r600g: implement set_sample_mask
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47         /* When set, atoms are added at the beginning of the dirty list
48          * instead of the end. */
49         EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53  * command stream. It's not limited to states only, it can be used for anything
54  * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58         unsigned                num_dw;
59         enum r600_atom_flags    flags;
60         bool                    dirty;
61
62         struct list_head        head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66  * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68         struct r600_atom atom;
69         uint32_t *buf;
70         unsigned max_num_dw;
71         unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75         struct r600_atom atom;
76         unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80         struct r600_atom atom;
81         bool occlusion_query_enabled;
82         bool flush_depthstencil_through_cb;
83         bool copy_depth, copy_stencil;
84 };
85
86 struct r600_cb_misc_state {
87         struct r600_atom atom;
88         unsigned cb_color_control; /* this comes from blend state */
89         unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90         unsigned nr_cbufs;
91         unsigned nr_ps_color_outputs;
92         bool multiwrite;
93         bool dual_src_blend;
94 };
95
96 struct r600_alphatest_state {
97         struct r600_atom atom;
98         unsigned sx_alpha_test_control; /* this comes from dsa state */
99         unsigned sx_alpha_ref; /* this comes from dsa state */
100         bool bypass;
101         bool cb0_export_16bpc; /* from set_framebuffer_state */
102 };
103
104 struct r600_cs_shader_state {
105         struct r600_atom atom;
106         struct r600_pipe_compute *shader;
107 };
108
109 struct r600_sample_mask {
110         struct r600_atom atom;
111         uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
112 };
113
114 enum r600_pipe_state_id {
115         R600_PIPE_STATE_BLEND = 0,
116         R600_PIPE_STATE_BLEND_COLOR,
117         R600_PIPE_STATE_CONFIG,
118         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
119         R600_PIPE_STATE_CLIP,
120         R600_PIPE_STATE_SCISSOR,
121         R600_PIPE_STATE_VIEWPORT,
122         R600_PIPE_STATE_RASTERIZER,
123         R600_PIPE_STATE_VGT,
124         R600_PIPE_STATE_FRAMEBUFFER,
125         R600_PIPE_STATE_DSA,
126         R600_PIPE_STATE_STENCIL_REF,
127         R600_PIPE_STATE_PS_SHADER,
128         R600_PIPE_STATE_VS_SHADER,
129         R600_PIPE_STATE_CONSTANT,
130         R600_PIPE_STATE_SAMPLER,
131         R600_PIPE_STATE_RESOURCE,
132         R600_PIPE_STATE_POLYGON_OFFSET,
133         R600_PIPE_STATE_FETCH_SHADER,
134         R600_PIPE_STATE_SPI,
135         R600_PIPE_NSTATES
136 };
137
138 struct compute_memory_pool;
139 void compute_memory_pool_delete(struct compute_memory_pool* pool);
140 struct compute_memory_pool* compute_memory_pool_new(
141         struct r600_screen *rscreen);
142
143 struct r600_pipe_fences {
144         struct r600_resource            *bo;
145         unsigned                        *data;
146         unsigned                        next_index;
147         /* linked list of preallocated blocks */
148         struct list_head                blocks;
149         /* linked list of freed fences */
150         struct list_head                pool;
151         pipe_mutex                      mutex;
152 };
153
154 struct r600_screen {
155         struct pipe_screen              screen;
156         struct radeon_winsys            *ws;
157         unsigned                        family;
158         enum chip_class                 chip_class;
159         struct radeon_info              info;
160         bool                            has_streamout;
161         struct r600_tiling_info         tiling_info;
162         struct r600_pipe_fences         fences;
163
164         /*for compute global memory binding, we allocate stuff here, instead of
165          * buffers.
