r600g: cleanup names around depth decompression
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_llvm.h"
32 #include "r600_public.h"
33 #include "r600_shader.h"
34 #include "r600_resource.h"
35 #include "evergreen_compute.h"
36
37 #define R600_MAX_CONST_BUFFERS 2
38 #define R600_MAX_CONST_BUFFER_SIZE 4096
39
40 #ifdef PIPE_ARCH_BIG_ENDIAN
41 #define R600_BIG_ENDIAN 1
42 #else
43 #define R600_BIG_ENDIAN 0
44 #endif
45
46 enum r600_atom_flags {
47         /* When set, atoms are added at the beginning of the dirty list
48          * instead of the end. */
49         EMIT_EARLY = (1 << 0)
50 };
51
52 /* This encapsulates a state or an operation which can emitted into the GPU
53  * command stream. It's not limited to states only, it can be used for anything
54  * that wants to write commands into the CS (e.g. cache flushes). */
55 struct r600_atom {
56         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58         unsigned                num_dw;
59         enum r600_atom_flags    flags;
60         bool                    dirty;
61
62         struct list_head        head;
63 };
64
65 /* This is an atom containing GPU commands that never change.
66  * This is supposed to be copied directly into the CS. */
67 struct r600_command_buffer {
68         struct r600_atom atom;
69         uint32_t *buf;
70         unsigned max_num_dw;
71         unsigned pkt_flags;
72 };
73
74 struct r600_surface_sync_cmd {
75         struct r600_atom atom;
76         unsigned flush_flags; /* CP_COHER_CNTL */
77 };
78
79 struct r600_db_misc_state {
80         struct r600_atom atom;
81         bool occlusion_query_enabled;
82         bool flush_depthstencil_through_cb;
83         bool copy_depth, copy_stencil;
84         unsigned copy_sample;
85 };
86
87 struct r600_cb_misc_state {
88         struct r600_atom atom;
89         unsigned cb_color_control; /* this comes from blend state */
90         unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
91         unsigned nr_cbufs;
92         unsigned nr_ps_color_outputs;
93         bool multiwrite;
94         bool dual_src_blend;
95 };
96
97 struct r600_alphatest_state {
98         struct r600_atom atom;
99         unsigned sx_alpha_test_control; /* this comes from dsa state */
100         unsigned sx_alpha_ref; /* this comes from dsa state */
101         bool bypass;
102         bool cb0_export_16bpc; /* from set_framebuffer_state */
103 };
104
105 struct r600_cs_shader_state {
106         struct r600_atom atom;
107         struct r600_pipe_compute *shader;
108 };
109
110 struct r600_sample_mask {
111         struct r600_atom atom;
112         uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */
113 };
114
115 enum r600_pipe_state_id {
116         R600_PIPE_STATE_BLEND = 0,
117         R600_PIPE_STATE_BLEND_COLOR,
118         R600_PIPE_STATE_CONFIG,
119         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
120         R600_PIPE_STATE_CLIP,
121         R600_PIPE_STATE_SCISSOR,
122         R600_PIPE_STATE_VIEWPORT,
123         R600_PIPE_STATE_RASTERIZER,
124         R600_PIPE_STATE_VGT,
125         R600_PIPE_STATE_FRAMEBUFFER,
126         R600_PIPE_STATE_DSA,
127         R600_PIPE_STATE_STENCIL_REF,
128         R600_PIPE_STATE_PS_SHADER,
129         R600_PIPE_STATE_VS_SHADER,
130         R600_PIPE_STATE_CONSTANT,
131         R600_PIPE_STATE_SAMPLER,
132         R600_PIPE_STATE_RESOURCE,
133         R600_PIPE_STATE_POLYGON_OFFSET,
134         R600_PIPE_STATE_FETCH_SHADER,
135         R600_PIPE_STATE_SPI,
136         R600_PIPE_NSTATES
137 };
138
139 struct compute_memory_pool;
140 void compute_memory_pool_delete(struct compute_memory_pool* pool);
141 struct compute_memory_pool* compute_memory_pool_new(
142         struct r600_screen *rscreen);
143
144 struct r600_pipe_fences {
145         struct r600_resource            *bo;
146         unsigned                        *data;
147         unsigned                        next_index;
148         /* linked list of preallocated blocks */
149         struct list_head                blocks;
150         /* linked list of freed fences */
151         struct list_head                pool;
152         pipe_mutex                      mutex;
153 };
154
155 struct r600_screen {
156         struct pipe_screen              screen;
157         struct radeon_winsys            *ws;
158         unsigned                        family;
159         enum chip_class                 chip_class;
160         struct radeon_info              info;
161         bool                            has_streamout;
162         struct r600_tiling_info         tiling_info;
163         struct r600_pipe_fences         fences;
164
165         /*for compute global memory binding, we allocate stuff here, instead of
166          * buffers.
