2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "../../winsys/radeon/drm/radeon_winsys.h"
31 #include "pipe/p_state.h"
32 #include "pipe/p_screen.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35 #include "util/u_slab.h"
36 #include "util/u_vbuf.h"
38 #include "r600_public.h"
39 #include "r600_shader.h"
40 #include "r600_resource.h"
42 #define R600_MAX_CONST_BUFFERS 2
43 #define R600_MAX_CONST_BUFFER_SIZE 4096
45 #ifdef PIPE_ARCH_BIG_ENDIAN
46 #define R600_BIG_ENDIAN 1
48 #define R600_BIG_ENDIAN 0
51 enum r600_atom_flags {
52 /* When set, atoms are added at the beginning of the dirty list
53 * instead of the end. */
57 /* This encapsulates a state or an operation which can emitted into the GPU
58 * command stream. It's not limited to states only, it can be used for anything
59 * that wants to write commands into the CS (e.g. cache flushes). */
61 void (*emit)(struct r600_context *ctx, struct r600_atom *state);
64 enum r600_atom_flags flags;
67 struct list_head head;
70 struct r600_atom_surface_sync {
71 struct r600_atom atom;
72 unsigned flush_flags; /* CP_COHER_CNTL */
75 enum r600_pipe_state_id {
76 R600_PIPE_STATE_BLEND = 0,
77 R600_PIPE_STATE_BLEND_COLOR,
78 R600_PIPE_STATE_CONFIG,
79 R600_PIPE_STATE_SEAMLESS_CUBEMAP,
81 R600_PIPE_STATE_SCISSOR,
82 R600_PIPE_STATE_VIEWPORT,
83 R600_PIPE_STATE_RASTERIZER,
85 R600_PIPE_STATE_FRAMEBUFFER,
87 R600_PIPE_STATE_STENCIL_REF,
88 R600_PIPE_STATE_PS_SHADER,
89 R600_PIPE_STATE_VS_SHADER,
90 R600_PIPE_STATE_CONSTANT,
91 R600_PIPE_STATE_SAMPLER,
92 R600_PIPE_STATE_RESOURCE,
93 R600_PIPE_STATE_POLYGON_OFFSET,
94 R600_PIPE_STATE_FETCH_SHADER,
98 struct r600_pipe_fences {
99 struct r600_resource *bo;
102 /* linked list of preallocated blocks */
103 struct list_head blocks;
104 /* linked list of freed fences */
105 struct list_head pool;
110 struct pipe_screen screen;
111 struct radeon_winsys *ws;
113 enum chip_class chip_class;
114 struct radeon_info info;
115 struct r600_tiling_info tiling_info;
116 struct util_slab_mempool pool_buffers;
117 struct r600_pipe_fences fences;
119 unsigned num_contexts;
121 /* for thread-safe write accessing to num_contexts */
122 pipe_mutex mutex_num_contexts;
125 struct r600_pipe_sampler_view {
126 struct pipe_sampler_view base;
127 struct r600_pipe_resource_state state;
130 struct r600_pipe_rasterizer {
131 struct r600_pipe_state rstate;
134 unsigned sprite_coord_enable;
135 unsigned clip_plane_enable;
136 unsigned pa_sc_line_stipple;
137 unsigned pa_su_sc_mode_cntl;
138 unsigned pa_cl_clip_cntl;
143 struct r600_pipe_blend {
144 struct r600_pipe_state rstate;
145 unsigned cb_target_mask;
146 unsigned cb_color_control;
149 struct r600_pipe_dsa {
150 struct r600_pipe_state rstate;
152 unsigned db_render_override;
153 unsigned db_render_control;
158 struct r600_vertex_element
161 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
162 struct u_vbuf_elements *vmgr_elements;
163 struct r600_resource *fetch_shader;
165 struct r600_pipe_state rstate;
166 /* if offset is to big for fetch instructio we need to alterate
167 * offset of vertex buffer, record here the offset need to add
169 unsigned vbuffer_need_offset;
170 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
173 struct r600_pipe_shader {
174 struct r600_shader shader;
175 struct r600_pipe_state rstate;
176 struct r600_resource *bo;
177 struct r600_resource *bo_fetch;
178 struct r600_vertex_element vertex_elements;
179 struct tgsi_token *tokens;
180 unsigned sprite_coord_enable;
182 unsigned pa_cl_vs_out_cntl;
183 struct pipe_stream_output_info so;
186 struct r600_pipe_sampler_state {
187 struct r600_pipe_state rstate;
188 boolean seamless_cube_map;
191 /* needed for blitter save */
192 #define NUM_TEX_UNITS 16
194 struct r600_textures_info {
195 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
196 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS];
200 bool is_array_sampler[NUM_TEX_UNITS];
204 struct pipe_reference reference;
205 unsigned index; /* in the shared bo */
206 struct list_head head;
209 #define FENCE_BLOCK_SIZE 16
211 struct r600_fence_block {
212 struct r600_fence fences[FENCE_BLOCK_SIZE];
213 struct list_head head;
216 #define R600_CONSTANT_ARRAY_SIZE 256
217 #define R600_RESOURCE_ARRAY_SIZE 160
219 struct r600_stencil_ref
226 struct r600_context {
227 struct pipe_context context;
228 struct blitter_context *blitter;
229 enum radeon_family family;
230 enum chip_class chip_class;
231 unsigned r6xx_num_clause_temp_gprs;
232 void *custom_dsa_flush;
233 struct r600_screen *screen;
234 struct radeon_winsys *ws;