166          * XXX: Not sure if this is the best place for global_pool.  Also,
167          * it's not thread safe, so it won't work with multiple contexts. */
168         struct compute_memory_pool *global_pool;
169 };
170
171 struct r600_pipe_sampler_view {
172         struct pipe_sampler_view        base;
173         struct r600_resource            *tex_resource;
174         uint32_t                        tex_resource_words[8];
175 };
176
177 struct r600_pipe_rasterizer {
178         struct r600_pipe_state          rstate;
179         boolean                         flatshade;
180         boolean                         two_side;
181         unsigned                        sprite_coord_enable;
182         unsigned                        clip_plane_enable;
183         unsigned                        pa_sc_line_stipple;
184         unsigned                        pa_cl_clip_cntl;
185         float                           offset_units;
186         float                           offset_scale;
187         bool                            scissor_enable;
188         bool                            multisample_enable;
189 };
190
191 struct r600_pipe_blend {
192         struct r600_pipe_state          rstate;
193         unsigned                        cb_target_mask;
194         unsigned                        cb_color_control;
195         bool                            dual_src_blend;
196         bool                            alpha_to_one;
197 };
198
199 struct r600_pipe_dsa {
200         struct r600_pipe_state          rstate;
201         unsigned                        alpha_ref;
202         ubyte                           valuemask[2];
203         ubyte                           writemask[2];
204         unsigned                        sx_alpha_test_control;
205 };
206
207 struct r600_vertex_element
208 {
209         unsigned                        count;
210         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
211         struct r600_resource            *fetch_shader;
212         unsigned                        fs_size;
213         struct r600_pipe_state          rstate;
214 };
215
216 struct r600_pipe_shader;
217
218 struct r600_pipe_shader_selector {
219         struct r600_pipe_shader *current;
220
221         struct tgsi_token       *tokens;
222         struct pipe_stream_output_info  so;
223
224         unsigned        num_shaders;
225
226         /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
227         unsigned        type;
228
229         unsigned        nr_ps_max_color_exports;
230 };
231
232 struct r600_pipe_shader {
233         struct r600_pipe_shader_selector *selector;
234         struct r600_pipe_shader *next_variant;
235         struct r600_shader              shader;
236         struct r600_pipe_state          rstate;
237         struct r600_resource            *bo;
238         struct r600_resource            *bo_fetch;
239         struct r600_vertex_element      vertex_elements;
240         unsigned        sprite_coord_enable;
241         unsigned        flatshade;
242         unsigned        pa_cl_vs_out_cntl;
243         unsigned        nr_ps_color_outputs;
244         unsigned        key;
245         unsigned                db_shader_control;
246         unsigned                ps_depth_export;
247 };
248
249 struct r600_pipe_sampler_state {
250         uint32_t                        tex_sampler_words[3];
251         uint32_t                        border_color[4];
252         bool                            border_color_use;
253         bool                            seamless_cube_map;
254 };
255
256 /* needed for blitter save */
257 #define NUM_TEX_UNITS 16
258
259 struct r600_seamless_cube_map {
260         struct r600_atom                atom;
261         bool                            enabled;
262 };
263
264 struct r600_samplerview_state {
265         struct r600_atom                atom;
266         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
267         uint32_t                        enabled_mask;
268         uint32_t                        dirty_mask;
269         uint32_t                        depth_texture_mask; /* which textures are depth */
270 };
271
272 struct r600_textures_info {
273         struct r600_samplerview_state   views;
274         struct r600_atom                atom_sampler;
275         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
276         unsigned                        n_samplers;
277         bool                            is_array_sampler[NUM_TEX_UNITS];
278 };
279
280 struct r600_fence {
281         struct pipe_reference           reference;
282         unsigned                        index; /* in the shared bo */
283         struct r600_resource            *sleep_bo;
284         struct list_head                head;
285 };
286
287 #define FENCE_BLOCK_SIZE 16
288
289 struct r600_fence_block {
290         struct r600_fence               fences[FENCE_BLOCK_SIZE];
291         struct list_head                head;
292 };
293
294 #define R600_CONSTANT_ARRAY_SIZE 256
295 #define R600_RESOURCE_ARRAY_SIZE 160
296
297 struct r600_stencil_ref
298 {
299         ubyte ref_value[2];
300         ubyte valuemask[2];
301         ubyte writemask[2];
302 };
303
304 struct r600_constbuf_state
305 {
306         struct r600_atom                atom;
307         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
308         uint32_t                        enabled_mask;
309         uint32_t                        dirty_mask;
310 };
311
312 struct r600_vertexbuf_state
313 {
314         struct r600_atom                atom;
315         struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
