r600g: disable render condition for some blitter operations
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include <pipe/p_state.h>
30 #include <pipe/p_screen.h>
31 #include <pipe/p_context.h>
32 #include <util/u_math.h>
33 #include "util/u_slab.h"
34 #include "util/u_vbuf_mgr.h"
35 #include "r600.h"
36 #include "r600_public.h"
37 #include "r600_shader.h"
38 #include "r600_resource.h"
39
40 #define R600_MAX_CONST_BUFFERS 1
41 #define R600_MAX_CONST_BUFFER_SIZE 4096
42
43 #ifdef PIPE_ARCH_BIG_ENDIAN
44 #define R600_BIG_ENDIAN 1
45 #else
46 #define R600_BIG_ENDIAN 0
47 #endif
48
49 enum r600_pipe_state_id {
50         R600_PIPE_STATE_BLEND = 0,
51         R600_PIPE_STATE_BLEND_COLOR,
52         R600_PIPE_STATE_CONFIG,
53         R600_PIPE_STATE_CLIP,
54         R600_PIPE_STATE_SCISSOR,
55         R600_PIPE_STATE_VIEWPORT,
56         R600_PIPE_STATE_RASTERIZER,
57         R600_PIPE_STATE_VGT,
58         R600_PIPE_STATE_FRAMEBUFFER,
59         R600_PIPE_STATE_DSA,
60         R600_PIPE_STATE_STENCIL_REF,
61         R600_PIPE_STATE_PS_SHADER,
62         R600_PIPE_STATE_VS_SHADER,
63         R600_PIPE_STATE_CONSTANT,
64         R600_PIPE_STATE_SAMPLER,
65         R600_PIPE_STATE_RESOURCE,
66         R600_PIPE_STATE_POLYGON_OFFSET,
67         R600_PIPE_STATE_FETCH_SHADER,
68         R600_PIPE_STATE_SPI,
69         R600_PIPE_NSTATES
70 };
71
72 struct r600_screen {
73         struct pipe_screen              screen;
74         struct radeon                   *radeon;
75         struct r600_tiling_info         *tiling_info;
76         struct util_slab_mempool        pool_buffers;
77         unsigned                        num_contexts;
78
79         /* for thread-safe write accessing to num_contexts */
80         pipe_mutex                      mutex_num_contexts;
81 };
82
83 struct r600_pipe_sampler_view {
84         struct pipe_sampler_view        base;
85         struct r600_pipe_resource_state         state;
86 };
87
88 struct r600_pipe_rasterizer {
89         struct r600_pipe_state          rstate;
90         boolean                         flatshade;
91         unsigned                        sprite_coord_enable;
92         float                           offset_units;
93         float                           offset_scale;
94 };
95
96 struct r600_pipe_blend {
97         struct r600_pipe_state          rstate;
98         unsigned                        cb_target_mask;
99 };
100
101 struct r600_pipe_dsa {
102         struct r600_pipe_state          rstate;
103         unsigned                        alpha_ref;
104 };
105
106 struct r600_vertex_element
107 {
108         unsigned                        count;
109         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
110         struct u_vbuf_mgr_elements      *vmgr_elements;
111         struct r600_bo                  *fetch_shader;
112         unsigned                        fs_size;
113         struct r600_pipe_state          rstate;
114         /* if offset is to big for fetch instructio we need to alterate
115          * offset of vertex buffer, record here the offset need to add
116          */
117         unsigned                        vbuffer_need_offset;
118         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
119 };
120
121 struct r600_pipe_shader {
122         struct r600_shader              shader;
123         struct r600_pipe_state          rstate;
124         struct r600_bo                  *bo;
125         struct r600_bo                  *bo_fetch;
126         struct r600_vertex_element      vertex_elements;
127 };
128
129 /* needed for blitter save */
130 #define NUM_TEX_UNITS 16
131
132 struct r600_textures_info {
133         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
134         unsigned                        n_views;
135         void                            *samplers[NUM_TEX_UNITS];
136         unsigned                        n_samplers;
137 };
138
139 struct r600_fence {
140         struct pipe_reference           reference;
141         struct r600_pipe_context        *ctx;
142         unsigned                        index; /* in the shared bo */
143         struct list_head                head;
144 };
145
146 #define FENCE_BLOCK_SIZE 16
147
148 struct r600_fence_block {
149         struct r600_fence               fences[FENCE_BLOCK_SIZE];
150         struct list_head                head;
151 };
152
153 struct r600_pipe_fences {
154         struct r600_bo                  *bo;
155         unsigned                        *data;
156         unsigned                        next_index;
157         /* linked list of preallocated blocks */
158         struct list_head                blocks;
159         /* linked list of freed fences */
160         struct list_head                pool;
161 };
162
163 #define R600_CONSTANT_ARRAY_SIZE 256
164 #define R600_RESOURCE_ARRAY_SIZE 160
165
166 struct r600_pipe_context {
167         struct pipe_context             context;
168         struct blitter_context          *blitter;
169         unsigned                        family;
170         void                            *custom_dsa_flush;
171         struct r600_screen              *screen;
172         struct radeon                   *radeon;
173         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
174         struct r600_context             ctx;
175         struct r600_vertex_element      *vertex_elements;
176         struct r600_pipe_resource_state         fs_resource[PIPE_MAX_ATTRIBS];
177         struct pipe_framebuffer_state   framebuffer;
178         struct pipe_index_buffer        index_buffer;
179         unsigned                        cb_target_mask;
180         /* for saving when using blitter */
181         struct pipe_stencil_ref         stencil_ref;
182         struct pipe_viewport_state      viewport;
183         struct pipe_clip_state          clip;
184         struct r600_pipe_state          config;
185         struct r600_pipe_shader         *ps_shader;
186         struct r600_pipe_shader         *vs_shader;
187         struct r600_pipe_state          vs_const_buffer;
188         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
189         struct r600_pipe_state          ps_const_buffer;
190         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
191         struct r600_pipe_rasterizer     *rasterizer;
192         struct r600_pipe_state          vgt;
193         struct r600_pipe_state          spi;
194         struct pipe_query               *current_render_cond;
195         unsigned                        current_render_cond_mode;
196         struct pipe_query               *saved_render_cond;
197         unsigned                        saved_render_cond_mode;
198         /* shader information */
199         unsigned                        sprite_coord_enable;