167          * XXX: Not sure if this is the best place for global_pool.  Also,
168          * it's not thread safe, so it won't work with multiple contexts. */
169         struct compute_memory_pool *global_pool;
170 };
171
172 struct r600_pipe_sampler_view {
173         struct pipe_sampler_view        base;
174         struct r600_resource            *tex_resource;
175         uint32_t                        tex_resource_words[8];
176 };
177
178 struct r600_pipe_rasterizer {
179         struct r600_pipe_state          rstate;
180         boolean                         flatshade;
181         boolean                         two_side;
182         unsigned                        sprite_coord_enable;
183         unsigned                        clip_plane_enable;
184         unsigned                        pa_sc_line_stipple;
185         unsigned                        pa_cl_clip_cntl;
186         float                           offset_units;
187         float                           offset_scale;
188         bool                            scissor_enable;
189         bool                            multisample_enable;
190 };
191
192 struct r600_pipe_blend {
193         struct r600_pipe_state          rstate;
194         unsigned                        cb_target_mask;
195         unsigned                        cb_color_control;
196         bool                            dual_src_blend;
197         bool                            alpha_to_one;
198 };
199
200 struct r600_pipe_dsa {
201         struct r600_pipe_state          rstate;
202         unsigned                        alpha_ref;
203         ubyte                           valuemask[2];
204         ubyte                           writemask[2];
205         unsigned                        sx_alpha_test_control;
206 };
207
208 struct r600_vertex_element
209 {
210         unsigned                        count;
211         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
212         struct r600_resource            *fetch_shader;
213         unsigned                        fs_size;
214         struct r600_pipe_state          rstate;
215 };
216
217 struct r600_pipe_shader;
218
219 struct r600_pipe_shader_selector {
220         struct r600_pipe_shader *current;
221
222         struct tgsi_token       *tokens;
223         struct pipe_stream_output_info  so;
224
225         unsigned        num_shaders;
226
227         /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
228         unsigned        type;
229
230         unsigned        nr_ps_max_color_exports;
231 };
232
233 struct r600_pipe_shader {
234         struct r600_pipe_shader_selector *selector;
235         struct r600_pipe_shader *next_variant;
236         struct r600_shader              shader;
237         struct r600_pipe_state          rstate;
238         struct r600_resource            *bo;
239         struct r600_resource            *bo_fetch;
240         struct r600_vertex_element      vertex_elements;
241         unsigned        sprite_coord_enable;
242         unsigned        flatshade;
243         unsigned        pa_cl_vs_out_cntl;
244         unsigned        nr_ps_color_outputs;
245         unsigned        key;
246         unsigned                db_shader_control;
247         unsigned                ps_depth_export;
248 };
249
250 struct r600_pipe_sampler_state {
251         uint32_t                        tex_sampler_words[3];
252         uint32_t                        border_color[4];
253         bool                            border_color_use;
254         bool                            seamless_cube_map;
255 };
256
257 /* needed for blitter save */
258 #define NUM_TEX_UNITS 16
259
260 struct r600_seamless_cube_map {
261         struct r600_atom                atom;
262         bool                            enabled;
263 };
264
265 struct r600_samplerview_state {
266         struct r600_atom                atom;
267         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
268         uint32_t                        enabled_mask;