316         uint32_t                        enabled_mask; /* non-NULL buffers */
317         uint32_t                        dirty_mask;
318 };
319
320 struct r600_context {
321         struct pipe_context             context;
322         struct blitter_context          *blitter;
323         enum radeon_family              family;
324         enum chip_class                 chip_class;
325         boolean                         has_vertex_cache;
326         unsigned                        r6xx_num_clause_temp_gprs;
327         void                            *custom_dsa_flush;
328         struct r600_screen              *screen;
329         struct radeon_winsys            *ws;
330         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
331         struct r600_vertex_element      *vertex_elements;
332         struct pipe_framebuffer_state   framebuffer;
333         unsigned                        compute_cb_target_mask;
334         unsigned                        db_shader_control;
335         unsigned                        pa_sc_line_stipple;
336         unsigned                        pa_cl_clip_cntl;
337         /* for saving when using blitter */
338         struct pipe_stencil_ref         stencil_ref;
339         struct pipe_viewport_state      viewport;
340         struct pipe_clip_state          clip;
341         struct r600_pipe_shader_selector        *ps_shader;
342         struct r600_pipe_shader_selector        *vs_shader;
343         struct r600_pipe_rasterizer     *rasterizer;
344         struct r600_pipe_state          vgt;
345         struct r600_pipe_state          spi;
346         struct pipe_query               *current_render_cond;
347         unsigned                        current_render_cond_mode;
348         struct pipe_query               *saved_render_cond;
349         unsigned                        saved_render_cond_mode;
350         /* shader information */
351         boolean                         two_side;
352         boolean                         spi_dirty;
353         unsigned                        sprite_coord_enable;
354         boolean                         flatshade;
355         boolean                         export_16bpc;
356         unsigned                        nr_cbufs;
357         bool                            alpha_to_one;
358         bool                            multisample_enable;
359         bool                            cb0_is_integer;
360
361         struct u_upload_mgr             *uploader;
362         struct util_slab_mempool        pool_transfers;
363
364         unsigned default_ps_gprs, default_vs_gprs;
365
366         /* States based on r600_atom. */
367         struct list_head                dirty_states;
368         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
369         /** Compute specific registers initializations.  The start_cs_cmd atom
370          *  must be emitted before start_compute_cs_cmd. */
371         struct r600_command_buffer      start_compute_cs_cmd;
372         struct r600_surface_sync_cmd    surface_sync_cmd;
373         struct r600_atom                r6xx_flush_and_inv_cmd;
374         struct r600_alphatest_state     alphatest_state;
375         struct r600_cb_misc_state       cb_misc_state;
376         struct r600_db_misc_state       db_misc_state;
377         /** Vertex buffers for fetch shaders */
378         struct r600_vertexbuf_state     vertex_buffer_state;
379         /** Vertex buffers for compute shaders */
380         struct r600_vertexbuf_state     cs_vertex_buffer_state;
381         struct r600_constbuf_state      vs_constbuf_state;
382         struct r600_constbuf_state      ps_constbuf_state;
383         struct r600_textures_info       vs_samplers;
384         struct r600_textures_info       ps_samplers;
385         struct r600_seamless_cube_map   seamless_cube_map;
386         struct r600_cs_shader_state     cs_shader_state;
387         struct r600_sample_mask         sample_mask;
388
389         struct radeon_winsys_cs *cs;
390
391         struct r600_range       *range;
392         unsigned                nblocks;
393         struct r600_block       **blocks;
394         struct list_head        dirty;
395         struct list_head        enable_list;
396         unsigned                pm4_dirty_cdwords;
397         unsigned                ctx_pm4_ndwords;
398
399         /* The list of active queries. Only one query of each type can be active. */
400         int                     num_occlusion_queries;
401
402         /* Manage queries in two separate groups:
403          * The timer ones and the others (streamout, occlusion).
404          *
405          * We do this because we should only suspend non-timer queries for u_blitter,
406          * and later if the non-timer queries are suspended, the context flush should
407          * only suspend and resume the timer queries. */
408         struct list_head        active_timer_queries;
409         unsigned                num_cs_dw_timer_queries_suspend;
410         struct list_head        active_nontimer_queries;
411         unsigned                num_cs_dw_nontimer_queries_suspend;
412
413         unsigned                num_cs_dw_streamout_end;
414
415         unsigned                backend_mask;
416         unsigned                max_db; /* for OQ */
417         unsigned                flags;
418         boolean                 predicate_drawing;
419
420         unsigned                num_so_targets;
421         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
422         boolean                 streamout_start;
423         unsigned                streamout_append_bitmask;
424
425         /* There is no scissor enable bit on r6xx, so we must use a workaround.
