r600g: remove slab allocator for pipe_resource (used mainly for user buffers)
[profile/ivi/mesa.git] / src / gallium / drivers / r600 / r600_pipe.h
1 /*
2  * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *      Jerome Glisse
25  */
26 #ifndef R600_PIPE_H
27 #define R600_PIPE_H
28
29 #include "util/u_slab.h"
30 #include "r600.h"
31 #include "r600_shader.h"
32 #include "r600_resource.h"
33
34 #define R600_MAX_CONST_BUFFERS 2
35 #define R600_MAX_CONST_BUFFER_SIZE 4096
36
37 #ifdef PIPE_ARCH_BIG_ENDIAN
38 #define R600_BIG_ENDIAN 1
39 #else
40 #define R600_BIG_ENDIAN 0
41 #endif
42
43 enum r600_atom_flags {
44         /* When set, atoms are added at the beginning of the dirty list
45          * instead of the end. */
46         EMIT_EARLY = (1 << 0)
47 };
48
49 /* This encapsulates a state or an operation which can emitted into the GPU
50  * command stream. It's not limited to states only, it can be used for anything
51  * that wants to write commands into the CS (e.g. cache flushes). */
52 struct r600_atom {
53         void (*emit)(struct r600_context *ctx, struct r600_atom *state);
54
55         unsigned                num_dw;
56         enum r600_atom_flags    flags;
57         bool                    dirty;
58
59         struct list_head        head;
60 };
61
62 /* This is an atom containing GPU commands that never change.
63  * This is supposed to be copied directly into the CS. */
64 struct r600_command_buffer {
65         struct r600_atom atom;
66         uint32_t *buf;
67         unsigned max_num_dw;
68 };
69
70 struct r600_surface_sync_cmd {
71         struct r600_atom atom;
72         unsigned flush_flags; /* CP_COHER_CNTL */
73 };
74
75 struct r600_db_misc_state {
76         struct r600_atom atom;
77         bool occlusion_query_enabled;
78         bool flush_depthstencil_enabled;
79 };
80
81 enum r600_pipe_state_id {
82         R600_PIPE_STATE_BLEND = 0,
83         R600_PIPE_STATE_BLEND_COLOR,
84         R600_PIPE_STATE_CONFIG,
85         R600_PIPE_STATE_SEAMLESS_CUBEMAP,
86         R600_PIPE_STATE_CLIP,
87         R600_PIPE_STATE_SCISSOR,
88         R600_PIPE_STATE_VIEWPORT,
89         R600_PIPE_STATE_RASTERIZER,
90         R600_PIPE_STATE_VGT,
91         R600_PIPE_STATE_FRAMEBUFFER,
92         R600_PIPE_STATE_DSA,
93         R600_PIPE_STATE_STENCIL_REF,
94         R600_PIPE_STATE_PS_SHADER,
95         R600_PIPE_STATE_VS_SHADER,
96         R600_PIPE_STATE_CONSTANT,
97         R600_PIPE_STATE_SAMPLER,
98         R600_PIPE_STATE_RESOURCE,
99         R600_PIPE_STATE_POLYGON_OFFSET,
100         R600_PIPE_STATE_FETCH_SHADER,
101         R600_PIPE_NSTATES
102 };
103
104 struct r600_pipe_fences {
105         struct r600_resource            *bo;
106         unsigned                        *data;
107         unsigned                        next_index;
108         /* linked list of preallocated blocks */
109         struct list_head                blocks;
110         /* linked list of freed fences */
111         struct list_head                pool;
112         pipe_mutex                      mutex;
113 };
114
115 struct r600_screen {
116         struct pipe_screen              screen;
117         struct radeon_winsys            *ws;
118         unsigned                        family;
119         enum chip_class                 chip_class;
120         struct radeon_info              info;
121         struct r600_tiling_info         tiling_info;
122         struct r600_pipe_fences         fences;
123
124         bool                            use_surface_alloc;
125         int                             glsl_feature_level;
126 };
127
128 struct r600_pipe_sampler_view {
129         struct pipe_sampler_view        base;
130         struct r600_pipe_resource_state         state;
131 };
132
133 struct r600_pipe_rasterizer {
134         struct r600_pipe_state          rstate;
135         boolean                         flatshade;
136         boolean                         two_side;
137         unsigned                        sprite_coord_enable;
138         unsigned                        clip_plane_enable;
139         unsigned                        pa_sc_line_stipple;
140         unsigned                        pa_cl_clip_cntl;
141         float                           offset_units;
142         float                           offset_scale;
143         bool                            scissor_enable;
144 };
145
146 struct r600_pipe_blend {
147         struct r600_pipe_state          rstate;
148         unsigned                        cb_target_mask;
149         unsigned                        cb_color_control;
150         bool                            dual_src_blend;
151 };
152
153 struct r600_pipe_dsa {
154         struct r600_pipe_state          rstate;
155         unsigned                        alpha_ref;
156         ubyte                           valuemask[2];
157         ubyte                           writemask[2];
158         bool                            is_flush;
159         unsigned                        sx_alpha_test_control;
160 };
161
162 struct r600_vertex_element
163 {
164         unsigned                        count;
165         struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
166         struct r600_resource            *fetch_shader;
167         unsigned                        fs_size;
168         struct r600_pipe_state          rstate;
169 };
170
171 struct r600_pipe_shader {
172         struct r600_shader              shader;
173         struct r600_pipe_state          rstate;
174         struct r600_resource            *bo;
175         struct r600_resource            *bo_fetch;