235 struct r600_pipe_state *states[R600_PIPE_NSTATES];
236 struct r600_vertex_element *vertex_elements;
237 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS];
238 struct pipe_framebuffer_state framebuffer;
239 unsigned cb_target_mask;
240 unsigned cb_color_control;
241 unsigned pa_sc_line_stipple;
242 unsigned pa_su_sc_mode_cntl;
243 unsigned pa_cl_clip_cntl;
244 /* for saving when using blitter */
245 struct pipe_stencil_ref stencil_ref;
246 struct pipe_viewport_state viewport;
247 struct pipe_clip_state clip;
248 struct r600_pipe_state config;
249 struct r600_pipe_shader *ps_shader;
250 struct r600_pipe_shader *vs_shader;
251 struct r600_pipe_state vs_const_buffer;
252 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
253 struct r600_pipe_state ps_const_buffer;
254 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
255 struct r600_pipe_rasterizer *rasterizer;
256 struct r600_pipe_state vgt;
257 struct r600_pipe_state spi;
258 struct pipe_query *current_render_cond;
259 unsigned current_render_cond_mode;
260 struct pipe_query *saved_render_cond;
261 unsigned saved_render_cond_mode;
262 /* shader information */
264 unsigned sprite_coord_enable;
265 boolean export_16bpc;
267 boolean alpha_ref_dirty;
269 struct r600_textures_info vs_samplers;
270 struct r600_textures_info ps_samplers;
272 struct u_vbuf *vbuf_mgr;
273 struct util_slab_mempool pool_transfers;
274 boolean have_depth_texture, have_depth_fb;
276 unsigned default_ps_gprs, default_vs_gprs;
278 /* States based on r600_state. */
279 struct list_head dirty_states;
280 struct r600_atom_surface_sync atom_surface_sync;
281 struct r600_atom atom_r6xx_flush_and_inv;
283 /* Below are variables from the old r600_context.
285 struct radeon_winsys_cs *cs;
287 struct r600_range *range;
289 struct r600_block **blocks;
290 struct list_head dirty;
291 struct list_head resource_dirty;
292 struct list_head enable_list;
293 unsigned pm4_dirty_cdwords;
294 unsigned ctx_pm4_ndwords;
295 unsigned init_dwords;
298 struct r600_resource **bo;
300 /* The list of active queries. Only one query of each type can be active. */
301 struct list_head active_query_list;
302 unsigned num_cs_dw_queries_suspend;
303 unsigned num_cs_dw_streamout_end;
305 unsigned backend_mask;
306 unsigned max_db; /* for OQ */
307 unsigned num_dest_buffers;
309 boolean predicate_drawing;
310 struct r600_range ps_resources;
311 struct r600_range vs_resources;
312 struct r600_range fs_resources;
313 int num_ps_resources, num_vs_resources, num_fs_resources;
315 unsigned num_so_targets;
316 struct r600_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
317 boolean streamout_start;
318 unsigned streamout_append_bitmask;
319 unsigned *vs_so_stride_in_dw;
322 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
324 atom->emit(rctx, atom);
326 if (atom->head.next && atom->head.prev)
327 LIST_DELINIT(&atom->head);
330 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
333 if (state->flags & EMIT_EARLY) {
334 LIST_ADD(&state->head, &rctx->dirty_states);
336 LIST_ADDTAIL(&state->head, &rctx->dirty_states);
342 /* evergreen_state.c */
343 void evergreen_init_state_functions(struct r600_context *rctx);
344 void evergreen_init_config(struct r600_context *rctx);
345 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
346 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
347 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
348 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
349 void evergreen_polygon_offset_update(struct r600_context *rctx);
350 void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
351 struct r600_pipe_resource_state *rstate);
352 void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
353 struct r600_pipe_resource_state *rstate,
354 struct r600_resource *rbuffer,
355 unsigned offset, unsigned stride,
356 enum radeon_bo_usage usage);
357 boolean evergreen_is_format_supported(struct pipe_screen *screen,
358 enum pipe_format format,
359 enum pipe_texture_target target,
360 unsigned sample_count,
364 void r600_init_blit_functions(struct r600_context *rctx);
365 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
366 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
367 void r600_flush_depth_textures(struct r600_context *rctx);
370 bool r600_init_resource(struct r600_screen *rscreen,
371 struct r600_resource *res,
372 unsigned size, unsigned alignment,
373 unsigned bind, unsigned usage);
374 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
375 const struct pipe_resource *templ);
376 struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
