2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "r600_hw_context_priv.h"
28 #include "util/u_memory.h"
31 /* Get backends mask */
32 void r600_get_backend_mask(struct r600_context *ctx)
34 struct radeon_winsys_cs *cs = ctx->cs;
35 struct r600_resource *buffer;
37 unsigned num_backends = ctx->screen->info.r600_num_backends;
41 /* if backend_map query is supported by the kernel */
42 if (ctx->screen->info.r600_backend_map_valid) {
43 unsigned num_tile_pipes = ctx->screen->info.r600_num_tile_pipes;
44 unsigned backend_map = ctx->screen->info.r600_backend_map;
45 unsigned item_width, item_mask;
47 if (ctx->chip_class >= EVERGREEN) {
55 while(num_tile_pipes--) {
56 i = backend_map & item_mask;
58 backend_map >>= item_width;
61 ctx->backend_mask = mask;
66 /* otherwise backup path for older kernels */
68 /* create buffer for event data */
69 buffer = (struct r600_resource*)
70 pipe_buffer_create(&ctx->screen->screen, PIPE_BIND_CUSTOM,
71 PIPE_USAGE_STAGING, ctx->max_db*16);
75 va = r600_resource_va(&ctx->screen->screen, (void*)buffer);
77 /* initialize buffer with zeroes */
78 results = ctx->ws->buffer_map(buffer->cs_buf, ctx->cs, PIPE_TRANSFER_WRITE);
80 memset(results, 0, ctx->max_db * 4 * 4);
81 ctx->ws->buffer_unmap(buffer->cs_buf);
83 /* emit EVENT_WRITE for ZPASS_DONE */
84 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 2, 0);
85 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1);
86 cs->buf[cs->cdw++] = va;
87 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
89 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
90 cs->buf[cs->cdw++] = r600_context_bo_reloc(ctx, buffer, RADEON_USAGE_WRITE);
93 results = ctx->ws->buffer_map(buffer->cs_buf, ctx->cs, PIPE_TRANSFER_READ);
95 for(i = 0; i < ctx->max_db; i++) {
96 /* at least highest bit will be set if backend is used */
100 ctx->ws->buffer_unmap(buffer->cs_buf);
104 pipe_resource_reference((struct pipe_resource**)&buffer, NULL);
107 ctx->backend_mask = mask;
112 /* fallback to old method - set num_backends lower bits to 1 */
113 ctx->backend_mask = (~((uint32_t)0))>>(32-num_backends);
117 void r600_context_ps_partial_flush(struct r600_context *ctx)
119 struct radeon_winsys_cs *cs = ctx->cs;
121 if (!(ctx->flags & R600_CONTEXT_DRAW_PENDING))
124 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
125 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
127 ctx->flags &= ~R600_CONTEXT_DRAW_PENDING;
130 static void r600_init_block(struct r600_context *ctx,
131 struct r600_block *block,
132 const struct r600_reg *reg, int index, int nreg,
133 unsigned opcode, unsigned offset_base)
138 /* initialize block */
140 block->status |= R600_BLOCK_STATUS_DIRTY; /* dirty all blocks at start */
141 block->start_offset = reg[i].offset;
142 block->pm4[block->pm4_ndwords++] = PKT3(opcode, n, 0);
143 block->pm4[block->pm4_ndwords++] = (block->start_offset - offset_base) >> 2;
144 block->reg = &block->pm4[block->pm4_ndwords];
145 block->pm4_ndwords += n;
147 block->nreg_dirty = n;
148 LIST_INITHEAD(&block->list);
149 LIST_INITHEAD(&block->enable_list);
151 for (j = 0; j < n; j++) {
152 if (reg[i+j].flags & REG_FLAG_DIRTY_ALWAYS) {
153 block->flags |= REG_FLAG_DIRTY_ALWAYS;
155 if (reg[i+j].flags & REG_FLAG_ENABLE_ALWAYS) {
156 if (!(block->status & R600_BLOCK_STATUS_ENABLED)) {
157 block->status |= R600_BLOCK_STATUS_ENABLED;
158 LIST_ADDTAIL(&block->enable_list, &ctx->enable_list);
159 LIST_ADDTAIL(&block->list,&ctx->dirty);
162 if (reg[i+j].flags & REG_FLAG_FLUSH_CHANGE) {
163 block->flags |= REG_FLAG_FLUSH_CHANGE;
166 if (reg[i+j].flags & REG_FLAG_NEED_BO) {
168 assert(block->nbo < R600_BLOCK_MAX_BO);
169 block->pm4_bo_index[j] = block->nbo;
170 block->pm4[block->pm4_ndwords++] = PKT3(PKT3_NOP, 0, 0);
171 block->pm4[block->pm4_ndwords++] = 0x00000000;
172 block->reloc[block->nbo].bo_pm4_index = block->pm4_ndwords - 1;
174 if ((ctx->family > CHIP_R600) &&
175 (ctx->family < CHIP_RV770) && reg[i+j].flags & REG_FLAG_RV6XX_SBU) {
176 block->pm4[block->pm4_ndwords++] = PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0);
177 block->pm4[block->pm4_ndwords++] = reg[i+j].sbu_flags;
180 /* check that we stay in limit */
181 assert(block->pm4_ndwords < R600_BLOCK_MAX_REG);
184 int r600_context_add_block(struct r600_context *ctx, const struct r600_reg *reg, unsigned nreg,
185 unsigned opcode, unsigned offset_base)
187 struct r600_block *block;
188 struct r600_range *range;
191 for (unsigned i = 0, n = 0; i < nreg; i += n) {
192 /* ignore new block balise */
193 if (reg[i].offset == GROUP_FORCE_NEW_BLOCK) {
198 /* ignore regs not on R600 on R600 */
199 if ((reg[i].flags & REG_FLAG_NOT_R600) && ctx->family == CHIP_R600) {
204 /* register that need relocation are in their own group */
205 /* find number of consecutive registers */
207 offset = reg[i].offset;
