r600g: put radeon_winsys in screen::winsys, don't include drm_driver in the pipe
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
30
31 #include <pipe/p_state.h>
32 #include <pipe/p_screen.h>
33 #include <pipe/p_context.h>
34 #include <util/u_math.h>
35 #include "util/u_slab.h"
36 #include "util/u_vbuf_mgr.h"
37 #include "r600.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
41
42 #define R600_MAX_CONST_BUFFERS 1
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
44
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
47 #else
48 #define R600_BIG_ENDIAN 0
49 #endif
50
51 enum r600_pipe_state_id {
52         R600_PIPE_STATE_BLEND = 0,
53         R600_PIPE_STATE_BLEND_COLOR,
54         R600_PIPE_STATE_CONFIG,
55         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56         R600_PIPE_STATE_CLIP,
57         R600_PIPE_STATE_SCISSOR,
58         R600_PIPE_STATE_VIEWPORT,
59         R600_PIPE_STATE_RASTERIZER,
60         R600_PIPE_STATE_VGT,
61         R600_PIPE_STATE_FRAMEBUFFER,
62         R600_PIPE_STATE_DSA,
63         R600_PIPE_STATE_STENCIL_REF,
64         R600_PIPE_STATE_PS_SHADER,
65         R600_PIPE_STATE_VS_SHADER,
66         R600_PIPE_STATE_CONSTANT,
67         R600_PIPE_STATE_SAMPLER,
68         R600_PIPE_STATE_RESOURCE,
69         R600_PIPE_STATE_POLYGON_OFFSET,
70         R600_PIPE_STATE_FETCH_SHADER,
71         R600_PIPE_STATE_SPI,
72         R600_PIPE_NSTATES
73 };
74
75 struct r600_screen {
76         struct pipe_screen              screen;
77         struct radeon_winsys            *ws;
78         struct radeon                   *radeon;
79         struct r600_tiling_info         *tiling_info;
80         struct util_slab_mempool        pool_buffers;
81         unsigned                        num_contexts;
82
83         /* for thread-safe write accessing to num_contexts */
84         pipe_mutex                      mutex_num_contexts;
85 };
86
87 struct r600_pipe_sampler_view {
88         struct pipe_sampler_view        base;
89         struct r600_pipe_resource_state         state;
90 };
91
92 struct r600_pipe_rasterizer {
93         struct r600_pipe_state          rstate;
94         boolean                         clamp_vertex_color;
95         boolean                         clamp_fragment_color;
96         boolean                         flatshade;
97         unsigned                        sprite_coord_enable;
98         float                           offset_units;
99         float                           offset_scale;
100 };
101
102 struct r600_pipe_blend {
103         struct r600_pipe_state          rstate;
104         unsigned                        cb_target_mask;
105 };
106
107 struct r600_pipe_dsa {
108         struct r600_pipe_state          rstate;
109         unsigned                        alpha_ref;
110 };
111
112 struct r600_vertex_element
113 {
114         unsigned                        count;
115         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
116         struct u_vbuf_mgr_elements      *vmgr_elements;
117         struct r600_bo                  *fetch_shader;
118         unsigned                        fs_size;
119         struct r600_pipe_state          rstate;
120         /* if offset is to big for fetch instructio we need to alterate
121          * offset of vertex buffer, record here the offset need to add
122          */
123         unsigned                        vbuffer_need_offset;
124         unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
125 };
126
127 struct r600_pipe_shader {
128         struct r600_shader              shader;
129         struct r600_pipe_state          rstate;
130         struct r600_bo                  *bo;
131         struct r600_bo                  *bo_fetch;
132         struct r600_vertex_element      vertex_elements;
133         struct tgsi_token               *tokens;
134 };
135
136 struct r600_pipe_sampler_state {
137         struct r600_pipe_state          rstate;
138         boolean seamless_cube_map;
139 };
140
141 /* needed for blitter save */
142 #define NUM_TEX_UNITS 16
143
144 struct r600_textures_info {
145         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
146         unsigned                        n_views;
147         void                            *samplers[NUM_TEX_UNITS];
148         unsigned                        n_samplers;
149 };
150
151 struct r600_fence {
152         struct pipe_reference           reference;
153         struct r600_pipe_context        *ctx;
154         unsigned                        index; /* in the shared bo */
155         struct list_head                head;
156 };
157
158 #define FENCE_BLOCK_SIZE 16
159
160 struct r600_fence_block {
161         struct r600_fence               fences[FENCE_BLOCK_SIZE];
162         struct list_head                head;
163 };
164
165 struct r600_pipe_fences {
166         struct r600_bo                  *bo;
167         unsigned                        *data;
168         unsigned                        next_index;