176         struct r600_vertex_element      vertex_elements;
177         struct tgsi_token               *tokens;
178         unsigned        sprite_coord_enable;
179         unsigned        flatshade;
180         unsigned        pa_cl_vs_out_cntl;
181         unsigned        ps_cb_shader_mask;
182         struct pipe_stream_output_info  so;
183 };
184
185 struct r600_pipe_sampler_state {
186         struct r600_pipe_state          rstate;
187         boolean seamless_cube_map;
188 };
189
190 /* needed for blitter save */
191 #define NUM_TEX_UNITS 16
192
193 struct r600_textures_info {
194         struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
195         struct r600_pipe_sampler_state  *samplers[NUM_TEX_UNITS];
196         unsigned                        n_views;
197         unsigned                        n_samplers;
198         bool                            samplers_dirty;
199         bool                            is_array_sampler[NUM_TEX_UNITS];
200 };
201
202 struct r600_fence {
203         struct pipe_reference           reference;
204         unsigned                        index; /* in the shared bo */
205         struct r600_resource            *sleep_bo;
206         struct list_head                head;
207 };
208
209 #define FENCE_BLOCK_SIZE 16
210
211 struct r600_fence_block {
212         struct r600_fence               fences[FENCE_BLOCK_SIZE];
213         struct list_head                head;
214 };
215
216 #define R600_CONSTANT_ARRAY_SIZE 256
217 #define R600_RESOURCE_ARRAY_SIZE 160
218
219 struct r600_stencil_ref
220 {
221         ubyte ref_value[2];
222         ubyte valuemask[2];
223         ubyte writemask[2];
224 };
225
226 struct r600_constbuf_state
227 {
228         struct r600_atom                atom;
229         struct pipe_constant_buffer     cb[PIPE_MAX_CONSTANT_BUFFERS];
230         uint32_t                        enabled_mask;
231         uint32_t                        dirty_mask;
232 };
233
234 struct r600_context {
235         struct pipe_context             context;
236         struct blitter_context          *blitter;
237         enum radeon_family              family;
238         enum chip_class                 chip_class;
239         boolean                         has_vertex_cache;
240         unsigned                        r6xx_num_clause_temp_gprs;
241         void                            *custom_dsa_flush;
242         struct r600_screen              *screen;
243         struct radeon_winsys            *ws;
244         struct r600_pipe_state          *states[R600_PIPE_NSTATES];
245         struct r600_vertex_element      *vertex_elements;
246         struct pipe_framebuffer_state   framebuffer;
247         unsigned                        cb_target_mask;
248         unsigned                        fb_cb_shader_mask;
249         unsigned                        sx_alpha_test_control;
250         unsigned                        cb_shader_mask;
251         unsigned                        cb_color_control;
252         unsigned                        pa_sc_line_stipple;
253         unsigned                        pa_cl_clip_cntl;
254         /* for saving when using blitter */
255         struct pipe_stencil_ref         stencil_ref;
256         struct pipe_viewport_state      viewport;
257         struct pipe_clip_state          clip;
258         struct r600_pipe_shader         *ps_shader;
259         struct r600_pipe_shader         *vs_shader;
260         struct r600_pipe_rasterizer     *rasterizer;
261         struct r600_pipe_state          vgt;
262         struct r600_pipe_state          spi;
263         struct pipe_query               *current_render_cond;
264         unsigned                        current_render_cond_mode;
265         struct pipe_query               *saved_render_cond;
266         unsigned                        saved_render_cond_mode;
267         /* shader information */
268         boolean                         two_side;
269         unsigned                        sprite_coord_enable;
270         boolean                         export_16bpc;
271         unsigned                        alpha_ref;
272         boolean                         alpha_ref_dirty;
273         unsigned                        nr_cbufs;
274         struct r600_textures_info       vs_samplers;
275         struct r600_textures_info       ps_samplers;
276
277         struct u_upload_mgr             *uploader;
278         struct util_slab_mempool        pool_transfers;
279         boolean                         have_depth_texture, have_depth_fb;
280
281         unsigned default_ps_gprs, default_vs_gprs;
282
283         /* States based on r600_atom. */
284         struct list_head                dirty_states;
285         struct r600_command_buffer      start_cs_cmd; /* invariant state mostly */
286         struct r600_surface_sync_cmd    surface_sync_cmd;
287         struct r600_atom                r6xx_flush_and_inv_cmd;
288         struct r600_db_misc_state       db_misc_state;
289         struct r600_atom                vertex_buffer_state;
290         struct r600_constbuf_state      vs_constbuf_state;
291         struct r600_constbuf_state      ps_constbuf_state;
292
293         struct radeon_winsys_cs *cs;
294
295         struct r600_range       *range;
296         unsigned                nblocks;
297         struct r600_block       **blocks;
298         struct list_head        dirty;
299         struct list_head        resource_dirty;
300         struct list_head        enable_list;
301         unsigned                pm4_dirty_cdwords;
302         unsigned                ctx_pm4_ndwords;
303