208 while (reg[i + n].offset == offset) {
213 if (n >= (R600_BLOCK_MAX_REG - 2))
217 /* allocate new block */
218 block = calloc(1, sizeof(struct r600_block));
223 for (int j = 0; j < n; j++) {
224 range = &ctx->range[CTX_RANGE_ID(reg[i + j].offset)];
225 /* create block table if it doesn't exist */
227 range->blocks = calloc(1 << HASH_SHIFT, sizeof(void *));
231 range->blocks[CTX_BLOCK_ID(reg[i + j].offset)] = block;
234 r600_init_block(ctx, block, reg, i, n, opcode, offset_base);
240 /* R600/R700 configuration */
241 static const struct r600_reg r600_config_reg_list[] = {
242 {R_008958_VGT_PRIMITIVE_TYPE, 0, 0},
243 {R_008C04_SQ_GPR_RESOURCE_MGMT_1, REG_FLAG_ENABLE_ALWAYS | REG_FLAG_FLUSH_CHANGE, 0},
244 {R_009508_TA_CNTL_AUX, REG_FLAG_ENABLE_ALWAYS | REG_FLAG_FLUSH_CHANGE, 0},
247 static const struct r600_reg r600_ctl_const_list[] = {
248 {R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0},
251 static const struct r600_reg r600_context_reg_list[] = {
252 {R_028A4C_PA_SC_MODE_CNTL, 0, 0},
253 {GROUP_FORCE_NEW_BLOCK, 0, 0},
254 {R_028040_CB_COLOR0_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(0)},
255 {GROUP_FORCE_NEW_BLOCK, 0, 0},
256 {R_0280A0_CB_COLOR0_INFO, REG_FLAG_NEED_BO, 0},
257 {R_028060_CB_COLOR0_SIZE, 0, 0},
258 {R_028080_CB_COLOR0_VIEW, 0, 0},
259 {GROUP_FORCE_NEW_BLOCK, 0, 0},
260 {R_0280E0_CB_COLOR0_FRAG, REG_FLAG_NEED_BO, 0},
261 {GROUP_FORCE_NEW_BLOCK, 0, 0},
262 {R_0280C0_CB_COLOR0_TILE, REG_FLAG_NEED_BO, 0},
263 {GROUP_FORCE_NEW_BLOCK, 0, 0},
264 {R_028044_CB_COLOR1_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(1)},
265 {GROUP_FORCE_NEW_BLOCK, 0, 0},
266 {R_0280A4_CB_COLOR1_INFO, REG_FLAG_NEED_BO, 0},
267 {R_028064_CB_COLOR1_SIZE, 0, 0},
268 {R_028084_CB_COLOR1_VIEW, 0, 0},
269 {GROUP_FORCE_NEW_BLOCK, 0, 0},
270 {R_0280E4_CB_COLOR1_FRAG, REG_FLAG_NEED_BO, 0},
271 {GROUP_FORCE_NEW_BLOCK, 0, 0},
272 {R_0280C4_CB_COLOR1_TILE, REG_FLAG_NEED_BO, 0},
273 {GROUP_FORCE_NEW_BLOCK, 0, 0},
274 {R_028048_CB_COLOR2_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(2)},
275 {GROUP_FORCE_NEW_BLOCK, 0, 0},
276 {R_0280A8_CB_COLOR2_INFO, REG_FLAG_NEED_BO, 0},
277 {R_028068_CB_COLOR2_SIZE, 0, 0},
278 {R_028088_CB_COLOR2_VIEW, 0, 0},
279 {GROUP_FORCE_NEW_BLOCK, 0, 0},
280 {R_0280E8_CB_COLOR2_FRAG, REG_FLAG_NEED_BO, 0},
281 {GROUP_FORCE_NEW_BLOCK, 0, 0},
282 {R_0280C8_CB_COLOR2_TILE, REG_FLAG_NEED_BO, 0},
283 {GROUP_FORCE_NEW_BLOCK, 0, 0},
284 {R_02804C_CB_COLOR3_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(3)},
285 {GROUP_FORCE_NEW_BLOCK, 0, 0},
286 {R_0280AC_CB_COLOR3_INFO, REG_FLAG_NEED_BO, 0},
287 {R_02806C_CB_COLOR3_SIZE, 0, 0},
288 {R_02808C_CB_COLOR3_VIEW, 0, 0},
289 {GROUP_FORCE_NEW_BLOCK, 0, 0},
290 {R_0280EC_CB_COLOR3_FRAG, REG_FLAG_NEED_BO, 0},
291 {GROUP_FORCE_NEW_BLOCK, 0, 0},
292 {R_0280CC_CB_COLOR3_TILE, REG_FLAG_NEED_BO, 0},
293 {GROUP_FORCE_NEW_BLOCK, 0, 0},
294 {R_028050_CB_COLOR4_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(4)},
295 {GROUP_FORCE_NEW_BLOCK, 0, 0},
296 {R_0280B0_CB_COLOR4_INFO, REG_FLAG_NEED_BO, 0},
297 {R_028070_CB_COLOR4_SIZE, 0, 0},
298 {R_028090_CB_COLOR4_VIEW, 0, 0},
299 {GROUP_FORCE_NEW_BLOCK, 0, 0},
300 {R_0280F0_CB_COLOR4_FRAG, REG_FLAG_NEED_BO, 0},
301 {GROUP_FORCE_NEW_BLOCK, 0, 0},
302 {R_0280D0_CB_COLOR4_TILE, REG_FLAG_NEED_BO, 0},
303 {GROUP_FORCE_NEW_BLOCK, 0, 0},
304 {R_028054_CB_COLOR5_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(5)},
305 {GROUP_FORCE_NEW_BLOCK, 0, 0},
306 {R_0280B4_CB_COLOR5_INFO, REG_FLAG_NEED_BO, 0},
307 {R_028074_CB_COLOR5_SIZE, 0, 0},
308 {R_028094_CB_COLOR5_VIEW, 0, 0},
309 {GROUP_FORCE_NEW_BLOCK, 0, 0},
310 {R_0280F4_CB_COLOR5_FRAG, REG_FLAG_NEED_BO, 0},
311 {GROUP_FORCE_NEW_BLOCK, 0, 0},
312 {R_0280D4_CB_COLOR5_TILE, REG_FLAG_NEED_BO, 0},
313 {R_028058_CB_COLOR6_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(6)},
314 {R_0280B8_CB_COLOR6_INFO, REG_FLAG_NEED_BO, 0},
315 {R_028078_CB_COLOR6_SIZE, 0, 0},
316 {R_028098_CB_COLOR6_VIEW, 0, 0},
317 {GROUP_FORCE_NEW_BLOCK, 0, 0},
318 {R_0280F8_CB_COLOR6_FRAG, REG_FLAG_NEED_BO, 0},
319 {GROUP_FORCE_NEW_BLOCK, 0, 0},
320 {R_0280D8_CB_COLOR6_TILE, REG_FLAG_NEED_BO, 0},
321 {GROUP_FORCE_NEW_BLOCK, 0, 0},
322 {R_02805C_CB_COLOR7_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_COLOR(7)},
323 {GROUP_FORCE_NEW_BLOCK, 0, 0},
324 {R_0280BC_CB_COLOR7_INFO, REG_FLAG_NEED_BO, 0},
325 {R_02807C_CB_COLOR7_SIZE, 0, 0},
326 {R_02809C_CB_COLOR7_VIEW, 0, 0},
327 {R_0280FC_CB_COLOR7_FRAG, REG_FLAG_NEED_BO, 0},
328 {R_0280DC_CB_COLOR7_TILE, REG_FLAG_NEED_BO, 0},
329 {R_028120_CB_CLEAR_RED, 0, 0},
330 {R_028124_CB_CLEAR_GREEN, 0, 0},
331 {R_028128_CB_CLEAR_BLUE, 0, 0},
332 {R_02812C_CB_CLEAR_ALPHA, 0, 0},
333 {R_028410_SX_ALPHA_TEST_CONTROL, 0, 0},
334 {R_028414_CB_BLEND_RED, 0, 0},
335 {R_028418_CB_BLEND_GREEN, 0, 0},
336 {R_02841C_CB_BLEND_BLUE, 0, 0},
337 {R_028420_CB_BLEND_ALPHA, 0, 0},