200         boolean                         flatshade;
201         boolean                         export_16bpc;
202         unsigned                        alpha_ref;
203         boolean                         alpha_ref_dirty;
204         struct r600_textures_info       ps_samplers;
205
206         struct r600_pipe_fences         fences;
207
208         struct u_vbuf_mgr               *vbuf_mgr;
209         struct util_slab_mempool        pool_transfers;
210         boolean                         blit;
211         boolean                         have_depth_texture, have_depth_fb;
212
213         unsigned default_ps_gprs, default_vs_gprs;
214 };
215
216 struct r600_drawl {
217         struct pipe_draw_info   info;
218         struct pipe_context     *ctx;
219         unsigned                index_size;
220         unsigned                index_buffer_offset;
221         struct pipe_resource    *index_buffer;
222 };
223
224 /* evergreen_state.c */
225 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
226 void evergreen_init_config(struct r600_pipe_context *rctx);
227 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
228 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
229 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
230 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
231 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
232 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
233                                          struct r600_pipe_resource_state *rstate);
234 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
235                                         struct r600_resource *rbuffer,
236                                         unsigned offset, unsigned stride);
237
238 /* r600_blit.c */
239 void r600_init_blit_functions(struct r600_pipe_context *rctx);
240 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
241 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
242 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
243
244 /* r600_buffer.c */
245 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
246                                          const struct pipe_resource *templ);
247 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
248                                               void *ptr, unsigned bytes,
249                                               unsigned bind);
250 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
251                                               struct winsys_handle *whandle);
252 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
253
254 /* r600_query.c */
255 void r600_init_query_functions(struct r600_pipe_context *rctx);
256
257 /* r600_resource.c */
258 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
259
260 /* r600_shader.c */
261 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
262 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
263 int r600_find_vs_semantic_index(struct r600_shader *vs,
264                                 struct r600_shader *ps, int id);
265
266 /* r600_state.c */
267 void r600_init_state_functions(struct r600_pipe_context *rctx);
268 void r600_init_config(struct r600_pipe_context *rctx);
269 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
270 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
271 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
272 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
273 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
274 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
275                                     struct r600_pipe_resource_state *rstate);
276 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
277                                    struct r600_resource *rbuffer,
278                                    unsigned offset, unsigned stride);
279 void r600_adjust_gprs(struct r600_pipe_context *rctx);
280
281 /* r600_texture.c */
282 void r600_init_screen_texture_functions(struct pipe_screen *screen);
283 void r600_init_surface_functions(struct r600_pipe_context *r600);
284 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
285                                   const unsigned char *swizzle_view,
286                                   uint32_t *word4_p, uint32_t *yuv_format_p);
287 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
288                                         unsigned level, unsigned layer);
289
290 /* r600_translate.c */
291 void r600_translate_index_buffer(struct r600_pipe_context *r600,
292                                  struct pipe_resource **index_buffer,
293                                  unsigned *index_size,
294                                  unsigned *start, unsigned count);
295
296 /* r600_state_common.c */
297 void r600_set_index_buffer(struct pipe_context *ctx,
298                            const struct pipe_index_buffer *ib);
299 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
300                              const struct pipe_vertex_buffer *buffers);
301 void *r600_create_vertex_elements(struct pipe_context *ctx,
302                                   unsigned count,
303                                   const struct pipe_vertex_element *elements);
304 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
305 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
306 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
307 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
308 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
309 void r600_sampler_view_destroy(struct pipe_context *ctx,
310                                struct pipe_sampler_view *state);
311 void r600_delete_state(struct pipe_context *ctx, void *state);
312 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
313 void *r600_create_shader_state(struct pipe_context *ctx,
314                                const struct pipe_shader_state *state);
315 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
316 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
317 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
318 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
319 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
320                               struct pipe_resource *buffer);
321 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
322
323 /*
324  * common helpers
325  */
326 static INLINE u32 S_FIXED(float value, u32 frac_bits)
327 {
328         return value * (1 << frac_bits);
329 }
330 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
331
332 static inline unsigned r600_tex_aniso_filter(unsigned filter)
333 {
334         if (filter <= 1)   return 0;
335         if (filter <= 2)   return 1;
336         if (filter <= 4)   return 2;
337         if (filter <= 8)   return 3;
338          /* else */        return 4;
339 }
340
341 #endif