r600g: don't use register mask for PA_SU_SC_MODE_CNTL
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75         struct r600_resource            *bo;
76         unsigned                        *data;
77         unsigned                        next_index;
78         /* linked list of preallocated blocks */
79         struct list_head                blocks;
80         /* linked list of freed fences */
81         struct list_head                pool;
82         pipe_mutex                      mutex;
83 };
84
85 struct r600_screen {
86         struct pipe_screen              screen;
87         struct radeon_winsys            *ws;
88         unsigned                        family;
89         enum chip_class                 chip_class;
90         struct radeon_info              info;
91         struct r600_tiling_info         tiling_info;
92         struct util_slab_mempool        pool_buffers;
93         struct r600_pipe_fences         fences;
94
95         unsigned                        num_contexts;
96
97         /* for thread-safe write accessing to num_contexts */
98         pipe_mutex                      mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102         struct pipe_sampler_view        base;
103         struct r600_pipe_resource_state         state;
104 };
105
106 struct r600_pipe_rasterizer {
107         struct r600_pipe_state          rstate;
108         boolean                         flatshade;
109         boolean                         two_side;
110         unsigned                        sprite_coord_enable;
111         unsigned                        clip_plane_enable;
112         unsigned                        pa_sc_line_stipple;
113         unsigned                        pa_su_sc_mode_cntl;
114         float                           offset_units;
115         float                           offset_scale;
116 };
117
118 struct r600_pipe_blend {
119         struct r600_pipe_state          rstate;
120         unsigned                        cb_target_mask;
121         unsigned                        cb_color_control;
122 };
123
124 struct r600_pipe_dsa {
125         struct r600_pipe_state          rstate;
126         unsigned                        alpha_ref;
127         ubyte                           valuemask[2];
128         ubyte                           writemask[2];
129 };
130
131 struct r600_vertex_element
132 {
133         unsigned                        count;
134         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
135         struct u_vbuf_elements          *vmgr_elements;
136         struct r600_resource            *fetch_shader;
137         unsigned                        fs_size;
138         struct r600_pipe_state          rstate;
139         /* if offset is to big for fetch instructio we need to alterate
140          * offset of vertex buffer, record here the offset need to add
141          */
142         unsigned                        vbuffer_need_offset;
143         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
144 };
145
146 struct r600_pipe_shader {
147         struct r600_shader              shader;
148         struct r600_pipe_state          rstate;
149         struct r600_resource            *bo;
150         struct r600_resource            *bo_fetch;
151         struct r600_vertex_element      vertex_elements;
152         struct tgsi_token               *tokens;
153         unsigned        sprite_coord_enable;
154         unsigned        flatshade;
155         struct pipe_stream_output_info  so;
156 };
157
158 struct r600_pipe_sampler_state {
159         struct r600_pipe_state          rstate;
160         boolean seamless_cube_map;
161 };
162
163 /* needed for blitter save */
164 #define NUM_TEX_UNITS 16
165
166 struct r600_textures_info {
167         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
168         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
169         unsigned                        n_views;
170         unsigned                        n_samplers;
171         bool                            samplers_dirty;
172         bool                            is_array_sampler[NUM_TEX_UNITS];
173 };
174
175 struct r600_fence {
176         struct pipe_reference           reference;
177         unsigned                        index; /* in the shared bo */
178         struct list_head                head;
179 };
180
181 #define FENCE_BLOCK_SIZE 16
182
183 struct r600_fence_block {
184         struct r600_fence               fences[FENCE_BLOCK_SIZE];
185         struct list_head                head;
186 };
187
188 #define R600_CONSTANT_ARRAY_SIZE 256
189 #define R600_RESOURCE_ARRAY_SIZE 160
190
191 struct r600_stencil_ref
192 {
193         ubyte ref_value[2];
194         ubyte valuemask[2];
195         ubyte writemask[2];
196 };
197
198 struct r600_pipe_context {
199         struct pipe_context             context;
200         struct blitter_context          *blitter;
201         enum radeon_family              family;
202         enum chip_class                 chip_class;
203         unsigned                        r6xx_num_clause_temp_gprs;
204         void                            *custom_dsa_flush;
205         struct r600_screen              *screen;
206         struct radeon_winsys            *ws;
207         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
208         struct r600_context             ctx;
209         struct r600_vertex_element      *vertex_elements;
210         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
211         struct pipe_framebuffer_state   framebuffer;
212         unsigned                        cb_target_mask;
213         unsigned                        cb_color_control;
214         unsigned                        pa_sc_line_stipple;
215         unsigned                        pa_su_sc_mode_cntl;
216         /* for saving when using blitter */
217         struct pipe_stencil_ref         stencil_ref;
218         struct pipe_viewport_state      viewport;
219         struct pipe_clip_state          clip;
220         struct r600_pipe_state          config;
221         struct r600_pipe_shader         *ps_shader;
222         struct r600_pipe_shader         *vs_shader;
223         struct r600_pipe_state          vs_const_buffer;
224         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
225         struct r600_pipe_state          ps_const_buffer;
226         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
227         struct r600_pipe_rasterizer     *rasterizer;
228         struct r600_pipe_state          vgt;
229         struct r600_pipe_state          spi;
230         struct pipe_query               *current_render_cond;
231         unsigned                        current_render_cond_mode;
232         struct pipe_query               *saved_render_cond;
233         unsigned                        saved_render_cond_mode;
234         /* shader information */
235         boolean                         two_side;
236         unsigned                        user_clip_plane_enable;
237         unsigned                        clip_dist_enable;
238         unsigned                        sprite_coord_enable;
239         boolean                         export_16bpc;
240         unsigned                        alpha_ref;
241         boolean                         alpha_ref_dirty;
242         unsigned                        nr_cbufs;
243         struct r600_textures_info       vs_samplers;
244         struct r600_textures_info       ps_samplers;
245
246         struct u_vbuf                   *vbuf_mgr;
247         struct util_slab_mempool        pool_transfers;
248         boolean                         have_depth_texture, have_depth_fb;
249
250         unsigned default_ps_gprs, default_vs_gprs;
251 };
252
253 /* evergreen_state.c */
254 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