338 {R_028424_CB_FOG_RED, 0, 0},
339 {R_028428_CB_FOG_GREEN, 0, 0},
340 {R_02842C_CB_FOG_BLUE, 0, 0},
341 {R_028430_DB_STENCILREFMASK, 0, 0},
342 {R_028434_DB_STENCILREFMASK_BF, 0, 0},
343 {R_028438_SX_ALPHA_REF, 0, 0},
344 {R_028780_CB_BLEND0_CONTROL, REG_FLAG_NOT_R600, 0},
345 {R_028784_CB_BLEND1_CONTROL, REG_FLAG_NOT_R600, 0},
346 {R_028788_CB_BLEND2_CONTROL, REG_FLAG_NOT_R600, 0},
347 {R_02878C_CB_BLEND3_CONTROL, REG_FLAG_NOT_R600, 0},
348 {R_028790_CB_BLEND4_CONTROL, REG_FLAG_NOT_R600, 0},
349 {R_028794_CB_BLEND5_CONTROL, REG_FLAG_NOT_R600, 0},
350 {R_028798_CB_BLEND6_CONTROL, REG_FLAG_NOT_R600, 0},
351 {R_02879C_CB_BLEND7_CONTROL, REG_FLAG_NOT_R600, 0},
352 {R_0287A0_CB_SHADER_CONTROL, 0, 0},
353 {R_028800_DB_DEPTH_CONTROL, 0, 0},
354 {R_028804_CB_BLEND_CONTROL, 0, 0},
355 {R_02880C_DB_SHADER_CONTROL, 0, 0},
356 {R_02800C_DB_DEPTH_BASE, REG_FLAG_NEED_BO|REG_FLAG_RV6XX_SBU, SURFACE_BASE_UPDATE_DEPTH},
357 {R_028000_DB_DEPTH_SIZE, 0, 0},
358 {R_028004_DB_DEPTH_VIEW, 0, 0},
359 {GROUP_FORCE_NEW_BLOCK, 0, 0},
360 {R_028010_DB_DEPTH_INFO, REG_FLAG_NEED_BO, 0},
361 {R_028A6C_VGT_GS_OUT_PRIM_TYPE, 0, 0},
362 {R_028D24_DB_HTILE_SURFACE, 0, 0},
363 {R_028D34_DB_PREFETCH_LIMIT, 0, 0},
364 {R_028204_PA_SC_WINDOW_SCISSOR_TL, 0, 0},
365 {R_028208_PA_SC_WINDOW_SCISSOR_BR, 0, 0},
366 {R_028250_PA_SC_VPORT_SCISSOR_0_TL, 0, 0},
367 {R_028254_PA_SC_VPORT_SCISSOR_0_BR, 0, 0},
368 {R_02843C_PA_CL_VPORT_XSCALE_0, 0, 0},
369 {R_028440_PA_CL_VPORT_XOFFSET_0, 0, 0},
370 {R_028444_PA_CL_VPORT_YSCALE_0, 0, 0},
371 {R_028448_PA_CL_VPORT_YOFFSET_0, 0, 0},
372 {R_02844C_PA_CL_VPORT_ZSCALE_0, 0, 0},
373 {R_028450_PA_CL_VPORT_ZOFFSET_0, 0, 0},
374 {R_0286D4_SPI_INTERP_CONTROL_0, 0, 0},
375 {R_028810_PA_CL_CLIP_CNTL, 0, 0},
376 {R_028814_PA_SU_SC_MODE_CNTL, 0, 0},
377 {R_02881C_PA_CL_VS_OUT_CNTL, 0, 0},
378 {R_028A00_PA_SU_POINT_SIZE, 0, 0},
379 {R_028A04_PA_SU_POINT_MINMAX, 0, 0},
380 {R_028A08_PA_SU_LINE_CNTL, 0, 0},
381 {R_028A0C_PA_SC_LINE_STIPPLE, 0, 0},
382 {R_028C08_PA_SU_VTX_CNTL, 0, 0},
383 {R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL, 0, 0},
384 {R_028DFC_PA_SU_POLY_OFFSET_CLAMP, 0, 0},
385 {R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, 0, 0},
386 {R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET, 0, 0},
387 {R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE, 0, 0},
388 {R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET, 0, 0},
389 {R_028E20_PA_CL_UCP0_X, 0, 0},
390 {R_028E24_PA_CL_UCP0_Y, 0, 0},
391 {R_028E28_PA_CL_UCP0_Z, 0, 0},
392 {R_028E2C_PA_CL_UCP0_W, 0, 0},
393 {R_028E30_PA_CL_UCP1_X, 0, 0},
394 {R_028E34_PA_CL_UCP1_Y, 0, 0},
395 {R_028E38_PA_CL_UCP1_Z, 0, 0},
396 {R_028E3C_PA_CL_UCP1_W, 0, 0},
397 {R_028E40_PA_CL_UCP2_X, 0, 0},
398 {R_028E44_PA_CL_UCP2_Y, 0, 0},
399 {R_028E48_PA_CL_UCP2_Z, 0, 0},
400 {R_028E4C_PA_CL_UCP2_W, 0, 0},
401 {R_028E50_PA_CL_UCP3_X, 0, 0},
402 {R_028E54_PA_CL_UCP3_Y, 0, 0},
403 {R_028E58_PA_CL_UCP3_Z, 0, 0},
404 {R_028E5C_PA_CL_UCP3_W, 0, 0},
405 {R_028E60_PA_CL_UCP4_X, 0, 0},
406 {R_028E64_PA_CL_UCP4_Y, 0, 0},
407 {R_028E68_PA_CL_UCP4_Z, 0, 0},
408 {R_028E6C_PA_CL_UCP4_W, 0, 0},
409 {R_028E70_PA_CL_UCP5_X, 0, 0},
410 {R_028E74_PA_CL_UCP5_Y, 0, 0},
411 {R_028E78_PA_CL_UCP5_Z, 0, 0},
412 {R_028E7C_PA_CL_UCP5_W, 0, 0},
413 {R_028350_SX_MISC, 0, 0},
414 {R_028380_SQ_VTX_SEMANTIC_0, 0, 0},
415 {R_028384_SQ_VTX_SEMANTIC_1, 0, 0},
416 {R_028388_SQ_VTX_SEMANTIC_2, 0, 0},
417 {R_02838C_SQ_VTX_SEMANTIC_3, 0, 0},
418 {R_028390_SQ_VTX_SEMANTIC_4, 0, 0},
419 {R_028394_SQ_VTX_SEMANTIC_5, 0, 0},
420 {R_028398_SQ_VTX_SEMANTIC_6, 0, 0},
421 {R_02839C_SQ_VTX_SEMANTIC_7, 0, 0},
422 {R_0283A0_SQ_VTX_SEMANTIC_8, 0, 0},
423 {R_0283A4_SQ_VTX_SEMANTIC_9, 0, 0},
424 {R_0283A8_SQ_VTX_SEMANTIC_10, 0, 0},
425 {R_0283AC_SQ_VTX_SEMANTIC_11, 0, 0},
426 {R_0283B0_SQ_VTX_SEMANTIC_12, 0, 0},
427 {R_0283B4_SQ_VTX_SEMANTIC_13, 0, 0},
428 {R_0283B8_SQ_VTX_SEMANTIC_14, 0, 0},
429 {R_0283BC_SQ_VTX_SEMANTIC_15, 0, 0},
430 {R_0283C0_SQ_VTX_SEMANTIC_16, 0, 0},
431 {R_0283C4_SQ_VTX_SEMANTIC_17, 0, 0},
432 {R_0283C8_SQ_VTX_SEMANTIC_18, 0, 0},
433 {R_0283CC_SQ_VTX_SEMANTIC_19, 0, 0},
434 {R_0283D0_SQ_VTX_SEMANTIC_20, 0, 0},
435 {R_0283D4_SQ_VTX_SEMANTIC_21, 0, 0},
436 {R_0283D8_SQ_VTX_SEMANTIC_22, 0, 0},
437 {R_0283DC_SQ_VTX_SEMANTIC_23, 0, 0},
438 {R_0283E0_SQ_VTX_SEMANTIC_24, 0, 0},
439 {R_0283E4_SQ_VTX_SEMANTIC_25, 0, 0},
440 {R_0283E8_SQ_VTX_SEMANTIC_26, 0, 0},
441 {R_0283EC_SQ_VTX_SEMANTIC_27, 0, 0},
442 {R_0283F0_SQ_VTX_SEMANTIC_28, 0, 0},
443 {R_0283F4_SQ_VTX_SEMANTIC_29, 0, 0},
444 {R_0283F8_SQ_VTX_SEMANTIC_30, 0, 0},
445 {R_0283FC_SQ_VTX_SEMANTIC_31, 0, 0},
446 {R_028614_SPI_VS_OUT_ID_0, 0, 0},
447 {R_028618_SPI_VS_OUT_ID_1, 0, 0},
448 {R_02861C_SPI_VS_OUT_ID_2, 0, 0},
449 {R_028620_SPI_VS_OUT_ID_3, 0, 0},
450 {R_028624_SPI_VS_OUT_ID_4, 0, 0},
451 {R_028628_SPI_VS_OUT_ID_5, 0, 0},
