States based on r600_atom. */
324 struct list_head dirty_states;
325 struct r600_command_buffer start_cs_cmd; /* invariant state mostly */
326 /** Compute specific registers initializations. The start_cs_cmd atom
327 * must be emitted before start_compute_cs_cmd. */
328 struct r600_command_buffer start_compute_cs_cmd;
329 struct r600_surface_sync_cmd surface_sync_cmd;
330 struct r600_atom r6xx_flush_and_inv_cmd;
331 struct r600_db_misc_state db_misc_state;
332 struct r600_atom vertex_buffer_state;
333 struct r600_constbuf_state vs_constbuf_state;
334 struct r600_constbuf_state ps_constbuf_state;
336 struct radeon_winsys_cs *cs;
338 struct r600_range *range;
340 struct r600_block **blocks;
341 struct list_head dirty;
342 struct list_head resource_dirty;
343 struct list_head enable_list;
344 unsigned pm4_dirty_cdwords;
345 unsigned ctx_pm4_ndwords;
347 /* The list of active queries. Only one query of each type can be active. */
348 int num_occlusion_queries;
350 /* Manage queries in two separate groups:
351 * The timer ones and the others (streamout, occlusion).
353 * We do this because we should only suspend non-timer queries for u_blitter,
354 * and later if the non-timer queries are suspended, the context flush should
355 * only suspend and resume the timer queries. */
356 struct list_head active_timer_queries;
357 unsigned num_cs_dw_timer_queries_suspend;
358 struct list_head active_nontimer_queries;
359 unsigned num_cs_dw_nontimer_queries_suspend;
361 unsigned num_cs_dw_streamout_end;
363 unsigned backend_mask;
364 unsigned max_db; /* for OQ */
366 boolean predicate_drawing;
367 struct r600_range ps_resources;
368 struct r600_range vs_resources;
369 int num_ps_resources, num_vs_resources;
371 unsigned num_so_targets;
372 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
373 boolean streamout_start;
374 unsigned streamout_append_bitmask;
376 /* There is no scissor enable bit on r6xx, so we must use a workaround.
377 * These track the current scissor state. */
379 struct pipe_scissor_state scissor_state;
381 /* With rasterizer discard, there doesn't have to be a pixel shader.
382 * In that case, we bind this one: */
383 void *dummy_pixel_shader;
385 boolean dual_src_blend;
387 /* Vertex and index buffers. */
388 bool vertex_buffers_dirty;
389 struct pipe_index_buffer index_buffer;
390 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
391 unsigned nr_vertex_buffers;
394 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
396 atom->emit(rctx, atom);
398 if (atom->head.next && atom->head.prev)
399 LIST_DELINIT(&atom->head);
402 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
405 if (state->flags & EMIT_EARLY) {
406 LIST_ADD(&state->head, &rctx->dirty_states);
408 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
414 /* evergreen_state.c */
415 void evergreen_init_state_functions(struct r600_context *rctx);
416 void evergreen_init_atom_start_cs(struct r600_context *rctx);
417 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
418 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
419 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
420 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
421 void evergreen_polygon_offset_update(struct r600_context *rctx);
422 boolean evergreen_is_format_supported(struct pipe_screen *screen,
423 enum pipe_format format,
424 enum pipe_texture_target target,
425 unsigned sample_count,
427 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
428 const struct pipe_framebuffer_state *state, int cb);
431 void evergreen_update_dual_export_state(struct r600_context * rctx);
434 void r600_init_blit_functions(struct r600_context *rctx);
435 void r600_blit_uncompress_depth(struct pipe_context *ctx,
436 struct r600_resource_texture *texture,
437 struct r600_resource_texture *staging);
438 void r600_flush_depth_textures(struct r600_context *rctx);
441 bool r600_init_resource(struct r600_screen *rscreen,
442 struct r600_resource *res,
443 unsigned size, unsigned alignment,
444 unsigned bind, unsigned usage);
445 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
446 const struct pipe_resource *templ);
449 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
453 void r600_init_query_functions(struct r600_context *rctx);
454 void r600_suspend_nontimer_queries(struct r600_context *ctx);
455 void r600_resume_nontimer_queries(struct r600_context *ctx);
456 void r600_suspend_timer_queries(struct r600_context *ctx);
457 void r600_resume_timer_queries(struct r600_context *ctx);
459 /* r600_resource.c */
460 void r600_init_context_resource_functions(struct r600_context *r600);
463 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465 int r600_compute_shader_create(struct pipe_context * ctx,
466 LLVMModuleRef mod, struct r600_bytecode * bytecode);
468 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
