r600g: remove unused variable num_dest_buffers
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_atom_flags {
52         /* When set, atoms are added at the beginning of the dirty list
53          * instead of the end. */
54         EMIT_EARLY = (1 << 0)
55 };
56
57 /* This encapsulates a state or an operation which can emitted into the GPU
58  * command stream. It's not limited to states only, it can be used for anything
59  * that wants to write commands into the CS (e.g. cache flushes). */
60 struct r600_atom {
61         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
62
63         unsigned                num_dw;
64         enum r600_atom_flags    flags;
65         bool                    dirty;
66
67         struct list_head        head;
68 };
69
70 struct r600_atom_surface_sync {
71         struct r600_atom atom;
72         unsigned flush_flags; /* CP_COHER_CNTL */
73 };
74
75 enum r600_pipe_state_id {
76         R600_PIPE_STATE_BLEND = 0,
77         R600_PIPE_STATE_BLEND_COLOR,
78         R600_PIPE_STATE_CONFIG,
79         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
80         R600_PIPE_STATE_CLIP,
81         R600_PIPE_STATE_SCISSOR,
82         R600_PIPE_STATE_VIEWPORT,
83         R600_PIPE_STATE_RASTERIZER,
84         R600_PIPE_STATE_VGT,
85         R600_PIPE_STATE_FRAMEBUFFER,
86         R600_PIPE_STATE_DSA,
87         R600_PIPE_STATE_STENCIL_REF,
88         R600_PIPE_STATE_PS_SHADER,
89         R600_PIPE_STATE_VS_SHADER,
90         R600_PIPE_STATE_CONSTANT,
91         R600_PIPE_STATE_SAMPLER,
92         R600_PIPE_STATE_RESOURCE,
93         R600_PIPE_STATE_POLYGON_OFFSET,
94         R600_PIPE_STATE_FETCH_SHADER,
95         R600_PIPE_NSTATES
96 };
97
98 struct r600_pipe_fences {
99         struct r600_resource            *bo;
100         unsigned                        *data;
101         unsigned                        next_index;
102         /* linked list of preallocated blocks */
103         struct list_head                blocks;
104         /* linked list of freed fences */
105         struct list_head                pool;
106         pipe_mutex                      mutex;
107 };
108
109 struct r600_screen {
110         struct pipe_screen              screen;
111         struct radeon_winsys            *ws;
112         unsigned                        family;
113         enum chip_class                 chip_class;
114         struct radeon_info              info;
115         struct r600_tiling_info         tiling_info;
116         struct util_slab_mempool        pool_buffers;
117         struct r600_pipe_fences         fences;
118
119         unsigned                        num_contexts;
120
121         /* for thread-safe write accessing to num_contexts */
122         pipe_mutex                      mutex_num_contexts;
123 };
124
125 struct r600_pipe_sampler_view {
126         struct pipe_sampler_view        base;
127         struct r600_pipe_resource_state         state;
128 };
129
130 struct r600_pipe_rasterizer {
131         struct r600_pipe_state          rstate;
132         boolean                         flatshade;
133         boolean                         two_side;
134         unsigned                        sprite_coord_enable;
135         unsigned                        clip_plane_enable;
136         unsigned                        pa_sc_line_stipple;
137         unsigned                        pa_su_sc_mode_cntl;
138         unsigned                        pa_cl_clip_cntl;
139         float                           offset_units;
140         float                           offset_scale;
141 };
142
143 struct r600_pipe_blend {
144         struct r600_pipe_state          rstate;
145         unsigned                        cb_target_mask;
146         unsigned                        cb_color_control;
147 };
148
149 struct r600_pipe_dsa {
150         struct r600_pipe_state          rstate;
151         unsigned                        alpha_ref;
152         unsigned                        db_render_override;
153         unsigned                        db_render_control;
154         ubyte                           valuemask[2];
155         ubyte                           writemask[2];
156 };
157
158 struct r600_vertex_element
159 {
160         unsigned                        count;
161         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
162         struct u_vbuf_elements          *vmgr_elements;
163         struct r600_resource            *fetch_shader;
164         unsigned                        fs_size;
165         struct r600_pipe_state          rstate;
166         /* if offset is to big for fetch instructio we need to alterate
167          * offset of vertex buffer, record here the offset need to add
168          */
169         unsigned                        vbuffer_need_offset;
170         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
171 };
172
173 struct r600_pipe_shader {