452 {R_02862C_SPI_VS_OUT_ID_6, 0, 0},
453 {R_028630_SPI_VS_OUT_ID_7, 0, 0},
454 {R_028634_SPI_VS_OUT_ID_8, 0, 0},
455 {R_028638_SPI_VS_OUT_ID_9, 0, 0},
456 {R_0286C4_SPI_VS_OUT_CONFIG, 0, 0},
457 {GROUP_FORCE_NEW_BLOCK, 0, 0},
458 {R_028858_SQ_PGM_START_VS, REG_FLAG_NEED_BO, 0},
459 {GROUP_FORCE_NEW_BLOCK, 0, 0},
460 {R_028868_SQ_PGM_RESOURCES_VS, 0, 0},
461 {GROUP_FORCE_NEW_BLOCK, 0, 0},
462 {R_028894_SQ_PGM_START_FS, REG_FLAG_NEED_BO, 0},
463 {GROUP_FORCE_NEW_BLOCK, 0, 0},
464 {R_0288A4_SQ_PGM_RESOURCES_FS, 0, 0},
465 {R_0288DC_SQ_PGM_CF_OFFSET_FS, 0, 0},
466 {R_028644_SPI_PS_INPUT_CNTL_0, 0, 0},
467 {R_028648_SPI_PS_INPUT_CNTL_1, 0, 0},
468 {R_02864C_SPI_PS_INPUT_CNTL_2, 0, 0},
469 {R_028650_SPI_PS_INPUT_CNTL_3, 0, 0},
470 {R_028654_SPI_PS_INPUT_CNTL_4, 0, 0},
471 {R_028658_SPI_PS_INPUT_CNTL_5, 0, 0},
472 {R_02865C_SPI_PS_INPUT_CNTL_6, 0, 0},
473 {R_028660_SPI_PS_INPUT_CNTL_7, 0, 0},
474 {R_028664_SPI_PS_INPUT_CNTL_8, 0, 0},
475 {R_028668_SPI_PS_INPUT_CNTL_9, 0, 0},
476 {R_02866C_SPI_PS_INPUT_CNTL_10, 0, 0},
477 {R_028670_SPI_PS_INPUT_CNTL_11, 0, 0},
478 {R_028674_SPI_PS_INPUT_CNTL_12, 0, 0},
479 {R_028678_SPI_PS_INPUT_CNTL_13, 0, 0},
480 {R_02867C_SPI_PS_INPUT_CNTL_14, 0, 0},
481 {R_028680_SPI_PS_INPUT_CNTL_15, 0, 0},
482 {R_028684_SPI_PS_INPUT_CNTL_16, 0, 0},
483 {R_028688_SPI_PS_INPUT_CNTL_17, 0, 0},
484 {R_02868C_SPI_PS_INPUT_CNTL_18, 0, 0},
485 {R_028690_SPI_PS_INPUT_CNTL_19, 0, 0},
486 {R_028694_SPI_PS_INPUT_CNTL_20, 0, 0},
487 {R_028698_SPI_PS_INPUT_CNTL_21, 0, 0},
488 {R_02869C_SPI_PS_INPUT_CNTL_22, 0, 0},
489 {R_0286A0_SPI_PS_INPUT_CNTL_23, 0, 0},
490 {R_0286A4_SPI_PS_INPUT_CNTL_24, 0, 0},
491 {R_0286A8_SPI_PS_INPUT_CNTL_25, 0, 0},
492 {R_0286AC_SPI_PS_INPUT_CNTL_26, 0, 0},
493 {R_0286B0_SPI_PS_INPUT_CNTL_27, 0, 0},
494 {R_0286B4_SPI_PS_INPUT_CNTL_28, 0, 0},
495 {R_0286B8_SPI_PS_INPUT_CNTL_29, 0, 0},
496 {R_0286BC_SPI_PS_INPUT_CNTL_30, 0, 0},
497 {R_0286C0_SPI_PS_INPUT_CNTL_31, 0, 0},
498 {R_0286CC_SPI_PS_IN_CONTROL_0, 0, 0},
499 {R_0286D0_SPI_PS_IN_CONTROL_1, 0, 0},
500 {R_0286D8_SPI_INPUT_Z, 0, 0},
501 {GROUP_FORCE_NEW_BLOCK, 0, 0},
502 {R_028840_SQ_PGM_START_PS, REG_FLAG_NEED_BO, 0},
503 {GROUP_FORCE_NEW_BLOCK, 0, 0},
504 {R_028850_SQ_PGM_RESOURCES_PS, 0, 0},
505 {R_028854_SQ_PGM_EXPORTS_PS, 0, 0},
506 {R_028408_VGT_INDX_OFFSET, 0, 0},
507 {R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, 0, 0},
508 {R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, 0, 0},
511 /* SHADER SAMPLER R600/R700/EG/CM */
512 int r600_state_sampler_init(struct r600_context *ctx, uint32_t offset)
514 struct r600_reg r600_shader_sampler[] = {
515 {R_03C000_SQ_TEX_SAMPLER_WORD0_0, 0, 0},
516 {R_03C004_SQ_TEX_SAMPLER_WORD1_0, 0, 0},
517 {R_03C008_SQ_TEX_SAMPLER_WORD2_0, 0, 0},
519 unsigned nreg = Elements(r600_shader_sampler);
521 for (int i = 0; i < nreg; i++) {
522 r600_shader_sampler[i].offset += offset;
524 return r600_context_add_block(ctx, r600_shader_sampler, nreg, PKT3_SET_SAMPLER, R600_SAMPLER_OFFSET);
527 /* SHADER SAMPLER BORDER R600/R700 */
528 static int r600_state_sampler_border_init(struct r600_context *ctx, uint32_t offset)
530 struct r600_reg r600_shader_sampler_border[] = {
531 {R_00A400_TD_PS_SAMPLER0_BORDER_RED, 0, 0},
532 {R_00A404_TD_PS_SAMPLER0_BORDER_GREEN, 0, 0},
533 {R_00A408_TD_PS_SAMPLER0_BORDER_BLUE, 0, 0},
534 {R_00A40C_TD_PS_SAMPLER0_BORDER_ALPHA, 0, 0},
536 unsigned nreg = Elements(r600_shader_sampler_border);
538 for (int i = 0; i < nreg; i++) {
539 r600_shader_sampler_border[i].offset += offset;
541 return r600_context_add_block(ctx, r600_shader_sampler_border, nreg, PKT3_SET_CONFIG_REG, R600_CONFIG_REG_OFFSET);
544 static int r600_loop_const_init(struct r600_context *ctx, uint32_t offset)
547 struct r600_reg r600_loop_consts[32];
550 for (i = 0; i < nreg; i++) {
551 r600_loop_consts[i].offset = R600_LOOP_CONST_OFFSET + ((offset + i) * 4);
552 r600_loop_consts[i].flags = REG_FLAG_DIRTY_ALWAYS;
553 r600_loop_consts[i].sbu_flags = 0;
555 return r600_context_add_block(ctx, r600_loop_consts, nreg, PKT3_SET_LOOP_CONST, R600_LOOP_CONST_OFFSET);
559 void r600_context_fini(struct r600_context *ctx)
561 struct r600_block *block;
562 struct r600_range *range;
565 for (int i = 0; i < NUM_RANGES; i++) {
566 if (!ctx->range[i].blocks)
568 for (int j = 0; j < (1 << HASH_SHIFT); j++) {
569 block = ctx->range[i].blocks[j];
571 for (int k = 0, offset = block->start_offset; k < block->nreg; k++, offset += 4) {
572 range = &ctx->range[CTX_RANGE_ID(offset)];
573 range->blocks[CTX_BLOCK_ID(offset)] = NULL;
575 for (int k = 1; k <= block->nbo; k++) {
576 pipe_resource_reference((struct pipe_resource**)&block->reloc[k].bo, NULL);
581 free(ctx->range[i].blocks);
587 int r600_setup_block_table(struct r600_context *ctx)
589 /* setup block table */
591 ctx->blocks = calloc(ctx->nblocks, sizeof(void*));
594 for (int i = 0; i < NUM_RANGES; i++) {