269         uint32_t                        dirty_mask;
270         uint32_t                        compressed_depthtex_mask; /* which textures are depth */
271 };
272
273 struct r600_textures_info {
274         struct r600_samplerview_state   views;
275         struct r600_atom                atom_sampler;
276         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
277         unsigned                        n_samplers;
278         bool                            is_array_sampler[NUM_TEX_UNITS];
279 };
280
281 struct r600_fence {
282         struct pipe_reference           reference;
283         unsigned                        index; /* in the shared bo */
284         struct r600_resource            *sleep_bo;
285         struct list_head                head;
286 };
287
288 #define FENCE_BLOCK_SIZE 16
289
290 struct r600_fence_block {
291         struct r600_fence               fences[FENCE_BLOCK_SIZE];
292         struct list_head                head;
293 };
294
295 #define R600_CONSTANT_ARRAY_SIZE 256
296 #define R600_RESOURCE_ARRAY_SIZE 160
297
298 struct r600_stencil_ref
299 {
300         ubyte ref_value[2];
301         ubyte valuemask[2];
302         ubyte writemask[2];
303 };
304
305 struct r600_constbuf_state
306 {
307         struct r600_atom                atom;
308         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
309         uint32_t                        enabled_mask;
310         uint32_t                        dirty_mask;
311 };
312
313 struct r600_vertexbuf_state
314 {
315         struct r600_atom                atom;
316         struct pipe_vertex_buffer       vb[PIPE_MAX_ATTRIBS];
317         uint32_t                        enabled_mask; /* non-NULL buffers */
318         uint32_t                        dirty_mask;
319 };
320
321 struct r600_context {
322         struct pipe_context             context;
323         struct blitter_context          *blitter;
324         enum radeon_family              family;
325         enum chip_class                 chip_class;
326         boolean                         has_vertex_cache;
327         unsigned                        r6xx_num_clause_temp_gprs;
328         void                            *custom_dsa_flush;
329         void                            *custom_blend_resolve;
330
331         struct r600_screen              *screen;
332         struct radeon_winsys            *ws;
333         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
334         struct r600_vertex_element      *vertex_elements;
335         struct pipe_framebuffer_state   framebuffer;
336         unsigned                        compute_cb_target_mask;
337         unsigned                        db_shader_control;
338         unsigned                        pa_sc_line_stipple;
339         unsigned                        pa_cl_clip_cntl;
340         /* for saving when using blitter */
341         struct pipe_stencil_ref         stencil_ref;
342         struct pipe_viewport_state      viewport;
343         struct pipe_clip_state          clip;
344         struct r600_pipe_shader_selector        *ps_shader;
345         struct r600_pipe_shader_selector        *vs_shader;
346         struct r600_pipe_rasterizer     *rasterizer;
347         struct r600_pipe_state          vgt;
348         struct r600_pipe_state          spi;
349         struct pipe_query               *current_render_cond;
350         unsigned                        current_render_cond_mode;
351         struct pipe_query               *saved_render_cond;
352         unsigned                        saved_render_cond_mode;
353         /* shader information */
354         boolean                         two_side;
355         boolean                         spi_dirty;
356         unsigned                        sprite_coord_enable;
357         boolean                         flatshade;
358         boolean                         export_16bpc;
359         unsigned                        nr_cbufs;
360         bool                            alpha_to_one;
