r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xx
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75         struct r600_resource            *bo;
76         unsigned                        *data;
77         unsigned                        next_index;
78         /* linked list of preallocated blocks */
79         struct list_head                blocks;
80         /* linked list of freed fences */
81         struct list_head                pool;
82         pipe_mutex                      mutex;
83 };
84
85 struct r600_screen {
86         struct pipe_screen              screen;
87         struct radeon_winsys            *ws;
88         unsigned                        family;
89         enum chip_class                 chip_class;
90         struct radeon_info              info;
91         struct r600_tiling_info         tiling_info;
92         struct util_slab_mempool        pool_buffers;
93         struct r600_pipe_fences         fences;
94
95         unsigned                        num_contexts;
96
97         /* for thread-safe write accessing to num_contexts */
98         pipe_mutex                      mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102         struct pipe_sampler_view        base;
103         struct r600_pipe_resource_state         state;
104 };
105
106 struct r600_pipe_rasterizer {
107         struct r600_pipe_state          rstate;
108         boolean                         flatshade;
109         boolean                         two_side;
110         unsigned                        sprite_coord_enable;
111         unsigned                        clip_plane_enable;
112         float                           offset_units;
113         float                           offset_scale;
114 };
115
116 struct r600_pipe_blend {
117         struct r600_pipe_state          rstate;
118         unsigned                        cb_target_mask;
119         unsigned                        cb_color_control;
120 };
121
122 struct r600_pipe_dsa {
123         struct r600_pipe_state          rstate;
124         unsigned                        alpha_ref;
125         ubyte                           valuemask[2];
126         ubyte                           writemask[2];
127 };
128
129 struct r600_vertex_element
130 {
131         unsigned                        count;
132         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
133         struct u_vbuf_elements          *vmgr_elements;
134         struct r600_resource            *fetch_shader;
135         unsigned                        fs_size;
136         struct r600_pipe_state          rstate;
137         /* if offset is to big for fetch instructio we need to alterate
138          * offset of vertex buffer, record here the offset need to add
139          */
140         unsigned                        vbuffer_need_offset;
141         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
142 };
143
144 struct r600_pipe_shader {
145         struct r600_shader              shader;
146         struct r600_pipe_state          rstate;
147         struct r600_resource            *bo;
148         struct r600_resource            *bo_fetch;
149         struct r600_vertex_element      vertex_elements;
150         struct tgsi_token               *tokens;
151         unsigned        sprite_coord_enable;
152         unsigned        flatshade;
153         struct pipe_stream_output_info  so;
154 };
155
156 struct r600_pipe_sampler_state {
157         struct r600_pipe_state          rstate;
158         boolean seamless_cube_map;
159 };
160
161 /* needed for blitter save */
162 #define NUM_TEX_UNITS 16
163
164 struct r600_textures_info {
165         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
166         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
167         unsigned                        n_views;
168         unsigned                        n_samplers;
169         bool                            samplers_dirty;
170         bool                            is_array_sampler[NUM_TEX_UNITS];
171 };
172
173 struct r600_fence {
174         struct pipe_reference           reference;
175         unsigned                        index; /* in the shared bo */
176         struct list_head                head;
177 };
178
179 #define FENCE_BLOCK_SIZE 16
180
181 struct r600_fence_block {
182         struct r600_fence               fences[FENCE_BLOCK_SIZE];
183         struct list_head                head;
184 };
185
186 #define R600_CONSTANT_ARRAY_SIZE 256
187 #define R600_RESOURCE_ARRAY_SIZE 160
188
189 struct r600_stencil_ref
190 {
191         ubyte ref_value[2];
192         ubyte valuemask[2];
193         ubyte writemask[2];
194 };
195
196 struct r600_pipe_context {
197         struct pipe_context             context;
198         struct blitter_context          *blitter;
199         enum radeon_family              family;
200         enum chip_class                 chip_class;
201         unsigned                        r6xx_num_clause_temp_gprs;
202         void                            *custom_dsa_flush;
203         struct r600_screen              *screen;
204         struct radeon_winsys            *ws;
205         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
206         struct r600_context             ctx;
207         struct r600_vertex_element      *vertex_elements;
208         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
209         struct pipe_framebuffer_state   framebuffer;
210         unsigned                        cb_target_mask;
211         unsigned                        cb_color_control;
212         /* for saving when using blitter */
213         struct pipe_stencil_ref         stencil_ref;
214         struct pipe_viewport_state      viewport;
215         struct pipe_clip_state          clip;
216         struct r600_pipe_state          config;
217         struct r600_pipe_shader         *ps_shader;
218         struct r600_pipe_shader         *vs_shader;
219         struct r600_pipe_state          vs_const_buffer;
220         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
221         struct r600_pipe_state          ps_const_buffer;
222         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
223         struct r600_pipe_rasterizer     *rasterizer;
224         struct r600_pipe_state          vgt;
225         struct r600_pipe_state          spi;
226         struct pipe_query               *current_render_cond;
227         unsigned                        current_render_cond_mode;
228         struct pipe_query               *saved_render_cond;
229         unsigned                        saved_render_cond_mode;
230         /* shader information */
231         boolean                         two_side;
232         unsigned                        user_clip_plane_enable;
233         unsigned                        clip_dist_enable;
234         unsigned                        sprite_coord_enable;
235         boolean                         export_16bpc;
236         unsigned                        alpha_ref;
237         boolean                         alpha_ref_dirty;
238         unsigned                        nr_cbufs;
239         struct r600_textures_info       vs_samplers;
240         struct r600_textures_info       ps_samplers;
241
242         struct u_vbuf                   *vbuf_mgr;
243         struct util_slab_mempool        pool_transfers;
244         boolean                         have_depth_texture, have_depth_fb;
245
246         unsigned default_ps_gprs, default_vs_gprs;
247 };
248
249 /* evergreen_state.c */
250 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
251 void evergreen_init_config(struct r600_pipe_context *rctx);