595 if (!ctx->range[i].blocks)
597 for (int j = 0, add; j < (1 << HASH_SHIFT); j++) {
598 if (!ctx->range[i].blocks[j])
602 for (int k = 0; k < c; k++) {
603 if (ctx->blocks[k] == ctx->range[i].blocks[j]) {
609 assert(c < ctx->nblocks);
610 ctx->blocks[c++] = ctx->range[i].blocks[j];
611 j += (ctx->range[i].blocks[j]->nreg) - 1;
618 int r600_context_init(struct r600_context *ctx)
623 r = r600_context_add_block(ctx, r600_config_reg_list,
624 Elements(r600_config_reg_list), PKT3_SET_CONFIG_REG, R600_CONFIG_REG_OFFSET);
627 r = r600_context_add_block(ctx, r600_context_reg_list,
628 Elements(r600_context_reg_list), PKT3_SET_CONTEXT_REG, R600_CONTEXT_REG_OFFSET);
631 r = r600_context_add_block(ctx, r600_ctl_const_list,
632 Elements(r600_ctl_const_list), PKT3_SET_CTL_CONST, R600_CTL_CONST_OFFSET);
636 /* PS SAMPLER BORDER */
637 for (int j = 0, offset = 0; j < 18; j++, offset += 0x10) {
638 r = r600_state_sampler_border_init(ctx, offset);
643 /* VS SAMPLER BORDER */
644 for (int j = 0, offset = 0x200; j < 18; j++, offset += 0x10) {
645 r = r600_state_sampler_border_init(ctx, offset);
650 for (int j = 0, offset = 0; j < 18; j++, offset += 0xC) {
651 r = r600_state_sampler_init(ctx, offset);
656 for (int j = 0, offset = 0xD8; j < 18; j++, offset += 0xC) {
657 r = r600_state_sampler_init(ctx, offset);
663 r600_loop_const_init(ctx, 0);
665 r600_loop_const_init(ctx, 32);
667 r = r600_setup_block_table(ctx);
674 r600_context_fini(ctx);
678 void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw,
679 boolean count_draw_in)
681 struct r600_atom *state;
683 /* The number of dwords we already used in the CS so far. */
684 num_dw += ctx->cs->cdw;
687 /* The number of dwords all the dirty states would take. */
688 LIST_FOR_EACH_ENTRY(state, &ctx->dirty_states, head) {
689 num_dw += state->num_dw;
692 num_dw += ctx->pm4_dirty_cdwords;
694 /* The upper-bound of how much a draw command would take. */
695 num_dw += R600_MAX_DRAW_CS_DWORDS;
698 /* Count in queries_suspend. */
699 num_dw += ctx->num_cs_dw_nontimer_queries_suspend;
700 num_dw += ctx->num_cs_dw_timer_queries_suspend;
702 /* Count in streamout_end at the end of CS. */
703 num_dw += ctx->num_cs_dw_streamout_end;
705 /* Count in render_condition(NULL) at the end of CS. */
706 if (ctx->predicate_drawing) {
710 /* Count in framebuffer cache flushes at the end of CS. */
711 num_dw += 7; /* one SURFACE_SYNC and CACHE_FLUSH_AND_INV (r6xx-only) */
713 /* Save 16 dwords for the fence mechanism. */
716 /* Flush if there's not enough space. */
717 if (num_dw > RADEON_MAX_CMDBUF_DWORDS) {
718 r600_flush(&ctx->context, NULL, RADEON_FLUSH_ASYNC);
722 void r600_context_dirty_block(struct r600_context *ctx,
723 struct r600_block *block,
724 int dirty, int index)
726 if ((index + 1) > block->nreg_dirty)
727 block->nreg_dirty = index + 1;
729 if ((dirty != (block->status & R600_BLOCK_STATUS_DIRTY)) || !(block->status & R600_BLOCK_STATUS_ENABLED)) {
730 block->status |= R600_BLOCK_STATUS_DIRTY;
731 ctx->pm4_dirty_cdwords += block->pm4_ndwords;
732 if (!(block->status & R600_BLOCK_STATUS_ENABLED)) {
733 block->status |= R600_BLOCK_STATUS_ENABLED;
734 LIST_ADDTAIL(&block->enable_list, &ctx->enable_list);
736 LIST_ADDTAIL(&block->list,&ctx->dirty);
738 if (block->flags & REG_FLAG_FLUSH_CHANGE) {
739 r600_context_ps_partial_flush(ctx);
745 * If reg needs a reloc, this function will add it to its block's reloc list.
746 * @return true if reg needs a reloc, false otherwise
748 static bool r600_reg_set_block_reloc(struct r600_pipe_reg *reg)
752 if (!reg->block->pm4_bo_index[reg->id]) {
755 /* find relocation */
756 reloc_id = reg->block->pm4_bo_index[reg->id];
757 pipe_resource_reference(
758 (struct pipe_resource**)®->block->reloc[reloc_id].bo,
760 reg->block->reloc[reloc_id].bo_usage = reg->bo_usage;
765 * This function will emit all the registers in state directly to the command
766 * stream allowing you to bypass the r600_context dirty list.
768 * This is used for dispatching compute shaders to avoid mixing compute and
769 * 3D states in the context's dirty list.
771 * @param pkt_flags Should be either 0 or RADEON_CP_PACKET3_COMPUTE_MODE. This
772 * value will be passed on to r600_context_block_emit_dirty an or'd against
775 void r600_context_pipe_state_emit(struct r600_context *ctx,
776 struct r600_pipe_state *state,
781 /* Mark all blocks as dirty:
782 * Since two registers can be in the same block, we need to make sure
783 * we mark all the blocks dirty before we emit any of them. If we were
784 * to mark blocks dirty and emit them in the same loop, like this:
786 * foreach (reg in state->regs) {
787 * mark_dirty(reg->block)
788 * emit_block(reg->block)
791 * Then if we have two registers in this state that are in the same
792 * block, we would end up emitting that block twice.
