r600g: remove u8,u16,u32,u64 types
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75         struct r600_resource            *bo;
76         unsigned                        *data;
77         unsigned                        next_index;
78         /* linked list of preallocated blocks */
79         struct list_head                blocks;
80         /* linked list of freed fences */
81         struct list_head                pool;
82         pipe_mutex                      mutex;
83 };
84
85 struct r600_screen {
86         struct pipe_screen              screen;
87         struct radeon_winsys            *ws;
88         unsigned                        family;
89         enum chip_class                 chip_class;
90         struct radeon_info              info;
91         struct r600_tiling_info         tiling_info;
92         struct util_slab_mempool        pool_buffers;
93         struct r600_pipe_fences         fences;
94
95         unsigned                        num_contexts;
96
97         /* for thread-safe write accessing to num_contexts */
98         pipe_mutex                      mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102         struct pipe_sampler_view        base;
103         struct r600_pipe_resource_state         state;
104 };
105
106 struct r600_pipe_rasterizer {
107         struct r600_pipe_state          rstate;
108         boolean                         flatshade;
109         boolean                         two_side;
110         unsigned                        sprite_coord_enable;
111         unsigned                        clip_plane_enable;
112         unsigned                        pa_sc_line_stipple;
113         unsigned                        pa_su_sc_mode_cntl;
114         unsigned                        pa_cl_clip_cntl;
115         float                           offset_units;
116         float                           offset_scale;
117 };
118
119 struct r600_pipe_blend {
120         struct r600_pipe_state          rstate;
121         unsigned                        cb_target_mask;
122         unsigned                        cb_color_control;
123 };
124
125 struct r600_pipe_dsa {
126         struct r600_pipe_state          rstate;
127         unsigned                        alpha_ref;
128         unsigned                        db_render_override;
129         unsigned                        db_render_control;
130         ubyte                           valuemask[2];
131         ubyte                           writemask[2];
132 };
133
134 struct r600_vertex_element
135 {
136         unsigned                        count;
137         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
138         struct u_vbuf_elements          *vmgr_elements;
139         struct r600_resource            *fetch_shader;
140         unsigned                        fs_size;
141         struct r600_pipe_state          rstate;
142         /* if offset is to big for fetch instructio we need to alterate
143          * offset of vertex buffer, record here the offset need to add
144          */
145         unsigned                        vbuffer_need_offset;
146         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
147 };
148
149 struct r600_pipe_shader {
150         struct r600_shader              shader;
151         struct r600_pipe_state          rstate;
152         struct r600_resource            *bo;
153         struct r600_resource            *bo_fetch;
154         struct r600_vertex_element      vertex_elements;
155         struct tgsi_token               *tokens;
156         unsigned        sprite_coord_enable;
157         unsigned        flatshade;
158         unsigned        pa_cl_vs_out_cntl;
159         struct pipe_stream_output_info  so;
160 };
161
162 struct r600_pipe_sampler_state {
163         struct r600_pipe_state          rstate;
164         boolean seamless_cube_map;
165 };
166
167 /* needed for blitter save */
168 #define NUM_TEX_UNITS 16
169
170 struct r600_textures_info {
171         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
172         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
173         unsigned                        n_views;
174         unsigned                        n_samplers;
175         bool                            samplers_dirty;
176         bool                            is_array_sampler[NUM_TEX_UNITS];
177 };
178
179 struct r600_fence {
180         struct pipe_reference           reference;
181         unsigned                        index; /* in the shared bo */
182         struct list_head                head;
183 };
184
185 #define FENCE_BLOCK_SIZE 16
186
187 struct r600_fence_block {
188         struct r600_fence               fences[FENCE_BLOCK_SIZE];
189         struct list_head                head;
190 };
191
192 #define R600_CONSTANT_ARRAY_SIZE 256
193 #define R600_RESOURCE_ARRAY_SIZE 160
194
195 struct r600_stencil_ref
196 {
197         ubyte ref_value[2];
198         ubyte valuemask[2];
199         ubyte writemask[2];
200 };
201
202 struct r600_pipe_context {
203         struct pipe_context             context;
204         struct blitter_context          *blitter;
205         enum radeon_family              family;
206         enum chip_class                 chip_class;
207         unsigned                        r6xx_num_clause_temp_gprs;
208         void                            *custom_dsa_flush;
209         struct r600_screen              *screen;
210         struct radeon_winsys            *ws;
211         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
212         struct r600_context             ctx;
213         struct r600_vertex_element      *vertex_elements;
214         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
215         struct pipe_framebuffer_state   framebuffer;
216         unsigned                        cb_target_mask;
217         unsigned                        cb_color_control;
218         unsigned                        pa_sc_line_stipple;
219         unsigned                        pa_su_sc_mode_cntl;
220         unsigned                        pa_cl_clip_cntl;
221         /* for saving when using blitter */
222         struct pipe_stencil_ref         stencil_ref;
223         struct pipe_viewport_state      viewport;
224         struct pipe_clip_state          clip;
225         struct r600_pipe_state          config;
226         struct r600_pipe_shader         *ps_shader;
227         struct r600_pipe_shader         *vs_shader;
228         struct r600_pipe_state          vs_const_buffer;
229         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
230         struct r600_pipe_state          ps_const_buffer;
231         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
232         struct r600_pipe_rasterizer     *rasterizer;
233         struct r600_pipe_state          vgt;
234         struct r600_pipe_state          spi;
235         struct pipe_query               *current_render_cond;
236         unsigned                        current_render_cond_mode;
237         struct pipe_query               *saved_render_cond;
238         unsigned                        saved_render_cond_mode;
239         /* shader information */
240         boolean                         two_side;
241         unsigned                        sprite_coord_enable;
242         boolean                         export_16bpc;
243         unsigned                        alpha_ref;
244         boolean                         alpha_ref_dirty;
245         unsigned                        nr_cbufs;
246         struct r600_textures_info       vs_samplers;
247         struct r600_textures_info       ps_samplers;
248
249         struct u_vbuf                   *vbuf_mgr;
250         struct util_slab_mempool        pool_transfers;
251         boolean                         have_depth_texture, have_depth_fb;
252
253         unsigned default_ps_gprs, default_vs_gprs;
254 };
255