252 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
253 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
254 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
255 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
256 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
257 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
258                                          struct r600_pipe_resource_state *rstate);
259 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
260                                         struct r600_pipe_resource_state *rstate,
261                                         struct r600_resource *rbuffer,
262                                         unsigned offset, unsigned stride,
263                                         enum radeon_bo_usage usage);
264 boolean evergreen_is_format_supported(struct pipe_screen *screen,
265                                       enum pipe_format format,
266                                       enum pipe_texture_target target,
267                                       unsigned sample_count,
268                                       unsigned usage);
269
270 /* r600_blit.c */
271 void r600_init_blit_functions(struct r600_pipe_context *rctx);
272 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
273 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
274 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
275
276 /* r600_buffer.c */
277 bool r600_init_resource(struct r600_screen *rscreen,
278                         struct r600_resource *res,
279                         unsigned size, unsigned alignment,
280                         unsigned bind, unsigned usage);
281 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
282                                          const struct pipe_resource *templ);
283 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
284                                               void *ptr, unsigned bytes,
285                                               unsigned bind);
286 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
287                               struct pipe_index_buffer *ib, unsigned count);
288
289
290 /* r600_pipe.c */
291 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
292                 unsigned flags);
293
294 /* r600_query.c */
295 void r600_init_query_functions(struct r600_pipe_context *rctx);
296
297 /* r600_resource.c */
298 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
299
300 /* r600_shader.c */
301 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 int r600_find_vs_semantic_index(struct r600_shader *vs,
304                                 struct r600_shader *ps, int id);
305
306 /* r600_state.c */
307 void r600_update_sampler_states(struct r600_pipe_context *rctx);
308 void r600_init_state_functions(struct r600_pipe_context *rctx);
309 void r600_init_config(struct r600_pipe_context *rctx);
310 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
311 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
312 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
313 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
314 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
315 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
316                                     struct r600_pipe_resource_state *rstate);
317 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
318                                    struct r600_resource *rbuffer,
319                                    unsigned offset, unsigned stride,
320                                    enum radeon_bo_usage usage);
321 void r600_adjust_gprs(struct r600_pipe_context *rctx);
322 boolean r600_is_format_supported(struct pipe_screen *screen,
323                                  enum pipe_format format,
324                                  enum pipe_texture_target target,
325                                  unsigned sample_count,
326                                  unsigned usage);
327
328 /* r600_texture.c */
329 void r600_init_screen_texture_functions(struct pipe_screen *screen);
330 void r600_init_surface_functions(struct r600_pipe_context *r600);
331 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
332                                   const unsigned char *swizzle_view,
333                                   uint32_t *word4_p, uint32_t *yuv_format_p);
334 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
335                                         unsigned level, unsigned layer);
336
337 /* r600_translate.c */
338 void r600_translate_index_buffer(struct r600_pipe_context *r600,
339                                  struct pipe_index_buffer *ib,
340                                  unsigned count);
341
342 /* r600_state_common.c */
343 void r600_set_index_buffer(struct pipe_context *ctx,
344                            const struct pipe_index_buffer *ib);
345 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
346                              const struct pipe_vertex_buffer *buffers);
347 void *r600_create_vertex_elements(struct pipe_context *ctx,
348                                   unsigned count,
349                                   const struct pipe_vertex_element *elements);
350 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
351 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
352 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
353 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
354 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
355 void r600_sampler_view_destroy(struct pipe_context *ctx,
356                                struct pipe_sampler_view *state);
357 void r600_delete_state(struct pipe_context *ctx, void *state);
358 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
359 void *r600_create_shader_state(struct pipe_context *ctx,
360                                const struct pipe_shader_state *state);
361 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
362 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
363 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
364 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
365 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
366                               struct pipe_resource *buffer);
367 struct pipe_stream_output_target *
368 r600_create_so_target(struct pipe_context *ctx,
369                       struct pipe_resource *buffer,
370                       unsigned buffer_offset,
371                       unsigned buffer_size);
372 void r600_so_target_destroy(struct pipe_context *ctx,
373                             struct pipe_stream_output_target *target);
374 void r600_set_so_targets(struct pipe_context *ctx,
375                          unsigned num_targets,
376                          struct pipe_stream_output_target **targets,
377                          unsigned append_bitmask);
378 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
379                                const struct pipe_stencil_ref *state);
380 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
381
382 /*
383  * common helpers
384  */
385 static INLINE u32 S_FIXED(float value, u32 frac_bits)
386 {
387         return value * (1 << frac_bits);
388 }
389 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
390
391 static inline unsigned r600_tex_aniso_filter(unsigned filter)
392 {
393         if (filter <= 1)   return 0;
394         if (filter <= 2)   return 1;
395         if (filter <= 4)   return 2;
396         if (filter <= 8)   return 3;
397          /* else */        return 4;
398 }
399
400 /* 12.4 fixed-point */
401 static INLINE unsigned r600_pack_float_12p4(float x)
402 {
403         return x <= 0    ? 0 :
404                x >= 4096 ? 0xffff : x * 16;
405 }
406
407 #endif