255 void evergreen_init_config(struct r600_pipe_context *rctx);
256 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
257 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
258 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
259 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
260 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
261 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
262                                          struct r600_pipe_resource_state *rstate);
263 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
264                                         struct r600_pipe_resource_state *rstate,
265                                         struct r600_resource *rbuffer,
266                                         unsigned offset, unsigned stride,
267                                         enum radeon_bo_usage usage);
268 boolean evergreen_is_format_supported(struct pipe_screen *screen,
269                                       enum pipe_format format,
270                                       enum pipe_texture_target target,
271                                       unsigned sample_count,
272                                       unsigned usage);
273
274 /* r600_blit.c */
275 void r600_init_blit_functions(struct r600_pipe_context *rctx);
276 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
277 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
278 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
279
280 /* r600_buffer.c */
281 bool r600_init_resource(struct r600_screen *rscreen,
282                         struct r600_resource *res,
283                         unsigned size, unsigned alignment,
284                         unsigned bind, unsigned usage);
285 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
286                                          const struct pipe_resource *templ);
287 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
288                                               void *ptr, unsigned bytes,
289                                               unsigned bind);
290 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
291                               struct pipe_index_buffer *ib, unsigned count);
292
293
294 /* r600_pipe.c */
295 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
296                 unsigned flags);
297
298 /* r600_query.c */
299 void r600_init_query_functions(struct r600_pipe_context *rctx);
300
301 /* r600_resource.c */
302 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
303
304 /* r600_shader.c */
305 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
306 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
307 int r600_find_vs_semantic_index(struct r600_shader *vs,
308                                 struct r600_shader *ps, int id);
309
310 /* r600_state.c */
311 void r600_update_sampler_states(struct r600_pipe_context *rctx);
312 void r600_init_state_functions(struct r600_pipe_context *rctx);
313 void r600_init_config(struct r600_pipe_context *rctx);
314 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
315 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
316 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
317 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
318 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
319 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
320                                     struct r600_pipe_resource_state *rstate);
321 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
322                                    struct r600_resource *rbuffer,
323                                    unsigned offset, unsigned stride,
324                                    enum radeon_bo_usage usage);
325 void r600_adjust_gprs(struct r600_pipe_context *rctx);
326 boolean r600_is_format_supported(struct pipe_screen *screen,
327                                  enum pipe_format format,
328                                  enum pipe_texture_target target,
329                                  unsigned sample_count,
330                                  unsigned usage);
331
332 /* r600_texture.c */
333 void r600_init_screen_texture_functions(struct pipe_screen *screen);
334 void r600_init_surface_functions(struct r600_pipe_context *r600);
335 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
336                                   const unsigned char *swizzle_view,
337                                   uint32_t *word4_p, uint32_t *yuv_format_p);
338 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
339                                         unsigned level, unsigned layer);
340
341 /* r600_translate.c */
342 void r600_translate_index_buffer(struct r600_pipe_context *r600,
343                                  struct pipe_index_buffer *ib,
344                                  unsigned count);
345
346 /* r600_state_common.c */
347 void r600_set_index_buffer(struct pipe_context *ctx,
348                            const struct pipe_index_buffer *ib);
349 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
350                              const struct pipe_vertex_buffer *buffers);
351 void *r600_create_vertex_elements(struct pipe_context *ctx,
352                                   unsigned count,
353                                   const struct pipe_vertex_element *elements);
354 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
355 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
356 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
357 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
358 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
359 void r600_sampler_view_destroy(struct pipe_context *ctx,
360                                struct pipe_sampler_view *state);
361 void r600_delete_state(struct pipe_context *ctx, void *state);
362 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
363 void *r600_create_shader_state(struct pipe_context *ctx,
364                                const struct pipe_shader_state *state);
365 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
366 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
367 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
368 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
369 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
370                               struct pipe_resource *buffer);
371 struct pipe_stream_output_target *
372 r600_create_so_target(struct pipe_context *ctx,
373                       struct pipe_resource *buffer,
374                       unsigned buffer_offset,
375                       unsigned buffer_size);
376 void r600_so_target_destroy(struct pipe_context *ctx,
377                             struct pipe_stream_output_target *target);
378 void r600_set_so_targets(struct pipe_context *ctx,
379                          unsigned num_targets,
380                          struct pipe_stream_output_target **targets,
381                          unsigned append_bitmask);
382 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
383                                const struct pipe_stencil_ref *state);
384 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
385
386 /*
387  * common helpers
388  */
389 static INLINE u32 S_FIXED(float value, u32 frac_bits)
390 {
391         return value * (1 << frac_bits);
392 }
393 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
394
395 static inline unsigned r600_tex_aniso_filter(unsigned filter)
396 {
397         if (filter <= 1)   return 0;
398         if (filter <= 2)   return 1;
399         if (filter <= 4)   return 2;
400         if (filter <= 8)   return 3;
401          /* else */        return 4;
402 }
403
404 /* 12.4 fixed-point */
405 static INLINE unsigned r600_pack_float_12p4(float x)
406 {
407         return x <= 0    ? 0 :
408                x >= 4096 ? 0xffff : x * 16;
409 }
410
411 #endif