Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / r300 / r300_transfer.c
1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_transfer.h"
25 #include "r300_texture_desc.h"
26 #include "r300_screen_buffer.h"
27
28 #include "util/u_memory.h"
29 #include "util/u_format.h"
30 #include "util/u_box.h"
31
32 struct r300_transfer {
33     /* Parent class */
34     struct pipe_transfer transfer;
35
36     /* Offset from start of buffer. */
37     unsigned offset;
38
39     /* Linear texture. */
40     struct r300_resource *linear_texture;
41 };
42
43 /* Convenience cast wrapper. */
44 static INLINE struct r300_transfer*
45 r300_transfer(struct pipe_transfer* transfer)
46 {
47     return (struct r300_transfer*)transfer;
48 }
49
50 /* Copy from a tiled texture to a detiled one. */
51 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
52                                          struct r300_transfer *r300transfer)
53 {
54     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
55     struct pipe_resource *tex = transfer->resource;
56
57     ctx->resource_copy_region(ctx, &r300transfer->linear_texture->b.b.b, 0,
58                               0, 0, 0,
59                               tex, transfer->level, &transfer->box);
60 }
61
62 /* Copy a detiled texture to a tiled one. */
63 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
64                                          struct r300_transfer *r300transfer)
65 {
66     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
67     struct pipe_resource *tex = transfer->resource;
68     struct pipe_box src_box;
69     u_box_origin_2d(transfer->box.width, transfer->box.height, &src_box);
70
71     ctx->resource_copy_region(ctx, tex, transfer->level,
72                               transfer->box.x, transfer->box.y, transfer->box.z,
73                               &r300transfer->linear_texture->b.b.b, 0, &src_box);
74
75     /* XXX remove this. */
76     r300_flush(ctx, 0, NULL);
77 }
78
79 struct pipe_transfer*
80 r300_texture_get_transfer(struct pipe_context *ctx,
81                           struct pipe_resource *texture,
82                           unsigned level,
83                           unsigned usage,
84                           const struct pipe_box *box)
85 {
86     struct r300_context *r300 = r300_context(ctx);
87     struct r300_resource *tex = r300_resource(texture);
88     struct r300_transfer *trans;
89     struct pipe_resource base;
90     boolean referenced_cs, referenced_hw, blittable;
91     const struct util_format_description *desc =
92         util_format_description(texture->format);
93
94     referenced_cs =
95         r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf);
96     if (referenced_cs) {
97         referenced_hw = TRUE;
98     } else {
99         referenced_hw =
100             r300->rws->buffer_is_busy(tex->buf);
101     }
102
103     blittable = desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ||
104                 desc->layout == UTIL_FORMAT_LAYOUT_S3TC ||
105                 desc->layout == UTIL_FORMAT_LAYOUT_RGTC;
106
107     trans = CALLOC_STRUCT(r300_transfer);
108     if (trans) {
109         /* Initialize the transfer object. */
110         pipe_resource_reference(&trans->transfer.resource, texture);
111         trans->transfer.level = level;
112         trans->transfer.usage = usage;
113         trans->transfer.box = *box;
114
115         /* If the texture is tiled, we must create a temporary detiled texture
116          * for this transfer.
117          * Also make write transfers pipelined. */
118         if (tex->tex.microtile || tex->tex.macrotile[level] ||
119             (referenced_hw && blittable && !(usage & PIPE_TRANSFER_READ))) {
120             if (r300->blitter->running) {
121                 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
122                 os_break();
123             }
124
125             base.target = PIPE_TEXTURE_2D;
126             base.format = texture->format;
127             base.width0 = box->width;
128             base.height0 = box->height;
129             base.depth0 = 1;
130             base.array_size = 1;
131             base.last_level = 0;
132             base.nr_samples = 0;
133             base.usage = PIPE_USAGE_DYNAMIC;
134             base.bind = 0;
135             base.flags = R300_RESOURCE_FLAG_TRANSFER;
136
137             /* For texture reading, the temporary (detiled) texture is used as
138              * a render target when blitting from a tiled texture. */
139             if (usage & PIPE_TRANSFER_READ) {
140                 base.bind |= PIPE_BIND_RENDER_TARGET;
141             }
142             /* For texture writing, the temporary texture is used as a sampler
143              * when blitting into a tiled texture. */
144             if (usage & PIPE_TRANSFER_WRITE) {
145                 base.bind |= PIPE_BIND_SAMPLER_VIEW;
146             }
147
148             /* Create the temporary texture. */
149             trans->linear_texture = r300_resource(
150                ctx->screen->resource_create(ctx->screen,
151                                             &base));
152
153             if (!trans->linear_texture) {
154                 /* Oh crap, the thing can't create the texture.