471 void r600_set_scissor_state(struct r600_context *rctx,
472 const struct pipe_scissor_state *state);
473 void r600_update_sampler_states(struct r600_context *rctx);
474 void r600_init_state_functions(struct r600_context *rctx);
475 void r600_init_atom_start_cs(struct r600_context *rctx);
476 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
477 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
478 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
479 void *r600_create_db_flush_dsa(struct r600_context *rctx);
480 void r600_polygon_offset_update(struct r600_context *rctx);
481 void r600_adjust_gprs(struct r600_context *rctx);
482 boolean r600_is_format_supported(struct pipe_screen *screen,
483 enum pipe_format format,
484 enum pipe_texture_target target,
485 unsigned sample_count,
487 void r600_update_dual_export_state(struct r600_context * rctx);
490 void r600_init_screen_texture_functions(struct pipe_screen *screen);
491 void r600_init_surface_functions(struct r600_context *r600);
492 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
493 const unsigned char *swizzle_view,
494 uint32_t *word4_p, uint32_t *yuv_format_p);
495 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
496 unsigned level, unsigned layer);
498 /* r600_translate.c */
499 void r600_translate_index_buffer(struct r600_context *r600,
500 struct pipe_index_buffer *ib,
503 /* r600_state_common.c */
504 void r600_init_atom(struct r600_atom *atom,
505 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
506 unsigned num_dw, enum r600_atom_flags flags);
507 void r600_init_common_atoms(struct r600_context *rctx);
508 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
509 void r600_texture_barrier(struct pipe_context *ctx);
510 void r600_set_index_buffer(struct pipe_context *ctx,
511 const struct pipe_index_buffer *ib);
512 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
513 const struct pipe_vertex_buffer *buffers);
514 void *r600_create_vertex_elements(struct pipe_context *ctx,
516 const struct pipe_vertex_element *elements);
517 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
518 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
519 void r600_set_blend_color(struct pipe_context *ctx,
520 const struct pipe_blend_color *state);
521 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
522 void r600_set_max_scissor(struct r600_context *rctx);
523 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
524 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
525 void r600_sampler_view_destroy(struct pipe_context *ctx,
526 struct pipe_sampler_view *state);
527 void r600_delete_state(struct pipe_context *ctx, void *state);
528 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
529 void *r600_create_shader_state_ps(struct pipe_context *ctx,
530 const struct pipe_shader_state *state);
531 void *r600_create_shader_state_vs(struct pipe_context *ctx,
532 const struct pipe_shader_state *state);
533 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
534 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
535 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
536 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
537 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
538 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
539 struct pipe_constant_buffer *cb);
540 struct pipe_stream_output_target *
541 r600_create_so_target(struct pipe_context *ctx,
542 struct pipe_resource *buffer,
543 unsigned buffer_offset,
544 unsigned buffer_size);
545 void r600_so_target_destroy(struct pipe_context *ctx,
546 struct pipe_stream_output_target *target);
547 void r600_set_so_targets(struct pipe_context *ctx,
548 unsigned num_targets,
549 struct pipe_stream_output_target **targets,
550 unsigned append_bitmask);
551 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
552 const struct pipe_stencil_ref *state);
553 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
554 uint32_t r600_translate_stencil_op(int s_op);
555 uint32_t r600_translate_fill(uint32_t func);
556 unsigned r600_tex_wrap(unsigned wrap);
557 unsigned r600_tex_filter(unsigned filter);
558 unsigned r600_tex_mipfilter(unsigned filter);
559 unsigned r600_tex_compare(unsigned compare);
562 * Helpers for building command buffers
565 #define PKT3_SET_CONFIG_REG 0x68
566 #define PKT3_SET_CONTEXT_REG 0x69
567 #define PKT3_SET_CTL_CONST 0x6F
568 #define PKT3_SET_LOOP_CONST 0x6C
570 #define R600_CONFIG_REG_OFFSET 0x08000
571 #define R600_CONTEXT_REG_OFFSET 0x28000
572 #define R600_CTL_CONST_OFFSET 0x3CFF0
573 #define R600_LOOP_CONST_OFFSET 0X0003E200
574 #define EG_LOOP_CONST_OFFSET 0x0003A200
576 #define PKT_TYPE_S(x) (((x) & 0x3) << 30)
577 #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16)
578 #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8)
