3cc86bad382de7d14c225c619bf11e30c08e66d8
[profile/ivi/mesa.git] / src / gallium / drivers / r300 / r300_transfer.c
1 /*
2  * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3  * Copyright 2010 Marek Olšák <maraeo@gmail.com>
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23
24 #include "r300_context.h"
25 #include "r300_transfer.h"
26 #include "r300_texture.h"
27 #include "r300_screen.h"
28
29 #include "r300_winsys.h"
30
31 #include "util/u_memory.h"
32 #include "util/u_format.h"
33
34 struct r300_transfer {
35     /* Parent class */
36     struct pipe_transfer transfer;
37
38     /* Pipe context. */
39     struct pipe_context *ctx;
40
41     /* Parameters of get_tex_transfer. */
42     unsigned x, y, level, zslice, face;
43
44     /* Offset from start of buffer. */
45     unsigned offset;
46
47     /* Detiled texture. */
48     struct r300_texture *detiled_texture;
49
50     /* Transfer and format flags. */
51     unsigned buffer_usage, render_target_usage;
52 };
53
54 /* Convenience cast wrapper. */
55 static INLINE struct r300_transfer*
56 r300_transfer(struct pipe_transfer* transfer)
57 {
58     return (struct r300_transfer*)transfer;
59 }
60
61 /* Copy from a tiled texture to a detiled one. */
62 static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
63                                          struct r300_transfer *r300transfer)
64 {
65     struct pipe_screen *screen = ctx->screen;
66     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
67     struct pipe_texture *tex = transfer->texture;
68     struct pipe_surface *src, *dst;
69
70     src = screen->get_tex_surface(screen, tex, r300transfer->face,
71                                   r300transfer->level, r300transfer->zslice,
72                                   PIPE_BUFFER_USAGE_GPU_READ |
73                                   PIPE_BUFFER_USAGE_PIXEL);
74
75     dst = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
76                                   0, 0, 0,
77                                   PIPE_BUFFER_USAGE_GPU_WRITE |
78                                   PIPE_BUFFER_USAGE_PIXEL |
79                                   r300transfer->buffer_usage);
80
81     ctx->surface_copy(ctx, dst, 0, 0, src, r300transfer->x, r300transfer->y,
82                       transfer->width, transfer->height);
83
84     pipe_surface_reference(&src, NULL);
85     pipe_surface_reference(&dst, NULL);
86 }
87
88 /* Copy a detiled texture to a tiled one. */
89 static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
90                                          struct r300_transfer *r300transfer)
91 {
92     struct pipe_screen *screen = ctx->screen;
93     struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
94     struct pipe_texture *tex = transfer->texture;
95     struct pipe_surface *src, *dst;
96
97     src = screen->get_tex_surface(screen, &r300transfer->detiled_texture->tex,
98                                   0, 0, 0,
99                                   PIPE_BUFFER_USAGE_GPU_READ |
100                                   PIPE_BUFFER_USAGE_PIXEL);
101
102     dst = screen->get_tex_surface(screen, tex, r300transfer->face,
103                                   r300transfer->level, r300transfer->zslice,
104                                   PIPE_BUFFER_USAGE_GPU_WRITE |
105                                   PIPE_BUFFER_USAGE_PIXEL);
106
107     /* XXX this flush prevents the following DRM error from occuring:
108      * [drm:radeon_cs_ioctl] *ERROR* Failed to parse relocation !
109      * Reproducible with perf/copytex. */
110     ctx->flush(ctx, 0, NULL);
111
112     ctx->surface_copy(ctx, dst, r300transfer->x, r300transfer->y, src, 0, 0,
113                       transfer->width, transfer->height);
114
115     /* XXX this flush fixes a few piglit tests (e.g. glean/pixelFormats). */
116     ctx->flush(ctx, 0, NULL);
117
118     pipe_surface_reference(&src, NULL);
119     pipe_surface_reference(&dst, NULL);
120 }
121
122 static struct pipe_transfer*
123 r300_get_tex_transfer(struct pipe_context *ctx,
124                       struct pipe_texture *texture,
125                       unsigned face, unsigned level, unsigned zslice,
126                       enum pipe_transfer_usage usage, unsigned x, unsigned y,
127                       unsigned w, unsigned h)
128 {
129     struct r300_texture *tex = r300_texture(texture);
130     struct r300_screen *r300screen = r300_screen(ctx->screen);
131     struct r300_transfer *trans;
132     struct pipe_texture base;
133
134     trans = CALLOC_STRUCT(r300_transfer);
135     if (trans) {
136         /* Initialize the transfer object. */
137         pipe_texture_reference(&trans->transfer.texture, texture);
138         trans->transfer.usage = usage;
139         trans->transfer.width = w;
140         trans->transfer.height = h;
141         trans->ctx = ctx;
142         trans->x = x;
143         trans->y = y;
144         trans->level = level;
145         trans->zslice = zslice;
146         trans->face = face;
147
148         /* If the texture is tiled, we must create a temporary detiled texture
149          * for this transfer. */
150         if (tex->microtile || tex->macrotile) {
151             trans->buffer_usage = pipe_transfer_buffer_flags(&trans->transfer);
152             trans->render_target_usage =
153                 util_format_is_depth_or_stencil(texture->format) ?