361         bool                            multisample_enable;
362         bool                            cb0_is_integer;
363
364         struct u_upload_mgr             *uploader;
365         struct util_slab_mempool        pool_transfers;
366
367         unsigned default_ps_gprs, default_vs_gprs;
368
369         /* States based on r600_atom. */
370         struct list_head                dirty_states;
371         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
372         /** Compute specific registers initializations.  The start_cs_cmd atom
373          *  must be emitted before start_compute_cs_cmd. */
374         struct r600_command_buffer      start_compute_cs_cmd;
375         struct r600_surface_sync_cmd    surface_sync_cmd;
376         struct r600_atom                r6xx_flush_and_inv_cmd;
377         struct r600_alphatest_state     alphatest_state;
378         struct r600_cb_misc_state       cb_misc_state;
379         struct r600_db_misc_state       db_misc_state;
380         /** Vertex buffers for fetch shaders */
381         struct r600_vertexbuf_state     vertex_buffer_state;
382         /** Vertex buffers for compute shaders */
383         struct r600_vertexbuf_state     cs_vertex_buffer_state;
384         struct r600_constbuf_state      vs_constbuf_state;
385         struct r600_constbuf_state      ps_constbuf_state;
386         struct r600_textures_info       vs_samplers;
387         struct r600_textures_info       ps_samplers;
388         struct r600_seamless_cube_map   seamless_cube_map;
389         struct r600_cs_shader_state     cs_shader_state;
390         struct r600_sample_mask         sample_mask;
391
392         /* current external blend state (from state tracker) */
393         struct r600_pipe_blend          *blend;
394         /* state with disabled blending - used internally with blend_override */
395         struct r600_pipe_blend          *no_blend;
396
397         /* 1 - override current blend state with no_blend, 0 - use external state */
398         unsigned        blend_override;
399
400         struct radeon_winsys_cs *cs;
401
402         struct r600_range       *range;
403         unsigned                nblocks;
404         struct r600_block       **blocks;
405         struct list_head        dirty;
406         struct list_head        enable_list;
407         unsigned                pm4_dirty_cdwords;
408         unsigned                ctx_pm4_ndwords;
409
410         /* The list of active queries. Only one query of each type can be active. */
411         int                     num_occlusion_queries;
412
413         /* Manage queries in two separate groups:
414          * The timer ones and the others (streamout, occlusion).
415          *
416          * We do this because we should only suspend non-timer queries for u_blitter,
417          * and later if the non-timer queries are suspended, the context flush should
418          * only suspend and resume the timer queries. */
419         struct list_head        active_timer_queries;
420         unsigned                num_cs_dw_timer_queries_suspend;
421         struct list_head        active_nontimer_queries;
422         unsigned                num_cs_dw_nontimer_queries_suspend;
423
424         unsigned                num_cs_dw_streamout_end;
425
426         unsigned                backend_mask;
427         unsigned                max_db; /* for OQ */
428         unsigned                flags;
429         boolean                 predicate_drawing;
430
431         unsigned                num_so_targets;
432         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
433         boolean                 streamout_start;
434         unsigned                streamout_append_bitmask;
435
436         /* There is no scissor enable bit on r6xx, so we must use a workaround.
437          * These track the current scissor state. */
438         bool                    scissor_enable;
439         struct pipe_scissor_state scissor_state;
440
441         /* With rasterizer discard, there doesn't have to be a pixel shader.