377 void *ptr, unsigned bytes,
379 void r600_upload_index_buffer(struct r600_context *rctx,
380 struct pipe_index_buffer *ib, unsigned count);
384 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
388 void r600_init_query_functions(struct r600_context *rctx);
390 /* r600_resource.c */
391 void r600_init_context_resource_functions(struct r600_context *r600);
394 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
395 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
396 int r600_find_vs_semantic_index(struct r600_shader *vs,
397 struct r600_shader *ps, int id);
400 void r600_update_sampler_states(struct r600_context *rctx);
401 void r600_init_state_functions(struct r600_context *rctx);
402 void r600_init_config(struct r600_context *rctx);
403 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
404 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
405 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
406 void *r600_create_db_flush_dsa(struct r600_context *rctx);
407 void r600_polygon_offset_update(struct r600_context *rctx);
408 void r600_pipe_init_buffer_resource(struct r600_context *rctx,
409 struct r600_pipe_resource_state *rstate);
410 void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
411 struct r600_resource *rbuffer,
412 unsigned offset, unsigned stride,
413 enum radeon_bo_usage usage);
414 void r600_adjust_gprs(struct r600_context *rctx);
415 boolean r600_is_format_supported(struct pipe_screen *screen,
416 enum pipe_format format,
417 enum pipe_texture_target target,
418 unsigned sample_count,
422 void r600_init_screen_texture_functions(struct pipe_screen *screen);
423 void r600_init_surface_functions(struct r600_context *r600);
424 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
425 const unsigned char *swizzle_view,
426 uint32_t *word4_p, uint32_t *yuv_format_p);
427 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
428 unsigned level, unsigned layer);
430 /* r600_translate.c */
431 void r600_translate_index_buffer(struct r600_context *r600,
432 struct pipe_index_buffer *ib,
435 /* r600_state_common.c */
436 void r600_init_common_atoms(struct r600_context *rctx);
437 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
438 void r600_texture_barrier(struct pipe_context *ctx);
439 void r600_set_index_buffer(struct pipe_context *ctx,
440 const struct pipe_index_buffer *ib);
441 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
442 const struct pipe_vertex_buffer *buffers);
443 void *r600_create_vertex_elements(struct pipe_context *ctx,
445 const struct pipe_vertex_element *elements);
446 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
447 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
448 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
449 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
450 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
451 void r600_sampler_view_destroy(struct pipe_context *ctx,
452 struct pipe_sampler_view *state);
453 void r600_delete_state(struct pipe_context *ctx, void *state);
454 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
455 void *r600_create_shader_state(struct pipe_context *ctx,
456 const struct pipe_shader_state *state);
457 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
458 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
459 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
460 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
461 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
462 struct pipe_resource *buffer);
463 struct pipe_stream_output_target *
464 r600_create_so_target(struct pipe_context *ctx,
465 struct pipe_resource *buffer,
466 unsigned buffer_offset,
467 unsigned buffer_size);
468 void r600_so_target_destroy(struct pipe_context *ctx,
469 struct pipe_stream_output_target *target);
470 void r600_set_so_targets(struct pipe_context *ctx,
471 unsigned num_targets,
472 struct pipe_stream_output_target **targets,
473 unsigned append_bitmask);
474 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
475 const struct pipe_stencil_ref *state);
476 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
481 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
483 return value * (1 << frac_bits);
485 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
487 static inline unsigned r600_tex_aniso_filter(unsigned filter)
489 if (filter <= 1) return 0;
490 if (filter <= 2) return 1;
491 if (filter <= 4) return 2;
492 if (filter <= 8) return 3;
496 /* 12.4 fixed-point */
497 static INLINE unsigned r600_pack_float_12p4(float x)
500 x >= 4096 ? 0xffff : x * 16;