Revert "r600g: move SPI setup to PS setup"
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_STATE_SPI,
72         R600_PIPE_NSTATES
73 };
74
75 struct r600_screen {
76         struct pipe_screen              screen;
77         struct radeon_winsys            *ws;
78         unsigned                        family;
79         enum chip_class                 chip_class;
80         struct radeon_info              info;
81         struct r600_tiling_info         tiling_info;
82         struct util_slab_mempool        pool_buffers;
83         unsigned                        num_contexts;
84
85         /* for thread-safe write accessing to num_contexts */
86         pipe_mutex                      mutex_num_contexts;
87 };
88
89 struct r600_pipe_sampler_view {
90         struct pipe_sampler_view        base;
91         struct r600_pipe_resource_state         state;
92 };
93
94 struct r600_pipe_rasterizer {
95         struct r600_pipe_state          rstate;
96         boolean                         clamp_vertex_color;
97         boolean                         clamp_fragment_color;
98         boolean                         flatshade;
99         unsigned                        sprite_coord_enable;
100         float                           offset_units;
101         float                           offset_scale;
102 };
103
104 struct r600_pipe_blend {
105         struct r600_pipe_state          rstate;
106         unsigned                        cb_target_mask;
107 };
108
109 struct r600_pipe_dsa {
110         struct r600_pipe_state          rstate;
111         unsigned                        alpha_ref;
112 };
113
114 struct r600_vertex_element
115 {
116         unsigned                        count;
117         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
118         struct u_vbuf_elements          *vmgr_elements;
119         struct r600_resource            *fetch_shader;
120         unsigned                        fs_size;
121         struct r600_pipe_state          rstate;
122         /* if offset is to big for fetch instructio we need to alterate
123          * offset of vertex buffer, record here the offset need to add
124          */
125         unsigned                        vbuffer_need_offset;
126         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
127 };
128
129 struct r600_pipe_shader {
130         struct r600_shader              shader;
131         struct r600_pipe_state          rstate;
132         struct r600_resource            *bo;
133         struct r600_resource            *bo_fetch;
134         struct r600_vertex_element      vertex_elements;
135         struct tgsi_token               *tokens;
136 };
137
138 struct r600_pipe_sampler_state {
139         struct r600_pipe_state          rstate;
140         boolean seamless_cube_map;
141 };
142
143 /* needed for blitter save */
144 #define NUM_TEX_UNITS 16
145
146 struct r600_textures_info {
147         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
148         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
149         unsigned                        n_views;
150         unsigned                        n_samplers;
151         bool                            samplers_dirty;
152         bool                            is_array_sampler[NUM_TEX_UNITS];
153 };
154
155 struct r600_fence {
156         struct pipe_reference           reference;
157         struct r600_pipe_context        *ctx;
158         unsigned                        index; /* in the shared bo */
159         struct list_head                head;
160 };
161
162 #define FENCE_BLOCK_SIZE 16
163
164 struct r600_fence_block {
165         struct r600_fence               fences[FENCE_BLOCK_SIZE];
166         struct list_head                head;
167 };
168
169 struct r600_pipe_fences {
170         struct r600_resource            *bo;
171         unsigned                        *data;
172         unsigned                        next_index;
173         /* linked list of preallocated blocks */
174         struct list_head                blocks;
175         /* linked list of freed fences */
176         struct list_head                pool;
177 };
178
179 #define R600_CONSTANT_ARRAY_SIZE 256
180 #define R600_RESOURCE_ARRAY_SIZE 160
181
182 struct r600_pipe_context {
183         struct pipe_context             context;
184         struct blitter_context          *blitter;
185         enum radeon_family              family;
186         enum chip_class                 chip_class;
187         void                            *custom_dsa_flush;
188         struct r600_screen              *screen;
189         struct radeon_winsys            *ws;
190         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
191         struct r600_context             ctx;
192         struct r600_vertex_element      *vertex_elements;
193         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
194         struct pipe_framebuffer_state   framebuffer;
195         struct pipe_index_buffer        index_buffer;
196         unsigned                        cb_target_mask;
197         /* for saving when using blitter */
198         struct pipe_stencil_ref         stencil_ref;
199         struct pipe_viewport_state      viewport;
200         struct pipe_clip_state          clip;
201         struct r600_pipe_state          config;
202         struct r600_pipe_shader         *ps_shader;
203         struct r600_pipe_shader         *vs_shader;
204         struct r600_pipe_state          vs_const_buffer;
205         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
206         struct r600_pipe_state          ps_const_buffer;
207         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
208         struct r600_pipe_rasterizer     *rasterizer;
209         struct r600_pipe_state          vgt;
210         struct r600_pipe_state          spi;
211         struct pipe_query               *current_render_cond;
212         unsigned                        current_render_cond_mode;
213         struct pipe_query               *saved_render_cond;
214         unsigned                        saved_render_cond_mode;
215         /* shader information */
216         boolean                         clamp_vertex_color;
217         boolean                         clamp_fragment_color;
218         boolean                         spi_dirty;
219         unsigned                        sprite_coord_enable;
220         boolean                         flatshade;
221         boolean                         export_16bpc;
222         unsigned                        alpha_ref;
223         boolean                         alpha_ref_dirty;
224         unsigned                        nr_cbufs;
225         struct r600_textures_info       vs_samplers;
226         struct r600_textures_info       ps_samplers;
227
228         struct r600_pipe_fences         fences;
229
230         struct u_vbuf_mgr               *vbuf_mgr;
231         struct util_slab_mempool        pool_transfers;
232         boolean                         have_depth_texture, have_depth_fb;