304         /* The list of active queries. Only one query of each type can be active. */
305         int                     num_occlusion_queries;
306
307         /* Manage queries in two separate groups:
308          * The timer ones and the others (streamout, occlusion).
309          *
310          * We do this because we should only suspend non-timer queries for u_blitter,
311          * and later if the non-timer queries are suspended, the context flush should
312          * only suspend and resume the timer queries. */
313         struct list_head        active_timer_queries;
314         unsigned                num_cs_dw_timer_queries_suspend;
315         struct list_head        active_nontimer_queries;
316         unsigned                num_cs_dw_nontimer_queries_suspend;
317
318         unsigned                num_cs_dw_streamout_end;
319
320         unsigned                backend_mask;
321         unsigned                max_db; /* for OQ */
322         unsigned                flags;
323         boolean                 predicate_drawing;
324         struct r600_range       ps_resources;
325         struct r600_range       vs_resources;
326         int                     num_ps_resources, num_vs_resources;
327
328         unsigned                num_so_targets;
329         struct r600_so_target   *so_targets[PIPE_MAX_SO_BUFFERS];
330         boolean                 streamout_start;
331         unsigned                streamout_append_bitmask;
332
333         /* There is no scissor enable bit on r6xx, so we must use a workaround.
334          * These track the current scissor state. */
335         bool                    scissor_enable;
336         struct pipe_scissor_state scissor_state;
337
338         /* With rasterizer discard, there doesn't have to be a pixel shader.
339          * In that case, we bind this one: */
340         void                    *dummy_pixel_shader;
341
342         boolean                 dual_src_blend;
343
344         /* Vertex and index buffers. */
345         bool                    vertex_buffers_dirty;
346         struct pipe_index_buffer index_buffer;
347         struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
348         unsigned                nr_vertex_buffers;
349 };
350
351 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
352 {
353         atom->emit(rctx, atom);
354         atom->dirty = false;
355         if (atom->head.next && atom->head.prev)
356                 LIST_DELINIT(&atom->head);
357 }
358
359 static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
360 {
361         if (!state->dirty) {
362                 if (state->flags & EMIT_EARLY) {
363                         LIST_ADD(&state->head, &rctx->dirty_states);
364                 } else {
365                         LIST_ADDTAIL(&state->head, &rctx->dirty_states);
366                 }
367                 state->dirty = true;
368         }
369 }
370
371 /* evergreen_state.c */
372 void evergreen_init_state_functions(struct r600_context *rctx);
373 void evergreen_init_atom_start_cs(struct r600_context *rctx);
374 void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
375 void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
376 void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
377 void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
378 void evergreen_polygon_offset_update(struct r600_context *rctx);
379 boolean evergreen_is_format_supported(struct pipe_screen *screen,
380                                       enum pipe_format format,
381                                       enum pipe_texture_target target,
382                                       unsigned sample_count,
383                                       unsigned usage);
384
385 /* r600_blit.c */
386 void r600_init_blit_functions(struct r600_context *rctx);
387 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
388 void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
389 void r600_flush_depth_textures(struct r600_context *rctx);
390
391 /* r600_buffer.c */
392 bool r600_init_resource(struct r600_screen *rscreen,
393                         struct r600_resource *res,
394                         unsigned size, unsigned alignment,
395                         unsigned bind, unsigned usage);
396 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
397                                          const struct pipe_resource *templ);
398
399 /* r600_pipe.c */
400 void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
401                 unsigned flags);
402
403 /* r600_query.c */
404 void r600_init_query_functions(struct r600_context *rctx);
405 void r600_suspend_nontimer_queries(struct r600_context *ctx);
406 void r600_resume_nontimer_queries(struct r600_context *ctx);
407 void r600_suspend_timer_queries(struct r600_context *ctx);
408 void r600_resume_timer_queries(struct r600_context *ctx);
409
410 /* r600_resource.c */
411 void r600_init_context_resource_functions(struct r600_context *r600);
412
413 /* r600_shader.c */
414 int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
415 void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
416 int r600_find_vs_semantic_index(struct r600_shader *vs,
417                                 struct r600_shader *ps, int id);
418
419 /* r600_state.c */
420 void r600_set_scissor_state(struct r600_context *rctx,
421                             const struct pipe_scissor_state *state);
422 void r600_update_sampler_states(struct r600_context *rctx);
423 void r600_init_state_functions(struct r600_context *rctx);
424 void r600_init_atom_start_cs(struct r600_context *rctx);
425 void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