426          * These track the current scissor state. */
427         bool                    scissor_enable;
428         struct pipe_scissor_state scissor_state;
429
430         /* With rasterizer discard, there doesn't have to be a pixel shader.
431          * In that case, we bind this one: */
432         void                    *dummy_pixel_shader;
433
434         boolean                 dual_src_blend;
435
436         /* Index buffer. */
437         struct pipe_index_buffer index_buffer;
438 };
439
440 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
441 {
442         atom->emit(rctx, atom);
443         atom->dirty = false;
444         if (atom->head.next && atom->head.prev)
445                 LIST_DELINIT(&atom->head);
446 }
447
448 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
449 {
450         if (!state->dirty) {
451                 if (state->flags & EMIT_EARLY) {
452                         LIST_ADD(&state->head, &rctx->dirty_states);
453                 } else {
454                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
455                 }
456                 state->dirty = true;
457         }
458 }
459
460 /* evergreen_state.c */
461 void evergreen_init_state_functions(struct r600_context *rctx);
462 void evergreen_init_atom_start_cs(struct r600_context *rctx);
463 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
464 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
465 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
466 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
467 void evergreen_polygon_offset_update(struct r600_context *rctx);
468 boolean evergreen_is_format_supported(struct pipe_screen *screen,
469                                       enum pipe_format format,
470                                       enum pipe_texture_target target,
471                                       unsigned sample_count,
472                                       unsigned usage);
473 void evergreen_init_color_surface(struct r600_context *rctx,
474                                   struct r600_surface *surf);
475 void evergreen_update_dual_export_state(struct r600_context * rctx);
476
477 /* r600_blit.c */
478 void r600_copy_buffer(struct pipe_context *ctx, struct
479                       pipe_resource *dst, unsigned dstx,
480                       struct pipe_resource *src, const struct pipe_box *src_box);
481 void r600_init_blit_functions(struct r600_context *rctx);
482 void r600_blit_uncompress_depth(struct pipe_context *ctx,
483                 struct r600_resource_texture *texture,
484                 struct r600_resource_texture *staging,
485                 unsigned first_level, unsigned last_level,
486                 unsigned first_layer, unsigned last_layer);
487 void r600_flush_depth_textures(struct r600_context *rctx,
488                                struct r600_samplerview_state *textures);
489 /* r600_buffer.c */
490 bool r600_init_resource(struct r600_screen *rscreen,
491                         struct r600_resource *res,
492                         unsigned size, unsigned alignment,
493                         unsigned bind, unsigned usage);
494 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
495                                          const struct pipe_resource *templ);
496
497 /* r600_pipe.c */
498 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
499                 unsigned flags);
500
501 /* r600_query.c */
502 void r600_init_query_functions(struct r600_context *rctx);
503 void r600_suspend_nontimer_queries(struct r600_context *ctx);
504 void r600_resume_nontimer_queries(struct r600_context *ctx);
505 void r600_suspend_timer_queries(struct r600_context *ctx);
506 void r600_resume_timer_queries(struct r600_context *ctx);
507
508 /* r600_resource.c */
509 void r600_init_context_resource_functions(struct r600_context *r600);
510
511 /* r600_shader.c */
512 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
513 #ifdef HAVE_OPENCL
514 int r600_compute_shader_create(struct pipe_context * ctx,
515         LLVMModuleRef mod,  struct r600_bytecode * bytecode);
516 #endif
517 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
518
519 /* r600_state.c */
520 void r600_set_scissor_state(struct r600_context *rctx,
521                             const struct pipe_scissor_state *state);
522 void r600_init_state_functions(struct r600_context *rctx);
523 void r600_init_atom_start_cs(struct r600_context *rctx);
524 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
525 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
526 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
527 void *r600_create_db_flush_dsa(struct r600_context *rctx);
528 void r600_polygon_offset_update(struct r600_context *rctx);
529 void r600_adjust_gprs(struct r600_context *rctx);
530 boolean r600_is_format_supported(struct pipe_screen *screen,
531                                  enum pipe_format format,
532                                  enum pipe_texture_target target,
533                                  unsigned sample_count,
534                                  unsigned usage);
535 void r600_update_dual_export_state(struct r600_context * rctx);
536
537 /* r600_texture.c */
538 void r600_init_screen_texture_functions(struct pipe_screen *screen);
539 void r600_init_surface_functions(struct r600_context *r600);
540 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
541                                   const unsigned char *swizzle_view,
542                                   uint32_t *word4_p, uint32_t *yuv_format_p);
543 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
544                                         unsigned level, unsigned layer);
545