174         struct r600_shader              shader;
175         struct r600_pipe_state          rstate;
176         struct r600_resource            *bo;
177         struct r600_resource            *bo_fetch;
178         struct r600_vertex_element      vertex_elements;
179         struct tgsi_token               *tokens;
180         unsigned        sprite_coord_enable;
181         unsigned        flatshade;
182         unsigned        pa_cl_vs_out_cntl;
183         struct pipe_stream_output_info  so;
184 };
185
186 struct r600_pipe_sampler_state {
187         struct r600_pipe_state          rstate;
188         boolean seamless_cube_map;
189 };
190
191 /* needed for blitter save */
192 #define NUM_TEX_UNITS 16
193
194 struct r600_textures_info {
195         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
196         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
197         unsigned                        n_views;
198         unsigned                        n_samplers;
199         bool                            samplers_dirty;
200         bool                            is_array_sampler[NUM_TEX_UNITS];
201 };
202
203 struct r600_fence {
204         struct pipe_reference           reference;
205         unsigned                        index; /* in the shared bo */
206         struct list_head                head;
207 };
208
209 #define FENCE_BLOCK_SIZE 16
210
211 struct r600_fence_block {
212         struct r600_fence               fences[FENCE_BLOCK_SIZE];
213         struct list_head                head;
214 };
215
216 #define R600_CONSTANT_ARRAY_SIZE 256
217 #define R600_RESOURCE_ARRAY_SIZE 160
218
219 struct r600_stencil_ref
220 {
221         ubyte ref_value[2];
222         ubyte valuemask[2];
223         ubyte writemask[2];
224 };
225
226 struct r600_context {
227         struct pipe_context             context;
228         struct blitter_context          *blitter;
229         enum radeon_family              family;
230         enum chip_class                 chip_class;
231         unsigned                        r6xx_num_clause_temp_gprs;
232         void                            *custom_dsa_flush;
233         struct r600_screen              *screen;
234         struct radeon_winsys            *ws;
235         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
236         struct r600_vertex_element      *vertex_elements;
237         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
238         struct pipe_framebuffer_state   framebuffer;
239         unsigned                        cb_target_mask;
240         unsigned                        cb_color_control;
241         unsigned                        pa_sc_line_stipple;
242         unsigned                        pa_su_sc_mode_cntl;
243         unsigned                        pa_cl_clip_cntl;
244         /* for saving when using blitter */
245         struct pipe_stencil_ref         stencil_ref;
246         struct pipe_viewport_state      viewport;
247         struct pipe_clip_state          clip;
248         struct r600_pipe_state          config;
249         struct r600_pipe_shader         *ps_shader;
250         struct r600_pipe_shader         *vs_shader;
251         struct r600_pipe_state          vs_const_buffer;
252         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
253         struct r600_pipe_state          ps_const_buffer;
254         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
255         struct r600_pipe_rasterizer     *rasterizer;
256         struct r600_pipe_state          vgt;
257         struct r600_pipe_state          spi;
258         struct pipe_query               *current_render_cond;
259         unsigned                        current_render_cond_mode;
260         struct pipe_query               *saved_render_cond;
261         unsigned                        saved_render_cond_mode;
262         /* shader information */
263         boolean                         two_side;
264         unsigned                        sprite_coord_enable;
265         boolean                         export_16bpc;
266         unsigned                        alpha_ref;
267         boolean                         alpha_ref_dirty;
268         unsigned                        nr_cbufs;
269         struct r600_textures_info       vs_samplers;
270         struct r600_textures_info       ps_samplers;
271
272         struct u_vbuf                   *vbuf_mgr;
273         struct util_slab_mempool        pool_transfers;
274         boolean                         have_depth_texture, have_depth_fb;
275
276         unsigned default_ps_gprs, default_vs_gprs;
277
278         /* States based on r600_state. */
279         struct list_head                dirty_states;
280         struct r600_atom_surface_sync   atom_surface_sync;
281         struct r600_atom                atom_r6xx_flush_and_inv;
282
283         /* Below are variables from the old r600_context.
