r600g: implement wait-free buffer transfer for DISCARD_RANGE
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47         /* When set, atoms are added at the beginning of the dirty list
48          * instead of the end. */
49         EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53  * command stream. It's not limited to states only, it can be used for anything
54  * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58         unsigned                num_dw;
59         enum r600_atom_flags    flags;
60         bool                    dirty;
61
62         struct list_head        head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66  * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68         struct r600_atom atom;
69         uint32_t *buf;
70         unsigned max_num_dw;
71         unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75         struct r600_atom atom;
76         unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80         struct r600_atom atom;
81         bool occlusion_query_enabled;
82         bool flush_depthstencil_through_cb;
83 };
84
85 struct r600_cb_misc_state {
86         struct r600_atom atom;
87         unsigned cb_color_control; /* this comes from blend state */
88         unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
89         unsigned nr_cbufs;
90         unsigned nr_ps_color_outputs;
91         bool multiwrite;
92         bool dual_src_blend;
93 };
94
95 struct r600_alphatest_state {
96         struct r600_atom atom;
97         unsigned sx_alpha_test_control; /* this comes from dsa state */
98         unsigned sx_alpha_ref; /* this comes from dsa state */
99         bool bypass;
100         bool cb0_export_16bpc; /* from set_framebuffer_state */
101 };
102
103 enum r600_pipe_state_id {
104         R600_PIPE_STATE_BLEND = 0,
105         R600_PIPE_STATE_BLEND_COLOR,
106         R600_PIPE_STATE_CONFIG,
107         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
108         R600_PIPE_STATE_CLIP,
109         R600_PIPE_STATE_SCISSOR,
110         R600_PIPE_STATE_VIEWPORT,
111         R600_PIPE_STATE_RASTERIZER,
112         R600_PIPE_STATE_VGT,
113         R600_PIPE_STATE_FRAMEBUFFER,
114         R600_PIPE_STATE_DSA,
115         R600_PIPE_STATE_STENCIL_REF,
116         R600_PIPE_STATE_PS_SHADER,
117         R600_PIPE_STATE_VS_SHADER,
118         R600_PIPE_STATE_CONSTANT,
119         R600_PIPE_STATE_SAMPLER,
120         R600_PIPE_STATE_RESOURCE,
121         R600_PIPE_STATE_POLYGON_OFFSET,
122         R600_PIPE_STATE_FETCH_SHADER,
123         R600_PIPE_STATE_SPI,
124         R600_PIPE_NSTATES
125 };
126
127 struct compute_memory_pool;
128 void compute_memory_pool_delete(struct compute_memory_pool* pool);
129 struct compute_memory_pool* compute_memory_pool_new(
130         struct r600_screen *rscreen);
131
132 struct r600_pipe_fences {
133         struct r600_resource            *bo;
134         unsigned                        *data;
135         unsigned                        next_index;
136         /* linked list of preallocated blocks */
137         struct list_head                blocks;
138         /* linked list of freed fences */
139         struct list_head                pool;
140         pipe_mutex                      mutex;
141 };
142
143 struct r600_screen {
144         struct pipe_screen              screen;
145         struct radeon_winsys            *ws;
146         unsigned                        family;
147         enum chip_class                 chip_class;
148         struct radeon_info              info;
149         bool                            has_streamout;
150         struct r600_tiling_info         tiling_info;
151         struct r600_pipe_fences         fences;
152
153         bool                            use_surface_alloc;
154
155         /*for compute global memory binding, we allocate stuff here, instead of
156          * buffers.