579 #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1)
580 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
582 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
584 cb->buf[cb->atom.num_dw++] = value;
587 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
589 assert(reg < R600_CONTEXT_REG_OFFSET);
590 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
591 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
592 cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
596 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
599 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
601 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
602 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
603 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
604 cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
608 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
611 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
613 assert(reg >= R600_CTL_CONST_OFFSET);
614 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
615 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
616 cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
619 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
621 assert(reg >= R600_LOOP_CONST_OFFSET);
622 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
623 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
624 cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
628 * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute
631 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
633 assert(reg >= EG_LOOP_CONST_OFFSET);
634 assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
635 cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
636 cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
639 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
641 r600_store_config_reg_seq(cb, reg, 1);
642 r600_store_value(cb, value);
645 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
647 r600_store_context_reg_seq(cb, reg, 1);
648 r600_store_value(cb, value);
651 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
653 r600_store_ctl_const_seq(cb, reg, 1);
654 r600_store_value(cb, value);
657 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
659 r600_store_loop_const_seq(cb, reg, 1);
660 r600_store_value(cb, value);
663 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
665 eg_store_loop_const_seq(cb, reg, 1);
666 r600_store_value(cb, value);
669 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
670 void r600_release_command_buffer(struct r600_command_buffer *cb);
673 * Helpers for emitting state into a command stream directly.
676 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
677 enum radeon_bo_usage usage)
680 return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
683 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
685 cs->buf[cs->cdw++] = value;
688 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
690 assert(reg < R600_CONTEXT_REG_OFFSET);
691 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
692 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
693 cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
696 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
698 assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
699 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
700 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
701 cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
704 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
706 assert(reg >= R600_CTL_CONST_OFFSET);
707 assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
708 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
709 cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
712 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
714 r600_write_config_reg_seq(cs, reg, 1);
715 r600_write_value(cs, value);
718 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
720 r600_write_context_reg_seq(cs, reg, 1);
721 r600_write_value(cs, value);
724 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
726 r600_write_ctl_const_seq(cs, reg, 1);
727 r600_write_value(cs, value);
733 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
735 return value * (1 << frac_bits);
737 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
739 static inline unsigned r600_tex_aniso_filter(unsigned filter)
741 if (filter <= 1) return 0;
742 if (filter <= 2) return 1;
743 if (filter <= 4) return 2;
744 if (filter <= 8) return 3;
748 /* 12.4 fixed-point */
749 static INLINE unsigned r600_pack_float_12p4(float x)
752 x >= 4096 ? 0xffff : x * 16;
755 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
757 struct r600_screen *rscreen = (struct r600_screen*)screen;
758 struct r600_resource *rresource = (struct r600_resource*)resource;
760 return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);