233
234         unsigned default_ps_gprs, default_vs_gprs;
235 };
236
237 /* evergreen_state.c */
238 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
239 void evergreen_init_config(struct r600_pipe_context *rctx);
240 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
241 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
242 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
243 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
244 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
245 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
246                                          struct r600_pipe_resource_state *rstate);
247 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
248                                         struct r600_resource *rbuffer,
249                                         unsigned offset, unsigned stride,
250                                         enum radeon_bo_usage usage);
251 boolean evergreen_is_format_supported(struct pipe_screen *screen,
252                                       enum pipe_format format,
253                                       enum pipe_texture_target target,
254                                       unsigned sample_count,
255                                       unsigned usage);
256
257 /* r600_blit.c */
258 void r600_init_blit_functions(struct r600_pipe_context *rctx);
259 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
260 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
261 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
262
263 /* r600_buffer.c */
264 bool r600_init_resource(struct r600_screen *rscreen,
265                         struct r600_resource *res,
266                         unsigned size, unsigned alignment,
267                         unsigned bind, unsigned usage);
268 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
269                                          const struct pipe_resource *templ);
270 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
271                                               void *ptr, unsigned bytes,
272                                               unsigned bind);
273 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
274                               struct pipe_index_buffer *ib, unsigned count);
275
276
277 /* r600_pipe.c */
278 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
279                 unsigned flags);
280
281 /* r600_query.c */
282 void r600_init_query_functions(struct r600_pipe_context *rctx);
283
284 /* r600_resource.c */
285 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
286
287 /* r600_shader.c */
288 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
289 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
290 int r600_find_vs_semantic_index(struct r600_shader *vs,
291                                 struct r600_shader *ps, int id);
292
293 /* r600_state.c */
294 void r600_update_sampler_states(struct r600_pipe_context *rctx);
295 void r600_init_state_functions(struct r600_pipe_context *rctx);
296 void r600_init_config(struct r600_pipe_context *rctx);
297 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
298 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
299 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
300 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
301 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
302 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
303                                     struct r600_pipe_resource_state *rstate);
304 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
305                                    struct r600_resource *rbuffer,
306                                    unsigned offset, unsigned stride,
307                                    enum radeon_bo_usage usage);
308 void r600_adjust_gprs(struct r600_pipe_context *rctx);
309 boolean r600_is_format_supported(struct pipe_screen *screen,
310                                  enum pipe_format format,
311                                  enum pipe_texture_target target,
312                                  unsigned sample_count,
313                                  unsigned usage);
314
315 /* r600_texture.c */
316 void r600_init_screen_texture_functions(struct pipe_screen *screen);
317 void r600_init_surface_functions(struct r600_pipe_context *r600);
318 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
319                                   const unsigned char *swizzle_view,
320                                   uint32_t *word4_p, uint32_t *yuv_format_p);
321 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
322                                         unsigned level, unsigned layer);
323
324 /* r600_translate.c */
325 void r600_translate_index_buffer(struct r600_pipe_context *r600,
326                                  struct pipe_index_buffer *ib,
327                                  unsigned count);
328
329 /* r600_state_common.c */
330 void r600_set_index_buffer(struct pipe_context *ctx,
331                            const struct pipe_index_buffer *ib);
332 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
333                              const struct pipe_vertex_buffer *buffers);
334 void *r600_create_vertex_elements(struct pipe_context *ctx,
335                                   unsigned count,
336                                   const struct pipe_vertex_element *elements);
337 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
338 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
339 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
340 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
341 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
342 void r600_sampler_view_destroy(struct pipe_context *ctx,
343                                struct pipe_sampler_view *state);
344 void r600_delete_state(struct pipe_context *ctx, void *state);
345 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
346 void *r600_create_shader_state(struct pipe_context *ctx,
347                                const struct pipe_shader_state *state);
348 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
349 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
350 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
351 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
352 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
353                               struct pipe_resource *buffer);
354 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
355
356 /*
357  * common helpers
358  */
359 static INLINE u32 S_FIXED(float value, u32 frac_bits)
360 {
361         return value * (1 << frac_bits);
362 }
363 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
364
365 static inline unsigned r600_tex_aniso_filter(unsigned filter)
366 {
367         if (filter <= 1)   return 0;
368         if (filter <= 2)   return 1;
369         if (filter <= 4)   return 2;
370         if (filter <= 8)   return 3;
371          /* else */        return 4;
372 }
373
374 #endif