157          * XXX: Not sure if this is the best place for global_pool.  Also,
158          * it's not thread safe, so it won't work with multiple contexts. */
159         struct compute_memory_pool *global_pool;
160 };
161
162 struct r600_pipe_sampler_view {
163         struct pipe_sampler_view        base;
164         struct r600_resource            *tex_resource;
165         uint32_t                        tex_resource_words[8];
166 };
167
168 struct r600_pipe_rasterizer {
169         struct r600_pipe_state          rstate;
170         boolean                         flatshade;
171         boolean                         two_side;
172         unsigned                        sprite_coord_enable;
173         unsigned                        clip_plane_enable;
174         unsigned                        pa_sc_line_stipple;
175         unsigned                        pa_cl_clip_cntl;
176         float                           offset_units;
177         float                           offset_scale;
178         bool                            scissor_enable;
179 };
180
181 struct r600_pipe_blend {
182         struct r600_pipe_state          rstate;
183         unsigned                        cb_target_mask;
184         unsigned                        cb_color_control;
185         bool                            dual_src_blend;
186 };
187
188 struct r600_pipe_dsa {
189         struct r600_pipe_state          rstate;
190         unsigned                        alpha_ref;
191         ubyte                           valuemask[2];
192         ubyte                           writemask[2];
193         unsigned                        sx_alpha_test_control;
194 };
195
196 struct r600_vertex_element
197 {
198         unsigned                        count;
199         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
200         struct r600_resource            *fetch_shader;
201         unsigned                        fs_size;
202         struct r600_pipe_state          rstate;
203 };
204
205 struct r600_pipe_shader;
206
207 struct r600_pipe_shader_selector {
208         struct r600_pipe_shader *current;
209
210         struct tgsi_token       *tokens;
211         struct pipe_stream_output_info  so;
212
213         unsigned        num_shaders;
214
215         /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
216         unsigned        type;
217
218         unsigned        nr_ps_max_color_exports;
219 };
220
221 struct r600_pipe_shader {
222         struct r600_pipe_shader_selector *selector;
223         struct r600_pipe_shader *next_variant;
224         struct r600_shader              shader;
225         struct r600_pipe_state          rstate;
226         struct r600_resource            *bo;
227         struct r600_resource            *bo_fetch;
228         struct r600_vertex_element      vertex_elements;
229         unsigned        sprite_coord_enable;
230         unsigned        flatshade;
231         unsigned        pa_cl_vs_out_cntl;
232         unsigned        nr_ps_color_outputs;
233         unsigned        key;
234         unsigned                db_shader_control;
235         unsigned                ps_depth_export;
236 };
237
238 struct r600_pipe_sampler_state {
239         struct r600_pipe_state          rstate;
240         boolean seamless_cube_map;
241 };
242
243 /* needed for blitter save */
244 #define NUM_TEX_UNITS 16
245
246 struct r600_samplerview_state
247 {
248         struct r600_atom                atom;
249         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
250         uint32_t                        enabled_mask;
251         uint32_t                        dirty_mask;
252         uint32_t                        depth_texture_mask; /* which textures are depth */
253 };
254
255 struct r600_textures_info {
256         struct r600_samplerview_state   views;
257
258         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
259         unsigned                        n_samplers;
260         bool                            samplers_dirty;
261         bool                            is_array_sampler[NUM_TEX_UNITS];
262 };
263
264 struct r600_fence {
265         struct pipe_reference           reference;
266         unsigned                        index; /* in the shared bo */
267         struct r600_resource            *sleep_bo;
268         struct list_head                head;
269 };
270
271 #define FENCE_BLOCK_SIZE 16
272
273 struct r600_fence_block {
274         struct r600_fence               fences[FENCE_BLOCK_SIZE];
275         struct list_head                head;
276 };
277
278 #define R600_CONSTANT_ARRAY_SIZE 256
279 #define R600_RESOURCE_ARRAY_SIZE 160
280
281 struct r600_stencil_ref
282 {
283         ubyte ref_value[2];
284         ubyte valuemask[2];
285         ubyte writemask[2];
286 };
287
288 struct r600_constbuf_state
289 {
290         struct r600_atom                atom;
291         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
292         uint32_t                        enabled_mask;
293         uint32_t                        dirty_mask;
294 };
295
296 struct r600_vertexbuf_state
297 {
298         struct r600_atom                atom;
299         struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
300         uint32_t                        enabled_mask; /* non-NULL buffers */