426 void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
427 void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
428 void *r600_create_db_flush_dsa(struct r600_context *rctx);
429 void r600_polygon_offset_update(struct r600_context *rctx);
430 void r600_adjust_gprs(struct r600_context *rctx);
431 boolean r600_is_format_supported(struct pipe_screen *screen,
432                                  enum pipe_format format,
433                                  enum pipe_texture_target target,
434                                  unsigned sample_count,
435                                  unsigned usage);
436
437 /* r600_texture.c */
438 void r600_init_screen_texture_functions(struct pipe_screen *screen);
439 void r600_init_surface_functions(struct r600_context *r600);
440 uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
441                                   const unsigned char *swizzle_view,
442                                   uint32_t *word4_p, uint32_t *yuv_format_p);
443 unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
444                                         unsigned level, unsigned layer);
445
446 /* r600_translate.c */
447 void r600_translate_index_buffer(struct r600_context *r600,
448                                  struct pipe_index_buffer *ib,
449                                  unsigned count);
450
451 /* r600_state_common.c */
452 void r600_init_atom(struct r600_atom *atom,
453                     void (*emit)(struct r600_context *ctx, struct r600_atom *state),
454                     unsigned num_dw, enum r600_atom_flags flags);
455 void r600_init_common_atoms(struct r600_context *rctx);
456 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
457 void r600_texture_barrier(struct pipe_context *ctx);
458 void r600_set_index_buffer(struct pipe_context *ctx,
459                            const struct pipe_index_buffer *ib);
460 void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
461                              const struct pipe_vertex_buffer *buffers);
462 void *r600_create_vertex_elements(struct pipe_context *ctx,
463                                   unsigned count,
464                                   const struct pipe_vertex_element *elements);
465 void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
466 void r600_bind_blend_state(struct pipe_context *ctx, void *state);
467 void r600_set_blend_color(struct pipe_context *ctx,
468                           const struct pipe_blend_color *state);
469 void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
470 void r600_set_max_scissor(struct r600_context *rctx);
471 void r600_bind_rs_state(struct pipe_context *ctx, void *state);
472 void r600_delete_rs_state(struct pipe_context *ctx, void *state);
473 void r600_sampler_view_destroy(struct pipe_context *ctx,
474                                struct pipe_sampler_view *state);
475 void r600_delete_state(struct pipe_context *ctx, void *state);
476 void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
477 void *r600_create_shader_state(struct pipe_context *ctx,
478                                const struct pipe_shader_state *state);
479 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
480 void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
481 void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
482 void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
483 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
484 void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
485                               struct pipe_constant_buffer *cb);
486 struct pipe_stream_output_target *
487 r600_create_so_target(struct pipe_context *ctx,
488                       struct pipe_resource *buffer,
489                       unsigned buffer_offset,
490                       unsigned buffer_size);
491 void r600_so_target_destroy(struct pipe_context *ctx,
492                             struct pipe_stream_output_target *target);
493 void r600_set_so_targets(struct pipe_context *ctx,
494                          unsigned num_targets,
495                          struct pipe_stream_output_target **targets,
496                          unsigned append_bitmask);
497 void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
498                                const struct pipe_stencil_ref *state);
499 void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
500 uint32_t r600_translate_stencil_op(int s_op);
501 uint32_t r600_translate_fill(uint32_t func);
502 unsigned r600_tex_wrap(unsigned wrap);
503 unsigned r600_tex_filter(unsigned filter);
504 unsigned r600_tex_mipfilter(unsigned filter);
505 unsigned r600_tex_compare(unsigned compare);
506
507 /*
508  * Helpers for building command buffers
509  */
510
511 #define PKT3_SET_CONFIG_REG     0x68
512 #define PKT3_SET_CONTEXT_REG    0x69
513 #define PKT3_SET_CTL_CONST      0x6F
514 #define PKT3_SET_LOOP_CONST                    0x6C
515
516 #define R600_CONFIG_REG_OFFSET  0x08000
517 #define R600_CONTEXT_REG_OFFSET 0x28000
518 #define R600_CTL_CONST_OFFSET   0x3CFF0
519 #define R600_LOOP_CONST_OFFSET                 0X0003E200
520 #define EG_LOOP_CONST_OFFSET               0x0003A200
521
522 #define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
523 #define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
524 #define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
525 #define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
526 #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
527
528 static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
529 {
530         cb->buf[cb->atom.num_dw++] = value;
531 }
