r600g: implement clip vertex v2
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_NSTATES
72 };
73
74 struct r600_pipe_fences {
75         struct r600_resource            *bo;
76         unsigned                        *data;
77         unsigned                        next_index;
78         /* linked list of preallocated blocks */
79         struct list_head                blocks;
80         /* linked list of freed fences */
81         struct list_head                pool;
82         pipe_mutex                      mutex;
83 };
84
85 struct r600_screen {
86         struct pipe_screen              screen;
87         struct radeon_winsys            *ws;
88         unsigned                        family;
89         enum chip_class                 chip_class;
90         struct radeon_info              info;
91         struct r600_tiling_info         tiling_info;
92         struct util_slab_mempool        pool_buffers;
93         struct r600_pipe_fences         fences;
94
95         unsigned                        num_contexts;
96
97         /* for thread-safe write accessing to num_contexts */
98         pipe_mutex                      mutex_num_contexts;
99 };
100
101 struct r600_pipe_sampler_view {
102         struct pipe_sampler_view        base;
103         struct r600_pipe_resource_state         state;
104 };
105
106 struct r600_pipe_rasterizer {
107         struct r600_pipe_state          rstate;
108         boolean                         clamp_vertex_color;
109         boolean                         clamp_fragment_color;
110         boolean                         flatshade;
111         boolean                         two_side;
112         unsigned                        sprite_coord_enable;
113         unsigned                        clip_plane_enable;
114         float                           offset_units;
115         float                           offset_scale;
116 };
117
118 struct r600_pipe_blend {
119         struct r600_pipe_state          rstate;
120         unsigned                        cb_target_mask;
121 };
122
123 struct r600_pipe_dsa {
124         struct r600_pipe_state          rstate;
125         unsigned                        alpha_ref;
126 };
127
128 struct r600_vertex_element
129 {
130         unsigned                        count;
131         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
132         struct u_vbuf_elements          *vmgr_elements;
133         struct r600_resource            *fetch_shader;
134         unsigned                        fs_size;
135         struct r600_pipe_state          rstate;
136         /* if offset is to big for fetch instructio we need to alterate
137          * offset of vertex buffer, record here the offset need to add
138          */
139         unsigned                        vbuffer_need_offset;
140         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
141 };
142
143 struct r600_pipe_shader {
144         struct r600_shader              shader;
145         struct r600_pipe_state          rstate;
146         struct r600_resource            *bo;
147         struct r600_resource            *bo_fetch;
148         struct r600_vertex_element      vertex_elements;
149         struct tgsi_token               *tokens;
150         unsigned        sprite_coord_enable;
151         struct pipe_stream_output_info  so;
152 };
153
154 struct r600_pipe_sampler_state {
155         struct r600_pipe_state          rstate;
156         boolean seamless_cube_map;
157 };
158
159 /* needed for blitter save */
160 #define NUM_TEX_UNITS 16
161
162 struct r600_textures_info {
163         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
164         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
165         unsigned                        n_views;
166         unsigned                        n_samplers;
167         bool                            samplers_dirty;
168         bool                            is_array_sampler[NUM_TEX_UNITS];
169 };
170
171 struct r600_fence {
172         struct pipe_reference           reference;
173         unsigned                        index; /* in the shared bo */
174         struct list_head                head;
175 };
176
177 #define FENCE_BLOCK_SIZE 16
178
179 struct r600_fence_block {
180         struct r600_fence               fences[FENCE_BLOCK_SIZE];
181         struct list_head                head;
182 };
183
184 #define R600_CONSTANT_ARRAY_SIZE 256
185 #define R600_RESOURCE_ARRAY_SIZE 160
186
187 struct r600_pipe_context {
188         struct pipe_context             context;
189         struct blitter_context          *blitter;
190         enum radeon_family              family;
191         enum chip_class                 chip_class;
192         void                            *custom_dsa_flush;
193         struct r600_screen              *screen;
194         struct radeon_winsys            *ws;
195         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
196         struct r600_context             ctx;
197         struct r600_vertex_element      *vertex_elements;
198         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
199         struct pipe_framebuffer_state   framebuffer;
200         unsigned                        cb_target_mask;
201         /* for saving when using blitter */
202         struct pipe_stencil_ref         stencil_ref;
203         struct pipe_viewport_state      viewport;
204         struct pipe_clip_state          clip;
205         struct r600_pipe_state          config;
206         struct r600_pipe_shader         *ps_shader;
207         struct r600_pipe_shader         *vs_shader;
208         struct r600_pipe_state          vs_const_buffer;
209         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
210         struct r600_pipe_state          ps_const_buffer;
211         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
212         struct r600_pipe_rasterizer     *rasterizer;
213         struct r600_pipe_state          vgt;
214         struct r600_pipe_state          spi;
215         struct pipe_query               *current_render_cond;
216         unsigned                        current_render_cond_mode;
217         struct pipe_query               *saved_render_cond;
218         unsigned                        saved_render_cond_mode;
219         /* shader information */
220         boolean                         clamp_vertex_color;
221         boolean                         clamp_fragment_color;
222         boolean                         two_side;
223         unsigned                        user_clip_plane_enable;
224         unsigned                        clip_dist_enable;
225         unsigned                        sprite_coord_enable;
226         boolean                         export_16bpc;
227         unsigned                        alpha_ref;
228         boolean                         alpha_ref_dirty;
229         unsigned                        nr_cbufs;
230         struct r600_textures_info       vs_samplers;
231         struct r600_textures_info       ps_samplers;
232
233         struct u_vbuf                   *vbuf_mgr;
234         struct util_slab_mempool        pool_transfers;
235         boolean                         have_depth_texture, have_depth_fb;
236
237         unsigned default_ps_gprs, default_vs_gprs;
238 };
239
240 /* evergreen_state.c */
241 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