301         uint32_t                        dirty_mask;
302 };
303
304 struct r600_context {
305         struct pipe_context             context;
306         struct blitter_context          *blitter;
307         enum radeon_family              family;
308         enum chip_class                 chip_class;
309         boolean                         has_vertex_cache;
310         unsigned                        r6xx_num_clause_temp_gprs;
311         void                            *custom_dsa_flush;
312         struct r600_screen              *screen;
313         struct radeon_winsys            *ws;
314         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
315         struct r600_vertex_element      *vertex_elements;
316         struct pipe_framebuffer_state   framebuffer;
317         unsigned                        compute_cb_target_mask;
318         unsigned                        db_shader_control;
319         unsigned                        pa_sc_line_stipple;
320         unsigned                        pa_cl_clip_cntl;
321         /* for saving when using blitter */
322         struct pipe_stencil_ref         stencil_ref;
323         struct pipe_viewport_state      viewport;
324         struct pipe_clip_state          clip;
325         struct r600_pipe_shader_selector        *ps_shader;
326         struct r600_pipe_shader_selector        *vs_shader;
327         struct r600_pipe_compute        *cs_shader;
328         struct r600_pipe_rasterizer     *rasterizer;
329         struct r600_pipe_state          vgt;
330         struct r600_pipe_state          spi;
331         struct pipe_query               *current_render_cond;
332         unsigned                        current_render_cond_mode;
333         struct pipe_query               *saved_render_cond;
334         unsigned                        saved_render_cond_mode;
335         /* shader information */
336         boolean                         two_side;
337         boolean                         spi_dirty;
338         unsigned                        sprite_coord_enable;
339         boolean                         flatshade;
340         boolean                         export_16bpc;
341         unsigned                        nr_cbufs;
342
343         struct u_upload_mgr             *uploader;
344         struct util_slab_mempool        pool_transfers;
345
346         unsigned default_ps_gprs, default_vs_gprs;
347
348         /* States based on r600_atom. */
349         struct list_head                dirty_states;
350         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
351         /** Compute specific registers initializations.  The start_cs_cmd atom
352          *  must be emitted before start_compute_cs_cmd. */
353         struct r600_command_buffer      start_compute_cs_cmd;
354         struct r600_surface_sync_cmd    surface_sync_cmd;
355         struct r600_atom                r6xx_flush_and_inv_cmd;
356         struct r600_alphatest_state     alphatest_state;
357         struct r600_cb_misc_state       cb_misc_state;
358         struct r600_db_misc_state       db_misc_state;
359         /** Vertex buffers for fetch shaders */
360         struct r600_vertexbuf_state     vertex_buffer_state;
361         /** Vertex buffers for compute shaders */
362         struct r600_vertexbuf_state     cs_vertex_buffer_state;
363         struct r600_constbuf_state      vs_constbuf_state;
364         struct r600_constbuf_state      ps_constbuf_state;
365         struct r600_textures_info       vs_samplers;
366         struct r600_textures_info       ps_samplers;
367
368         struct radeon_winsys_cs *cs;
369
370         struct r600_range       *range;
371         unsigned                nblocks;
372         struct r600_block       **blocks;
373         struct list_head        dirty;
374         struct list_head        enable_list;
375         unsigned                pm4_dirty_cdwords;
376         unsigned                ctx_pm4_ndwords;
377
378         /* The list of active queries. Only one query of each type can be active. */
379         int                     num_occlusion_queries;
380
381         /* Manage queries in two separate groups:
382          * The timer ones and the others (streamout, occlusion).
383          *
384          * We do this because we should only suspend non-timer queries for u_blitter,
385          * and later if the non-timer queries are suspended, the context flush should
386          * only suspend and resume the timer queries. */
387         struct list_head        active_timer_queries;
388         unsigned                num_cs_dw_timer_queries_suspend;
389         struct list_head        active_nontimer_queries;
390         unsigned                num_cs_dw_nontimer_queries_suspend;
391
392         unsigned                num_cs_dw_streamout_end;
393
394         unsigned                backend_mask;
395         unsigned                max_db; /* for OQ */
396         unsigned                flags;
397         boolean                 predicate_drawing;
398
399         unsigned                num_so_targets;
400         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
401         boolean                 streamout_start;
402         unsigned                streamout_append_bitmask;
403
404         /* There is no scissor enable bit on r6xx, so we must use a workaround.