154                 PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
155                 PIPE_TEXTURE_USAGE_RENDER_TARGET;
156
157             base.target = PIPE_TEXTURE_2D;
158             base.format = texture->format;
159             base.width0 = w;
160             base.height0 = h;
161             base.depth0 = 0;
162             base.last_level = 0;
163             base.nr_samples = 0;
164             base.tex_usage = PIPE_TEXTURE_USAGE_DYNAMIC |
165                                  R300_TEXTURE_USAGE_TRANSFER;
166
167             /* For texture reading, the temporary (detiled) texture is used as
168              * a render target when blitting from a tiled texture. */
169             if (usage & PIPE_TRANSFER_READ) {
170                 base.tex_usage |= trans->render_target_usage;
171             }
172             /* For texture writing, the temporary texture is used as a sampler
173              * when blitting into a tiled texture. */
174             if (usage & PIPE_TRANSFER_WRITE) {
175                 base.tex_usage |= PIPE_TEXTURE_USAGE_SAMPLER;
176             }
177
178             /* Create the temporary texture. */
179             trans->detiled_texture = r300_texture(
180                ctx->screen->texture_create(ctx->screen,
181                                            &base));
182
183             assert(!trans->detiled_texture->microtile &&
184                    !trans->detiled_texture->macrotile);
185
186             /* Set the stride.
187              * Parameters x, y, level, zslice, and face remain zero. */
188             trans->transfer.stride =
189                 r300_texture_get_stride(r300screen, trans->detiled_texture, 0);
190
191             if (usage & PIPE_TRANSFER_READ) {
192                 /* We cannot map a tiled texture directly because the data is
193                  * in a different order, therefore we do detiling using a blit. */
194                 r300_copy_from_tiled_texture(ctx, trans);
195             }
196         } else {
197             trans->transfer.x = x;
198             trans->transfer.y = y;
199             trans->transfer.stride =
200                 r300_texture_get_stride(r300screen, tex, level);
201             trans->transfer.level = level;
202             trans->transfer.zslice = zslice;
203             trans->transfer.face = face;
204             trans->offset = r300_texture_get_offset(tex, level, zslice, face);
205         }
206     }
207     return &trans->transfer;
208 }
209
210 static void r300_tex_transfer_destroy(struct pipe_context *ctx,
211                                       struct pipe_transfer *trans)
212 {
213     struct r300_transfer *r300transfer = r300_transfer(trans);
214
215     if (r300transfer->detiled_texture) {
216         if (trans->usage & PIPE_TRANSFER_WRITE) {
217             r300_copy_into_tiled_texture(r300transfer->ctx, r300transfer);
218         }
219
220         pipe_texture_reference(
221             (struct pipe_texture**)&r300transfer->detiled_texture, NULL);
222     }
223     pipe_texture_reference(&trans->texture, NULL);
224     FREE(trans);
225 }
226
227 static void* r300_transfer_map(struct pipe_context *ctx,
228                                struct pipe_transfer *transfer)
229 {
230     struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
231     struct r300_transfer *r300transfer = r300_transfer(transfer);
232     struct r300_texture *tex = r300_texture(transfer->texture);
233     char *map;
234     enum pipe_format format = tex->tex.format;
235
236     if (r300transfer->detiled_texture) {
237         /* The detiled texture is of the same size as the region being mapped
238          * (no offset needed). */
239         return rws->buffer_map(rws,
240                                r300transfer->detiled_texture->buffer,
241                                pipe_transfer_buffer_flags(transfer));
242     } else {
243         /* Tiling is disabled. */
244         map = rws->buffer_map(rws, tex->buffer,
245                               pipe_transfer_buffer_flags(transfer));
246
247         if (!map) {
248             return NULL;
249         }
250
251         return map + r300_transfer(transfer)->offset +
252             transfer->y / util_format_get_blockheight(format) * transfer->stride +
253             transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
254     }
255 }
256
257 static void r300_transfer_unmap(struct pipe_context *ctx,
258                                 struct pipe_transfer *transfer)
259 {
260     struct r300_winsys_screen *rws = (struct r300_winsys_screen *)ctx->winsys;
261     struct r300_transfer *r300transfer = r300_transfer(transfer);
262     struct r300_texture *tex = r300_texture(transfer->texture);
263
264     if (r300transfer->detiled_texture) {
265         rws->buffer_unmap(rws, r300transfer->detiled_texture->buffer);
266     } else {
267         rws->buffer_unmap(rws, tex->buffer);
268     }
269 }
270
271
272 void r300_init_transfer_functions( struct r300_context *r300ctx )
273 {
274    struct pipe_context *ctx = &r300ctx->context;
275
276    ctx->get_tex_transfer = r300_get_tex_transfer;
277    ctx->tex_transfer_destroy = r300_tex_transfer_destroy;
278    ctx->transfer_map = r300_transfer_map;
279    ctx->transfer_unmap = r300_transfer_unmap;
280 }