169         /* linked list of preallocated blocks */
170         struct list_head                blocks;
171         /* linked list of freed fences */
172         struct list_head                pool;
173 };
174
175 #define R600_CONSTANT_ARRAY_SIZE 256
176 #define R600_RESOURCE_ARRAY_SIZE 160
177
178 struct r600_pipe_context {
179         struct pipe_context             context;
180         struct blitter_context          *blitter;
181         enum radeon_family              family;
182         enum chip_class                 chip_class;
183         void                            *custom_dsa_flush;
184         struct r600_screen              *screen;
185         struct radeon                   *radeon;
186         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
187         struct r600_context             ctx;
188         struct r600_vertex_element      *vertex_elements;
189         struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
190         struct pipe_framebuffer_state   framebuffer;
191         struct pipe_index_buffer        index_buffer;
192         unsigned                        cb_target_mask;
193         /* for saving when using blitter */
194         struct pipe_stencil_ref         stencil_ref;
195         struct pipe_viewport_state      viewport;
196         struct pipe_clip_state          clip;
197         struct r600_pipe_state          config;
198         struct r600_pipe_shader         *ps_shader;
199         struct r600_pipe_shader         *vs_shader;
200         struct r600_pipe_state          vs_const_buffer;
201         struct r600_pipe_resource_state         vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
202         struct r600_pipe_state          ps_const_buffer;
203         struct r600_pipe_resource_state         ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
204         struct r600_pipe_rasterizer     *rasterizer;
205         struct r600_pipe_state          vgt;
206         struct r600_pipe_state          spi;
207         struct pipe_query               *current_render_cond;
208         unsigned                        current_render_cond_mode;
209         struct pipe_query               *saved_render_cond;
210         unsigned                        saved_render_cond_mode;
211         /* shader information */
212         boolean                         clamp_vertex_color;
213         boolean                         clamp_fragment_color;
214         boolean                         spi_dirty;
215         unsigned                        sprite_coord_enable;
216         boolean                         flatshade;
217         boolean                         export_16bpc;
218         unsigned                        alpha_ref;
219         boolean                         alpha_ref_dirty;
220         unsigned                        nr_cbufs;
221         struct r600_textures_info       ps_samplers;
222
223         struct r600_pipe_fences         fences;
224
225         struct u_vbuf_mgr               *vbuf_mgr;
226         struct util_slab_mempool        pool_transfers;
227         boolean                         blit;
228         boolean                         have_depth_texture, have_depth_fb;
229
230         unsigned default_ps_gprs, default_vs_gprs;
231 };
232
233 struct r600_drawl {
234         struct pipe_draw_info   info;
235         struct pipe_context     *ctx;
236         unsigned                index_size;
237         unsigned                index_buffer_offset;
238         struct pipe_resource    *index_buffer;
239 };
240
241 /* evergreen_state.c */
242 void evergreen_init_state_functions(struct r600_pipe_context *rctx);
243 void evergreen_init_config(struct r600_pipe_context *rctx);
244 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
245 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
246 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
247 void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
248 void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
249 void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
250                                          struct r600_pipe_resource_state *rstate);
251 void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
252                                         struct r600_resource *rbuffer,
253                                         unsigned offset, unsigned stride);
254 boolean evergreen_is_format_supported(struct pipe_screen *screen,
255                                       enum pipe_format format,
256                                       enum pipe_texture_target target,
257                                       unsigned sample_count,
258                                       unsigned usage);
259
260 /* r600_blit.c */
261 void r600_init_blit_functions(struct r600_pipe_context *rctx);
262 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
263 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
264 void r600_flush_depth_textures(struct r600_pipe_context *rctx);
265
266 /* r600_buffer.c */
267 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