405          * These track the current scissor state. */
406         bool                    scissor_enable;
407         struct pipe_scissor_state scissor_state;
408
409         /* With rasterizer discard, there doesn't have to be a pixel shader.
410          * In that case, we bind this one: */
411         void                    *dummy_pixel_shader;
412
413         boolean                 dual_src_blend;
414
415         /* Index buffer. */
416         struct pipe_index_buffer index_buffer;
417 };
418
419 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
420 {
421         atom->emit(rctx, atom);
422         atom->dirty = false;
423         if (atom->head.next && atom->head.prev)
424                 LIST_DELINIT(&atom->head);
425 }
426
427 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
428 {
429         if (!state->dirty) {
430                 if (state->flags & EMIT_EARLY) {
431                         LIST_ADD(&state->head, &rctx->dirty_states);
432                 } else {
433                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
434                 }
435                 state->dirty = true;
436         }
437 }
438
439 /* evergreen_state.c */
440 void evergreen_init_state_functions(struct r600_context *rctx);
441 void evergreen_init_atom_start_cs(struct r600_context *rctx);
442 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
443 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
444 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
445 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
446 void evergreen_polygon_offset_update(struct r600_context *rctx);
447 boolean evergreen_is_format_supported(struct pipe_screen *screen,
448                                       enum pipe_format format,
449                                       enum pipe_texture_target target,
450                                       unsigned sample_count,
451                                       unsigned usage);
452 void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
453                          const struct pipe_framebuffer_state *state, int cb);
454
455
456 void evergreen_update_dual_export_state(struct r600_context * rctx);
457
458 /* r600_blit.c */
459 void r600_copy_buffer(struct pipe_context *ctx, struct
460                       pipe_resource *dst, unsigned dstx,
461                       struct pipe_resource *src, const struct pipe_box *src_box);
462 void r600_init_blit_functions(struct r600_context *rctx);
463 void r600_blit_uncompress_depth(struct pipe_context *ctx,
464                 struct r600_resource_texture *texture,
465                 struct r600_resource_texture *staging,
466                 unsigned first_level, unsigned last_level,
467                 unsigned first_layer, unsigned last_layer);
468 void r600_flush_depth_textures(struct r600_context *rctx,
469                                struct r600_samplerview_state *textures);
470 /* r600_buffer.c */
471 bool r600_init_resource(struct r600_screen *rscreen,
472                         struct r600_resource *res,
473                         unsigned size, unsigned alignment,
474                         unsigned bind, unsigned usage);
475 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
476                                          const struct pipe_resource *templ);
477
478 /* r600_pipe.c */
479 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
480                 unsigned flags);
481
482 /* r600_query.c */
483 void r600_init_query_functions(struct r600_context *rctx);
484 void r600_suspend_nontimer_queries(struct r600_context *ctx);
485 void r600_resume_nontimer_queries(struct r600_context *ctx);
486 void r600_suspend_timer_queries(struct r600_context *ctx);
487 void r600_resume_timer_queries(struct r600_context *ctx);
488
489 /* r600_resource.c */
490 void r600_init_context_resource_functions(struct r600_context *r600);
491
492 /* r600_shader.c */
493 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
494 #ifdef HAVE_OPENCL
495 int r600_compute_shader_create(struct pipe_context * ctx,
496         LLVMModuleRef mod,  struct r600_bytecode * bytecode);
497 #endif
498 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
499
500 /* r600_state.c */
501 void r600_set_scissor_state(struct r600_context *rctx,
502                             const struct pipe_scissor_state *state);
503 void r600_update_sampler_states(struct r600_context *rctx);
504 void r600_init_state_functions(struct r600_context *rctx);
505 void r600_init_atom_start_cs(struct r600_context *rctx);
506 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
507 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
508 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
509 void *r600_create_db_flush_dsa(struct r600_context *rctx);
510 void r600_polygon_offset_update(struct r600_context *rctx);
511 void r600_adjust_gprs(struct r600_context *rctx);
512 boolean r600_is_format_supported(struct pipe_screen *screen,
513                                  enum pipe_format format,
514                                  enum pipe_texture_target target,
515                                  unsigned sample_count,
516                                  unsigned usage);
517 void r600_update_dual_export_state(struct r600_context * rctx);
518
519 /* r600_texture.c */
520 void r600_init_screen_texture_functions(struct pipe_screen *screen);
521 void r600_init_surface_functions(struct r600_context *r600);
522 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
523                                   const unsigned char *swizzle_view,