794 for (i = 0; i < state->nregs; i++) {
795 struct r600_pipe_reg *reg = &state->regs[i];
796 /* Mark all the registers in the block as dirty */
797 reg->block->nreg_dirty = reg->block->nreg;
798 reg->block->status |= R600_BLOCK_STATUS_DIRTY;
799 /* Update the reloc for this register if necessary. */
800 r600_reg_set_block_reloc(reg);
803 /* Emit the registers writes */
804 for (i = 0; i < state->nregs; i++) {
805 struct r600_pipe_reg *reg = &state->regs[i];
806 if (reg->block->status & R600_BLOCK_STATUS_DIRTY) {
807 r600_context_block_emit_dirty(ctx, reg->block, pkt_flags);
812 void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_state *state)
814 struct r600_block *block;
816 for (int i = 0; i < state->nregs; i++) {
818 struct r600_pipe_reg *reg = &state->regs[i];
823 dirty = block->status & R600_BLOCK_STATUS_DIRTY;
825 if (reg->value != block->reg[id]) {
826 block->reg[id] = reg->value;
827 dirty |= R600_BLOCK_STATUS_DIRTY;
829 if (block->flags & REG_FLAG_DIRTY_ALWAYS)
830 dirty |= R600_BLOCK_STATUS_DIRTY;
831 if (r600_reg_set_block_reloc(reg)) {
832 /* always force dirty for relocs for now */
833 dirty |= R600_BLOCK_STATUS_DIRTY;
837 r600_context_dirty_block(ctx, block, dirty, id);
841 void r600_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
843 struct r600_range *range;
844 struct r600_block *block;
848 range = &ctx->range[CTX_RANGE_ID(offset)];
849 block = range->blocks[CTX_BLOCK_ID(offset)];
851 block->status &= ~(R600_BLOCK_STATUS_ENABLED | R600_BLOCK_STATUS_DIRTY);
852 LIST_DELINIT(&block->list);
853 LIST_DELINIT(&block->enable_list);
856 dirty = block->status & R600_BLOCK_STATUS_DIRTY;
858 for (i = 0; i < 3; i++) {
859 if (block->reg[i] != state->regs[i].value) {
860 block->reg[i] = state->regs[i].value;
861 dirty |= R600_BLOCK_STATUS_DIRTY;
866 r600_context_dirty_block(ctx, block, dirty, 2);
869 static inline void r600_context_pipe_state_set_sampler_border(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
871 struct r600_range *range;
872 struct r600_block *block;
876 range = &ctx->range[CTX_RANGE_ID(offset)];
877 block = range->blocks[CTX_BLOCK_ID(offset)];
879 block->status &= ~(R600_BLOCK_STATUS_ENABLED | R600_BLOCK_STATUS_DIRTY);
880 LIST_DELINIT(&block->list);
881 LIST_DELINIT(&block->enable_list);
884 if (state->nregs <= 3) {
887 dirty = block->status & R600_BLOCK_STATUS_DIRTY;
888 for (i = 0; i < 4; i++) {
889 if (block->reg[i] != state->regs[i + 3].value) {
890 block->reg[i] = state->regs[i + 3].value;
891 dirty |= R600_BLOCK_STATUS_DIRTY;
895 /* We have to flush the shaders before we change the border color
896 * registers, or previous draw commands that haven't completed yet
897 * will end up using the new border color. */
898 if (dirty & R600_BLOCK_STATUS_DIRTY)
899 r600_context_ps_partial_flush(ctx);
901 r600_context_dirty_block(ctx, block, dirty, 3);
904 void r600_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id)
908 offset = R_03C000_SQ_TEX_SAMPLER_WORD0_0 + 12*id;
909 r600_context_pipe_state_set_sampler(ctx, state, offset);
910 offset = R_00A400_TD_PS_SAMPLER0_BORDER_RED + 16*id;
911 r600_context_pipe_state_set_sampler_border(ctx, state, offset);
914 void r600_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id)
918 offset = R_03C000_SQ_TEX_SAMPLER_WORD0_0 + 12*(id + 18);
919 r600_context_pipe_state_set_sampler(ctx, state, offset);
920 offset = R_00A600_TD_VS_SAMPLER0_BORDER_RED + 16*id;
921 r600_context_pipe_state_set_sampler_border(ctx, state, offset);
925 * @param pkt_flags should be set to RADEON_CP_PACKET3_COMPUTE_MODE if this
926 * block will be used for compute shaders.
928 void r600_context_block_emit_dirty(struct r600_context *ctx, struct r600_block *block,
931 struct radeon_winsys_cs *cs = ctx->cs;
932 int optional = block->nbo == 0 && !(block->flags & REG_FLAG_DIRTY_ALWAYS);
933 int cp_dwords = block->pm4_ndwords, start_dword = 0;
935 int nbo = block->nbo;
937 if (block->nreg_dirty == 0 && optional) {
942 for (int j = 0; j < block->nreg; j++) {
943 if (block->pm4_bo_index[j]) {
944 /* find relocation */
945 struct r600_block_reloc *reloc = &block->reloc[block->pm4_bo_index[j]];
947 block->pm4[reloc->bo_pm4_index] =
948 r600_context_bo_reloc(ctx, reloc->bo, reloc->bo_usage);
950 block->pm4[reloc->bo_pm4_index] = 0;
960 optional &= (block->nreg_dirty != block->nreg);
962 new_dwords = block->nreg_dirty;
963 start_dword = cs->cdw;
964 cp_dwords = new_dwords + 2;
966 memcpy(&cs->buf[cs->cdw], block->pm4, cp_dwords * 4);
968 /* We are applying the pkt_flags after copying the register block to
969 * the the command stream, because it is possible this block will be
970 * emitted with a different pkt_flags, and we don't want to store the
971 * pkt_flags in the block.
973 cs->buf[cs->cdw] |= pkt_flags;
974 cs->cdw += cp_dwords;
979 newword = cs->buf[start_dword];
980 newword &= PKT_COUNT_C;
981 newword |= PKT_COUNT_S(new_dwords);
982 cs->buf[start_dword] = newword;
985 block->status ^= R600_BLOCK_STATUS_DIRTY;
986 block->nreg_dirty = 0;
987 LIST_DELINIT(&block->list);
990 void r600_inval_shader_cache(struct r600_context *ctx)
992 ctx->surface_sync_cmd.flush_flags |= S_0085F0_SH_ACTION_ENA(1);
993 r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
996 void r600_inval_texture_cache(struct r600_context *ctx)
998 ctx->surface_sync_cmd.flush_flags |= S_0085F0_TC_ACTION_ENA(1);
999 r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
1002 void r600_inval_vertex_cache(struct r600_context *ctx)
1004 if (ctx->has_vertex_cache) {
1005 ctx->surface_sync_cmd.flush_flags |= S_0085F0_VC_ACTION_ENA(1);
1007 /* Some GPUs don't have the vertex cache and must use the texture cache instead. */
1008 ctx->surface_sync_cmd.flush_flags |= S_0085F0_TC_ACTION_ENA(1);
1010 r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
1013 void r600_flush_framebuffer(struct r600_context *ctx, bool flush_now)
1015 if (!(ctx->flags & R600_CONTEXT_DST_CACHES_DIRTY))
1018 ctx->surface_sync_cmd.flush_flags |=
1019 r600_get_cb_flush_flags(ctx) |
1020 (ctx->framebuffer.zsbuf ? S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1) : 0);
1023 r600_emit_atom(ctx, &ctx->surface_sync_cmd.atom);
1025 r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
1028 /* Also add a complete cache flush to work around broken flushing on R6xx. */
1029 if (ctx->chip_class == R600) {
1031 r600_emit_atom(ctx, &ctx->r6xx_flush_and_inv_cmd);
1033 r600_atom_dirty(ctx, &ctx->r6xx_flush_and_inv_cmd);
1037 ctx->flags &= ~R600_CONTEXT_DST_CACHES_DIRTY;
1040 void r600_context_flush(struct r600_context *ctx, unsigned flags)
1042 struct radeon_winsys_cs *cs = ctx->cs;
1043 struct r600_block *enable_block = NULL;
1044 bool timer_queries_suspended = false;
1045 bool nontimer_queries_suspended = false;
1046 bool streamout_suspended = false;
1048 if (cs->cdw == ctx->start_cs_cmd.atom.num_dw)
1051 /* suspend queries */
1052 if (ctx->num_cs_dw_timer_queries_suspend) {
1053 r600_suspend_timer_queries(ctx);
1054 timer_queries_suspended = true;
1056 if (ctx->num_cs_dw_nontimer_queries_suspend) {
1057 r600_suspend_nontimer_queries(ctx);
1058 nontimer_queries_suspended = true;
1061 if (ctx->num_cs_dw_streamout_end) {