546 /* r600_translate.c */
547 void r600_translate_index_buffer(struct r600_context *r600,
548                                  struct pipe_index_buffer *ib,
549                                  unsigned count);
550
551 /* r600_state_common.c */
552 void r600_init_atom(struct r600_atom *atom,
553                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
554                     unsigned num_dw, enum r600_atom_flags flags);
555 void r600_init_common_atoms(struct r600_context *rctx);
556 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
557 void r600_texture_barrier(struct pipe_context *ctx);
558 void r600_set_index_buffer(struct pipe_context *ctx,
559                            const struct pipe_index_buffer *ib);
560 void r600_vertex_buffers_dirty(struct r600_context *rctx);
561 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
562                              const struct pipe_vertex_buffer *input);
563 void r600_sampler_views_dirty(struct r600_context *rctx,
564                               struct r600_samplerview_state *state);
565 void r600_set_sampler_views(struct r600_context *rctx,
566                             struct r600_textures_info *dst,
567                             unsigned count,
568                             struct pipe_sampler_view **views);
569 void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
570 void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
571 void *r600_create_vertex_elements(struct pipe_context *ctx,
572                                   unsigned count,
573                                   const struct pipe_vertex_element *elements);
574 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
575 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
576 void r600_set_blend_color(struct pipe_context *ctx,
577                           const struct pipe_blend_color *state);
578 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
579 void r600_set_max_scissor(struct r600_context *rctx);
580 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
581 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
582 void r600_sampler_view_destroy(struct pipe_context *ctx,
583                                struct pipe_sampler_view *state);
584 void r600_delete_sampler(struct pipe_context *ctx, void *state);
585 void r600_delete_state(struct pipe_context *ctx, void *state);
586 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
587 void *r600_create_shader_state_ps(struct pipe_context *ctx,
588                    const struct pipe_shader_state *state);
589 void *r600_create_shader_state_vs(struct pipe_context *ctx,
590                    const struct pipe_shader_state *state);
591 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
592 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
593 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
594 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
595 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
596 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
597                               struct pipe_constant_buffer *cb);
598 struct pipe_stream_output_target *
599 r600_create_so_target(struct pipe_context *ctx,
600                       struct pipe_resource *buffer,
601                       unsigned buffer_offset,
602                       unsigned buffer_size);
603 void r600_so_target_destroy(struct pipe_context *ctx,
604                             struct pipe_stream_output_target *target);
605 void r600_set_so_targets(struct pipe_context *ctx,
606                          unsigned num_targets,
607                          struct pipe_stream_output_target **targets,
608                          unsigned append_bitmask);
609 void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
610 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
611                                const struct pipe_stencil_ref *state);
612 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
613 uint32_t r600_translate_stencil_op(int s_op);
614 uint32_t r600_translate_fill(uint32_t func);
615 unsigned r600_tex_wrap(unsigned wrap);
616 unsigned r600_tex_filter(unsigned filter);
617 unsigned r600_tex_mipfilter(unsigned filter);
618 unsigned r600_tex_compare(unsigned compare);
619
620 /*
621  * Helpers for building command buffers
622  */
623
624 #define PKT3_SET_CONFIG_REG     0x68
625 #define PKT3_SET_CONTEXT_REG    0x69
626 #define PKT3_SET_CTL_CONST      0x6F
627 #define PKT3_SET_LOOP_CONST                    0x6C
628
629 #define R600_CONFIG_REG_OFFSET  0x08000
630 #define R600_CONTEXT_REG_OFFSET 0x28000
631 #define R600_CTL_CONST_OFFSET   0x3CFF0
632 #define R600_LOOP_CONST_OFFSET                 0X0003E200
633 #define EG_LOOP_CONST_OFFSET               0x0003A200
634
635 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
636 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
637 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
638 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
639 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
640
641 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
642
643 /*Evergreen Compute packet3*/
644 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
645
646 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
647 {
648         cb->buf[cb->atom.num_dw++] = value;
649 }
650
651 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
652 {
653         assert(reg < R600_CONTEXT_REG_OFFSET);
654         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
655         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
656         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
657 }
658
659 /**
660  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
661  * shaders.