532
533 static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
534 {
535         assert(reg < R600_CONTEXT_REG_OFFSET);
536         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
537         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
538         cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
539 }
540
541 static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
542 {
543         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
544         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
545         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
546         cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
547 }
548
549 static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
550 {
551         assert(reg >= R600_CTL_CONST_OFFSET);
552         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
553         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
554         cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
555 }
556
557 static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
558 {
559         assert(reg >= R600_LOOP_CONST_OFFSET);
560         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
561         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
562         cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
563 }
564
565 static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
566 {
567         assert(reg >= EG_LOOP_CONST_OFFSET);
568         assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
569         cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
570         cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
571 }
572
573 static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
574 {
575         r600_store_config_reg_seq(cb, reg, 1);
576         r600_store_value(cb, value);
577 }
578
579 static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
580 {
581         r600_store_context_reg_seq(cb, reg, 1);
582         r600_store_value(cb, value);
583 }
584
585 static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
586 {
587         r600_store_ctl_const_seq(cb, reg, 1);
588         r600_store_value(cb, value);
589 }
590
591 static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
592 {
593         r600_store_loop_const_seq(cb, reg, 1);
594         r600_store_value(cb, value);
595 }
596
597 static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
598 {
599         eg_store_loop_const_seq(cb, reg, 1);
600         r600_store_value(cb, value);
601 }
602
603 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
604 void r600_release_command_buffer(struct r600_command_buffer *cb);
605
606 /*
607  * Helpers for emitting state into a command stream directly.
608  */
609
610 static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
611                                              enum radeon_bo_usage usage)
612 {
613         assert(usage);
614         return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
615 }
616
617 static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
618 {
619         cs->buf[cs->cdw++] = value;
620 }
621
622 static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
623 {
624         assert(reg < R600_CONTEXT_REG_OFFSET);
625         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
626         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
627         cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
628 }
629
630 static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
631 {
632         assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
633         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
634         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
635         cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
636 }
637
638 static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
639 {
640         assert(reg >= R600_CTL_CONST_OFFSET);
641         assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
642         cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
643         cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
644 }
645
646 static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
647 {
648         r600_write_config_reg_seq(cs, reg, 1);
649         r600_write_value(cs, value);
650 }
651
652 static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
653 {
654         r600_write_context_reg_seq(cs, reg, 1);
655         r600_write_value(cs, value);
656 }
657
658 static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
659 {
660         r600_write_ctl_const_seq(cs, reg, 1);
661         r600_write_value(cs, value);
662 }
663
664 /*
665  * common helpers
666  */
667 static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
668 {
669         return value * (1 << frac_bits);
670 }
671 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
672
673 static inline unsigned r600_tex_aniso_filter(unsigned filter)
674 {
675         if (filter <= 1)   return 0;
676         if (filter <= 2)   return 1;
677         if (filter <= 4)   return 2;
678         if (filter <= 8)   return 3;
679          /* else */        return 4;
680 }
681
682 /* 12.4 fixed-point */
683 static INLINE unsigned r600_pack_float_12p4(float x)
684 {
685         return x <= 0    ? 0 :
686                x >= 4096 ? 0xffff : x * 16;
687 }
688
689 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
690 {
691         struct r600_screen *rscreen = (struct r600_screen*)screen;
692         struct r600_resource *rresource = (struct r600_resource*)resource;
693
694         return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
695 }
696
697 #endif