256 /* evergreen_state.c */
257 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
258 void evergreen_init_config(struct r600_pipe_context *rctx);
259 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
260 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
261 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
262 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
263 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
264 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
265                                          struct r600_pipe_resource_state *rstate);
266 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
267                                         struct r600_pipe_resource_state *rstate,
268                                         struct r600_resource *rbuffer,
269                                         unsigned offset, unsigned stride,
270                                         enum radeon_bo_usage usage);
271 boolean evergreen_is_format_supported(struct pipe_screen *screen,
272                                       enum pipe_format format,
273                                       enum pipe_texture_target target,
274                                       unsigned sample_count,
275                                       unsigned usage);
276
277 /* r600_blit.c */
278 void r600_init_blit_functions(struct r600_pipe_context *rctx);
279 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
280 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
281 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
282
283 /* r600_buffer.c */
284 bool r600_init_resource(struct r600_screen *rscreen,
285                         struct r600_resource *res,
286                         unsigned size, unsigned alignment,
287                         unsigned bind, unsigned usage);
288 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
289                                          const struct pipe_resource *templ);
290 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
291                                               void *ptr, unsigned bytes,
292                                               unsigned bind);
293 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
294                               struct pipe_index_buffer *ib, unsigned count);
295
296
297 /* r600_pipe.c */
298 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
299                 unsigned flags);
300
301 /* r600_query.c */
302 void r600_init_query_functions(struct r600_pipe_context *rctx);
303
304 /* r600_resource.c */
305 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
306
307 /* r600_shader.c */
308 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
309 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
310 int r600_find_vs_semantic_index(struct r600_shader *vs,
311                                 struct r600_shader *ps, int id);
312
313 /* r600_state.c */
314 void r600_update_sampler_states(struct r600_pipe_context *rctx);
315 void r600_init_state_functions(struct r600_pipe_context *rctx);
316 void r600_init_config(struct r600_pipe_context *rctx);
317 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
318 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
319 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
320 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
321 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
322 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
323                                     struct r600_pipe_resource_state *rstate);
324 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
325                                    struct r600_resource *rbuffer,
326                                    unsigned offset, unsigned stride,
327                                    enum radeon_bo_usage usage);
328 void r600_adjust_gprs(struct r600_pipe_context *rctx);
329 boolean r600_is_format_supported(struct pipe_screen *screen,
330                                  enum pipe_format format,
331                                  enum pipe_texture_target target,
332                                  unsigned sample_count,
333                                  unsigned usage);
334
335 /* r600_texture.c */
336 void r600_init_screen_texture_functions(struct pipe_screen *screen);
337 void r600_init_surface_functions(struct r600_pipe_context *r600);
338 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
339                                   const unsigned char *swizzle_view,
340                                   uint32_t *word4_p, uint32_t *yuv_format_p);
341 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
342                                         unsigned level, unsigned layer);
343
344 /* r600_translate.c */
345 void r600_translate_index_buffer(struct r600_pipe_context *r600,
346                                  struct pipe_index_buffer *ib,
347                                  unsigned count);
348
349 /* r600_state_common.c */
350 void r600_set_index_buffer(struct pipe_context *ctx,
351                            const struct pipe_index_buffer *ib);
352 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
353                              const struct pipe_vertex_buffer *buffers);
354 void *r600_create_vertex_elements(struct pipe_context *ctx,
355                                   unsigned count,
356                                   const struct pipe_vertex_element *elements);
357 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
358 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
359 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
360 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
361 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
362 void r600_sampler_view_destroy(struct pipe_context *ctx,
363                                struct pipe_sampler_view *state);
364 void r600_delete_state(struct pipe_context *ctx, void *state);
365 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
366 void *r600_create_shader_state(struct pipe_context *ctx,
367                                const struct pipe_shader_state *state);
368 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
369 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
370 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
371 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
372 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
373                               struct pipe_resource *buffer);
374 struct pipe_stream_output_target *
375 r600_create_so_target(struct pipe_context *ctx,
376                       struct pipe_resource *buffer,
377                       unsigned buffer_offset,
378                       unsigned buffer_size);
379 void r600_so_target_destroy(struct pipe_context *ctx,
380                             struct pipe_stream_output_target *target);
381 void r600_set_so_targets(struct pipe_context *ctx,
382                          unsigned num_targets,
383                          struct pipe_stream_output_target **targets,
384                          unsigned append_bitmask);
385 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
386                                const struct pipe_stencil_ref *state);
387 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
388
389 /*
390  * common helpers
391  */
392 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
393 {
394         return value * (1 << frac_bits);
395 }
396 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
397
398 static inline unsigned r600_tex_aniso_filter(unsigned filter)
399 {
400         if (filter <= 1)   return 0;
401         if (filter <= 2)   return 1;
402         if (filter <= 4)   return 2;
403         if (filter <= 8)   return 3;
404          /* else */        return 4;
405 }
406
407 /* 12.4 fixed-point */
408 static INLINE unsigned r600_pack_float_12p4(float x)
409 {
410         return x <= 0    ? 0 :
411                x >= 4096 ? 0xffff : x * 16;
412 }
413
414 #endif