284          */
285         struct radeon_winsys_cs *cs;
286
287         struct r600_range       *range;
288         unsigned                nblocks;
289         struct r600_block       **blocks;
290         struct list_head        dirty;
291         struct list_head        resource_dirty;
292         struct list_head        enable_list;
293         unsigned                pm4_dirty_cdwords;
294         unsigned                ctx_pm4_ndwords;
295         unsigned                init_dwords;
296
297         /* The list of active queries. Only one query of each type can be active. */
298         struct list_head        active_query_list;
299         unsigned                num_cs_dw_queries_suspend;
300         unsigned                num_cs_dw_streamout_end;
301
302         unsigned                backend_mask;
303         unsigned                max_db; /* for OQ */
304         unsigned                flags;
305         boolean                 predicate_drawing;
306         struct r600_range       ps_resources;
307         struct r600_range       vs_resources;
308         struct r600_range       fs_resources;
309         int                     num_ps_resources, num_vs_resources, num_fs_resources;
310
311         unsigned                num_so_targets;
312         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
313         boolean                 streamout_start;
314         unsigned                streamout_append_bitmask;
315         unsigned                *vs_so_stride_in_dw;
316 };
317
318 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
319 {
320         atom->emit(rctx, atom);
321         atom->dirty = false;
322         if (atom->head.next && atom->head.prev)
323                 LIST_DELINIT(&atom->head);
324 }
325
326 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
327 {
328         if (!state->dirty) {
329                 if (state->flags & EMIT_EARLY) {
330                         LIST_ADD(&state->head, &rctx->dirty_states);
331                 } else {
332                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
333                 }
334                 state->dirty = true;
335         }
336 }
337
338 /* evergreen_state.c */
339 void evergreen_init_state_functions(struct r600_context *rctx);
340 void evergreen_init_config(struct r600_context *rctx);
341 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
342 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
343 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
344 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
345 void evergreen_polygon_offset_update(struct r600_context *rctx);
346 void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
347                                          struct r600_pipe_resource_state *rstate);
348 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
349                                         struct r600_pipe_resource_state *rstate,
350                                         struct r600_resource *rbuffer,
351                                         unsigned offset, unsigned stride,
352                                         enum radeon_bo_usage usage);
353 boolean evergreen_is_format_supported(struct pipe_screen *screen,
354                                       enum pipe_format format,
355                                       enum pipe_texture_target target,
356                                       unsigned sample_count,
357                                       unsigned usage);
358
359 /* r600_blit.c */
360 void r600_init_blit_functions(struct r600_context *rctx);
361 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
362 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
363 void r600_flush_depth_textures(struct r600_context *rctx);
364
365 /* r600_buffer.c */
366 bool r600_init_resource(struct r600_screen *rscreen,
367                         struct r600_resource *res,
368                         unsigned size, unsigned alignment,
369                         unsigned bind, unsigned usage);
370 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
371                                          const struct pipe_resource *templ);
372 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
373                                               void *ptr, unsigned bytes,
374                                               unsigned bind);
375 void r600_upload_index_buffer(struct r600_context *rctx,
376                               struct pipe_index_buffer *ib, unsigned count);
377
378
379 /* r600_pipe.c */
380 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
381                 unsigned flags);
382
383 /* r600_query.c */
384 void r600_init_query_functions(struct r600_context *rctx);
385
386 /* r600_resource.c */
387 void r600_init_context_resource_functions(struct r600_context *r600);
388
389 /* r600_shader.c */
390 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
391 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
392 int r600_find_vs_semantic_index(struct r600_shader *vs,
393                                 struct r600_shader *ps, int id);
394
395 /* r600_state.c */
396 void r600_update_sampler_states(struct r600_context *rctx);