442          * In that case, we bind this one: */
443         void                    *dummy_pixel_shader;
444
445         boolean                 dual_src_blend;
446
447         /* Index buffer. */
448         struct pipe_index_buffer index_buffer;
449 };
450
451 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
452 {
453         atom->emit(rctx, atom);
454         atom->dirty = false;
455         if (atom->head.next && atom->head.prev)
456                 LIST_DELINIT(&atom->head);
457 }
458
459 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
460 {
461         if (!state->dirty) {
462                 if (state->flags & EMIT_EARLY) {
463                         LIST_ADD(&state->head, &rctx->dirty_states);
464                 } else {
465                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
466                 }
467                 state->dirty = true;
468         }
469 }
470
471 /* evergreen_state.c */
472 void evergreen_init_common_regs(struct r600_command_buffer *cb,
473                                 enum chip_class ctx_chip_class,
474                                 enum radeon_family ctx_family,
475                                 int ctx_drm_minor);
476
477 void evergreen_init_state_functions(struct r600_context *rctx);
478 void evergreen_init_atom_start_cs(struct r600_context *rctx);
479 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
480 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
481 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
482 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
483 void *evergreen_create_resolve_blend(struct r600_context *rctx);
484 void evergreen_polygon_offset_update(struct r600_context *rctx);
485 boolean evergreen_is_format_supported(struct pipe_screen *screen,
486                                       enum pipe_format format,
487                                       enum pipe_texture_target target,
488                                       unsigned sample_count,
489                                       unsigned usage);
490 void evergreen_init_color_surface(struct r600_context *rctx,
491                                   struct r600_surface *surf);
492 void evergreen_update_dual_export_state(struct r600_context * rctx);
493
494 /* r600_blit.c */
495 void r600_copy_buffer(struct pipe_context *ctx, struct
496                       pipe_resource *dst, unsigned dstx,
497                       struct pipe_resource *src, const struct pipe_box *src_box);
498 void r600_init_blit_functions(struct r600_context *rctx);
499 void r600_blit_decompress_depth(struct pipe_context *ctx,
500                 struct r600_texture *texture,
501                 struct r600_texture *staging,
502                 unsigned first_level, unsigned last_level,
503                 unsigned first_layer, unsigned last_layer,
504                 unsigned first_sample, unsigned last_sample);
505 void r600_decompress_depth_textures(struct r600_context *rctx,
506                                     struct r600_samplerview_state *textures);
507
508 /* r600_buffer.c */
509 bool r600_init_resource(struct r600_screen *rscreen,
510                         struct r600_resource *res,
511                         unsigned size, unsigned alignment,
512                         unsigned bind, unsigned usage);
513 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
514                                          const struct pipe_resource *templ);
515
516 /* r600_pipe.c */
517 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
518                 unsigned flags);
519
520 /* r600_query.c */
521 void r600_init_query_functions(struct r600_context *rctx);
522 void r600_suspend_nontimer_queries(struct r600_context *ctx);
523 void r600_resume_nontimer_queries(struct r600_context *ctx);
524 void r600_suspend_timer_queries(struct r600_context *ctx);
525 void r600_resume_timer_queries(struct r600_context *ctx);
526
527 /* r600_resource.c */
528 void r600_init_context_resource_functions(struct r600_context *r600);
529
530 /* r600_shader.c */
531 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
532 #ifdef HAVE_OPENCL
533 int r600_compute_shader_create(struct pipe_context * ctx,
534         LLVMModuleRef mod,  struct r600_bytecode * bytecode);
535 #endif
536 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
537
538 /* r600_state.c */
539 void r600_set_scissor_state(struct r600_context *rctx,
540                             const struct pipe_scissor_state *state);
541 void r600_init_state_functions(struct r600_context *rctx);
542 void r600_init_atom_start_cs(struct r600_context *rctx);
543 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
544 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
545 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
546 void *r600_create_db_flush_dsa(struct r600_context *rctx);
547 void r600_polygon_offset_update(struct r600_context *rctx);
548 void r600_adjust_gprs(struct r600_context *rctx);
549 boolean r600_is_format_supported(struct pipe_screen *screen,
550                                  enum pipe_format format,
551                                  enum pipe_texture_target target,
552                                  unsigned sample_count,
553                                  unsigned usage);
554 void r600_update_dual_export_state(struct r600_context * rctx);
555
556 /* r600_texture.c */
557 void r600_init_screen_texture_functions(struct pipe_screen *screen);
558 void r600_init_surface_functions(struct r600_context *r600);
559 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
560                                   const unsigned char *swizzle_view,
561                                   uint32_t *word4_p, uint32_t *yuv_format_p);
562 unsigned r600_texture_get_offset(struct r600_texture *rtex,