524                                   uint32_t *word4_p, uint32_t *yuv_format_p);
525 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
526                                         unsigned level, unsigned layer);
527
528 /* r600_translate.c */
529 void r600_translate_index_buffer(struct r600_context *r600,
530                                  struct pipe_index_buffer *ib,
531                                  unsigned count);
532
533 /* r600_state_common.c */
534 void r600_init_atom(struct r600_atom *atom,
535                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
536                     unsigned num_dw, enum r600_atom_flags flags);
537 void r600_init_common_atoms(struct r600_context *rctx);
538 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
539 void r600_texture_barrier(struct pipe_context *ctx);
540 void r600_set_index_buffer(struct pipe_context *ctx,
541                            const struct pipe_index_buffer *ib);
542 void r600_vertex_buffers_dirty(struct r600_context *rctx);
543 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
544                              const struct pipe_vertex_buffer *input);
545 void r600_sampler_views_dirty(struct r600_context *rctx,
546                               struct r600_samplerview_state *state);
547 void r600_set_sampler_views(struct r600_context *rctx,
548                             struct r600_textures_info *dst,
549                             unsigned count,
550                             struct pipe_sampler_view **views);
551 void *r600_create_vertex_elements(struct pipe_context *ctx,
552                                   unsigned count,
553                                   const struct pipe_vertex_element *elements);
554 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
555 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
556 void r600_set_blend_color(struct pipe_context *ctx,
557                           const struct pipe_blend_color *state);
558 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
559 void r600_set_max_scissor(struct r600_context *rctx);
560 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
561 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
562 void r600_sampler_view_destroy(struct pipe_context *ctx,
563                                struct pipe_sampler_view *state);
564 void r600_delete_state(struct pipe_context *ctx, void *state);
565 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
566 void *r600_create_shader_state_ps(struct pipe_context *ctx,
567                    const struct pipe_shader_state *state);
568 void *r600_create_shader_state_vs(struct pipe_context *ctx,
569                    const struct pipe_shader_state *state);
570 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
571 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
572 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
573 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
574 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
575 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
576                               struct pipe_constant_buffer *cb);
577 struct pipe_stream_output_target *
578 r600_create_so_target(struct pipe_context *ctx,
579                       struct pipe_resource *buffer,
580                       unsigned buffer_offset,
581                       unsigned buffer_size);
582 void r600_so_target_destroy(struct pipe_context *ctx,
583                             struct pipe_stream_output_target *target);
584 void r600_set_so_targets(struct pipe_context *ctx,
585                          unsigned num_targets,
586                          struct pipe_stream_output_target **targets,
587                          unsigned append_bitmask);
588 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
589                                const struct pipe_stencil_ref *state);
590 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
591 uint32_t r600_translate_stencil_op(int s_op);
592 uint32_t r600_translate_fill(uint32_t func);
593 unsigned r600_tex_wrap(unsigned wrap);
594 unsigned r600_tex_filter(unsigned filter);
595 unsigned r600_tex_mipfilter(unsigned filter);
596 unsigned r600_tex_compare(unsigned compare);
597
598 /*
599  * Helpers for building command buffers
600  */
601
602 #define PKT3_SET_CONFIG_REG     0x68
603 #define PKT3_SET_CONTEXT_REG    0x69
604 #define PKT3_SET_CTL_CONST      0x6F
605 #define PKT3_SET_LOOP_CONST                    0x6C
606
607 #define R600_CONFIG_REG_OFFSET  0x08000
608 #define R600_CONTEXT_REG_OFFSET 0x28000
609 #define R600_CTL_CONST_OFFSET   0x3CFF0
610 #define R600_LOOP_CONST_OFFSET                 0X0003E200
611 #define EG_LOOP_CONST_OFFSET               0x0003A200
612
613 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
614 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
615 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
616 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
617 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
618
619 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
620 {
621         cb->buf[cb->atom.num_dw++] = value;
622 }
623
624 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
625 {
626         assert(reg < R600_CONTEXT_REG_OFFSET);
627         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
628         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
629         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
630 }
631
632 /**
633  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
634  * shaders.