155                  * Let's flush and try again. */
156                 r300_flush(ctx, 0, NULL);
157
158                 trans->linear_texture = r300_resource(
159                    ctx->screen->resource_create(ctx->screen,
160                                                 &base));
161
162                 if (!trans->linear_texture) {
163                     /* For linear textures, it's safe to fallback to
164                      * an unpipelined transfer. */
165                     if (!tex->tex.microtile && !tex->tex.macrotile[level]) {
166                         goto unpipelined;
167                     }
168
169                     /* Otherwise, go to hell. */
170                     fprintf(stderr,
171                         "r300: Failed to create a transfer object, praise.\n");
172                     FREE(trans);
173                     return NULL;
174                 }
175             }
176
177             assert(!trans->linear_texture->tex.microtile &&
178                    !trans->linear_texture->tex.macrotile[0]);
179
180             /* Set the stride. */
181             trans->transfer.stride =
182                     trans->linear_texture->tex.stride_in_bytes[0];
183
184             if (usage & PIPE_TRANSFER_READ) {
185                 /* We cannot map a tiled texture directly because the data is
186                  * in a different order, therefore we do detiling using a blit. */
187                 r300_copy_from_tiled_texture(ctx, trans);
188
189                 /* Always referenced in the blit. */
190                 r300_flush(ctx, 0, NULL);
191             }
192             return &trans->transfer;
193         }
194
195     unpipelined:
196         /* Unpipelined transfer. */
197         trans->transfer.stride = tex->tex.stride_in_bytes[level];
198         trans->offset = r300_texture_get_offset(tex, level, box->z);
199
200         if (referenced_cs &&
201             !(usage & PIPE_TRANSFER_UNSYNCHRONIZED))
202             r300_flush(ctx, 0, NULL);
203         return &trans->transfer;
204     }
205     return NULL;
206 }
207
208 void r300_texture_transfer_destroy(struct pipe_context *ctx,
209                                    struct pipe_transfer *trans)
210 {
211     struct r300_transfer *r300transfer = r300_transfer(trans);
212
213     if (r300transfer->linear_texture) {
214         if (trans->usage & PIPE_TRANSFER_WRITE) {
215             r300_copy_into_tiled_texture(ctx, r300transfer);
216         }
217
218         pipe_resource_reference(
219             (struct pipe_resource**)&r300transfer->linear_texture, NULL);
220     }
221     pipe_resource_reference(&trans->resource, NULL);
222     FREE(trans);
223 }
224
225 void* r300_texture_transfer_map(struct pipe_context *ctx,
226                                 struct pipe_transfer *transfer)
227 {
228     struct r300_context *r300 = r300_context(ctx);
229     struct radeon_winsys *rws = (struct radeon_winsys *)ctx->winsys;
230     struct r300_transfer *r300transfer = r300_transfer(transfer);
231     struct r300_resource *tex = r300_resource(transfer->resource);
232     char *map;
233     enum pipe_format format = tex->b.b.b.format;
234
235     if (r300transfer->linear_texture) {
236         /* The detiled texture is of the same size as the region being mapped
237          * (no offset needed). */
238         return rws->buffer_map(r300transfer->linear_texture->buf,
239                                r300->cs,
240                                transfer->usage);
241     } else {
242         /* Tiling is disabled. */
243         map = rws->buffer_map(tex->buf, r300->cs,
244                               transfer->usage);
245
246         if (!map) {
247             return NULL;
248         }
249
250         return map + r300_transfer(transfer)->offset +
251             transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
252             transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
253     }
254 }
255
256 void r300_texture_transfer_unmap(struct pipe_context *ctx,
257                                  struct pipe_transfer *transfer)
258 {
259     struct radeon_winsys *rws = (struct radeon_winsys *)ctx->winsys;
260     struct r300_transfer *r300transfer = r300_transfer(transfer);
261     struct r300_resource *tex = r300_resource(transfer->resource);
262
263     if (r300transfer->linear_texture) {
264         rws->buffer_unmap(r300transfer->linear_texture->buf);
265     } else {
266         rws->buffer_unmap(tex->buf);
267     }
268 }