1062 r600_context_streamout_end(ctx);
1063 streamout_suspended = true;
1066 r600_flush_framebuffer(ctx, true);
1068 /* partial flush is needed to avoid lockups on some chips with user fences */
1069 r600_context_ps_partial_flush(ctx);
1071 /* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */
1072 if (ctx->chip_class <= R700) {
1073 r600_write_context_reg(cs, R_028350_SX_MISC, 0);
1076 /* force to keep tiling flags */
1077 flags |= RADEON_FLUSH_KEEP_TILING_FLAGS;
1080 ctx->ws->cs_flush(ctx->cs, flags);
1082 ctx->pm4_dirty_cdwords = 0;
1085 /* Begin a new CS. */
1086 r600_emit_atom(ctx, &ctx->start_cs_cmd.atom);
1088 /* Invalidate caches. */
1089 r600_inval_texture_cache(ctx);
1090 r600_flush_framebuffer(ctx, false);
1092 /* Re-emit states. */
1093 r600_atom_dirty(ctx, &ctx->cb_misc_state.atom);
1094 r600_atom_dirty(ctx, &ctx->db_misc_state.atom);
1096 ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask;
1097 r600_vertex_buffers_dirty(ctx);
1099 ctx->vs_constbuf_state.dirty_mask = ctx->vs_constbuf_state.enabled_mask;
1100 ctx->ps_constbuf_state.dirty_mask = ctx->ps_constbuf_state.enabled_mask;
1101 r600_constant_buffers_dirty(ctx, &ctx->vs_constbuf_state);
1102 r600_constant_buffers_dirty(ctx, &ctx->ps_constbuf_state);
1104 ctx->vs_samplers.views.dirty_mask = ctx->vs_samplers.views.enabled_mask;
1105 ctx->ps_samplers.views.dirty_mask = ctx->ps_samplers.views.enabled_mask;
1106 r600_sampler_views_dirty(ctx, &ctx->vs_samplers.views);
1107 r600_sampler_views_dirty(ctx, &ctx->ps_samplers.views);
1109 if (streamout_suspended) {
1110 ctx->streamout_start = TRUE;
1111 ctx->streamout_append_bitmask = ~0;
1114 /* resume queries */
1115 if (timer_queries_suspended) {
1116 r600_resume_timer_queries(ctx);
1118 if (nontimer_queries_suspended) {
1119 r600_resume_nontimer_queries(ctx);
1122 /* set all valid group as dirty so they get reemited on
1125 LIST_FOR_EACH_ENTRY(enable_block, &ctx->enable_list, enable_list) {
1126 if(!(enable_block->status & R600_BLOCK_STATUS_DIRTY)) {
1127 LIST_ADDTAIL(&enable_block->list,&ctx->dirty);
1128 enable_block->status |= R600_BLOCK_STATUS_DIRTY;
1130 ctx->pm4_dirty_cdwords += enable_block->pm4_ndwords;
1131 enable_block->nreg_dirty = enable_block->nreg;
1135 void r600_context_emit_fence(struct r600_context *ctx, struct r600_resource *fence_bo, unsigned offset, unsigned value)
1137 struct radeon_winsys_cs *cs = ctx->cs;
1140 r600_need_cs_space(ctx, 10, FALSE);
1142 va = r600_resource_va(&ctx->screen->screen, (void*)fence_bo);
1143 va = va + (offset << 2);
1145 r600_context_ps_partial_flush(ctx);
1146 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE_EOP, 4, 0);
1147 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
1148 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* ADDRESS_LO */
1149 /* DATA_SEL | INT_EN | ADDRESS_HI */
1150 cs->buf[cs->cdw++] = (1 << 29) | (0 << 24) | ((va >> 32UL) & 0xFF);
1151 cs->buf[cs->cdw++] = value; /* DATA_LO */
1152 cs->buf[cs->cdw++] = 0; /* DATA_HI */
1153 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1154 cs->buf[cs->cdw++] = r600_context_bo_reloc(ctx, fence_bo, RADEON_USAGE_WRITE);
1157 static void r600_flush_vgt_streamout(struct r600_context *ctx)
1159 struct radeon_winsys_cs *cs = ctx->cs;
1161 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, 1, 0);
1162 cs->buf[cs->cdw++] = (R_008490_CP_STRMOUT_CNTL - R600_CONFIG_REG_OFFSET) >> 2;
1163 cs->buf[cs->cdw++] = 0;
1165 cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0);
1166 cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_SO_VGTSTREAMOUT_FLUSH) | EVENT_INDEX(0);
1168 cs->buf[cs->cdw++] = PKT3(PKT3_WAIT_REG_MEM, 5, 0);
1169 cs->buf[cs->cdw++] = WAIT_REG_MEM_EQUAL; /* wait until the register is equal to the reference value */
1170 cs->buf[cs->cdw++] = R_008490_CP_STRMOUT_CNTL >> 2; /* register */
1171 cs->buf[cs->cdw++] = 0;
1172 cs->buf[cs->cdw++] = S_008490_OFFSET_UPDATE_DONE(1); /* reference value */
1173 cs->buf[cs->cdw++] = S_008490_OFFSET_UPDATE_DONE(1); /* mask */
1174 cs->buf[cs->cdw++] = 4; /* poll interval */
1177 static void r600_set_streamout_enable(struct r600_context *ctx, unsigned buffer_enable_bit)
1179 struct radeon_winsys_cs *cs = ctx->cs;
1181 if (buffer_enable_bit) {
1182 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
1183 cs->buf[cs->cdw++] = (R_028AB0_VGT_STRMOUT_EN - R600_CONTEXT_REG_OFFSET) >> 2;
1184 cs->buf[cs->cdw++] = S_028AB0_STREAMOUT(1);
1186 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
1187 cs->buf[cs->cdw++] = (R_028B20_VGT_STRMOUT_BUFFER_EN - R600_CONTEXT_REG_OFFSET) >> 2;
1188 cs->buf[cs->cdw++] = buffer_enable_bit;
1190 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
1191 cs->buf[cs->cdw++] = (R_028AB0_VGT_STRMOUT_EN - R600_CONTEXT_REG_OFFSET) >> 2;
1192 cs->buf[cs->cdw++] = S_028AB0_STREAMOUT(0);
1196 void r600_context_streamout_begin(struct r600_context *ctx)
1198 struct radeon_winsys_cs *cs = ctx->cs;
1199 struct r600_so_target **t = ctx->so_targets;
1200 unsigned *stride_in_dw = ctx->vs_shader->so.stride;
1201 unsigned buffer_en, i, update_flags = 0;
1204 buffer_en = (ctx->num_so_targets >= 1 && t[0] ? 1 : 0) |
1205 (ctx->num_so_targets >= 2 && t[1] ? 2 : 0) |
1206 (ctx->num_so_targets >= 3 && t[2] ? 4 : 0) |
1207 (ctx->num_so_targets >= 4 && t[3] ? 8 : 0);
1209 ctx->num_cs_dw_streamout_end =
1210 12 + /* flush_vgt_streamout */
1211 util_bitcount(buffer_en) * 8 + /* STRMOUT_BUFFER_UPDATE */
1212 3 /* set_streamout_enable(0) */;
1214 r600_need_cs_space(ctx,
1215 12 + /* flush_vgt_streamout */
1216 6 + /* set_streamout_enable */
1217 util_bitcount(buffer_en) * 7 + /* SET_CONTEXT_REG */
1218 (ctx->chip_class == R700 ? util_bitcount(buffer_en) * 5 : 0) + /* STRMOUT_BASE_UPDATE */
1219 util_bitcount(buffer_en & ctx->streamout_append_bitmask) * 8 + /* STRMOUT_BUFFER_UPDATE */
1220 util_bitcount(buffer_en & ~ctx->streamout_append_bitmask) * 6 + /* STRMOUT_BUFFER_UPDATE */
1221 (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770 ? 2 : 0) + /* SURFACE_BASE_UPDATE */
1222 ctx->num_cs_dw_streamout_end, TRUE);
1224 if (ctx->chip_class >= EVERGREEN) {
1225 evergreen_flush_vgt_streamout(ctx);
1226 evergreen_set_streamout_enable(ctx, buffer_en);
1228 r600_flush_vgt_streamout(ctx);
1229 r600_set_streamout_enable(ctx, buffer_en);
1232 for (i = 0; i < ctx->num_so_targets; i++) {
1234 t[i]->stride_in_dw = stride_in_dw[i];
1236 va = r600_resource_va(&ctx->screen->screen,
1237 (void*)t[i]->b.buffer);
1239 update_flags |= SURFACE_BASE_UPDATE_STRMOUT(i);
1241 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 3, 0);
1242 cs->buf[cs->cdw++] = (R_028AD0_VGT_STRMOUT_BUFFER_SIZE_0 +
1243 16*i - R600_CONTEXT_REG_OFFSET) >> 2;
1244 cs->buf[cs->cdw++] = (t[i]->b.buffer_offset +
1245 t[i]->b.buffer_size) >> 2; /* BUFFER_SIZE (in DW) */
1246 cs->buf[cs->cdw++] = stride_in_dw[i]; /* VTX_STRIDE (in DW) */
1247 cs->buf[cs->cdw++] = va >> 8; /* BUFFER_BASE */
1249 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1250 cs->buf[cs->cdw++] =
1251 r600_context_bo_reloc(ctx, r600_resource(t[i]->b.buffer),
1252 RADEON_USAGE_WRITE);
1254 /* R7xx requires this packet after updating BUFFER_BASE.