242 void evergreen_init_config(struct r600_pipe_context *rctx);
243 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
244 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
245 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
246 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
247 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
248 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
249                                          struct r600_pipe_resource_state *rstate);
250 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
251                                         struct r600_pipe_resource_state *rstate,
252                                         struct r600_resource *rbuffer,
253                                         unsigned offset, unsigned stride,
254                                         enum radeon_bo_usage usage);
255 boolean evergreen_is_format_supported(struct pipe_screen *screen,
256                                       enum pipe_format format,
257                                       enum pipe_texture_target target,
258                                       unsigned sample_count,
259                                       unsigned usage);
260
261 /* r600_blit.c */
262 void r600_init_blit_functions(struct r600_pipe_context *rctx);
263 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
264 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
265 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
266
267 /* r600_buffer.c */
268 bool r600_init_resource(struct r600_screen *rscreen,
269                         struct r600_resource *res,
270                         unsigned size, unsigned alignment,
271                         unsigned bind, unsigned usage);
272 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
273                                          const struct pipe_resource *templ);
274 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
275                                               void *ptr, unsigned bytes,
276                                               unsigned bind);
277 void r600_upload_index_buffer(struct r600_pipe_context *rctx,
278                               struct pipe_index_buffer *ib, unsigned count);
279
280
281 /* r600_pipe.c */
282 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
283                 unsigned flags);
284
285 /* r600_query.c */
286 void r600_init_query_functions(struct r600_pipe_context *rctx);
287
288 /* r600_resource.c */
289 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
290
291 /* r600_shader.c */
292 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
294 int r600_find_vs_semantic_index(struct r600_shader *vs,
295                                 struct r600_shader *ps, int id);
296
297 /* r600_state.c */
298 void r600_update_sampler_states(struct r600_pipe_context *rctx);
299 void r600_init_state_functions(struct r600_pipe_context *rctx);
300 void r600_init_config(struct r600_pipe_context *rctx);
301 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
304 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
305 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
306 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
307                                     struct r600_pipe_resource_state *rstate);
308 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
309                                    struct r600_resource *rbuffer,
310                                    unsigned offset, unsigned stride,
311                                    enum radeon_bo_usage usage);
312 void r600_adjust_gprs(struct r600_pipe_context *rctx);
313 boolean r600_is_format_supported(struct pipe_screen *screen,
314                                  enum pipe_format format,
315                                  enum pipe_texture_target target,
316                                  unsigned sample_count,
317                                  unsigned usage);
318
319 /* r600_texture.c */
320 void r600_init_screen_texture_functions(struct pipe_screen *screen);
321 void r600_init_surface_functions(struct r600_pipe_context *r600);
322 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
323                                   const unsigned char *swizzle_view,
324                                   uint32_t *word4_p, uint32_t *yuv_format_p);
325 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
326                                         unsigned level, unsigned layer);
327
328 /* r600_translate.c */
329 void r600_translate_index_buffer(struct r600_pipe_context *r600,
330                                  struct pipe_index_buffer *ib,
331                                  unsigned count);
332
333 /* r600_state_common.c */
334 void r600_set_index_buffer(struct pipe_context *ctx,
335                            const struct pipe_index_buffer *ib);
336 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
337                              const struct pipe_vertex_buffer *buffers);
338 void *r600_create_vertex_elements(struct pipe_context *ctx,
339                                   unsigned count,
340                                   const struct pipe_vertex_element *elements);
341 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
342 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
343 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
344 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
345 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
346 void r600_sampler_view_destroy(struct pipe_context *ctx,
347                                struct pipe_sampler_view *state);
348 void r600_delete_state(struct pipe_context *ctx, void *state);
349 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
350 void *r600_create_shader_state(struct pipe_context *ctx,
351                                const struct pipe_shader_state *state);
352 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
353 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
354 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
355 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
356 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
357                               struct pipe_resource *buffer);
358 struct pipe_stream_output_target *
359 r600_create_so_target(struct pipe_context *ctx,
360                       struct pipe_resource *buffer,
361                       unsigned buffer_offset,
362                       unsigned buffer_size);
363 void r600_so_target_destroy(struct pipe_context *ctx,
364                             struct pipe_stream_output_target *target);
365 void r600_set_so_targets(struct pipe_context *ctx,
366                          unsigned num_targets,
367                          struct pipe_stream_output_target **targets,
368                          unsigned append_bitmask);
369
370
371 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
372
373 /*
374  * common helpers
375  */
376 static INLINE u32 S_FIXED(float value, u32 frac_bits)
377 {
378         return value * (1 << frac_bits);
379 }
380 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
381
382 static inline unsigned r600_tex_aniso_filter(unsigned filter)
383 {
384         if (filter <= 1)   return 0;
385         if (filter <= 2)   return 1;
386         if (filter <= 4)   return 2;
387         if (filter <= 8)   return 3;
388          /* else */        return 4;
389 }
390
391 #endif