563                                         unsigned level, unsigned layer);
564
565 /* r600_translate.c */
566 void r600_translate_index_buffer(struct r600_context *r600,
567                                  struct pipe_index_buffer *ib,
568                                  unsigned count);
569
570 /* r600_state_common.c */
571 void r600_init_atom(struct r600_atom *atom,
572                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
573                     unsigned num_dw, enum r600_atom_flags flags);
574 void r600_init_common_atoms(struct r600_context *rctx);
575 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
576 void r600_texture_barrier(struct pipe_context *ctx);
577 void r600_set_index_buffer(struct pipe_context *ctx,
578                            const struct pipe_index_buffer *ib);
579 void r600_vertex_buffers_dirty(struct r600_context *rctx);
580 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
581                              const struct pipe_vertex_buffer *input);
582 void r600_sampler_views_dirty(struct r600_context *rctx,
583                               struct r600_samplerview_state *state);
584 void r600_set_sampler_views(struct pipe_context *pipe,
585                             unsigned shader,
586                             unsigned start,
587                             unsigned count,
588                             struct pipe_sampler_view **views);
589 void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
590 void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
591 void *r600_create_vertex_elements(struct pipe_context *ctx,
592                                   unsigned count,
593                                   const struct pipe_vertex_element *elements);
594 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
595 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
596 void r600_set_blend_color(struct pipe_context *ctx,
597                           const struct pipe_blend_color *state);
598 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
599 void r600_set_max_scissor(struct r600_context *rctx);
600 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
601 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
602 void r600_sampler_view_destroy(struct pipe_context *ctx,
603                                struct pipe_sampler_view *state);
604 void r600_delete_sampler(struct pipe_context *ctx, void *state);
605 void r600_delete_state(struct pipe_context *ctx, void *state);
606 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
607 void *r600_create_shader_state_ps(struct pipe_context *ctx,
608                    const struct pipe_shader_state *state);
609 void *r600_create_shader_state_vs(struct pipe_context *ctx,
610                    const struct pipe_shader_state *state);
611 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
612 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
613 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
614 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
615 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
616 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
617                               struct pipe_constant_buffer *cb);
618 struct pipe_stream_output_target *
619 r600_create_so_target(struct pipe_context *ctx,
620                       struct pipe_resource *buffer,
621                       unsigned buffer_offset,
622                       unsigned buffer_size);
623 void r600_so_target_destroy(struct pipe_context *ctx,
624                             struct pipe_stream_output_target *target);
625 void r600_set_so_targets(struct pipe_context *ctx,
626                          unsigned num_targets,
627                          struct pipe_stream_output_target **targets,
628                          unsigned append_bitmask);
629 void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask);
630 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
631                                const struct pipe_stencil_ref *state);
632 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
633 uint32_t r600_translate_stencil_op(int s_op);
634 uint32_t r600_translate_fill(uint32_t func);
635 unsigned r600_tex_wrap(unsigned wrap);
636 unsigned r600_tex_filter(unsigned filter);
637 unsigned r600_tex_mipfilter(unsigned filter);
638 unsigned r600_tex_compare(unsigned compare);
639
640 /*
641  * Helpers for building command buffers
642  */
643
644 #define PKT3_SET_CONFIG_REG     0x68
645 #define PKT3_SET_CONTEXT_REG    0x69
646 #define PKT3_SET_CTL_CONST      0x6F
647 #define PKT3_SET_LOOP_CONST                    0x6C
648
649 #define R600_CONFIG_REG_OFFSET  0x08000
650 #define R600_CONTEXT_REG_OFFSET 0x28000
651 #define R600_CTL_CONST_OFFSET   0x3CFF0
652 #define R600_LOOP_CONST_OFFSET                 0X0003E200
653 #define EG_LOOP_CONST_OFFSET               0x0003A200
654
655 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
656 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
657 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
658 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
659 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
660
661 #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
662
663 /*Evergreen Compute packet3*/
664 #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
665
666 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
667 {
668         cb->buf[cb->atom.num_dw++] = value;
669 }
670
671 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
672 {
673         assert(reg < R600_CONTEXT_REG_OFFSET);
674         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
675         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
676         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
677 }
678
679 /**
680  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
681  * shaders.