1255 * Without this, R7xx locks up. */
1256 if (ctx->chip_class == R700) {
1257 cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BASE_UPDATE, 1, 0);
1258 cs->buf[cs->cdw++] = i;
1259 cs->buf[cs->cdw++] = va >> 8;
1261 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1262 cs->buf[cs->cdw++] =
1263 r600_context_bo_reloc(ctx, r600_resource(t[i]->b.buffer),
1264 RADEON_USAGE_WRITE);
1267 if (ctx->streamout_append_bitmask & (1 << i)) {
1268 va = r600_resource_va(&ctx->screen->screen,
1269 (void*)t[i]->filled_size);
1271 cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0);
1272 cs->buf[cs->cdw++] = STRMOUT_SELECT_BUFFER(i) |
1273 STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_MEM); /* control */
1274 cs->buf[cs->cdw++] = 0; /* unused */
1275 cs->buf[cs->cdw++] = 0; /* unused */
1276 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1277 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1279 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1280 cs->buf[cs->cdw++] =
1281 r600_context_bo_reloc(ctx, t[i]->filled_size,
1284 /* Start from the beginning. */
1285 cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0);
1286 cs->buf[cs->cdw++] = STRMOUT_SELECT_BUFFER(i) |
1287 STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_FROM_PACKET); /* control */
1288 cs->buf[cs->cdw++] = 0; /* unused */
1289 cs->buf[cs->cdw++] = 0; /* unused */
1290 cs->buf[cs->cdw++] = t[i]->b.buffer_offset >> 2; /* buffer offset in DW */
1291 cs->buf[cs->cdw++] = 0; /* unused */
1296 if (ctx->family > CHIP_R600 && ctx->family < CHIP_RV770) {
1297 cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_BASE_UPDATE, 0, 0);
1298 cs->buf[cs->cdw++] = update_flags;
1302 void r600_context_streamout_end(struct r600_context *ctx)
1304 struct radeon_winsys_cs *cs = ctx->cs;
1305 struct r600_so_target **t = ctx->so_targets;
1306 unsigned i, flush_flags = 0;
1309 if (ctx->chip_class >= EVERGREEN) {
1310 evergreen_flush_vgt_streamout(ctx);
1312 r600_flush_vgt_streamout(ctx);
1315 for (i = 0; i < ctx->num_so_targets; i++) {
1317 va = r600_resource_va(&ctx->screen->screen,
1318 (void*)t[i]->filled_size);
1319 cs->buf[cs->cdw++] = PKT3(PKT3_STRMOUT_BUFFER_UPDATE, 4, 0);
1320 cs->buf[cs->cdw++] = STRMOUT_SELECT_BUFFER(i) |
1321 STRMOUT_OFFSET_SOURCE(STRMOUT_OFFSET_NONE) |
1322 STRMOUT_STORE_BUFFER_FILLED_SIZE; /* control */
1323 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* dst address lo */
1324 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* dst address hi */
1325 cs->buf[cs->cdw++] = 0; /* unused */
1326 cs->buf[cs->cdw++] = 0; /* unused */
1328 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1329 cs->buf[cs->cdw++] =
1330 r600_context_bo_reloc(ctx, t[i]->filled_size,
1331 RADEON_USAGE_WRITE);
1333 flush_flags |= S_0085F0_SO0_DEST_BASE_ENA(1) << i;
1337 if (ctx->chip_class >= EVERGREEN) {
1338 evergreen_set_streamout_enable(ctx, 0);
1340 r600_set_streamout_enable(ctx, 0);
1343 /* This is needed to fix cache flushes on r600. */
1344 if (ctx->chip_class == R600) {
1345 if (ctx->family == CHIP_RV670 ||
1346 ctx->family == CHIP_RS780 ||
1347 ctx->family == CHIP_RS880) {
1348 flush_flags |= S_0085F0_DEST_BASE_0_ENA(1);
1351 r600_atom_dirty(ctx, &ctx->r6xx_flush_and_inv_cmd);
1354 /* Flush streamout caches. */
1355 ctx->surface_sync_cmd.flush_flags |=
1356 S_0085F0_SMX_ACTION_ENA(1) | flush_flags;
1357 r600_atom_dirty(ctx, &ctx->surface_sync_cmd.atom);
1359 ctx->num_cs_dw_streamout_end = 0;
1362 for (i = 0; i < ctx->num_so_targets; i++) {
1366 uint32_t *ptr = ctx->ws->buffer_map(t[i]->filled_size->buf, ctx->cs, RADEON_USAGE_READ);
1367 printf("FILLED_SIZE%i: %u\n", i, *ptr);
1368 ctx->ws->buffer_unmap(t[i]->filled_size->buf);
1373 void r600_context_draw_opaque_count(struct r600_context *ctx, struct r600_so_target *t)
1375 struct radeon_winsys_cs *cs = ctx->cs;
1376 uint64_t va = r600_resource_va(&ctx->screen->screen,
1377 (void*)t->filled_size);
1379 r600_need_cs_space(ctx, 14 + 21, TRUE);
1381 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
1382 cs->buf[cs->cdw++] = (R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET - R600_CONTEXT_REG_OFFSET) >> 2;
1383 cs->buf[cs->cdw++] = 0;
1385 cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, 1, 0);
1386 cs->buf[cs->cdw++] = (R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE - R600_CONTEXT_REG_OFFSET) >> 2;
1387 cs->buf[cs->cdw++] = t->stride_in_dw;
1389 cs->buf[cs->cdw++] = PKT3(PKT3_COPY_DW, 4, 0);
1390 cs->buf[cs->cdw++] = COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG;
1391 cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* src address lo */
1392 cs->buf[cs->cdw++] = (va >> 32UL) & 0xFFUL; /* src address hi */
1393 cs->buf[cs->cdw++] = R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2; /* dst register */
1394 cs->buf[cs->cdw++] = 0; /* unused */
1396 cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
1397 cs->buf[cs->cdw++] = r600_context_bo_reloc(ctx, t->filled_size, RADEON_USAGE_READ);