268                                          const struct pipe_resource *templ);
269 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
270                                               void *ptr, unsigned bytes,
271                                               unsigned bind);
272 struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
273                                               struct winsys_handle *whandle);
274 void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
275
276 /* r600_query.c */
277 void r600_init_query_functions(struct r600_pipe_context *rctx);
278
279 /* r600_resource.c */
280 void r600_init_context_resource_functions(struct r600_pipe_context *r600);
281
282 /* r600_shader.c */
283 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
284 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
285 int r600_find_vs_semantic_index(struct r600_shader *vs,
286                                 struct r600_shader *ps, int id);
287
288 /* r600_state.c */
289 void r600_init_state_functions(struct r600_pipe_context *rctx);
290 void r600_init_config(struct r600_pipe_context *rctx);
291 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
292 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
294 void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
295 void r600_polygon_offset_update(struct r600_pipe_context *rctx);
296 void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
297                                     struct r600_pipe_resource_state *rstate);
298 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
299                                    struct r600_resource *rbuffer,
300                                    unsigned offset, unsigned stride);
301 void r600_adjust_gprs(struct r600_pipe_context *rctx);
302 boolean r600_is_format_supported(struct pipe_screen *screen,
303                                  enum pipe_format format,
304                                  enum pipe_texture_target target,
305                                  unsigned sample_count,
306                                  unsigned usage);
307
308 /* r600_texture.c */
309 void r600_init_screen_texture_functions(struct pipe_screen *screen);
310 void r600_init_surface_functions(struct r600_pipe_context *r600);
311 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
312                                   const unsigned char *swizzle_view,
313                                   uint32_t *word4_p, uint32_t *yuv_format_p);
314 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
315                                         unsigned level, unsigned layer);
316
317 /* r600_translate.c */
318 void r600_translate_index_buffer(struct r600_pipe_context *r600,
319                                  struct pipe_resource **index_buffer,
320                                  unsigned *index_size,
321                                  unsigned *start, unsigned count);
322
323 /* r600_state_common.c */
324 void r600_set_index_buffer(struct pipe_context *ctx,
325                            const struct pipe_index_buffer *ib);
326 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
327                              const struct pipe_vertex_buffer *buffers);
328 void *r600_create_vertex_elements(struct pipe_context *ctx,
329                                   unsigned count,
330                                   const struct pipe_vertex_element *elements);
331 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
332 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
333 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
334 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
335 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
336 void r600_sampler_view_destroy(struct pipe_context *ctx,
337                                struct pipe_sampler_view *state);
338 void r600_delete_state(struct pipe_context *ctx, void *state);
339 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
340 void *r600_create_shader_state(struct pipe_context *ctx,
341                                const struct pipe_shader_state *state);
342 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
343 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
344 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
345 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
346 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
347                               struct pipe_resource *buffer);
348 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
349
350 /*
351  * common helpers
352  */
353 static INLINE u32 S_FIXED(float value, u32 frac_bits)
354 {
355         return value * (1 << frac_bits);
356 }
357 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
358
359 static inline unsigned r600_tex_aniso_filter(unsigned filter)
360 {
361         if (filter <= 1)   return 0;
362         if (filter <= 2)   return 1;
363         if (filter <= 4)   return 2;
364         if (filter <= 8)   return 3;
365          /* else */        return 4;
366 }
367
368 #endif