682  */
683 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
684 {
685         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
686         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
687         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
688         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
689 }
690
691 /**
692  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
693  * shaders.
694  */
695 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
696 {
697         assert(reg >= R600_CTL_CONST_OFFSET);
698         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
699         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
700         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
701 }
702
703 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
704 {
705         assert(reg >= R600_LOOP_CONST_OFFSET);
706         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
707         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
708         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
709 }
710
711 /**
712  * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
713  * shaders.
714  */
715 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
716 {
717         assert(reg >= EG_LOOP_CONST_OFFSET);
718         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
719         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
720         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
721 }
722
723 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
724 {
725         r600_store_config_reg_seq(cb, reg, 1);
726         r600_store_value(cb, value);
727 }
728
729 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
730 {
731         r600_store_context_reg_seq(cb, reg, 1);
732         r600_store_value(cb, value);
733 }
734
735 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
736 {
737         r600_store_ctl_const_seq(cb, reg, 1);
738         r600_store_value(cb, value);
739 }
740
741 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
742 {
743         r600_store_loop_const_seq(cb, reg, 1);
744         r600_store_value(cb, value);
745 }
746
747 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
748 {
749         eg_store_loop_const_seq(cb, reg, 1);
750         r600_store_value(cb, value);
751 }
752
753 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
754 void r600_release_command_buffer(struct r600_command_buffer *cb);
755
756 /*
757  * Helpers for emitting state into a command stream directly.
758  */
759
760 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
761                                              enum radeon_bo_usage usage)
762 {
763         assert(usage);
764         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
765 }
766
767 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
768 {
769         cs->buf[cs->cdw++] = value;
770 }
771
772 static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
773 {
774         assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
775         memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
776         cs->cdw += num;
777 }
778
779 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
780 {
781         assert(reg < R600_CONTEXT_REG_OFFSET);
782         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
783         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
784         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
785 }
786
787 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
788 {
789         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
790         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
791         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
792         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
793 }
794
795 static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
796 {
797         r600_write_context_reg_seq(cs, reg, num);
798         /* Set the compute bit on the packet header */
799         cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
800 }
801
802 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
803 {
804         assert(reg >= R600_CTL_CONST_OFFSET);
805         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
806         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
807         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
808 }
809
810 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
811 {
812         r600_write_config_reg_seq(cs, reg, 1);
813         r600_write_value(cs, value);
814 }
815
816 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
817 {
818         r600_write_context_reg_seq(cs, reg, 1);
819         r600_write_value(cs, value);
820 }
821
822 static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
823 {
824         r600_write_compute_context_reg_seq(cs, reg, 1);
825         r600_write_value(cs, value);
826 }
827
828 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
829 {
830         r600_write_ctl_const_seq(cs, reg, 1);
831         r600_write_value(cs, value);
832 }
833
834 /*
835  * common helpers
836  */
837 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
838 {
839         return value * (1 << frac_bits);
840 }
841 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
842
843 static inline unsigned r600_tex_aniso_filter(unsigned filter)
844 {
845         if (filter <= 1)   return 0;
846         if (filter <= 2)   return 1;
847         if (filter <= 4)   return 2;
848         if (filter <= 8)   return 3;
849          /* else */        return 4;
850 }
851
852 /* 12.4 fixed-point */
853 static INLINE unsigned r600_pack_float_12p4(float x)
854 {
855         return x <= 0    ? 0 :
856                x >= 4096 ? 0xffff : x * 16;
857 }
858
859 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
860 {
861         struct r600_screen *rscreen = (struct r600_screen*)screen;
862         struct r600_resource *rresource = (struct r600_resource*)resource;
863
864         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
865 }
866
867 #endif