662  */
663 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664 {
665         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
666         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
668         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
669 }
670
671 /**
672  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
673  * shaders.
674  */
675 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
676 {
677         assert(reg >= R600_CTL_CONST_OFFSET);
678         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
679         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
680         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
681 }
682
683 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
684 {
685         assert(reg >= R600_LOOP_CONST_OFFSET);
686         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
687         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
688         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
689 }
690
691 /**
692  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
693  * shaders.
694  */
695 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
696 {
697         assert(reg >= EG_LOOP_CONST_OFFSET);
698         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
699         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
700         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
701 }
702
703 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
704 {
705         r600_store_config_reg_seq(cb, reg, 1);
706         r600_store_value(cb, value);
707 }
708
709 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
710 {
711         r600_store_context_reg_seq(cb, reg, 1);
712         r600_store_value(cb, value);
713 }
714
715 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
716 {
717         r600_store_ctl_const_seq(cb, reg, 1);
718         r600_store_value(cb, value);
719 }
720
721 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
722 {
723         r600_store_loop_const_seq(cb, reg, 1);
724         r600_store_value(cb, value);
725 }
726
727 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
728 {
729         eg_store_loop_const_seq(cb, reg, 1);
730         r600_store_value(cb, value);
731 }
732
733 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
734 void r600_release_command_buffer(struct r600_command_buffer *cb);
735
736 /*
737  * Helpers for emitting state into a command stream directly.
738  */
739
740 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
741                                              enum radeon_bo_usage usage)
742 {
743         assert(usage);
744         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
745 }
746
747 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
748 {
749         cs->buf[cs->cdw++] = value;
750 }
751
752 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
753 {
754         assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
755         memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
756         cs->cdw += num;
757 }
758
759 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
760 {
761         assert(reg < R600_CONTEXT_REG_OFFSET);
762         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
763         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
764         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
765 }
766
767 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
768 {
769         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
770         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
771         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
772         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
773 }
774
775 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
776 {
777         r600_write_context_reg_seq(cs, reg, num);
778         /* Set the compute bit on the packet header */
779         cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
780 }
781
782 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
783 {
784         assert(reg >= R600_CTL_CONST_OFFSET);
785         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
786         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
787         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
788 }
789
790 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
791 {
792         r600_write_config_reg_seq(cs, reg, 1);
793         r600_write_value(cs, value);
794 }
795
796 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
797 {
798         r600_write_context_reg_seq(cs, reg, 1);
799         r600_write_value(cs, value);
800 }
801
802 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
803 {
804         r600_write_compute_context_reg_seq(cs, reg, 1);
805         r600_write_value(cs, value);
806 }
807
808 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
809 {
810         r600_write_ctl_const_seq(cs, reg, 1);
811         r600_write_value(cs, value);
812 }
813
814 /*
815  * common helpers
816  */
817 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
818 {
819         return value * (1 << frac_bits);
820 }
821 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
822
823 static inline unsigned r600_tex_aniso_filter(unsigned filter)
824 {
825         if (filter <= 1)   return 0;
826         if (filter <= 2)   return 1;
827         if (filter <= 4)   return 2;
828         if (filter <= 8)   return 3;
829          /* else */        return 4;
830 }
831
832 /* 12.4 fixed-point */
833 static INLINE unsigned r600_pack_float_12p4(float x)
834 {
835         return x <= 0    ? 0 :
836                x >= 4096 ? 0xffff : x * 16;
837 }
838
839 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
840 {
841         struct r600_screen *rscreen = (struct r600_screen*)screen;
842         struct r600_resource *rresource = (struct r600_resource*)resource;
843
844         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
845 }
846
847 #endif