397 void r600_init_state_functions(struct r600_context *rctx);
398 void r600_init_config(struct r600_context *rctx);
399 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
400 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
401 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
402 void *r600_create_db_flush_dsa(struct r600_context *rctx);
403 void r600_polygon_offset_update(struct r600_context *rctx);
404 void r600_pipe_init_buffer_resource(struct r600_context *rctx,
405                                     struct r600_pipe_resource_state *rstate);
406 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
407                                    struct r600_resource *rbuffer,
408                                    unsigned offset, unsigned stride,
409                                    enum radeon_bo_usage usage);
410 void r600_adjust_gprs(struct r600_context *rctx);
411 boolean r600_is_format_supported(struct pipe_screen *screen,
412                                  enum pipe_format format,
413                                  enum pipe_texture_target target,
414                                  unsigned sample_count,
415                                  unsigned usage);
416
417 /* r600_texture.c */
418 void r600_init_screen_texture_functions(struct pipe_screen *screen);
419 void r600_init_surface_functions(struct r600_context *r600);
420 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
421                                   const unsigned char *swizzle_view,
422                                   uint32_t *word4_p, uint32_t *yuv_format_p);
423 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
424                                         unsigned level, unsigned layer);
425
426 /* r600_translate.c */
427 void r600_translate_index_buffer(struct r600_context *r600,
428                                  struct pipe_index_buffer *ib,
429                                  unsigned count);
430
431 /* r600_state_common.c */
432 void r600_init_common_atoms(struct r600_context *rctx);
433 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
434 void r600_texture_barrier(struct pipe_context *ctx);
435 void r600_set_index_buffer(struct pipe_context *ctx,
436                            const struct pipe_index_buffer *ib);
437 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
438                              const struct pipe_vertex_buffer *buffers);
439 void *r600_create_vertex_elements(struct pipe_context *ctx,
440                                   unsigned count,
441                                   const struct pipe_vertex_element *elements);
442 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
443 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
444 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
445 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
446 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
447 void r600_sampler_view_destroy(struct pipe_context *ctx,
448                                struct pipe_sampler_view *state);
449 void r600_delete_state(struct pipe_context *ctx, void *state);
450 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
451 void *r600_create_shader_state(struct pipe_context *ctx,
452                                const struct pipe_shader_state *state);
453 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
454 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
455 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
456 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
457 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
458                               struct pipe_resource *buffer);
459 struct pipe_stream_output_target *
460 r600_create_so_target(struct pipe_context *ctx,
461                       struct pipe_resource *buffer,
462                       unsigned buffer_offset,
463                       unsigned buffer_size);
464 void r600_so_target_destroy(struct pipe_context *ctx,
465                             struct pipe_stream_output_target *target);
466 void r600_set_so_targets(struct pipe_context *ctx,
467                          unsigned num_targets,
468                          struct pipe_stream_output_target **targets,
469                          unsigned append_bitmask);
470 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
471                                const struct pipe_stencil_ref *state);
472 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
473
474 /*
475  * common helpers
476  */
477 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
478 {
479         return value * (1 << frac_bits);
480 }
481 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
482
483 static inline unsigned r600_tex_aniso_filter(unsigned filter)
484 {
485         if (filter <= 1)   return 0;
486         if (filter <= 2)   return 1;
487         if (filter <= 4)   return 2;
488         if (filter <= 8)   return 3;
489          /* else */        return 4;
490 }
491
492 /* 12.4 fixed-point */
493 static INLINE unsigned r600_pack_float_12p4(float x)
494 {
495         return x <= 0    ? 0 :
496                x >= 4096 ? 0xffff : x * 16;
497 }
498
499 #endif