635  */
636 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
637 {
638         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
639         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
640         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
641         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
642 }
643
644 /**
645  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
646  * shaders.
647  */
648 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
649 {
650         assert(reg >= R600_CTL_CONST_OFFSET);
651         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
652         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
653         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
654 }
655
656 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
657 {
658         assert(reg >= R600_LOOP_CONST_OFFSET);
659         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
660         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
661         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
662 }
663
664 /**
665  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
666  * shaders.
667  */
668 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
669 {
670         assert(reg >= EG_LOOP_CONST_OFFSET);
671         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
672         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
673         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
674 }
675
676 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
677 {
678         r600_store_config_reg_seq(cb, reg, 1);
679         r600_store_value(cb, value);
680 }
681
682 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
683 {
684         r600_store_context_reg_seq(cb, reg, 1);
685         r600_store_value(cb, value);
686 }
687
688 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
689 {
690         r600_store_ctl_const_seq(cb, reg, 1);
691         r600_store_value(cb, value);
692 }
693
694 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
695 {
696         r600_store_loop_const_seq(cb, reg, 1);
697         r600_store_value(cb, value);
698 }
699
700 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
701 {
702         eg_store_loop_const_seq(cb, reg, 1);
703         r600_store_value(cb, value);
704 }
705
706 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
707 void r600_release_command_buffer(struct r600_command_buffer *cb);
708
709 /*
710  * Helpers for emitting state into a command stream directly.
711  */
712
713 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
714                                              enum radeon_bo_usage usage)
715 {
716         assert(usage);
717         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
718 }
719
720 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
721 {
722         cs->buf[cs->cdw++] = value;
723 }
724
725 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
726 {
727         assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
728         memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
729         cs->cdw += num;
730 }
731
732 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
733 {
734         assert(reg < R600_CONTEXT_REG_OFFSET);
735         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
736         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
737         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
738 }
739
740 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
741 {
742         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
743         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
744         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
745         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
746 }
747
748 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
749 {
750         assert(reg >= R600_CTL_CONST_OFFSET);
751         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
752         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
753         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
754 }
755
756 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
757 {
758         r600_write_config_reg_seq(cs, reg, 1);
759         r600_write_value(cs, value);
760 }
761
762 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
763 {
764         r600_write_context_reg_seq(cs, reg, 1);
765         r600_write_value(cs, value);
766 }
767
768 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
769 {
770         r600_write_ctl_const_seq(cs, reg, 1);
771         r600_write_value(cs, value);
772 }
773
774 /*
775  * common helpers
776  */
777 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
778 {
779         return value * (1 << frac_bits);
780 }
781 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
782
783 static inline unsigned r600_tex_aniso_filter(unsigned filter)
784 {
785         if (filter <= 1)   return 0;
786         if (filter <= 2)   return 1;
787         if (filter <= 4)   return 2;
788         if (filter <= 8)   return 3;
789          /* else */        return 4;
790 }
791
792 /* 12.4 fixed-point */
793 static INLINE unsigned r600_pack_float_12p4(float x)
794 {
795         return x <= 0    ? 0 :
796                x >= 4096 ? 0xffff : x * 16;
797 }
798
799 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
800 {
801         struct r600_screen *rscreen = (struct r600_screen*)screen;
802         struct r600_resource *rresource = (struct r600_resource*)resource;
803
804         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
805 }
806
807 #endif